Missing Inventory - a Godot Wild Jam #66 game https://outfrost.itch.io/missing-inventory
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2024-02-17 09:13:47 +01:00
.github/workflows Simplify Actions workflow 2024-02-14 04:09:28 +01:00
addons/fmod Fix apple bullshit 2024-02-14 03:04:12 +01:00
assets Attempt some map design 2024-02-16 08:21:55 +01:00
build Initial commit 2024-02-09 01:29:05 +01:00
character Hopefully? fix crash in release 2024-02-17 09:13:47 +01:00
environment Add 🔥 exit 2024-02-16 10:58:38 +01:00
game Assign proper actual room to game 2024-02-17 06:00:14 +01:00
material YAWN map design 2024-02-16 10:26:28 +01:00
npc Added looping to NPC 2024-02-16 20:19:54 +02:00
scene Fix cwash 2024-02-17 06:00:07 +01:00
script_templates Remove template-only stuff 2024-02-09 01:31:41 +01:00
sound/Desktop Fix audio, add jump SFX 2024-02-16 17:50:38 +01:00
temp Imported employee mesh 2024-02-12 05:41:00 +02:00
.gitattributes Add default .gitattributes 2024-02-09 02:31:58 +01:00
.gitignore Initial commit 2024-02-09 01:29:05 +01:00
default_env.tres Initial commit 2024-02-09 01:29:05 +01:00
export_presets.cfg Try to include version.txt in the export 2024-02-14 03:47:42 +01:00
icon.png Initial commit 2024-02-09 01:29:05 +01:00
icon.png.import Initial commit 2024-02-09 01:29:05 +01:00
pre_export.sh do not revert this pls 2024-02-13 06:27:02 +01:00
project.godot Hopefully? fix crash in release 2024-02-17 09:13:47 +01:00
README.md Implement basic motion detection 2024-02-13 10:04:29 +01:00
TODO.md Update todo 2024-02-17 07:18:15 +01:00
version.txt Rename version.tres to version.txt 2024-02-09 01:52:10 +01:00

devhax

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