64 lines
2.3 KiB
Text
64 lines
2.3 KiB
Text
[gd_scene load_steps=10 format=3 uid="uid://4y2uas5rrqh6"]
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[ext_resource type="Script" path="res://npc/Employee.gd" id="1_6muni"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_wx4mc"]
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size = Vector3(0.4, 1.8, 0.3)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jb4jf"]
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albedo_color = Color(0.709804, 0.52549, 0.34902, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_kxxot"]
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material = SubResource("StandardMaterial3D_jb4jf")
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size = Vector3(0.4, 1.5, 0.3)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sgcs6"]
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albedo_color = Color(0.835294, 0.223529, 0.239216, 1)
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[sub_resource type="SphereMesh" id="SphereMesh_y657e"]
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material = SubResource("StandardMaterial3D_sgcs6")
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radius = 0.2
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height = 0.3
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u2sfq"]
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transparency = 1
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shading_mode = 0
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albedo_color = Color(1, 0.878431, 0, 0.188235)
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[sub_resource type="CylinderMesh" id="CylinderMesh_g2lpo"]
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material = SubResource("StandardMaterial3D_u2sfq")
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top_radius = 0.25
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bottom_radius = 0.0
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height = 0.5
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[sub_resource type="BoxMesh" id="BoxMesh_cqhef"]
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material = SubResource("StandardMaterial3D_jb4jf")
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size = Vector3(0.4, 0.6, 0.2)
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[node name="BasicEmployee" type="CharacterBody3D" node_paths=PackedStringArray("vision_sensor")]
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script = ExtResource("1_6muni")
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vision_sensor = NodePath("VisionSensor")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("BoxShape3D_wx4mc")
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[node name="amongus" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.15, 0)
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mesh = SubResource("BoxMesh_kxxot")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="amongus"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
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mesh = SubResource("SphereMesh_y657e")
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skeleton = NodePath("../..")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="amongus"]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.9, -0.4)
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mesh = SubResource("CylinderMesh_g2lpo")
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="amongus"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0.25)
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mesh = SubResource("BoxMesh_cqhef")
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[node name="VisionSensor" type="Marker3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0)
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gizmo_extents = 0.35
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