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AttackFx_SpriteFrames.tres
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Amend down attack fx; Create fx SpriteFrames
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2021-04-26 15:32:48 +02:00 |
backwardsanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
backwardsanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
backwardsattackeffect-export.png
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Adjust up slash anims; Add slash anims to character
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2021-04-26 15:01:36 +02:00 |
backwardsattackeffect-export.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
backwardsslashanimation.png
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Adjust up slash anims; Add slash anims to character
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2021-04-26 15:01:36 +02:00 |
backwardsslashanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
blinkanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
blinkanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
Enemy.gd
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Fix Enemy jitter near home position
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2021-04-26 15:36:29 +02:00 |
enemy.png
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Add y-sorting; Add enemy; Separate tilemap out of Level0
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2021-04-25 17:29:03 +02:00 |
enemy.png.import
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Add y-sorting; Add enemy; Separate tilemap out of Level0
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2021-04-25 17:29:03 +02:00 |
Enemy.tscn
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Add hit sfx and hit delay on attacks
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2021-04-26 14:11:48 +02:00 |
Enemy_SpriteFrames.tres
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Add y-sorting; Add enemy; Separate tilemap out of Level0
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2021-04-25 17:29:03 +02:00 |
enemyattackanimation.png
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
enemyattackanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
EnemyController.gd
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Enemy attack logic
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2021-04-25 16:34:08 -04:00 |
EnemyController.tscn
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Enemy attack logic
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2021-04-25 16:34:08 -04:00 |
enemywalkinandblinkingandidle-sheet.png
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
enemywalkinandblinkingandidle-sheet.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
fowardattackeffects-export.png
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Amend down attack fx; Create fx SpriteFrames
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2021-04-26 15:32:48 +02:00 |
fowardattackeffects-export.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
fowardslashanimation.png
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
fowardslashanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
leftslashanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
leftslashanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
leftwalkanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
leftwalkanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
player.png
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PLayer import
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2021-04-24 23:27:37 -04:00 |
player.png.import
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PLayer import
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2021-04-24 23:27:37 -04:00 |
PlayerCharacter.gd
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Add hit sfx and hit delay on attacks
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2021-04-26 14:11:48 +02:00 |
PlayerCharacter.tscn
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Reset player default anim
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2021-04-26 15:37:34 +02:00 |
PlayerCharacter_SpriteFrames.tres
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Adjust up slash anims; Add slash anims to character
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2021-04-26 15:01:36 +02:00 |
rightslashanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
rightslashanimation.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
rightwalkanimation.png
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
rightwalkanimation.png.import
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Integrate player character walking animations
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2021-04-25 22:29:39 +02:00 |
Runninganimation.png
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Add initial character animation
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2021-04-25 17:31:12 +02:00 |
Runninganimation.png.import
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Add initial character animation
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2021-04-25 17:31:12 +02:00 |
sideattackeffects.png
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |
sideattackeffects.png.import
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Import attack and fx animations
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2021-04-26 14:20:26 +02:00 |