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ld48/character
2021-04-29 00:32:43 +02:00
..
AngeryBoosh.tscn Created angry bush scene, added to end area 2021-04-26 20:36:11 -04:00
AttackFx_SpriteFrames.tres Attack effect animations bleh 2021-04-26 18:12:21 +02:00
backwardsanimation.png Integrate player character walking animations 2021-04-25 22:29:39 +02:00
backwardsanimation.png.import Integrate player character walking animations 2021-04-25 22:29:39 +02:00
backwardsattackeffect.png Attack effect animations bleh 2021-04-26 18:12:21 +02:00
backwardsattackeffect.png.import Attack effect animations bleh 2021-04-26 18:12:21 +02:00
backwardsslashanimation.png Adjust up slash anims; Add slash anims to character 2021-04-26 15:01:36 +02:00
backwardsslashanimation.png.import Import attack and fx animations 2021-04-26 14:20:26 +02:00
blinkanimation.png Integrate player character walking animations 2021-04-25 22:29:39 +02:00
blinkanimation.png.import Integrate player character walking animations 2021-04-25 22:29:39 +02:00
blueenemy1.png Add red enemy walk animations 2021-04-26 22:53:17 +02:00
blueenemy1.png.import Add red enemy walk animations 2021-04-26 22:53:17 +02:00
blueenemy2.png Add red enemy walk animations 2021-04-26 22:53:17 +02:00
blueenemy2.png.import Add red enemy walk animations 2021-04-26 22:53:17 +02:00
Enemy.gd Speed up player & enemy movement 2021-04-28 23:31:08 +02:00
enemy.png Add y-sorting; Add enemy; Separate tilemap out of Level0 2021-04-25 17:29:03 +02:00
enemy.png.import Add y-sorting; Add enemy; Separate tilemap out of Level0 2021-04-25 17:29:03 +02:00
EnemyBlue.tscn Added Damage Numbers 2021-04-26 19:39:22 -04:00
EnemyBlue_SpriteFrames.tres Add different enemy types 2021-04-26 23:40:42 +02:00
EnemyController.gd Add music 2021-04-27 02:49:19 +02:00
EnemyController.tscn Enemy attack logic 2021-04-25 16:34:08 -04:00
EnemyRed.tscn Added Damage Numbers 2021-04-26 19:39:22 -04:00
EnemyRed_SpriteFrames.tres Set up enemy attack animations with fx 2021-04-26 23:12:52 +02:00
EnemyYellow.tscn Added Damage Numbers 2021-04-26 19:39:22 -04:00
EnemyYellow_SpriteFrames.tres Add different enemy types 2021-04-26 23:40:42 +02:00
evilbush.png Replaced blockers with typed blockers 2021-04-26 16:58:54 -04:00
evilbush.png.import Replaced blockers with typed blockers 2021-04-26 16:58:54 -04:00
FCT.tscn Added Damage Numbers 2021-04-26 19:39:22 -04:00
FCTManager.tscn Added Damage Numbers 2021-04-26 19:39:22 -04:00
fowardattackeffects-export.png Amend down attack fx; Create fx SpriteFrames 2021-04-26 15:32:48 +02:00
fowardattackeffects-export.png.import Import attack and fx animations 2021-04-26 14:20:26 +02:00
fowardslashanimation.png Import attack and fx animations 2021-04-26 14:20:26 +02:00
fowardslashanimation.png.import Import attack and fx animations 2021-04-26 14:20:26 +02:00
Heart_Empty.tres initial Hearts start 2021-04-26 17:41:36 -04:00
Heart_Full.tres initial Hearts start 2021-04-26 17:41:36 -04:00
Heart_Half.tres initial Hearts start 2021-04-26 17:41:36 -04:00
leftslashanimation.png Integrate player character walking animations 2021-04-25 22:29:39 +02:00
leftslashanimation.png.import Integrate player character walking animations 2021-04-25 22:29:39 +02:00
leftwalkanimation.png Integrate player character walking animations 2021-04-25 22:29:39 +02:00
leftwalkanimation.png.import Integrate player character walking animations 2021-04-25 22:29:39 +02:00
orbhealthbar.png Replaced blockers with typed blockers 2021-04-26 16:58:54 -04:00
orbhealthbar.png.import Replaced blockers with typed blockers 2021-04-26 16:58:54 -04:00
player.png PLayer import 2021-04-24 23:27:37 -04:00
player.png.import PLayer import 2021-04-24 23:27:37 -04:00
PlayerCharacter.gd Basically, the build 2021-04-27 03:49:25 +02:00
PlayerCharacter.tscn Misc tiny UI adjustments 2021-04-29 00:32:43 +02:00
PlayerCharacter_SpriteFrames.tres Random Godot noise 2021-04-28 22:44:05 +02:00
redenemy1.png Add red enemy walk animations 2021-04-26 22:53:17 +02:00
redenemy1.png.import Add red enemy walk animations 2021-04-26 22:53:17 +02:00
redenemy2.png Add red enemy walk animations 2021-04-26 22:53:17 +02:00
redenemy2.png.import Add red enemy walk animations 2021-04-26 22:53:17 +02:00
rightslashanimation.png Integrate player character walking animations 2021-04-25 22:29:39 +02:00
rightslashanimation.png.import Import attack and fx animations 2021-04-26 14:20:26 +02:00
rightwalkanimation.png Integrate player character walking animations 2021-04-25 22:29:39 +02:00
rightwalkanimation.png.import Integrate player character walking animations 2021-04-25 22:29:39 +02:00
Runninganimation.png Add initial character animation 2021-04-25 17:31:12 +02:00
Runninganimation.png.import Add initial character animation 2021-04-25 17:31:12 +02:00
sideslasheffect.png Attack effect animations bleh 2021-04-26 18:12:21 +02:00
sideslasheffect.png.import Attack effect animations bleh 2021-04-26 18:12:21 +02:00
yellowenemy1.png Add red enemy walk animations 2021-04-26 22:53:17 +02:00
yellowenemy1.png.import Add red enemy walk animations 2021-04-26 22:53:17 +02:00
yellowenemy2.png Add red enemy walk animations 2021-04-26 22:53:17 +02:00
yellowenemy2.png.import Add red enemy walk animations 2021-04-26 22:53:17 +02:00