Missing Inventory - a Godot Wild Jam #66 game https://outfrost.itch.io/missing-inventory
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2024-02-13 02:55:10 +01:00
.github/workflows Grant Actions workflow permission to create releases 2024-02-13 02:55:10 +01:00
addons/fmod Audio prep 2024-02-13 01:19:36 +01:00
assets/NPC Imported employee mesh 2024-02-12 05:41:00 +02:00
build Initial commit 2024-02-09 01:29:05 +01:00
character Implement outer loop - playing as different props 2024-02-12 01:58:46 +01:00
game Audio prep + Update todo 2024-02-13 01:54:03 +01:00
npc Add raycasting for NPC perception 2024-02-12 07:09:47 +01:00
scene Merge branch 'main' of github.com:outfrost/godot-wild-jam-66 2024-02-12 07:13:05 +01:00
script_templates Remove template-only stuff 2024-02-09 01:31:41 +01:00
sound/Desktop Audio prep + Update todo 2024-02-13 01:54:03 +01:00
temp Imported employee mesh 2024-02-12 05:41:00 +02:00
.gitattributes Add default .gitattributes 2024-02-09 02:31:58 +01:00
.gitignore Initial commit 2024-02-09 01:29:05 +01:00
default_env.tres Initial commit 2024-02-09 01:29:05 +01:00
export_presets.cfg Remove Windows-i686, add macOS export preset 2024-02-12 23:36:46 +01:00
icon.png Initial commit 2024-02-09 01:29:05 +01:00
icon.png.import Initial commit 2024-02-09 01:29:05 +01:00
pre_export.sh asjhfgakdjfghsdklfjgh 2024-02-13 02:48:20 +01:00
project.godot Audio prep + Update todo 2024-02-13 01:54:03 +01:00
TODO.md Audio prep + Update todo 2024-02-13 01:54:03 +01:00
version.txt Rename version.tres to version.txt 2024-02-09 01:52:10 +01:00