• v0.2.2 d53ca63bf7

    v0.2.2 Stable

    github-actions[bot] released this 2021-05-01 23:06:56 +00:00 | 14 commits to main since this release

    Play+Rate bugfix update

    • The executable is now called PlanetLD48B, you’re welcome ;)
    Downloads
  • v0.2.1 2bc7eb4e35

    v0.2.1 Stable

    github-actions[bot] released this 2021-05-01 23:01:05 +00:00 | 15 commits to main since this release

    Play+Rate bugfix update

    • Improved readability of health bar
    • Placed an extra bush
    • Fixed bottles being researchable (which caused inventory confusion)
    • Made damage numbers for player appear in red
    • Fixed enemies spam-attacking each other
    • Fixed misaligned animation sprite
    • Fixed music track crossfades and starting volume levels
    Downloads
  • v0.2.0 9c211db26a

    v0.2.0 Stable

    github-actions[bot] released this 2021-04-28 22:32:43 +00:00 | 30 commits to main since this release

    Play+Rate bugfix update

    • Put in forgotten crafting table sprite
    • Adjusted tree collision
    • Sped up player & enemy movement
    • Added a visual highlight for lootable objects
    • A few small UI adjustments
    Downloads
  • v0.1.5 10c79a3574

    v0.1.5 Stable

    github-actions[bot] released this 2021-04-27 01:49:25 +00:00 | 40 commits to main since this release

    Basically, the build

    (this is the LD48 submission hour version)

    Downloads
  • v0.1.4 28bbe4dcfc

    v0.1.4 Pre-release

    github-actions[bot] released this 2021-04-27 01:05:19 +00:00 | 41 commits to main since this release

    Downloads
  • v0.1.3 e52ba482f9

    v0.1.3 Pre-release

    github-actions[bot] released this 2021-04-27 00:49:44 +00:00 | 43 commits to main since this release

    • Update Godot in GitHub workflow
      ab6d4d098d
    • Level bugfixing

    1faca37484

    • more bugfix

    4fc3ce54b1

    • Update enemy spritesheets
      96ecc89e3a
    • Merge remote-tracking branch 'origin/main'
      b42055c050
    • Added stump

    4c591a8771

    • Merge remote-tracking branch 'origin/main' into main

    697dfa3cfa

    • Added more props

    b21df8c9c2

    • level work

    d09f37c46a

    • level work

    02409b2827

    • Start work on research system
      fcbe708fea
    • Merge remote-tracking branch 'origin/main'
      e35ef479c3
    • Set up new item types
      362bc3416e
    • update level to have endgame circle

    c2217a9bd4

    • Merge remote-tracking branch 'origin/main' into main

    56d3951b12

    • level cleanup

    d3f2babe1b

    1c7f8eb6c7

    • Merge remote-tracking branch 'origin/main' into main

    6e698c2eb2

    • Make inventory view work and also enlarge UI
      bf5d255cfa
    • Level bugfix

    7e3e6a2278

    ab34c5e1aa

    • Merge remote-tracking branch 'origin/main' into main

    95921c0e08

    • Set up enemy attack animations with fx
      dc880d580d
    • Merge branch 'main' of github.com:outfrost/ld48
      35604435f7
    • import health bar

    13b61e618c

    • Merge remote-tracking branch 'origin/main' into main

    32190b01e6

    • Hide attack fx for enemies for now
      56a734849a
    • Merge branch 'main' of github.com:outfrost/ld48
      e38f26d2b6
    • Add different enemy types
      425183382c
    • initial Hearts start

    0505ee250e

    • Merge remote-tracking branch 'origin/main' into main

    45c6e6d274

    • Merge remote-tracking branch 'origin/main'
      99027ac648
    • Defined heart paths

    50e2219979

    • Merge remote-tracking branch 'origin/main' into main

    dba02a9fcf

    • Heart Health Indicators completed

    7f9bb9e991

    • Moved _update_health_display back to physic thread

    daa2b73052

    Set default resistances per enemy type847e64b12908c97a159b57f0f8ce4acab8fcd12f

    • Merge remote-tracking branch 'origin/main' into main

    8d5dd6674d

    • Added Damage Numbers

    c4368a209f

    • Reset player damage to default

    674a82593f

    c6f8011558

    • Added player inventory float text

    7c0205b5ca

    • Create attack selector
      4abcf06158
    • Merge remote-tracking branch 'origin/main'
      f02800fa0f
    • Created angry bush scene, added to end area

    9baf68e136

    Downloads
  • v0.1.2 cbca4abfbc

    v0.1.2 Pre-release

    github-actions[bot] released this 2021-04-26 16:13:30 +00:00 | 104 commits to main since this release

    Downloads
  • v0.1.1 1a50ee1446

    v0.1.1 Pre-release

    github-actions[bot] released this 2021-04-26 13:45:00 +00:00 | 107 commits to main since this release

    • Fleshed out eastern collection point

    8a52205b02

    • Merge remote-tracking branch 'origin/main' into main

    76a5ba6ba9

    • Add fire and ice attack sfx
      3571efcba4
    • More level work

    Added hidden bushes to prevent people from streaking through the forest33468b2fdd7003c4e66007e29210a33cde705e61

    • Merge remote-tracking branch 'origin/main'
      d12ff51914
    • More level work

    boosh8744cce0d1a6a5356e051e6ab350f9764d145b0a

    • Level work

    412d1c86c4

    • Add walk sounds and audio bus setup
      bb470d0188
    • Merge branch 'main' of github.com:outfrost/ld48
      09439101d2
    • Updated lootable plant a

    fe8555e59d

    • Merge remote-tracking branch 'origin/main' into main

    7614a54756

    • Redo of orb plants

    6a7ca4457b

    • Level foliage fleshout

    d32a4058b6

    • Finished edge foliage

    5384d6d8e9

    • Added damage type/resistance

    f7d9db5e69

    67205ba8eb

    • Merge remote-tracking branch 'origin/main' into main

    fce0782452

    • level correction

    b0946aa4f2

    • prep for tile switch

    baf30296d9

    • Add hit sfx and hit delay on attacks
      79220edd13
    • Merge remote-tracking branch 'origin/main'
      ff5bca8af8
    • Import attack and fx animations
      c1386a9d09
    • Switch Attempt

    def3b001d0

    • switch attempt 1

    3d937dcdf7

    • Delete unused animation sheet
      4bc8f21654
    • Adjust up slash anims; Add slash anims to character
      e6812d79a0
    • Merge remote-tracking branch 'origin/main'
      95950eb7ab
    • Changed floor to small grass

    46cccb2a4e

    • level work

    d18eef90af

    • level flesh

    d5a4a70ae6

    • Amend down attack fx; Create fx SpriteFrames
      34deed7e73
    • Fix Enemy jitter near home position
      0201394ff6
    • Merge remote-tracking branch 'origin/main'
      f2530a0446
    • Reset player default anim
      76e7bfb071
    • reeeee

    7e52b8847b

    • Merge remote-tracking branch 'origin/main'
      c49154c336
    • menu background fix

    1a50ee1446

    Downloads
  • v0.1.0 4b049fc079

    v0.1.0 Pre-release

    github-actions[bot] released this 2021-04-25 23:14:45 +00:00 | 148 commits to main since this release

    Initial build

    Downloads