This repository has been archived on 2025-09-12. You can view files and clone it, but cannot push or open issues or pull requests.
ld49/game
Ryan eebd742d7f Balancing pass
Increased game time limit to 600 seconds
Adjusted spawn curve to start decreasing a set time before max game time. This time is an export var set from the customer spawner node
Taking orders now slightly angers player
Placing orders gives smaller boost than before
Customers waiting to order will now grumble once they have been waiting for at least half of their max wait time
2021-10-30 13:57:12 -04:00
..
autoloads Fixed GenericCustomer and CustomerSpawner memory leaks. Deleted unused 2021-10-22 01:34:32 -03:00
cup Close issue #60 2021-10-17 14:20:42 -04:00
customer Balancing pass 2021-10-30 13:57:12 -04:00
hud Close issue #28 2021-10-17 16:47:27 -04:00
loading Initial commit 2021-10-01 23:23:52 +02:00
menu Prepare v0.2.2 release 2021-10-18 04:01:25 +02:00
ui-theme Import fonts, create game over UI 2021-10-03 06:45:27 +02:00
util Make tooltips work 2021-10-17 00:37:09 +02:00
Activity.gd Remove temperature 2021-10-17 00:48:39 +03:00
ActivityButton.gd Script game over UI; fix some other code 2021-10-03 22:12:47 +02:00
CameraPosition.gd Implement camera translation 2021-10-04 01:00:19 +02:00
DebugOverlay.gd Initial commit 2021-10-01 23:23:52 +02:00
DebugOverlay.tscn Initial commit 2021-10-01 23:23:52 +02:00
Game.gd Balancing pass 2021-10-30 13:57:12 -04:00
Game.tscn Balancing pass 2021-10-30 13:57:12 -04:00
GroupMessenger.gd Initial commit 2021-10-01 23:23:52 +02:00
Icon.gd Close issue # 64 2021-10-17 19:58:32 -04:00
PassiveEffect.gd Remove temperature 2021-10-17 00:48:39 +03:00