godot-wild-jam-66/material/shelf.tres
2024-02-16 08:21:55 +01:00

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Text

[gd_resource type="StandardMaterial3D" format=3 uid="uid://c8vgo2ydcjfug"]
[resource]
resource_name = "shelf"
cull_mode = 2
albedo_color = Color(0.906332, 0.861045, 0.692536, 1)
roughness = 0.5