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AngeryBoosh.tscn
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Created angry bush scene, added to end area
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2021-04-26 20:36:11 -04:00 |
AttackFx_SpriteFrames.tres
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Attack effect animations bleh
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2021-04-26 18:12:21 +02:00 |
backwardsanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
backwardsanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
backwardsattackeffect.png
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Attack effect animations bleh
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2021-04-26 18:12:21 +02:00 |
backwardsattackeffect.png.import
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Attack effect animations bleh
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2021-04-26 18:12:21 +02:00 |
backwardsslashanimation.png
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Adjust up slash anims; Add slash anims to character
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2021-04-26 15:01:36 +02:00 |
backwardsslashanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
blinkanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
blinkanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
blueenemy1.png
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
blueenemy1.png.import
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
blueenemy2.png
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
blueenemy2.png.import
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
Enemy.gd
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Speed up player & enemy movement
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2021-04-28 23:31:08 +02:00 |
enemy.png
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Add y-sorting; Add enemy; Separate tilemap out of Level0
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2021-04-25 17:29:03 +02:00 |
enemy.png.import
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Add y-sorting; Add enemy; Separate tilemap out of Level0
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2021-04-25 17:29:03 +02:00 |
EnemyBlue.tscn
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Added Damage Numbers
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2021-04-26 19:39:22 -04:00 |
EnemyBlue_SpriteFrames.tres
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Add different enemy types
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2021-04-26 23:40:42 +02:00 |
EnemyController.gd
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Add music
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2021-04-27 02:49:19 +02:00 |
EnemyController.tscn
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Enemy attack logic
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2021-04-25 16:34:08 -04:00 |
EnemyRed.tscn
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Added Damage Numbers
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2021-04-26 19:39:22 -04:00 |
EnemyRed_SpriteFrames.tres
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Set up enemy attack animations with fx
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2021-04-26 23:12:52 +02:00 |
EnemyYellow.tscn
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Added Damage Numbers
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2021-04-26 19:39:22 -04:00 |
EnemyYellow_SpriteFrames.tres
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Add different enemy types
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2021-04-26 23:40:42 +02:00 |
evilbush.png
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Replaced blockers with typed blockers
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2021-04-26 16:58:54 -04:00 |
evilbush.png.import
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Replaced blockers with typed blockers
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2021-04-26 16:58:54 -04:00 |
FCT.tscn
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Added Damage Numbers
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2021-04-26 19:39:22 -04:00 |
FCTManager.tscn
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Added Damage Numbers
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2021-04-26 19:39:22 -04:00 |
fowardattackeffects-export.png
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Amend down attack fx; Create fx SpriteFrames
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2021-04-26 15:32:48 +02:00 |
fowardattackeffects-export.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
fowardslashanimation.png
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
fowardslashanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
Heart_Empty.tres
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initial Hearts start
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2021-04-26 17:41:36 -04:00 |
Heart_Full.tres
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initial Hearts start
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2021-04-26 17:41:36 -04:00 |
Heart_Half.tres
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initial Hearts start
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2021-04-26 17:41:36 -04:00 |
leftslashanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
leftslashanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
leftwalkanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
leftwalkanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
orbhealthbar.png
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Replaced blockers with typed blockers
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2021-04-26 16:58:54 -04:00 |
orbhealthbar.png.import
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Replaced blockers with typed blockers
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2021-04-26 16:58:54 -04:00 |
player.png
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PLayer import
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2021-04-24 23:27:37 -04:00 |
player.png.import
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PLayer import
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2021-04-24 23:27:37 -04:00 |
PlayerCharacter.gd
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Basically, the build
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2021-04-27 03:49:25 +02:00 |
PlayerCharacter.tscn
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Misc tiny UI adjustments
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2021-04-29 00:32:43 +02:00 |
PlayerCharacter_SpriteFrames.tres
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Random Godot noise
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2021-04-28 22:44:05 +02:00 |
redenemy1.png
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
redenemy1.png.import
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
redenemy2.png
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
redenemy2.png.import
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
rightslashanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
rightslashanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
rightwalkanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
rightwalkanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
Runninganimation.png
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Add initial character animation
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2021-04-25 17:31:12 +02:00 |
Runninganimation.png.import
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Add initial character animation
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2021-04-25 17:31:12 +02:00 |
sideslasheffect.png
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Attack effect animations bleh
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2021-04-26 18:12:21 +02:00 |
sideslasheffect.png.import
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Attack effect animations bleh
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2021-04-26 18:12:21 +02:00 |
yellowenemy1.png
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
yellowenemy1.png.import
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
yellowenemy2.png
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |
yellowenemy2.png.import
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Add red enemy walk animations
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2021-04-26 22:53:17 +02:00 |