godot-wild-jam-66/npc/BasicEmployee.tscn

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[gd_scene load_steps=5 format=3 uid="uid://4y2uas5rrqh6"]
[ext_resource type="Script" path="res://npc/Employee.gd" id="1_6muni"]
[ext_resource type="Resource" uid="uid://bwduvthfiwk3b" path="res://npc/DetectionProfile_Normal.tres" id="2_lmpye"]
[ext_resource type="Resource" uid="uid://bjiougcw220fa" path="res://npc/DetectionProfile_Chase.tres" id="3_8c7hm"]
[ext_resource type="PackedScene" uid="uid://gburrckbovb7" path="res://assets/NPC/Employee.gltf" id="4_xaqww"]
[node name="BasicEmployee" type="Node3D" node_paths=PackedStringArray("vision_sensor")]
script = ExtResource("1_6muni")
vision_sensor = NodePath("VisionSensor")
detection_normal_profile = ExtResource("2_lmpye")
detection_chase_profile = ExtResource("3_8c7hm")
[node name="Employee" parent="." instance=ExtResource("4_xaqww")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0)
[node name="VisionSensor" type="Marker3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.38203, 0)
gizmo_extents = 0.35