godot-wild-jam-66/environment/box/BoxOpen.tscn

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[gd_scene load_steps=7 format=3 uid="uid://nieost7b5uoa"]
[ext_resource type="PackedScene" uid="uid://bagr400raxwdj" path="res://assets/Box/BoxOpen.gltf" id="1_mlj32"]
[sub_resource type="BoxShape3D" id="BoxShape3D_56i4h"]
size = Vector3(1, 1, 0.05)
[sub_resource type="BoxShape3D" id="BoxShape3D_hp1wy"]
size = Vector3(0.075, 1, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_jxxmh"]
size = Vector3(1, 0.275, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_04xe7"]
size = Vector3(0.9, 0.05, 0.75)
[sub_resource type="BoxShape3D" id="BoxShape3D_35kls"]
size = Vector3(0.9, 0.05, 0.65)
[node name="BoxOpen" type="StaticBody3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0.475)
shape = SubResource("BoxShape3D_56i4h")
[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -0.475)
shape = SubResource("BoxShape3D_56i4h")
[node name="CollisionShape3D3" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.462, 0.5, 0)
shape = SubResource("BoxShape3D_hp1wy")
[node name="CollisionShape3D4" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.462, 0.5, 0)
shape = SubResource("BoxShape3D_hp1wy")
[node name="CollisionShape3D5" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.138, 0)
shape = SubResource("BoxShape3D_jxxmh")
[node name="CollisionShape3D6" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.996195, -0.0871557, 0, 0.0871557, 0.996195, 0, 1.01, -0.825)
shape = SubResource("BoxShape3D_04xe7")
[node name="CollisionShape3D7" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.996195, 0.0871557, 0, -0.0871557, 0.996195, 0, 1.00564, 0.77519)
shape = SubResource("BoxShape3D_35kls")
[node name="BoxOpen" parent="." instance=ExtResource("1_mlj32")]