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v0.1.1 Pre-release
released this
2021-04-26 13:45:00 +00:00 | 107 commits to main since this release- Fleshed out eastern collection point
- Merge remote-tracking branch 'origin/main' into main
- Add fire and ice attack sfx
3571efcba4
- More level work
Added hidden bushes to prevent people from streaking through the forest33468b2fdd7003c4e66007e29210a33cde705e61
- Merge remote-tracking branch 'origin/main'
d12ff51914
- More level work
boosh8744cce0d1a6a5356e051e6ab350f9764d145b0a
- Level work
- Add walk sounds and audio bus setup
bb470d0188
- Merge branch 'main' of github.com:outfrost/ld48
09439101d2
- Updated lootable plant a
- Merge remote-tracking branch 'origin/main' into main
- Redo of orb plants
- Level foliage fleshout
- Finished edge foliage
- Added damage type/resistance
- Reset mobile framebuffer allocation mode
ff1bf34c05
- Add menu background, move camera to Game
94d2f946d8
- Prepare v0.1.1 release
a3175d7e69
- Add weapon swing SFX
2d21cd06a6
- Fixed collectable plants
- Merge remote-tracking branch 'origin/main' into main
- level correction
- prep for tile switch
- Add hit sfx and hit delay on attacks
79220edd13
- Merge remote-tracking branch 'origin/main'
ff5bca8af8
- Import attack and fx animations
c1386a9d09
- Switch Attempt
- switch attempt 1
- Delete unused animation sheet
4bc8f21654
- Adjust up slash anims; Add slash anims to character
e6812d79a0
- Merge remote-tracking branch 'origin/main'
95950eb7ab
- Changed floor to small grass
- level work
- level flesh
- Amend down attack fx; Create fx SpriteFrames
34deed7e73
- Fix Enemy jitter near home position
0201394ff6
- Merge remote-tracking branch 'origin/main'
f2530a0446
- Reset player default anim
76e7bfb071
- reeeee
- Merge remote-tracking branch 'origin/main'
c49154c336
- menu background fix
Downloads
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Source code (ZIP)
0 downloads
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Source code (TAR.GZ)
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LD48-HTML5.zip
6 downloads · 15 MiB
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LD48-Linux-X11-amd64.zip
8 downloads · 25 MiB
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LD48-macOS.zip
6 downloads · 26 MiB
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LD48-Windows-amd64.zip
9 downloads · 24 MiB