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pacifist-jam/level/Level.tscn
2022-08-01 01:42:02 +02:00

10548 lines
1.1 MiB

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lightmap_size_hint = Vector2( 74, 86 )
surfaces/0 = {
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"material": ExtResource( 7 ),
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}
[sub_resource type="ArrayMesh" id=1344]
lightmap_size_hint = Vector2( 30, 30 )
surfaces/0 = {
"aabb": AABB( -0.1, -1, -0.25, 0.2, 2.00001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 221, 59, 187, 57, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 136, 58, 187, 57, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 221, 59, 68, 36, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 136, 58, 68, 36, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 187, 57, 136, 52, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 187, 57, 51, 55, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 68, 36, 136, 52, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 68, 36, 51, 55, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 68, 36, 221, 49, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 68, 36, 68, 36, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 187, 57, 221, 49, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 187, 57, 68, 36, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 187, 57, 102, 56, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 187, 57, 187, 57, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 68, 36, 102, 56, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 68, 36, 187, 57, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 51, 55, 221, 59, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 136, 52, 221, 59, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 51, 55, 136, 58, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 136, 52, 136, 58, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 221, 49, 221, 59, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 68, 36, 221, 59, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 221, 49, 136, 58, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 68, 36, 136, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1345]
lightmap_size_hint = Vector2( 30, 30 )
surfaces/0 = {
"aabb": AABB( -0.1, -1, -0.25, 0.2, 2.00001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 221, 59, 187, 57, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 136, 58, 187, 57, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 221, 59, 68, 36, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 136, 58, 68, 36, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 187, 57, 136, 52, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 187, 57, 51, 55, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 68, 36, 136, 52, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 68, 36, 51, 55, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 68, 36, 221, 49, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 68, 36, 68, 36, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 187, 57, 221, 49, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 187, 57, 68, 36, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 187, 57, 102, 56, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 187, 57, 187, 57, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 68, 36, 102, 56, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 68, 36, 187, 57, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 51, 55, 221, 59, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 136, 52, 221, 59, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 51, 55, 136, 58, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 136, 52, 136, 58, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 221, 49, 221, 59, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 68, 36, 221, 59, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 221, 49, 136, 58, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 68, 36, 136, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1346]
lightmap_size_hint = Vector2( 30, 30 )
surfaces/0 = {
"aabb": AABB( -0.1, -1, -0.25, 0.2, 2.00001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 221, 59, 187, 57, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 136, 58, 187, 57, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 221, 59, 68, 36, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 136, 58, 68, 36, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 187, 57, 136, 52, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 187, 57, 51, 55, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 68, 36, 136, 52, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 68, 36, 51, 55, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 68, 36, 221, 49, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 68, 36, 68, 36, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 187, 57, 221, 49, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 187, 57, 68, 36, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 187, 57, 102, 56, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 187, 57, 187, 57, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 68, 36, 102, 56, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 68, 36, 187, 57, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 51, 55, 221, 59, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 136, 52, 221, 59, 205, 204, 204, 61, 0, 0, 128, 63, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 51, 55, 136, 58, 205, 204, 204, 189, 0, 0, 128, 63, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 136, 52, 136, 58, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 221, 49, 221, 59, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 68, 36, 221, 59, 205, 204, 204, 189, 0, 0, 128, 191, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 221, 49, 136, 58, 205, 204, 204, 61, 0, 0, 128, 191, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 68, 36, 136, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1347]
lightmap_size_hint = Vector2( 38, 82 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.2, -4, 0.2, 0.40001, 8.00001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 229, 59, 68, 49, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 215, 58, 68, 49, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 229, 59, 162, 46, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 215, 58, 162, 46, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 229, 59, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 229, 59, 74, 44, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 215, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 215, 58, 74, 44, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 161, 48, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 161, 48, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 134, 56, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 134, 56, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 242, 54, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 242, 54, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 53, 58, 243, 59, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 40, 57, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 53, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 40, 57, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 175, 53, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 40, 51, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 175, 53, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 40, 51, 62, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1348]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1349]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1350]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1351]
lightmap_size_hint = Vector2( 38, 82 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.2, -4, 0.2, 0.40001, 8.00001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 229, 59, 68, 49, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 215, 58, 68, 49, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 229, 59, 162, 46, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 215, 58, 162, 46, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 229, 59, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 229, 59, 74, 44, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 215, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 215, 58, 74, 44, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 161, 48, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 161, 48, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 134, 56, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 134, 56, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 242, 54, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 242, 54, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 53, 58, 243, 59, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 40, 57, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 53, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 40, 57, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 175, 53, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 40, 51, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 175, 53, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 40, 51, 62, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1352]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1353]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1354]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1355]
lightmap_size_hint = Vector2( 38, 82 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.2, -4, 0.2, 0.40001, 8.00001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 229, 59, 68, 49, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 215, 58, 68, 49, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 229, 59, 162, 46, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 215, 58, 162, 46, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 229, 59, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 229, 59, 74, 44, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 215, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 215, 58, 74, 44, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 161, 48, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 161, 48, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 134, 56, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 134, 56, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 242, 54, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 242, 54, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 53, 58, 243, 59, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 40, 57, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 53, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 40, 57, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 175, 53, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 40, 51, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 175, 53, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 40, 51, 62, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1356]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1357]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1358]
lightmap_size_hint = Vector2( 26, 22 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.3, -0.25, 0.2, 0.60001, 0.50001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 98, 57, 209, 59, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 177, 55, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 98, 57, 139, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 177, 55, 139, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 216, 53, 46, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 216, 53, 232, 56, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 236, 36, 46, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 236, 36, 232, 56, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 236, 36, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 236, 36, 209, 37, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 216, 53, 0, 52, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 216, 53, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 177, 55, 232, 54, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 98, 57, 232, 54, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 177, 55, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 98, 57, 209, 37, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 216, 59, 0, 52, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 78, 58, 0, 52, 205, 204, 204, 61, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 216, 59, 209, 37, 205, 204, 204, 189, 154, 153, 153, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 78, 58, 209, 37, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 196, 50, 209, 59, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 236, 36, 209, 59, 205, 204, 204, 189, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 196, 50, 0, 58, 205, 204, 204, 61, 154, 153, 153, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 236, 36, 0, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1359]
lightmap_size_hint = Vector2( 38, 82 )
surfaces/0 = {
"aabb": AABB( -0.1, -0.2, -4, 0.2, 0.40001, 8.00001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 229, 59, 68, 49, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 215, 58, 68, 49, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 229, 59, 162, 46, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 215, 58, 162, 46, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 229, 59, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 229, 59, 74, 44, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 215, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 215, 58, 74, 44, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 161, 48, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 161, 48, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 134, 56, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 134, 56, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 242, 54, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 242, 54, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 53, 58, 243, 59, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 40, 57, 243, 59, 205, 204, 204, 61, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 53, 58, 62, 30, 205, 204, 204, 189, 205, 204, 76, 62, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 40, 57, 62, 30, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 175, 53, 243, 59, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 40, 51, 243, 59, 205, 204, 204, 189, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 175, 53, 62, 30, 205, 204, 204, 61, 205, 204, 76, 190, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 40, 51, 62, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1360]
lightmap_size_hint = Vector2( 330, 374 )
surfaces/0 = {
"aabb": AABB( -4, -11, -5, 8, 22, 10 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 128, 59, 254, 56, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 138, 57, 254, 56, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 128, 59, 71, 40, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 138, 57, 71, 40, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 119, 57, 117, 56, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 119, 57, 49, 58, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 251, 34, 117, 56, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 251, 34, 49, 58, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 52, 22, 87, 52, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 52, 22, 121, 21, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 94, 57, 87, 52, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 94, 57, 121, 21, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 94, 57, 120, 52, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 94, 57, 101, 56, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 52, 22, 120, 52, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 52, 22, 101, 56, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 79, 53, 253, 59, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 79, 53, 65, 58, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 152, 38, 253, 59, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 152, 38, 65, 58, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 252, 59, 202, 58, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 252, 59, 15, 57, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 138, 57, 202, 58, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 138, 57, 15, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1361]
lightmap_size_hint = Vector2( 486, 422 )
surfaces/0 = {
"aabb": AABB( -7, -10, -6.5, 14, 20, 13 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 208, 64, 0, 0, 127, 64, 0, 0, 0, 0, 7, 55, 105, 57, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 208, 64, 0, 0, 127, 64, 85, 53, 0, 0, 7, 55, 122, 53, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 208, 64, 0, 0, 127, 64, 0, 0, 0, 56, 149, 38, 105, 57, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 208, 64, 0, 0, 127, 64, 85, 53, 0, 56, 149, 38, 122, 53, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 208, 192, 127, 127, 129, 64, 85, 57, 0, 0, 162, 54, 218, 20, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 208, 192, 127, 127, 129, 64, 0, 60, 0, 0, 162, 54, 93, 53, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 208, 192, 127, 127, 129, 64, 85, 57, 0, 56, 54, 20, 218, 20, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 208, 192, 127, 127, 129, 64, 0, 60, 0, 56, 54, 20, 93, 53, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 208, 64, 127, 0, 127, 127, 85, 53, 0, 0, 192, 57, 1, 41, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 208, 192, 127, 0, 127, 127, 85, 57, 0, 0, 32, 55, 1, 41, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 208, 64, 127, 0, 127, 127, 85, 53, 0, 56, 192, 57, 31, 56, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 208, 192, 127, 0, 127, 127, 85, 57, 0, 56, 32, 55, 31, 56, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 208, 192, 129, 0, 0, 63, 0, 0, 0, 56, 223, 58, 46, 56, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 208, 64, 129, 0, 0, 63, 85, 53, 0, 56, 223, 58, 179, 58, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 208, 192, 129, 0, 0, 63, 0, 0, 0, 60, 32, 55, 46, 56, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 208, 64, 129, 0, 0, 63, 85, 53, 0, 60, 32, 55, 179, 58, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 208, 64, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 31, 54, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 208, 64, 0, 127, 129, 64, 85, 57, 0, 56, 253, 59, 55, 42, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 208, 192, 0, 127, 129, 64, 85, 53, 0, 60, 205, 57, 31, 54, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 208, 192, 0, 127, 129, 64, 85, 57, 0, 60, 205, 57, 55, 42, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 208, 64, 0, 129, 127, 64, 85, 57, 0, 56, 114, 53, 253, 59, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 208, 64, 0, 129, 127, 64, 0, 60, 0, 56, 115, 42, 253, 59, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 208, 192, 0, 129, 127, 64, 85, 57, 0, 60, 114, 53, 120, 57, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 208, 192, 0, 129, 127, 64, 0, 60, 0, 60, 115, 42, 120, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1362]
lightmap_size_hint = Vector2( 514, 430 )
surfaces/0 = {
"aabb": AABB( -7, -11, -7, 14, 22, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 4, 55, 253, 59, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 4, 55, 94, 57, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 123, 32, 253, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 32, 94, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 4, 55, 96, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 4, 55, 79, 57, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 32, 96, 53, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 32, 79, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 248, 19, 67, 53, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 248, 19, 195, 20, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 229, 54, 67, 53, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 229, 54, 195, 20, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 28, 55, 126, 56, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 192, 57, 126, 56, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 28, 55, 26, 42, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 192, 57, 26, 42, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 15, 37, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 204, 57, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 204, 57, 15, 37, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 192, 57, 139, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 55, 139, 59, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 192, 57, 235, 56, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 55, 235, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1363]
lightmap_size_hint = Vector2( 514, 430 )
surfaces/0 = {
"aabb": AABB( -7, -11, -7, 14, 22, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 4, 55, 253, 59, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 4, 55, 94, 57, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 123, 32, 253, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 32, 94, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 4, 55, 96, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 4, 55, 79, 57, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 32, 96, 53, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 32, 79, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 248, 19, 67, 53, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 248, 19, 195, 20, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 229, 54, 67, 53, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 229, 54, 195, 20, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 28, 55, 126, 56, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 192, 57, 126, 56, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 28, 55, 26, 42, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 192, 57, 26, 42, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 15, 37, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 204, 57, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 204, 57, 15, 37, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 192, 57, 139, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 55, 139, 59, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 192, 57, 235, 56, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 55, 235, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1364]
lightmap_size_hint = Vector2( 514, 430 )
surfaces/0 = {
"aabb": AABB( -7, -11, -7, 14, 22, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 4, 55, 253, 59, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 4, 55, 94, 57, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 123, 32, 253, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 32, 94, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 4, 55, 96, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 4, 55, 79, 57, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 32, 96, 53, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 32, 79, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 248, 19, 67, 53, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 248, 19, 195, 20, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 229, 54, 67, 53, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 229, 54, 195, 20, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 28, 55, 126, 56, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 192, 57, 126, 56, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 28, 55, 26, 42, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 192, 57, 26, 42, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 15, 37, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 204, 57, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 204, 57, 15, 37, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 192, 57, 139, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 55, 139, 59, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 192, 57, 235, 56, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 55, 235, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1365]
lightmap_size_hint = Vector2( 514, 430 )
surfaces/0 = {
"aabb": AABB( -7, -11, -7, 14, 22, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 4, 55, 253, 59, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 4, 55, 94, 57, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 123, 32, 253, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 32, 94, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 4, 55, 96, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 4, 55, 79, 57, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 32, 96, 53, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 32, 79, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 248, 19, 67, 53, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 248, 19, 195, 20, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 229, 54, 67, 53, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 229, 54, 195, 20, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 28, 55, 126, 56, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 192, 57, 126, 56, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 28, 55, 26, 42, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 192, 57, 26, 42, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 15, 37, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 204, 57, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 204, 57, 15, 37, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 192, 57, 139, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 55, 139, 59, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 192, 57, 235, 56, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 55, 235, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1366]
lightmap_size_hint = Vector2( 514, 430 )
surfaces/0 = {
"aabb": AABB( -7, -11, -7, 14, 22, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 4, 55, 253, 59, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 4, 55, 94, 57, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 123, 32, 253, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 32, 94, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 4, 55, 96, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 4, 55, 79, 57, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 32, 96, 53, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 32, 79, 57, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 248, 19, 67, 53, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 248, 19, 195, 20, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 229, 54, 67, 53, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 229, 54, 195, 20, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 28, 55, 126, 56, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 192, 57, 126, 56, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 28, 55, 26, 42, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 192, 57, 26, 42, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 15, 37, 0, 0, 224, 64, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 204, 57, 144, 53, 0, 0, 224, 192, 0, 0, 48, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 204, 57, 15, 37, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 192, 57, 139, 59, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 55, 139, 59, 0, 0, 224, 192, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 192, 57, 235, 56, 0, 0, 224, 64, 0, 0, 48, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 55, 235, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1367]
lightmap_size_hint = Vector2( 546, 430 )
surfaces/0 = {
"aabb": AABB( -7, -12.5, -7, 14, 25, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 72, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 16, 56, 253, 59, 0, 0, 224, 64, 0, 0, 72, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 16, 56, 94, 57, 0, 0, 224, 192, 0, 0, 72, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 190, 41, 253, 59, 0, 0, 224, 64, 0, 0, 72, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 190, 41, 94, 57, 0, 0, 224, 64, 0, 0, 72, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 139, 55, 96, 53, 0, 0, 224, 192, 0, 0, 72, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 139, 55, 79, 57, 0, 0, 224, 64, 0, 0, 72, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 56, 32, 96, 53, 0, 0, 224, 192, 0, 0, 72, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 56, 32, 79, 57, 0, 0, 224, 64, 0, 0, 72, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 128, 19, 67, 53, 0, 0, 224, 64, 0, 0, 72, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 128, 19, 195, 20, 0, 0, 224, 64, 0, 0, 72, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 109, 55, 67, 53, 0, 0, 224, 64, 0, 0, 72, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 109, 55, 195, 20, 0, 0, 224, 192, 0, 0, 72, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 162, 55, 22, 57, 0, 0, 224, 192, 0, 0, 72, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 225, 57, 22, 57, 0, 0, 224, 192, 0, 0, 72, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 162, 55, 26, 42, 0, 0, 224, 192, 0, 0, 72, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 225, 57, 26, 42, 0, 0, 224, 64, 0, 0, 72, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 105, 53, 0, 0, 224, 192, 0, 0, 72, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 237, 57, 105, 53, 0, 0, 224, 64, 0, 0, 72, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 254, 59, 91, 33, 0, 0, 224, 192, 0, 0, 72, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 237, 57, 91, 33, 0, 0, 224, 192, 0, 0, 72, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 45, 58, 234, 59, 0, 0, 224, 64, 0, 0, 72, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 56, 234, 59, 0, 0, 224, 192, 0, 0, 72, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 45, 58, 75, 57, 0, 0, 224, 64, 0, 0, 72, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 56, 75, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1368]
lightmap_size_hint = Vector2( 210, 266 )
surfaces/0 = {
"aabb": AABB( -3.5, -5, -4, 7, 10, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 96, 192, 0, 0, 160, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 179, 57, 0, 0, 96, 64, 0, 0, 160, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 251, 59, 1, 55, 0, 0, 96, 192, 0, 0, 160, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 34, 56, 179, 57, 0, 0, 96, 64, 0, 0, 160, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 34, 56, 1, 55, 0, 0, 96, 64, 0, 0, 160, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 34, 56, 88, 54, 0, 0, 96, 192, 0, 0, 160, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 234, 58, 88, 54, 0, 0, 96, 64, 0, 0, 160, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 34, 56, 84, 36, 0, 0, 96, 192, 0, 0, 160, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 234, 58, 84, 36, 0, 0, 96, 64, 0, 0, 160, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 224, 24, 230, 52, 0, 0, 96, 64, 0, 0, 160, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 224, 24, 179, 23, 0, 0, 96, 64, 0, 0, 160, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 187, 55, 230, 52, 0, 0, 96, 64, 0, 0, 160, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 187, 55, 179, 23, 0, 0, 96, 192, 0, 0, 160, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 4, 56, 21, 53, 0, 0, 96, 192, 0, 0, 160, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 4, 56, 250, 56, 0, 0, 96, 192, 0, 0, 160, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 124, 37, 21, 53, 0, 0, 96, 192, 0, 0, 160, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 124, 37, 250, 56, 0, 0, 96, 64, 0, 0, 160, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 117, 58, 252, 59, 0, 0, 96, 192, 0, 0, 160, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 117, 58, 202, 57, 0, 0, 96, 64, 0, 0, 160, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 190, 54, 252, 59, 0, 0, 96, 192, 0, 0, 160, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 190, 54, 202, 57, 0, 0, 96, 192, 0, 0, 160, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 131, 54, 67, 59, 0, 0, 96, 64, 0, 0, 160, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 131, 54, 17, 57, 0, 0, 96, 192, 0, 0, 160, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 124, 37, 67, 59, 0, 0, 96, 64, 0, 0, 160, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 124, 37, 17, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1369]
lightmap_size_hint = Vector2( 210, 214 )
surfaces/0 = {
"aabb": AABB( -2, -7, -3, 4, 14, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 224, 64, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 56, 59, 112, 57, 0, 0, 0, 64, 0, 0, 224, 64, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 168, 57, 112, 57, 0, 0, 0, 192, 0, 0, 224, 192, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 56, 59, 98, 37, 0, 0, 0, 64, 0, 0, 224, 192, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 168, 57, 98, 37, 0, 0, 0, 64, 0, 0, 224, 64, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 138, 57, 205, 56, 0, 0, 0, 192, 0, 0, 224, 64, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 138, 57, 86, 58, 0, 0, 0, 64, 0, 0, 224, 192, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 124, 37, 205, 56, 0, 0, 0, 192, 0, 0, 224, 192, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 124, 37, 86, 58, 0, 0, 0, 64, 0, 0, 224, 64, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 224, 24, 153, 52, 0, 0, 0, 64, 0, 0, 224, 64, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 224, 24, 200, 24, 0, 0, 0, 64, 0, 0, 224, 192, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 99, 57, 153, 52, 0, 0, 0, 64, 0, 0, 224, 192, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 99, 57, 200, 24, 0, 0, 0, 192, 0, 0, 224, 64, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 99, 57, 210, 52, 0, 0, 0, 192, 0, 0, 224, 64, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 99, 57, 177, 56, 0, 0, 0, 192, 0, 0, 224, 192, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 224, 24, 210, 52, 0, 0, 0, 192, 0, 0, 224, 192, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 224, 24, 177, 56, 0, 0, 0, 64, 0, 0, 224, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 175, 52, 251, 59, 0, 0, 0, 192, 0, 0, 224, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 175, 52, 114, 58, 0, 0, 0, 64, 0, 0, 224, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 224, 24, 251, 59, 0, 0, 0, 192, 0, 0, 224, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 224, 24, 114, 58, 0, 0, 0, 192, 0, 0, 224, 192, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 251, 59, 21, 59, 0, 0, 0, 64, 0, 0, 224, 192, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 251, 59, 141, 57, 0, 0, 0, 192, 0, 0, 224, 192, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 168, 57, 21, 59, 0, 0, 0, 64, 0, 0, 224, 192, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 168, 57, 141, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1370]
lightmap_size_hint = Vector2( 214, 202 )
surfaces/0 = {
"aabb": AABB( -2, -7.5, -3, 4, 15, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 9, 58, 250, 59, 0, 0, 0, 64, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 9, 58, 91, 58, 0, 0, 0, 192, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 21, 41, 250, 59, 0, 0, 0, 64, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 21, 41, 91, 58, 0, 0, 0, 64, 0, 0, 240, 64, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 205, 56, 60, 58, 0, 0, 0, 192, 0, 0, 240, 64, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 86, 58, 60, 58, 0, 0, 0, 64, 0, 0, 240, 192, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 205, 56, 179, 37, 0, 0, 0, 192, 0, 0, 240, 192, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 86, 58, 179, 37, 0, 0, 0, 64, 0, 0, 240, 64, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 200, 24, 17, 25, 0, 0, 0, 64, 0, 0, 240, 64, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 153, 52, 17, 25, 0, 0, 0, 64, 0, 0, 240, 192, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 200, 24, 20, 58, 0, 0, 0, 64, 0, 0, 240, 192, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 153, 52, 20, 58, 0, 0, 0, 192, 0, 0, 240, 64, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 177, 56, 60, 58, 0, 0, 0, 192, 0, 0, 240, 64, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 210, 52, 60, 58, 0, 0, 0, 192, 0, 0, 240, 192, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 177, 56, 179, 37, 0, 0, 0, 192, 0, 0, 240, 192, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 210, 52, 179, 37, 0, 0, 0, 64, 0, 0, 240, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 103, 57, 0, 0, 0, 192, 0, 0, 240, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 114, 58, 103, 57, 0, 0, 0, 64, 0, 0, 240, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 251, 59, 210, 59, 0, 0, 0, 192, 0, 0, 240, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 114, 58, 210, 59, 0, 0, 0, 192, 0, 0, 240, 192, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 251, 59, 17, 25, 0, 0, 0, 64, 0, 0, 240, 192, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 114, 58, 17, 25, 0, 0, 0, 192, 0, 0, 240, 192, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 251, 59, 223, 52, 0, 0, 0, 64, 0, 0, 240, 192, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 114, 58, 223, 52 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1371]
lightmap_size_hint = Vector2( 238, 222 )
surfaces/0 = {
"aabb": AABB( -3, -7.5, -2.5, 6, 15, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 240, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 55, 56, 172, 57, 0, 0, 64, 64, 0, 0, 240, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 86, 52, 172, 57, 0, 0, 64, 192, 0, 0, 240, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 55, 56, 48, 37, 0, 0, 64, 64, 0, 0, 240, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 86, 52, 48, 37, 0, 0, 64, 64, 0, 0, 240, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 34, 52, 136, 57, 0, 0, 64, 192, 0, 0, 240, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 77, 24, 136, 57, 0, 0, 64, 64, 0, 0, 240, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 34, 52, 156, 24, 0, 0, 64, 192, 0, 0, 240, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 77, 24, 156, 24, 0, 0, 64, 64, 0, 0, 240, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 25, 58, 48, 37, 0, 0, 64, 64, 0, 0, 240, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 81, 56, 48, 37, 0, 0, 64, 64, 0, 0, 240, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 25, 58, 172, 57, 0, 0, 64, 64, 0, 0, 240, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 81, 56, 172, 57, 0, 0, 64, 192, 0, 0, 240, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 144, 57, 200, 57, 0, 0, 64, 192, 0, 0, 240, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 144, 57, 177, 59, 0, 0, 64, 192, 0, 0, 240, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 185, 42, 200, 57, 0, 0, 64, 192, 0, 0, 240, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 185, 42, 177, 59, 0, 0, 64, 64, 0, 0, 240, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 110, 52, 0, 0, 64, 192, 0, 0, 240, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 156, 24, 0, 0, 64, 64, 0, 0, 240, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 51, 58, 110, 52, 0, 0, 64, 192, 0, 0, 240, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 51, 58, 156, 24, 0, 0, 64, 192, 0, 0, 240, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 114, 59, 251, 59, 0, 0, 64, 64, 0, 0, 240, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 114, 59, 200, 57, 0, 0, 64, 192, 0, 0, 240, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 169, 57, 251, 59, 0, 0, 64, 64, 0, 0, 240, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 169, 57, 200, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1372]
lightmap_size_hint = Vector2( 234, 230 )
surfaces/0 = {
"aabb": AABB( -4, -5.25, -3, 8, 10.5, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 168, 64, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 54, 55, 193, 57, 0, 0, 128, 64, 0, 0, 168, 64, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 54, 55, 224, 53, 0, 0, 128, 192, 0, 0, 168, 192, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 96, 24, 193, 57, 0, 0, 128, 64, 0, 0, 168, 192, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 96, 24, 224, 53, 0, 0, 128, 64, 0, 0, 168, 64, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 54, 55, 115, 24, 0, 0, 128, 192, 0, 0, 168, 64, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 54, 55, 171, 53, 0, 0, 128, 64, 0, 0, 168, 192, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 96, 24, 115, 24, 0, 0, 128, 192, 0, 0, 168, 192, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 96, 24, 171, 53, 0, 0, 128, 64, 0, 0, 168, 64, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 203, 57, 2, 37, 0, 0, 128, 64, 0, 0, 168, 64, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 107, 55, 2, 37, 0, 0, 128, 64, 0, 0, 168, 192, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 203, 57, 158, 55, 0, 0, 128, 64, 0, 0, 168, 192, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 107, 55, 158, 55, 0, 0, 128, 192, 0, 0, 168, 64, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 76, 59, 211, 55, 0, 0, 128, 192, 0, 0, 168, 64, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 76, 59, 8, 58, 0, 0, 128, 192, 0, 0, 168, 192, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 107, 55, 211, 55, 0, 0, 128, 192, 0, 0, 168, 192, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 107, 55, 8, 58, 0, 0, 128, 64, 0, 0, 168, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 216, 53, 251, 59, 0, 0, 128, 192, 0, 0, 168, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 236, 36, 251, 59, 0, 0, 128, 64, 0, 0, 168, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 216, 53, 220, 57, 0, 0, 128, 192, 0, 0, 168, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 236, 36, 220, 57, 0, 0, 128, 192, 0, 0, 168, 192, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 251, 59, 57, 54, 0, 0, 128, 64, 0, 0, 168, 192, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 251, 59, 186, 40, 0, 0, 128, 192, 0, 0, 168, 192, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 229, 57, 57, 54, 0, 0, 128, 64, 0, 0, 168, 192, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 229, 57, 186, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1373]
lightmap_size_hint = Vector2( 170, 198 )
surfaces/0 = {
"aabb": AABB( -2, -5.5, -2.5, 4, 11, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 176, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 105, 59, 191, 56, 0, 0, 0, 64, 0, 0, 176, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 123, 57, 191, 56, 0, 0, 0, 192, 0, 0, 176, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 105, 59, 209, 37, 0, 0, 0, 64, 0, 0, 176, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 57, 209, 37, 0, 0, 0, 64, 0, 0, 176, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 87, 57, 139, 56, 0, 0, 0, 192, 0, 0, 176, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 87, 57, 51, 58, 0, 0, 0, 64, 0, 0, 176, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 6, 26, 139, 56, 0, 0, 0, 192, 0, 0, 176, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 6, 26, 51, 58, 0, 0, 0, 64, 0, 0, 176, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 6, 26, 82, 52, 0, 0, 0, 64, 0, 0, 176, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 6, 26, 43, 25, 0, 0, 0, 64, 0, 0, 176, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 87, 57, 82, 52, 0, 0, 0, 64, 0, 0, 176, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 87, 57, 43, 25, 0, 0, 0, 192, 0, 0, 176, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 87, 57, 144, 52, 0, 0, 0, 192, 0, 0, 176, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 87, 57, 108, 56, 0, 0, 0, 192, 0, 0, 176, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 6, 26, 144, 52, 0, 0, 0, 192, 0, 0, 176, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 6, 26, 108, 56, 0, 0, 0, 64, 0, 0, 176, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 105, 53, 250, 59, 0, 0, 0, 192, 0, 0, 176, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 105, 53, 82, 58, 0, 0, 0, 64, 0, 0, 176, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 198, 38, 250, 59, 0, 0, 0, 192, 0, 0, 176, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 198, 38, 82, 58, 0, 0, 0, 192, 0, 0, 176, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 249, 59, 175, 58, 0, 0, 0, 64, 0, 0, 176, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 249, 59, 7, 57, 0, 0, 0, 192, 0, 0, 176, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 123, 57, 175, 58, 0, 0, 0, 64, 0, 0, 176, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 123, 57, 7, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1374]
lightmap_size_hint = Vector2( 254, 246 )
surfaces/0 = {
"aabb": AABB( -3, -5.5, -4.5, 6, 11, 9.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 144, 64, 0, 0, 127, 64, 0, 0, 0, 0, 90, 59, 8, 58, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 144, 64, 0, 0, 127, 64, 85, 53, 0, 0, 90, 59, 12, 56, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 144, 64, 0, 0, 127, 64, 0, 0, 0, 56, 151, 55, 8, 58, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 144, 64, 0, 0, 127, 64, 85, 53, 0, 56, 151, 55, 12, 56, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 144, 192, 127, 127, 129, 64, 85, 57, 0, 0, 102, 55, 214, 55, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 144, 192, 127, 127, 129, 64, 0, 60, 0, 0, 102, 55, 231, 57, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 144, 192, 127, 127, 129, 64, 85, 57, 0, 56, 137, 36, 214, 55, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 144, 192, 127, 127, 129, 64, 0, 60, 0, 56, 137, 36, 231, 57, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 144, 64, 127, 0, 127, 127, 85, 53, 0, 0, 8, 24, 41, 24, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 144, 192, 127, 0, 127, 127, 85, 57, 0, 0, 227, 53, 41, 24, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 144, 64, 127, 0, 127, 127, 85, 53, 0, 56, 8, 24, 97, 55, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 144, 192, 127, 0, 127, 127, 85, 57, 0, 56, 227, 53, 97, 55, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 144, 192, 129, 0, 0, 63, 0, 0, 0, 56, 247, 57, 164, 55, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 144, 64, 129, 0, 0, 63, 85, 53, 0, 56, 20, 54, 164, 55, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 144, 192, 129, 0, 0, 63, 0, 0, 0, 60, 247, 57, 174, 36, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 144, 64, 129, 0, 0, 63, 85, 53, 0, 60, 20, 54, 174, 36, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 144, 64, 0, 127, 129, 64, 85, 53, 0, 56, 8, 24, 251, 59, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 144, 64, 0, 127, 129, 64, 85, 57, 0, 56, 8, 24, 0, 58, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 144, 192, 0, 127, 129, 64, 85, 53, 0, 60, 227, 53, 251, 59, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 144, 192, 0, 127, 129, 64, 85, 57, 0, 60, 227, 53, 0, 58, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 144, 64, 0, 129, 127, 64, 85, 57, 0, 56, 251, 59, 174, 36, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 144, 64, 0, 129, 127, 64, 0, 60, 0, 56, 16, 58, 174, 36, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 144, 192, 0, 129, 127, 64, 85, 57, 0, 60, 251, 59, 87, 54, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 144, 192, 0, 129, 127, 64, 0, 60, 0, 60, 16, 58, 87, 54 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1375]
lightmap_size_hint = Vector2( 226, 182 )
surfaces/0 = {
"aabb": AABB( -3, -5.5, -2.5, 6, 11, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 4, 56, 132, 57, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 4, 56, 171, 53, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 135, 24, 132, 57, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 135, 24, 171, 53, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 4, 56, 160, 25, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 4, 56, 104, 53, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 135, 24, 160, 25, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 135, 24, 104, 53, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 0, 58, 84, 38, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 31, 56, 84, 38, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 0, 58, 42, 57, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 31, 56, 42, 57, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 4, 56, 165, 57, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 4, 56, 250, 59, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 135, 24, 165, 57, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 135, 24, 250, 59, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 194, 53, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 84, 38, 0, 0, 64, 64, 0, 0, 176, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 27, 58, 194, 53, 0, 0, 64, 192, 0, 0, 176, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 27, 58, 84, 38, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 0, 58, 250, 59, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 0, 58, 75, 57, 0, 0, 64, 192, 0, 0, 176, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 31, 56, 250, 59, 0, 0, 64, 64, 0, 0, 176, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 31, 56, 75, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1376]
lightmap_size_hint = Vector2( 150, 158 )
surfaces/0 = {
"aabb": AABB( -2, -5, -1.5, 4, 10, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 160, 57, 84, 56, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 160, 57, 129, 52, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 174, 39, 84, 56, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 174, 39, 129, 52, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 105, 57, 123, 26, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 105, 57, 51, 52, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 211, 26, 123, 26, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 211, 26, 51, 52, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 174, 39, 38, 58, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 174, 39, 123, 56, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 160, 57, 38, 58, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 160, 57, 123, 56, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 201, 57, 87, 57, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 139, 59, 87, 57, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 201, 57, 74, 39, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 139, 59, 74, 39, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 218, 52, 249, 59, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 174, 39, 249, 59, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 218, 52, 77, 58, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 174, 39, 77, 58, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 249, 59, 42, 59, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 201, 57, 42, 59, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 249, 59, 126, 57, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 201, 57, 126, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1377]
lightmap_size_hint = Vector2( 194, 158 )
surfaces/0 = {
"aabb": AABB( -2, -5, -2.5, 4, 10, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 89, 56, 197, 59, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 89, 56, 178, 57, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 240, 37, 197, 59, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 240, 37, 178, 57, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 121, 56, 35, 57, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 42, 58, 35, 57, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 121, 56, 123, 26, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 42, 58, 123, 26, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 71, 25, 106, 53, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 71, 25, 123, 26, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 47, 56, 106, 53, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 47, 56, 123, 26, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 89, 56, 184, 53, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 89, 56, 139, 57, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 240, 37, 184, 53, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 240, 37, 139, 57, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 250, 59, 58, 54, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 73, 58, 58, 54, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 250, 59, 226, 42, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 73, 58, 226, 42, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 84, 58, 249, 59, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 163, 56, 249, 59, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 84, 58, 74, 57, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 163, 56, 74, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1378]
lightmap_size_hint = Vector2( 222, 222 )
surfaces/0 = {
"aabb": AABB( -5, -5, -2.5, 10, 10, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 103, 59, 80, 55, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 103, 59, 156, 24, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 136, 55, 80, 55, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 136, 55, 156, 24, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 80, 55, 156, 24, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 80, 55, 80, 55, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 156, 24, 156, 24, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 156, 24, 80, 55, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 48, 37, 172, 57, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 48, 37, 136, 55, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 154, 55, 172, 57, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 154, 55, 136, 55, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 154, 55, 237, 57, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 154, 55, 214, 59, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 48, 37, 237, 57, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 48, 37, 214, 59, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 251, 59, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 87, 56, 251, 59, 0, 0, 160, 64, 0, 0, 160, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 251, 59, 18, 58, 0, 0, 160, 192, 0, 0, 160, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 87, 56, 18, 58, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 140, 59, 246, 57, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 209, 55, 246, 57, 0, 0, 160, 192, 0, 0, 160, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 140, 59, 13, 56, 0, 0, 160, 64, 0, 0, 160, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 209, 55, 13, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1379]
lightmap_size_hint = Vector2( 254, 198 )
surfaces/0 = {
"aabb": AABB( -3.5, -4.5, -4.5, 7, 9.00001, 9.00001 ),
"array_data": PoolByteArray( 0, 0, 96, 192, 0, 0, 144, 64, 0, 0, 144, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 250, 59, 0, 0, 96, 64, 0, 0, 144, 64, 0, 0, 144, 64, 0, 0, 127, 64, 85, 53, 0, 0, 175, 57, 250, 59, 0, 0, 96, 192, 0, 0, 144, 192, 0, 0, 144, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 56, 56, 0, 0, 96, 64, 0, 0, 144, 192, 0, 0, 144, 64, 0, 0, 127, 64, 85, 53, 0, 56, 175, 57, 56, 56, 0, 0, 96, 64, 0, 0, 144, 64, 0, 0, 144, 192, 127, 127, 129, 64, 85, 57, 0, 0, 20, 54, 224, 55, 0, 0, 96, 192, 0, 0, 144, 64, 0, 0, 144, 192, 127, 127, 129, 64, 0, 60, 0, 0, 86, 57, 224, 55, 0, 0, 96, 64, 0, 0, 144, 192, 0, 0, 144, 192, 127, 127, 129, 64, 85, 57, 0, 56, 20, 54, 209, 37, 0, 0, 96, 192, 0, 0, 144, 192, 0, 0, 144, 192, 127, 127, 129, 64, 0, 60, 0, 56, 86, 57, 209, 37, 0, 0, 96, 64, 0, 0, 144, 64, 0, 0, 144, 64, 127, 0, 127, 127, 85, 53, 0, 0, 8, 24, 43, 25, 0, 0, 96, 64, 0, 0, 144, 64, 0, 0, 144, 192, 127, 0, 127, 127, 85, 57, 0, 0, 227, 53, 43, 25, 0, 0, 96, 64, 0, 0, 144, 192, 0, 0, 144, 64, 127, 0, 127, 127, 85, 53, 0, 56, 8, 24, 142, 55, 0, 0, 96, 64, 0, 0, 144, 192, 0, 0, 144, 192, 127, 0, 127, 127, 85, 57, 0, 56, 227, 53, 142, 55, 0, 0, 96, 192, 0, 0, 144, 64, 0, 0, 144, 192, 129, 0, 0, 63, 0, 0, 0, 56, 227, 53, 168, 59, 0, 0, 96, 192, 0, 0, 144, 64, 0, 0, 144, 64, 129, 0, 0, 63, 85, 53, 0, 56, 8, 24, 168, 59, 0, 0, 96, 192, 0, 0, 144, 192, 0, 0, 144, 192, 129, 0, 0, 63, 0, 0, 0, 60, 227, 53, 204, 55, 0, 0, 96, 192, 0, 0, 144, 192, 0, 0, 144, 64, 129, 0, 0, 63, 85, 53, 0, 60, 8, 24, 204, 55, 0, 0, 96, 64, 0, 0, 144, 64, 0, 0, 144, 64, 0, 127, 129, 64, 85, 53, 0, 56, 187, 59, 209, 37, 0, 0, 96, 192, 0, 0, 144, 64, 0, 0, 144, 64, 0, 127, 129, 64, 85, 57, 0, 56, 110, 57, 209, 37, 0, 0, 96, 64, 0, 0, 144, 64, 0, 0, 144, 192, 0, 127, 129, 64, 85, 53, 0, 60, 187, 59, 224, 55, 0, 0, 96, 192, 0, 0, 144, 64, 0, 0, 144, 192, 0, 127, 129, 64, 85, 57, 0, 60, 110, 57, 224, 55, 0, 0, 96, 192, 0, 0, 144, 192, 0, 0, 144, 64, 0, 129, 127, 64, 85, 57, 0, 56, 151, 57, 15, 56, 0, 0, 96, 64, 0, 0, 144, 192, 0, 0, 144, 64, 0, 129, 127, 64, 0, 60, 0, 56, 149, 54, 15, 56, 0, 0, 96, 192, 0, 0, 144, 192, 0, 0, 144, 192, 0, 129, 127, 64, 85, 57, 0, 60, 151, 57, 209, 59, 0, 0, 96, 64, 0, 0, 144, 192, 0, 0, 144, 192, 0, 129, 127, 64, 0, 60, 0, 60, 149, 54, 209, 59 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1380]
lightmap_size_hint = Vector2( 158, 226 )
surfaces/0 = {
"aabb": AABB( -3, -4.5, -3, 6, 9.00001, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 187, 56, 181, 58, 0, 0, 64, 64, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 187, 56, 140, 56, 0, 0, 64, 192, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 123, 26, 181, 58, 0, 0, 64, 64, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 123, 26, 140, 56, 0, 0, 64, 64, 0, 0, 144, 64, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 187, 56, 144, 52, 0, 0, 64, 192, 0, 0, 144, 64, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 187, 56, 113, 56, 0, 0, 64, 64, 0, 0, 144, 192, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 26, 144, 52, 0, 0, 64, 192, 0, 0, 144, 192, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 26, 113, 56, 0, 0, 64, 64, 0, 0, 144, 64, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 123, 26, 90, 52, 0, 0, 64, 64, 0, 0, 144, 64, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 123, 26, 135, 24, 0, 0, 64, 64, 0, 0, 144, 192, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 187, 56, 90, 52, 0, 0, 64, 64, 0, 0, 144, 192, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 187, 56, 135, 24, 0, 0, 64, 192, 0, 0, 144, 64, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 226, 56, 158, 54, 0, 0, 64, 192, 0, 0, 144, 64, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 249, 59, 158, 54, 0, 0, 64, 192, 0, 0, 144, 192, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 226, 56, 135, 24, 0, 0, 64, 192, 0, 0, 144, 192, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 249, 59, 135, 24, 0, 0, 64, 64, 0, 0, 144, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 249, 59, 251, 59, 0, 0, 64, 192, 0, 0, 144, 64, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 249, 59, 210, 57, 0, 0, 64, 64, 0, 0, 144, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 226, 56, 251, 59, 0, 0, 64, 192, 0, 0, 144, 64, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 226, 56, 210, 57, 0, 0, 64, 192, 0, 0, 144, 192, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 249, 59, 183, 57, 0, 0, 64, 64, 0, 0, 144, 192, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 249, 59, 29, 55, 0, 0, 64, 192, 0, 0, 144, 192, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 226, 56, 183, 57, 0, 0, 64, 64, 0, 0, 144, 192, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 226, 56, 29, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1381]
lightmap_size_hint = Vector2( 210, 222 )
surfaces/0 = {
"aabb": AABB( -4.5, -5, -2.5, 9, 10, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 56, 59, 154, 55, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 90, 55, 154, 55, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 56, 59, 48, 37, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 90, 55, 48, 37, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 31, 55, 80, 55, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 224, 24, 80, 55, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 31, 55, 156, 24, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 224, 24, 156, 24, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 124, 37, 209, 57, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 124, 37, 209, 55, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 4, 56, 209, 57, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 4, 56, 209, 55, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 251, 59, 13, 56, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 251, 59, 246, 57, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 34, 56, 13, 56, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 34, 56, 246, 57, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 95, 59, 251, 59, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 168, 55, 251, 59, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 95, 59, 18, 58, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 168, 55, 18, 58, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 109, 55, 214, 59, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 124, 37, 214, 59, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 109, 55, 237, 57, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 124, 37, 237, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1382]
lightmap_size_hint = Vector2( 294, 262 )
surfaces/0 = {
"aabb": AABB( -2, -5, -10.5, 4, 10, 21 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 40, 65, 0, 0, 127, 64, 0, 0, 0, 0, 252, 59, 189, 59, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 40, 65, 0, 0, 127, 64, 85, 53, 0, 0, 222, 58, 189, 59, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 40, 65, 0, 0, 127, 64, 0, 0, 0, 56, 252, 59, 168, 56, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 40, 65, 0, 0, 127, 64, 85, 53, 0, 56, 222, 58, 168, 56, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 40, 193, 127, 127, 129, 64, 85, 57, 0, 0, 222, 58, 113, 54, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 40, 193, 127, 127, 129, 64, 0, 60, 0, 0, 252, 59, 113, 54, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 40, 193, 127, 127, 129, 64, 85, 57, 0, 56, 222, 58, 101, 36, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 40, 193, 127, 127, 129, 64, 0, 60, 0, 56, 252, 59, 101, 36, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 40, 65, 127, 0, 127, 127, 85, 53, 0, 0, 247, 22, 132, 58, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 40, 193, 127, 0, 127, 127, 85, 57, 0, 0, 247, 22, 209, 23, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 40, 65, 127, 0, 127, 127, 85, 53, 0, 56, 134, 53, 132, 58, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 40, 193, 127, 0, 127, 127, 85, 57, 0, 56, 134, 53, 209, 23, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 40, 193, 129, 0, 0, 63, 0, 0, 0, 56, 151, 57, 209, 23, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 40, 65, 129, 0, 0, 63, 85, 53, 0, 56, 151, 57, 132, 58, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 40, 193, 129, 0, 0, 63, 0, 0, 0, 60, 175, 53, 209, 23, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 40, 65, 129, 0, 0, 63, 85, 53, 0, 60, 175, 53, 132, 58, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 40, 65, 0, 127, 129, 64, 85, 53, 0, 56, 235, 57, 252, 59, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 40, 65, 0, 127, 129, 64, 85, 57, 0, 56, 235, 57, 187, 58, 0, 0, 0, 64, 0, 0, 160, 64, 0, 0, 40, 193, 0, 127, 129, 64, 85, 53, 0, 60, 214, 35, 252, 59, 0, 0, 0, 192, 0, 0, 160, 64, 0, 0, 40, 193, 0, 127, 129, 64, 85, 57, 0, 60, 214, 35, 187, 58, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 40, 65, 0, 129, 127, 64, 85, 57, 0, 56, 202, 58, 164, 58, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 40, 65, 0, 129, 127, 64, 0, 60, 0, 56, 172, 57, 164, 58, 0, 0, 0, 192, 0, 0, 160, 192, 0, 0, 40, 193, 0, 129, 127, 64, 85, 57, 0, 60, 202, 58, 101, 36, 0, 0, 0, 64, 0, 0, 160, 192, 0, 0, 40, 193, 0, 129, 127, 64, 0, 60, 0, 60, 172, 57, 101, 36 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1383]
lightmap_size_hint = Vector2( 166, 194 )
surfaces/0 = {
"aabb": AABB( -3, -4, -2.5, 6, 8.00001, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 218, 55, 44, 57, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 218, 55, 81, 53, 0, 0, 64, 192, 0, 0, 128, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 43, 26, 44, 57, 0, 0, 64, 64, 0, 0, 128, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 43, 26, 81, 53, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 218, 55, 71, 25, 0, 0, 64, 192, 0, 0, 128, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 218, 55, 18, 53, 0, 0, 64, 64, 0, 0, 128, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 43, 26, 71, 25, 0, 0, 64, 192, 0, 0, 128, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 43, 26, 18, 53, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 160, 58, 71, 25, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 18, 56, 71, 25, 0, 0, 64, 64, 0, 0, 128, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 160, 58, 184, 54, 0, 0, 64, 64, 0, 0, 128, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 18, 56, 184, 54, 0, 0, 64, 192, 0, 0, 128, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 249, 59, 248, 54, 0, 0, 64, 192, 0, 0, 128, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 249, 59, 171, 57, 0, 0, 64, 192, 0, 0, 128, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 18, 56, 248, 54, 0, 0, 64, 192, 0, 0, 128, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 18, 56, 171, 57, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 61, 58, 250, 59, 0, 0, 64, 192, 0, 0, 128, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 154, 54, 250, 59, 0, 0, 64, 64, 0, 0, 128, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 61, 58, 203, 57, 0, 0, 64, 192, 0, 0, 128, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 154, 54, 203, 57, 0, 0, 64, 192, 0, 0, 128, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 237, 53, 124, 59, 0, 0, 64, 64, 0, 0, 128, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 43, 26, 124, 59, 0, 0, 64, 192, 0, 0, 128, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 237, 53, 76, 57, 0, 0, 64, 64, 0, 0, 128, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 43, 26, 76, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1384]
lightmap_size_hint = Vector2( 190, 170 )
surfaces/0 = {
"aabb": AABB( -3, -5, -2, 6, 10, 4.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 160, 64, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 0, 70, 56, 231, 57, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 0, 70, 56, 18, 54, 0, 0, 64, 192, 0, 0, 160, 192, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 56, 99, 25, 231, 57, 0, 0, 64, 64, 0, 0, 160, 192, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 56, 99, 25, 18, 54, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 0, 70, 56, 6, 26, 0, 0, 64, 192, 0, 0, 160, 64, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 0, 70, 56, 201, 53, 0, 0, 64, 64, 0, 0, 160, 192, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 56, 99, 25, 6, 26, 0, 0, 64, 192, 0, 0, 160, 192, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 56, 99, 25, 201, 53, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 0, 32, 58, 198, 38, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 0, 102, 56, 198, 38, 0, 0, 64, 64, 0, 0, 160, 192, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 56, 32, 58, 246, 56, 0, 0, 64, 64, 0, 0, 160, 192, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 56, 102, 56, 246, 56, 0, 0, 64, 192, 0, 0, 160, 64, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 56, 113, 56, 12, 58, 0, 0, 64, 192, 0, 0, 160, 64, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 56, 113, 56, 249, 59, 0, 0, 64, 192, 0, 0, 160, 192, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 60, 16, 38, 12, 58, 0, 0, 64, 192, 0, 0, 160, 192, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 60, 16, 38, 249, 59, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 0, 64, 0, 127, 129, 64, 85, 53, 0, 56, 250, 59, 42, 54, 0, 0, 64, 192, 0, 0, 160, 64, 0, 0, 0, 64, 0, 127, 129, 64, 85, 57, 0, 56, 250, 59, 198, 38, 0, 0, 64, 64, 0, 0, 160, 64, 0, 0, 0, 192, 0, 127, 129, 64, 85, 53, 0, 60, 64, 58, 42, 54, 0, 0, 64, 192, 0, 0, 160, 64, 0, 0, 0, 192, 0, 127, 129, 64, 85, 57, 0, 60, 64, 58, 198, 38, 0, 0, 64, 192, 0, 0, 160, 192, 0, 0, 0, 64, 0, 129, 127, 64, 85, 57, 0, 56, 75, 58, 249, 59, 0, 0, 64, 64, 0, 0, 160, 192, 0, 0, 0, 64, 0, 129, 127, 64, 0, 60, 0, 56, 75, 58, 27, 57, 0, 0, 64, 192, 0, 0, 160, 192, 0, 0, 0, 192, 0, 129, 127, 64, 85, 57, 0, 60, 145, 56, 249, 59, 0, 0, 64, 64, 0, 0, 160, 192, 0, 0, 0, 192, 0, 129, 127, 64, 0, 60, 0, 60, 145, 56, 27, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1385]
lightmap_size_hint = Vector2( 278, 242 )
surfaces/0 = {
"aabb": AABB( -4, -6, -3.5, 8, 12, 7.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 96, 64, 0, 0, 127, 64, 0, 0, 0, 0, 57, 55, 120, 57, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 96, 64, 0, 0, 127, 64, 85, 53, 0, 0, 57, 55, 150, 53, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 96, 64, 0, 0, 127, 64, 0, 0, 0, 56, 36, 36, 120, 57, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 96, 64, 0, 0, 127, 64, 85, 53, 0, 56, 36, 36, 150, 53, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 96, 192, 127, 127, 129, 64, 85, 57, 0, 0, 254, 54, 59, 24, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 96, 192, 127, 127, 129, 64, 0, 60, 0, 0, 254, 54, 99, 53, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 96, 192, 127, 127, 129, 64, 85, 57, 0, 56, 93, 23, 59, 24, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 96, 192, 127, 127, 129, 64, 0, 60, 0, 56, 93, 23, 99, 53, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 96, 64, 127, 0, 127, 127, 85, 53, 0, 0, 204, 57, 59, 24, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 96, 192, 127, 0, 127, 127, 85, 57, 0, 0, 101, 55, 59, 24, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 96, 64, 127, 0, 127, 127, 85, 53, 0, 56, 204, 57, 4, 56, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 96, 192, 127, 0, 127, 127, 85, 57, 0, 56, 101, 55, 4, 56, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 96, 192, 129, 0, 0, 63, 0, 0, 0, 56, 57, 55, 145, 57, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 96, 64, 129, 0, 0, 63, 85, 53, 0, 56, 57, 55, 251, 59, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 96, 192, 129, 0, 0, 63, 0, 0, 0, 60, 36, 36, 145, 57, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 96, 64, 129, 0, 0, 63, 85, 53, 0, 60, 36, 36, 251, 59, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 96, 64, 0, 127, 129, 64, 85, 53, 0, 56, 252, 59, 167, 53, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 96, 64, 0, 127, 129, 64, 85, 57, 0, 56, 252, 59, 194, 36, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 96, 192, 0, 127, 129, 64, 85, 53, 0, 60, 226, 57, 167, 53, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 96, 192, 0, 127, 129, 64, 85, 57, 0, 60, 226, 57, 194, 36, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 96, 64, 0, 129, 127, 64, 85, 57, 0, 56, 204, 57, 251, 59, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 96, 64, 0, 129, 127, 64, 0, 60, 0, 56, 204, 57, 78, 57, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 96, 192, 0, 129, 127, 64, 85, 57, 0, 60, 101, 55, 251, 59, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 96, 192, 0, 129, 127, 64, 0, 60, 0, 60, 101, 55, 78, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1386]
lightmap_size_hint = Vector2( 238, 222 )
surfaces/0 = {
"aabb": AABB( -4, -6, -2.5, 8, 12, 5.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 0, 55, 56, 246, 57, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 0, 55, 56, 23, 54, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 127, 64, 0, 0, 0, 56, 215, 36, 246, 57, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 127, 64, 85, 53, 0, 56, 215, 36, 23, 54, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 0, 21, 56, 156, 24, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 0, 21, 56, 223, 53, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 32, 192, 127, 127, 129, 64, 85, 57, 0, 56, 77, 24, 156, 24, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 32, 192, 127, 127, 129, 64, 0, 60, 0, 56, 77, 24, 223, 53, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 0, 25, 58, 156, 24, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 0, 81, 56, 156, 24, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 32, 64, 127, 0, 127, 127, 85, 53, 0, 56, 25, 58, 96, 56, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 32, 192, 127, 0, 127, 127, 85, 57, 0, 56, 81, 56, 96, 56, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 56, 55, 56, 18, 58, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 56, 55, 56, 251, 59, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 32, 192, 129, 0, 0, 63, 0, 0, 0, 60, 215, 36, 18, 58, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 32, 64, 129, 0, 0, 63, 85, 53, 0, 60, 215, 36, 251, 59, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 223, 53, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 32, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 156, 24, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 53, 0, 60, 51, 58, 223, 53, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 32, 192, 0, 127, 129, 64, 85, 57, 0, 60, 51, 58, 156, 24, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 32, 64, 0, 129, 127, 64, 85, 57, 0, 56, 25, 58, 103, 59, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 32, 64, 0, 129, 127, 64, 0, 60, 0, 56, 25, 58, 124, 56, 0, 0, 128, 192, 0, 0, 192, 192, 0, 0, 32, 192, 0, 129, 127, 64, 85, 57, 0, 60, 81, 56, 103, 59, 0, 0, 128, 64, 0, 0, 192, 192, 0, 0, 32, 192, 0, 129, 127, 64, 0, 60, 0, 60, 81, 56, 124, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1387]
lightmap_size_hint = Vector2( 558, 430 )
surfaces/0 = {
"aabb": AABB( -7, -13, -7, 14, 26, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 80, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 186, 55, 253, 59, 0, 0, 224, 64, 0, 0, 80, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 186, 55, 94, 57, 0, 0, 224, 192, 0, 0, 80, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 204, 35, 253, 59, 0, 0, 224, 64, 0, 0, 80, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 204, 35, 94, 57, 0, 0, 224, 64, 0, 0, 80, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 186, 55, 96, 53, 0, 0, 224, 192, 0, 0, 80, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 186, 55, 79, 57, 0, 0, 224, 64, 0, 0, 80, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 204, 35, 96, 53, 0, 0, 224, 192, 0, 0, 80, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 204, 35, 79, 57, 0, 0, 224, 64, 0, 0, 80, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 87, 19, 67, 53, 0, 0, 224, 64, 0, 0, 80, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 87, 19, 195, 20, 0, 0, 224, 64, 0, 0, 80, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 127, 55, 67, 53, 0, 0, 224, 64, 0, 0, 80, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 127, 55, 195, 20, 0, 0, 224, 192, 0, 0, 80, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 208, 55, 22, 57, 0, 0, 224, 192, 0, 0, 80, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 237, 57, 22, 57, 0, 0, 224, 192, 0, 0, 80, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 208, 55, 113, 39, 0, 0, 224, 192, 0, 0, 80, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 237, 57, 113, 39, 0, 0, 224, 64, 0, 0, 80, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 144, 53, 0, 0, 224, 192, 0, 0, 80, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 15, 37, 0, 0, 224, 64, 0, 0, 80, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 248, 57, 144, 53, 0, 0, 224, 192, 0, 0, 80, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 248, 57, 15, 37, 0, 0, 224, 192, 0, 0, 80, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 237, 57, 253, 59, 0, 0, 224, 64, 0, 0, 80, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 208, 55, 253, 59, 0, 0, 224, 192, 0, 0, 80, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 237, 57, 94, 57, 0, 0, 224, 64, 0, 0, 80, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 208, 55, 94, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1388]
lightmap_size_hint = Vector2( 410, 394 )
surfaces/0 = {
"aabb": AABB( -4, -12, -7, 8, 24, 14 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 202, 56, 128, 59, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 202, 56, 219, 57, 0, 0, 128, 192, 0, 0, 64, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 158, 33, 128, 59, 0, 0, 128, 64, 0, 0, 64, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 158, 33, 219, 57, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 197, 56, 16, 57, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 89, 58, 16, 57, 0, 0, 128, 64, 0, 0, 64, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 197, 56, 133, 37, 0, 0, 128, 192, 0, 0, 64, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 89, 58, 133, 37, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 254, 20, 191, 53, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 254, 20, 50, 21, 0, 0, 128, 64, 0, 0, 64, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 182, 56, 191, 53, 0, 0, 128, 64, 0, 0, 64, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 182, 56, 50, 21, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 182, 56, 222, 53, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 182, 56, 204, 57, 0, 0, 128, 192, 0, 0, 64, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 254, 20, 222, 53, 0, 0, 128, 192, 0, 0, 64, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 254, 20, 204, 57, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 232, 53, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 104, 58, 232, 53, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 217, 33, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 104, 58, 217, 33, 0, 0, 128, 192, 0, 0, 64, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 109, 58, 253, 59, 0, 0, 128, 64, 0, 0, 64, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 217, 56, 253, 59, 0, 0, 128, 192, 0, 0, 64, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 109, 58, 32, 57, 0, 0, 128, 64, 0, 0, 64, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 217, 56, 32, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1389]
lightmap_size_hint = Vector2( 502, 410 )
surfaces/0 = {
"aabb": AABB( -5, -14, -7, 10, 28, 14 ),
"array_data": PoolByteArray( 0, 0, 160, 192, 0, 0, 96, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 85, 58, 166, 57, 0, 0, 160, 64, 0, 0, 96, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 185, 56, 166, 57, 0, 0, 160, 192, 0, 0, 96, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 85, 58, 78, 37, 0, 0, 160, 64, 0, 0, 96, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 185, 56, 78, 37, 0, 0, 160, 64, 0, 0, 96, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 157, 56, 161, 57, 0, 0, 160, 192, 0, 0, 96, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 157, 56, 153, 59, 0, 0, 160, 64, 0, 0, 96, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 85, 36, 161, 57, 0, 0, 160, 192, 0, 0, 96, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 85, 36, 153, 59, 0, 0, 160, 64, 0, 0, 96, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 20, 20, 133, 53, 0, 0, 160, 64, 0, 0, 96, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 20, 20, 254, 20, 0, 0, 160, 64, 0, 0, 96, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 124, 56, 133, 53, 0, 0, 160, 64, 0, 0, 96, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 124, 56, 254, 20, 0, 0, 160, 192, 0, 0, 96, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 173, 56, 163, 53, 0, 0, 160, 192, 0, 0, 96, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 173, 56, 146, 57, 0, 0, 160, 192, 0, 0, 96, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 95, 38, 163, 53, 0, 0, 160, 192, 0, 0, 96, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 95, 38, 146, 57, 0, 0, 160, 64, 0, 0, 96, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 77, 54, 0, 0, 160, 192, 0, 0, 96, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 97, 58, 77, 54, 0, 0, 160, 64, 0, 0, 96, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 102, 42, 0, 0, 160, 192, 0, 0, 96, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 97, 58, 102, 42, 0, 0, 160, 192, 0, 0, 96, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 248, 58, 253, 59, 0, 0, 160, 64, 0, 0, 96, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 248, 58, 4, 58, 0, 0, 160, 192, 0, 0, 96, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 185, 56, 253, 59, 0, 0, 160, 64, 0, 0, 96, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 185, 56, 4, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1390]
lightmap_size_hint = Vector2( 502, 402 )
surfaces/0 = {
"aabb": AABB( -5.5, -13, -7, 11, 26, 14 ),
"array_data": PoolByteArray( 0, 0, 176, 192, 0, 0, 80, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 59, 56, 253, 59, 0, 0, 176, 64, 0, 0, 80, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 59, 56, 189, 57, 0, 0, 176, 192, 0, 0, 80, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 150, 32, 253, 59, 0, 0, 176, 64, 0, 0, 80, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 150, 32, 189, 57, 0, 0, 176, 64, 0, 0, 80, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 87, 56, 113, 57, 0, 0, 176, 192, 0, 0, 80, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 36, 58, 113, 57, 0, 0, 176, 64, 0, 0, 80, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 87, 56, 245, 39, 0, 0, 176, 192, 0, 0, 80, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 36, 58, 245, 39, 0, 0, 176, 64, 0, 0, 80, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 20, 20, 161, 53, 0, 0, 176, 64, 0, 0, 80, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 20, 20, 24, 21, 0, 0, 176, 64, 0, 0, 80, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 42, 56, 161, 53, 0, 0, 176, 64, 0, 0, 80, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 42, 56, 24, 21, 0, 0, 176, 192, 0, 0, 80, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 56, 192, 53, 0, 0, 176, 192, 0, 0, 80, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 56, 174, 57, 0, 0, 176, 192, 0, 0, 80, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 85, 36, 192, 53, 0, 0, 176, 192, 0, 0, 80, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 85, 36, 174, 57, 0, 0, 176, 64, 0, 0, 80, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 150, 54, 0, 0, 176, 192, 0, 0, 80, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 48, 58, 150, 54, 0, 0, 176, 64, 0, 0, 80, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 205, 43, 0, 0, 176, 192, 0, 0, 80, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 48, 58, 205, 43, 0, 0, 176, 192, 0, 0, 80, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 134, 58, 253, 59, 0, 0, 176, 64, 0, 0, 80, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 134, 58, 189, 57, 0, 0, 176, 192, 0, 0, 80, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 71, 56, 253, 59, 0, 0, 176, 64, 0, 0, 80, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 71, 56, 189, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1391]
lightmap_size_hint = Vector2( 530, 430 )
surfaces/0 = {
"aabb": AABB( -7, -12, -7, 14, 24, 14 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 64, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 105, 55, 253, 59, 0, 0, 224, 64, 0, 0, 64, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 105, 55, 94, 57, 0, 0, 224, 192, 0, 0, 64, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 88, 32, 253, 59, 0, 0, 224, 64, 0, 0, 64, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 88, 32, 94, 57, 0, 0, 224, 64, 0, 0, 64, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 74, 55, 96, 53, 0, 0, 224, 192, 0, 0, 64, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 74, 55, 79, 57, 0, 0, 224, 64, 0, 0, 64, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 186, 19, 96, 53, 0, 0, 224, 192, 0, 0, 64, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 186, 19, 79, 57, 0, 0, 224, 64, 0, 0, 64, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 186, 19, 67, 53, 0, 0, 224, 64, 0, 0, 64, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 186, 19, 195, 20, 0, 0, 224, 64, 0, 0, 64, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 74, 55, 67, 53, 0, 0, 224, 64, 0, 0, 64, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 74, 55, 195, 20, 0, 0, 224, 192, 0, 0, 64, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 97, 55, 164, 56, 0, 0, 224, 192, 0, 0, 64, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 209, 57, 164, 56, 0, 0, 224, 192, 0, 0, 64, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 97, 55, 15, 37, 0, 0, 224, 192, 0, 0, 64, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 209, 57, 15, 37, 0, 0, 224, 64, 0, 0, 64, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 105, 53, 0, 0, 224, 192, 0, 0, 64, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 91, 33, 0, 0, 224, 64, 0, 0, 64, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 221, 57, 105, 53, 0, 0, 224, 192, 0, 0, 64, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 221, 57, 91, 33, 0, 0, 224, 192, 0, 0, 64, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 225, 57, 253, 59, 0, 0, 224, 64, 0, 0, 64, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 128, 55, 253, 59, 0, 0, 224, 192, 0, 0, 64, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 225, 57, 94, 57, 0, 0, 224, 64, 0, 0, 64, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 128, 55, 94, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1392]
lightmap_size_hint = Vector2( 578, 594 )
surfaces/0 = {
"aabb": AABB( -10.5, -12, -8, 21, 24, 16 ),
"array_data": PoolByteArray( 0, 0, 40, 193, 0, 0, 64, 65, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 232, 54, 200, 57, 0, 0, 40, 65, 0, 0, 64, 65, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 232, 54, 212, 53, 0, 0, 40, 193, 0, 0, 64, 193, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 135, 35, 200, 57, 0, 0, 40, 65, 0, 0, 64, 193, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 135, 35, 212, 53, 0, 0, 40, 65, 0, 0, 64, 65, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 175, 54, 229, 18, 0, 0, 40, 193, 0, 0, 64, 65, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 175, 54, 192, 53, 0, 0, 40, 65, 0, 0, 64, 193, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 22, 19, 229, 18, 0, 0, 40, 193, 0, 0, 64, 193, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 22, 19, 192, 53, 0, 0, 40, 65, 0, 0, 64, 65, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 185, 57, 71, 41, 0, 0, 40, 65, 0, 0, 64, 65, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 253, 54, 71, 41, 0, 0, 40, 65, 0, 0, 64, 193, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 185, 57, 38, 55, 0, 0, 40, 65, 0, 0, 64, 193, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 253, 54, 38, 55, 0, 0, 40, 193, 0, 0, 64, 65, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 212, 58, 169, 55, 0, 0, 40, 193, 0, 0, 64, 65, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 212, 58, 0, 58, 0, 0, 40, 193, 0, 0, 64, 193, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 253, 54, 169, 55, 0, 0, 40, 193, 0, 0, 64, 193, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 253, 54, 0, 58, 0, 0, 40, 65, 0, 0, 64, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 147, 54, 254, 59, 0, 0, 40, 193, 0, 0, 64, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 108, 41, 254, 59, 0, 0, 40, 65, 0, 0, 64, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 147, 54, 211, 57, 0, 0, 40, 193, 0, 0, 64, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 108, 41, 211, 57, 0, 0, 40, 193, 0, 0, 64, 193, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 254, 59, 219, 53, 0, 0, 40, 65, 0, 0, 64, 193, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 254, 59, 193, 31, 0, 0, 40, 193, 0, 0, 64, 193, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 195, 57, 219, 53, 0, 0, 40, 65, 0, 0, 64, 193, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 195, 57, 193, 31 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1393]
lightmap_size_hint = Vector2( 726, 770 )
surfaces/0 = {
"aabb": AABB( -10.5, -12.5, -16.5, 21, 25, 33 ),
"array_data": PoolByteArray( 0, 0, 40, 193, 0, 0, 72, 65, 0, 0, 132, 65, 0, 0, 127, 64, 0, 0, 0, 0, 172, 53, 254, 59, 0, 0, 40, 65, 0, 0, 72, 65, 0, 0, 132, 65, 0, 0, 127, 64, 85, 53, 0, 0, 172, 53, 200, 57, 0, 0, 40, 193, 0, 0, 72, 193, 0, 0, 132, 65, 0, 0, 127, 64, 0, 0, 0, 56, 88, 30, 254, 59, 0, 0, 40, 65, 0, 0, 72, 193, 0, 0, 132, 65, 0, 0, 127, 64, 85, 53, 0, 56, 88, 30, 200, 57, 0, 0, 40, 65, 0, 0, 72, 65, 0, 0, 132, 193, 127, 127, 129, 64, 85, 57, 0, 0, 165, 57, 110, 54, 0, 0, 40, 193, 0, 0, 72, 65, 0, 0, 132, 193, 127, 127, 129, 64, 0, 60, 0, 0, 254, 59, 110, 54, 0, 0, 40, 65, 0, 0, 72, 193, 0, 0, 132, 193, 127, 127, 129, 64, 85, 57, 0, 56, 165, 57, 178, 44, 0, 0, 40, 193, 0, 0, 72, 193, 0, 0, 132, 193, 127, 127, 129, 64, 0, 60, 0, 56, 254, 59, 178, 44, 0, 0, 40, 65, 0, 0, 72, 65, 0, 0, 132, 65, 127, 0, 127, 127, 85, 53, 0, 0, 164, 17, 238, 54, 0, 0, 40, 65, 0, 0, 72, 65, 0, 0, 132, 193, 127, 0, 127, 127, 85, 57, 0, 0, 164, 17, 81, 17, 0, 0, 40, 65, 0, 0, 72, 193, 0, 0, 132, 65, 127, 0, 127, 127, 85, 53, 0, 56, 150, 53, 238, 54, 0, 0, 40, 65, 0, 0, 72, 193, 0, 0, 132, 193, 127, 0, 127, 127, 85, 57, 0, 56, 150, 53, 81, 17, 0, 0, 40, 193, 0, 0, 72, 65, 0, 0, 132, 193, 129, 0, 0, 63, 0, 0, 0, 56, 157, 57, 252, 29, 0, 0, 40, 193, 0, 0, 72, 65, 0, 0, 132, 65, 129, 0, 0, 63, 85, 53, 0, 56, 157, 57, 3, 55, 0, 0, 40, 193, 0, 0, 72, 193, 0, 0, 132, 193, 129, 0, 0, 63, 0, 0, 0, 60, 167, 53, 252, 29, 0, 0, 40, 193, 0, 0, 72, 193, 0, 0, 132, 65, 129, 0, 0, 63, 85, 53, 0, 60, 167, 53, 3, 55, 0, 0, 40, 65, 0, 0, 72, 65, 0, 0, 132, 65, 0, 127, 129, 64, 85, 53, 0, 56, 126, 58, 255, 58, 0, 0, 40, 193, 0, 0, 72, 65, 0, 0, 132, 65, 0, 127, 129, 64, 85, 57, 0, 56, 38, 56, 255, 58, 0, 0, 40, 65, 0, 0, 72, 65, 0, 0, 132, 193, 0, 127, 129, 64, 85, 53, 0, 60, 126, 58, 19, 55, 0, 0, 40, 193, 0, 0, 72, 65, 0, 0, 132, 193, 0, 127, 129, 64, 85, 57, 0, 60, 38, 56, 19, 55, 0, 0, 40, 193, 0, 0, 72, 193, 0, 0, 132, 65, 0, 129, 127, 64, 85, 57, 0, 56, 18, 56, 192, 57, 0, 0, 40, 65, 0, 0, 72, 193, 0, 0, 132, 65, 0, 129, 127, 64, 0, 60, 0, 56, 18, 56, 19, 55, 0, 0, 40, 193, 0, 0, 72, 193, 0, 0, 132, 193, 0, 129, 127, 64, 85, 57, 0, 60, 111, 42, 192, 57, 0, 0, 40, 65, 0, 0, 72, 193, 0, 0, 132, 193, 0, 129, 127, 64, 0, 60, 0, 60, 111, 42, 19, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1394]
lightmap_size_hint = Vector2( 374, 346 )
surfaces/0 = {
"aabb": AABB( -1.5, -11.5, -9, 3, 23, 18 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 56, 65, 0, 0, 16, 65, 0, 0, 127, 64, 0, 0, 0, 0, 20, 57, 39, 59, 0, 0, 192, 63, 0, 0, 56, 65, 0, 0, 16, 65, 0, 0, 127, 64, 85, 53, 0, 0, 20, 57, 100, 58, 0, 0, 192, 191, 0, 0, 56, 193, 0, 0, 16, 65, 0, 0, 127, 64, 0, 0, 0, 56, 41, 34, 39, 59, 0, 0, 192, 63, 0, 0, 56, 193, 0, 0, 16, 65, 0, 0, 127, 64, 85, 53, 0, 56, 41, 34, 100, 58, 0, 0, 192, 63, 0, 0, 56, 65, 0, 0, 16, 193, 127, 127, 129, 64, 85, 57, 0, 0, 130, 57, 143, 57, 0, 0, 192, 191, 0, 0, 56, 65, 0, 0, 16, 193, 127, 127, 129, 64, 0, 60, 0, 0, 130, 57, 82, 58, 0, 0, 192, 63, 0, 0, 56, 193, 0, 0, 16, 193, 127, 127, 129, 64, 85, 57, 0, 56, 49, 44, 143, 57, 0, 0, 192, 191, 0, 0, 56, 193, 0, 0, 16, 193, 127, 127, 129, 64, 0, 60, 0, 56, 49, 44, 82, 58, 0, 0, 192, 63, 0, 0, 56, 65, 0, 0, 16, 65, 127, 0, 127, 127, 85, 53, 0, 0, 121, 21, 235, 21, 0, 0, 192, 63, 0, 0, 56, 65, 0, 0, 16, 193, 127, 0, 127, 127, 85, 57, 0, 0, 195, 55, 235, 21, 0, 0, 192, 63, 0, 0, 56, 193, 0, 0, 16, 65, 127, 0, 127, 127, 85, 53, 0, 56, 121, 21, 102, 57, 0, 0, 192, 63, 0, 0, 56, 193, 0, 0, 16, 193, 127, 0, 127, 127, 85, 57, 0, 56, 195, 55, 102, 57, 0, 0, 192, 191, 0, 0, 56, 65, 0, 0, 16, 193, 129, 0, 0, 63, 0, 0, 0, 56, 209, 59, 125, 57, 0, 0, 192, 191, 0, 0, 56, 65, 0, 0, 16, 65, 129, 0, 0, 63, 85, 53, 0, 56, 228, 55, 125, 57, 0, 0, 192, 191, 0, 0, 56, 193, 0, 0, 16, 193, 129, 0, 0, 63, 0, 0, 0, 60, 209, 59, 168, 34, 0, 0, 192, 191, 0, 0, 56, 193, 0, 0, 16, 65, 129, 0, 0, 63, 85, 53, 0, 60, 228, 55, 168, 34, 0, 0, 192, 63, 0, 0, 56, 65, 0, 0, 16, 65, 0, 127, 129, 64, 85, 53, 0, 56, 30, 56, 253, 59, 0, 0, 192, 191, 0, 0, 56, 65, 0, 0, 16, 65, 0, 127, 129, 64, 85, 57, 0, 56, 30, 56, 57, 59, 0, 0, 192, 63, 0, 0, 56, 65, 0, 0, 16, 193, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 253, 59, 0, 0, 192, 191, 0, 0, 56, 65, 0, 0, 16, 193, 0, 127, 129, 64, 85, 57, 0, 60, 253, 59, 57, 59, 0, 0, 192, 191, 0, 0, 56, 193, 0, 0, 16, 65, 0, 129, 127, 64, 85, 57, 0, 56, 209, 37, 253, 59, 0, 0, 192, 63, 0, 0, 56, 193, 0, 0, 16, 65, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 57, 59, 0, 0, 192, 191, 0, 0, 56, 193, 0, 0, 16, 193, 0, 129, 127, 64, 85, 57, 0, 60, 13, 56, 253, 59, 0, 0, 192, 63, 0, 0, 56, 193, 0, 0, 16, 193, 0, 129, 127, 64, 0, 60, 0, 60, 13, 56, 57, 59 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1395]
lightmap_size_hint = Vector2( 94, 206 )
surfaces/0 = {
"aabb": AABB( -1.5, -0.2, -10, 3, 0.40001, 20 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 0, 245, 59, 126, 57, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 0, 245, 59, 54, 56, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 56, 136, 59, 126, 57, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 56, 136, 59, 54, 56, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 0, 245, 59, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 0, 245, 59, 211, 49, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 56, 136, 59, 151, 37, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 56, 136, 59, 211, 49, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 0, 43, 58, 251, 59, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 0, 43, 58, 151, 37, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 56, 152, 58, 251, 59, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 56, 152, 58, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 56, 70, 59, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 56, 70, 59, 251, 59, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 60, 217, 58, 151, 37, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 60, 217, 58, 251, 59, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 65, 0, 127, 129, 64, 85, 53, 0, 56, 234, 57, 251, 59, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 65, 0, 127, 129, 64, 85, 57, 0, 56, 54, 54, 251, 59, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 193, 0, 127, 129, 64, 85, 53, 0, 60, 234, 57, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 193, 0, 127, 129, 64, 85, 57, 0, 60, 54, 54, 151, 37, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 65, 0, 129, 127, 64, 85, 57, 0, 56, 179, 53, 211, 59, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 65, 0, 129, 127, 64, 0, 60, 0, 56, 114, 29, 211, 59, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 193, 0, 129, 127, 64, 85, 57, 0, 60, 179, 53, 248, 24, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 193, 0, 129, 127, 64, 0, 60, 0, 60, 114, 29, 248, 24 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1396]
lightmap_size_hint = Vector2( 38, 42 )
surfaces/0 = {
"aabb": AABB( -1.5, -0.4, -0.1, 3, 0.80001, 0.20001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 0, 134, 56, 97, 58, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 0, 134, 56, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 56, 67, 53, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 56, 67, 53, 24, 34, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 0, 0, 52, 24, 34, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 0, 0, 52, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 56, 188, 34, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 56, 188, 34, 97, 58, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 231, 59, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 243, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 231, 59, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 243, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 56, 134, 56, 243, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 56, 134, 56, 231, 59, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 60, 67, 53, 243, 58, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 60, 67, 53, 231, 59, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 61, 0, 127, 129, 64, 85, 53, 0, 56, 229, 59, 97, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 61, 0, 127, 129, 64, 85, 57, 0, 56, 229, 59, 24, 34, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 189, 0, 127, 129, 64, 85, 53, 0, 60, 215, 58, 97, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 189, 0, 127, 129, 64, 85, 57, 0, 60, 215, 58, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 61, 0, 129, 127, 64, 85, 57, 0, 56, 53, 58, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 61, 0, 129, 127, 64, 0, 60, 0, 56, 53, 58, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 189, 0, 129, 127, 64, 85, 57, 0, 60, 40, 57, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 189, 0, 129, 127, 64, 0, 60, 0, 60, 40, 57, 24, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1397]
lightmap_size_hint = Vector2( 34, 38 )
surfaces/0 = {
"aabb": AABB( -0.25, -1.6, -0.1, 0.5, 3.20001, 0.20001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 0, 225, 59, 53, 58, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 0, 225, 59, 40, 57, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 56, 135, 35, 53, 58, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 56, 135, 35, 40, 57, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 0, 225, 59, 40, 51, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 0, 225, 59, 175, 53, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 56, 135, 35, 40, 51, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 56, 135, 35, 175, 53, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 0, 135, 35, 161, 48, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 0, 135, 35, 188, 34, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 56, 225, 59, 161, 48, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 56, 225, 59, 188, 34, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 56, 225, 59, 242, 54, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 56, 225, 59, 134, 56, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 60, 135, 35, 242, 54, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 60, 135, 35, 134, 56, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 53, 0, 56, 90, 54, 229, 59, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 57, 0, 56, 0, 52, 229, 59, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 53, 0, 60, 90, 54, 215, 58, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 57, 0, 60, 0, 52, 215, 58, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 61, 0, 129, 127, 64, 85, 57, 0, 56, 45, 49, 229, 59, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 61, 0, 129, 127, 64, 0, 60, 0, 56, 135, 35, 229, 59, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 189, 0, 129, 127, 64, 85, 57, 0, 60, 45, 49, 215, 58, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 189, 0, 129, 127, 64, 0, 60, 0, 60, 135, 35, 215, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1398]
lightmap_size_hint = Vector2( 94, 206 )
surfaces/0 = {
"aabb": AABB( -1.5, -0.2, -10, 3, 0.40001, 20 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 0, 245, 59, 126, 57, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 0, 245, 59, 54, 56, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 56, 136, 59, 126, 57, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 56, 136, 59, 54, 56, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 0, 245, 59, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 0, 245, 59, 211, 49, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 56, 136, 59, 151, 37, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 56, 136, 59, 211, 49, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 0, 43, 58, 251, 59, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 0, 43, 58, 151, 37, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 56, 152, 58, 251, 59, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 56, 152, 58, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 56, 70, 59, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 56, 70, 59, 251, 59, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 60, 217, 58, 151, 37, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 60, 217, 58, 251, 59, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 65, 0, 127, 129, 64, 85, 53, 0, 56, 234, 57, 251, 59, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 65, 0, 127, 129, 64, 85, 57, 0, 56, 54, 54, 251, 59, 0, 0, 192, 63, 205, 204, 76, 62, 0, 0, 32, 193, 0, 127, 129, 64, 85, 53, 0, 60, 234, 57, 151, 37, 0, 0, 192, 191, 205, 204, 76, 62, 0, 0, 32, 193, 0, 127, 129, 64, 85, 57, 0, 60, 54, 54, 151, 37, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 65, 0, 129, 127, 64, 85, 57, 0, 56, 179, 53, 211, 59, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 65, 0, 129, 127, 64, 0, 60, 0, 56, 114, 29, 211, 59, 0, 0, 192, 191, 205, 204, 76, 190, 0, 0, 32, 193, 0, 129, 127, 64, 85, 57, 0, 60, 179, 53, 248, 24, 0, 0, 192, 63, 205, 204, 76, 190, 0, 0, 32, 193, 0, 129, 127, 64, 0, 60, 0, 60, 114, 29, 248, 24 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1399]
lightmap_size_hint = Vector2( 38, 42 )
surfaces/0 = {
"aabb": AABB( -1.5, -0.4, -0.1, 3, 0.80001, 0.20001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 0, 134, 56, 97, 58, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 0, 134, 56, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 56, 67, 53, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 56, 67, 53, 24, 34, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 0, 0, 52, 24, 34, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 0, 0, 52, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 56, 188, 34, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 56, 188, 34, 97, 58, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 231, 59, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 243, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 231, 59, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 243, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 56, 134, 56, 243, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 56, 134, 56, 231, 59, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 60, 67, 53, 243, 58, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 60, 67, 53, 231, 59, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 61, 0, 127, 129, 64, 85, 53, 0, 56, 229, 59, 97, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 61, 0, 127, 129, 64, 85, 57, 0, 56, 229, 59, 24, 34, 0, 0, 192, 63, 205, 204, 204, 62, 205, 204, 204, 189, 0, 127, 129, 64, 85, 53, 0, 60, 215, 58, 97, 58, 0, 0, 192, 191, 205, 204, 204, 62, 205, 204, 204, 189, 0, 127, 129, 64, 85, 57, 0, 60, 215, 58, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 61, 0, 129, 127, 64, 85, 57, 0, 56, 53, 58, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 61, 0, 129, 127, 64, 0, 60, 0, 56, 53, 58, 24, 34, 0, 0, 192, 191, 205, 204, 204, 190, 205, 204, 204, 189, 0, 129, 127, 64, 85, 57, 0, 60, 40, 57, 97, 58, 0, 0, 192, 63, 205, 204, 204, 190, 205, 204, 204, 189, 0, 129, 127, 64, 0, 60, 0, 60, 40, 57, 24, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1400]
lightmap_size_hint = Vector2( 34, 38 )
surfaces/0 = {
"aabb": AABB( -0.25, -1.6, -0.1, 0.5, 3.20001, 0.20001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 0, 225, 59, 53, 58, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 0, 225, 59, 40, 57, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 56, 135, 35, 53, 58, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 56, 135, 35, 40, 57, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 0, 225, 59, 40, 51, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 0, 225, 59, 175, 53, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 56, 135, 35, 40, 51, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 56, 135, 35, 175, 53, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 0, 135, 35, 161, 48, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 0, 135, 35, 188, 34, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 56, 225, 59, 161, 48, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 56, 225, 59, 188, 34, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 56, 225, 59, 242, 54, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 56, 225, 59, 134, 56, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 60, 135, 35, 242, 54, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 60, 135, 35, 134, 56, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 53, 0, 56, 90, 54, 229, 59, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 57, 0, 56, 0, 52, 229, 59, 0, 0, 128, 62, 205, 204, 204, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 53, 0, 60, 90, 54, 215, 58, 0, 0, 128, 190, 205, 204, 204, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 57, 0, 60, 0, 52, 215, 58, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 61, 0, 129, 127, 64, 85, 57, 0, 56, 45, 49, 229, 59, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 61, 0, 129, 127, 64, 0, 60, 0, 56, 135, 35, 229, 59, 0, 0, 128, 190, 205, 204, 204, 191, 205, 204, 204, 189, 0, 129, 127, 64, 85, 57, 0, 60, 45, 49, 215, 58, 0, 0, 128, 62, 205, 204, 204, 191, 205, 204, 204, 189, 0, 129, 127, 64, 0, 60, 0, 60, 135, 35, 215, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1401]
lightmap_size_hint = Vector2( 374, 314 )
surfaces/0 = {
"aabb": AABB( -4.5, -4.4, -10, 9, 8.80001, 20 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 205, 204, 140, 64, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 0, 253, 59, 247, 52, 0, 0, 144, 64, 205, 204, 140, 64, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 0, 253, 59, 86, 35, 0, 0, 144, 192, 205, 204, 140, 192, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 56, 21, 58, 247, 52, 0, 0, 144, 64, 205, 204, 140, 192, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 56, 21, 58, 86, 35, 0, 0, 144, 64, 205, 204, 140, 64, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 0, 136, 58, 252, 59, 0, 0, 144, 192, 205, 204, 140, 64, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 0, 136, 58, 158, 57, 0, 0, 144, 64, 205, 204, 140, 192, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 56, 161, 56, 252, 59, 0, 0, 144, 192, 205, 204, 140, 192, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 56, 161, 56, 158, 57, 0, 0, 144, 64, 205, 204, 140, 64, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 0, 30, 56, 138, 57, 0, 0, 144, 64, 205, 204, 140, 64, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 0, 30, 56, 185, 42, 0, 0, 144, 64, 205, 204, 140, 192, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 56, 5, 58, 138, 57, 0, 0, 144, 64, 205, 204, 140, 192, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 56, 5, 58, 185, 42, 0, 0, 144, 192, 205, 204, 140, 64, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 56, 71, 40, 226, 59, 0, 0, 144, 192, 205, 204, 140, 64, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 56, 145, 56, 226, 59, 0, 0, 144, 192, 205, 204, 140, 192, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 60, 71, 40, 158, 57, 0, 0, 144, 192, 205, 204, 140, 192, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 60, 145, 56, 158, 57, 0, 0, 144, 64, 205, 204, 140, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 53, 0, 56, 13, 56, 60, 57, 0, 0, 144, 192, 205, 204, 140, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 57, 0, 56, 32, 52, 60, 57, 0, 0, 144, 64, 205, 204, 140, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 53, 0, 60, 13, 56, 86, 35, 0, 0, 144, 192, 205, 204, 140, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 57, 0, 60, 32, 52, 86, 35, 0, 0, 144, 192, 205, 204, 140, 192, 0, 0, 32, 65, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 34, 57, 0, 0, 144, 64, 205, 204, 140, 192, 0, 0, 32, 65, 0, 129, 127, 64, 0, 60, 0, 56, 121, 21, 34, 57, 0, 0, 144, 192, 205, 204, 140, 192, 0, 0, 32, 193, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 133, 22, 0, 0, 144, 64, 205, 204, 140, 192, 0, 0, 32, 193, 0, 129, 127, 64, 0, 60, 0, 60, 121, 21, 133, 22 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1402]
lightmap_size_hint = Vector2( 330, 374 )
surfaces/0 = {
"aabb": AABB( -6, -4, -10, 12, 8.00001, 20 ),
"array_data": PoolByteArray( 0, 0, 192, 192, 0, 0, 128, 64, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 0, 121, 54, 253, 59, 0, 0, 192, 64, 0, 0, 128, 64, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 0, 217, 40, 253, 59, 0, 0, 192, 192, 0, 0, 128, 192, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 56, 121, 54, 65, 58, 0, 0, 192, 64, 0, 0, 128, 192, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 56, 217, 40, 65, 58, 0, 0, 192, 64, 0, 0, 128, 64, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 0, 13, 57, 114, 58, 0, 0, 192, 192, 0, 0, 128, 64, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 0, 252, 59, 114, 58, 0, 0, 192, 64, 0, 0, 128, 192, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 56, 13, 57, 183, 56, 0, 0, 192, 192, 0, 0, 128, 192, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 56, 252, 59, 183, 56, 0, 0, 192, 64, 0, 0, 128, 64, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 0, 251, 56, 117, 56, 0, 0, 192, 64, 0, 0, 128, 64, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 0, 251, 34, 117, 56, 0, 0, 192, 64, 0, 0, 128, 192, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 56, 251, 56, 49, 58, 0, 0, 192, 64, 0, 0, 128, 192, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 56, 251, 34, 49, 58, 0, 0, 192, 192, 0, 0, 128, 64, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 56, 252, 59, 71, 40, 0, 0, 192, 192, 0, 0, 128, 64, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 56, 252, 59, 145, 56, 0, 0, 192, 192, 0, 0, 128, 192, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 60, 6, 58, 71, 40, 0, 0, 192, 192, 0, 0, 128, 192, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 60, 6, 58, 145, 56, 0, 0, 192, 64, 0, 0, 128, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 53, 0, 56, 243, 57, 101, 56, 0, 0, 192, 192, 0, 0, 128, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 57, 0, 56, 9, 54, 101, 56, 0, 0, 192, 64, 0, 0, 128, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 53, 0, 60, 243, 57, 41, 34, 0, 0, 192, 192, 0, 0, 128, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 57, 0, 60, 9, 54, 41, 34, 0, 0, 192, 192, 0, 0, 128, 192, 0, 0, 32, 65, 0, 129, 127, 64, 85, 57, 0, 56, 228, 53, 79, 56, 0, 0, 192, 64, 0, 0, 128, 192, 0, 0, 32, 65, 0, 129, 127, 64, 0, 60, 0, 56, 52, 22, 79, 56, 0, 0, 192, 192, 0, 0, 128, 192, 0, 0, 32, 193, 0, 129, 127, 64, 85, 57, 0, 60, 228, 53, 121, 21, 0, 0, 192, 64, 0, 0, 128, 192, 0, 0, 32, 193, 0, 129, 127, 64, 0, 60, 0, 60, 52, 22, 121, 21 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1403]
lightmap_size_hint = Vector2( 330, 334 )
surfaces/0 = {
"aabb": AABB( -6, -3, -10, 12, 6.00001, 20 ),
"array_data": PoolByteArray( 0, 0, 192, 192, 0, 0, 64, 64, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 0, 220, 54, 252, 59, 0, 0, 192, 64, 0, 0, 64, 64, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 0, 243, 43, 252, 59, 0, 0, 192, 192, 0, 0, 64, 192, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 56, 220, 54, 134, 58, 0, 0, 192, 64, 0, 0, 64, 192, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 56, 243, 43, 134, 58, 0, 0, 192, 64, 0, 0, 64, 64, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 0, 13, 57, 81, 59, 0, 0, 192, 192, 0, 0, 64, 64, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 0, 252, 59, 81, 59, 0, 0, 192, 64, 0, 0, 64, 192, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 56, 13, 57, 219, 57, 0, 0, 192, 192, 0, 0, 64, 192, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 56, 252, 59, 219, 57, 0, 0, 192, 64, 0, 0, 64, 64, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 0, 251, 56, 254, 56, 0, 0, 192, 64, 0, 0, 64, 64, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 0, 251, 34, 254, 56, 0, 0, 192, 64, 0, 0, 64, 192, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 56, 251, 56, 116, 58, 0, 0, 192, 64, 0, 0, 64, 192, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 56, 251, 34, 116, 58, 0, 0, 192, 192, 0, 0, 64, 64, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 56, 128, 59, 219, 43, 0, 0, 192, 192, 0, 0, 64, 64, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 56, 128, 59, 78, 57, 0, 0, 192, 192, 0, 0, 64, 192, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 60, 6, 58, 219, 43, 0, 0, 192, 192, 0, 0, 64, 192, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 60, 6, 58, 78, 57, 0, 0, 192, 64, 0, 0, 64, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 53, 0, 56, 243, 57, 236, 56, 0, 0, 192, 192, 0, 0, 64, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 57, 0, 56, 9, 54, 236, 56, 0, 0, 192, 64, 0, 0, 64, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 53, 0, 60, 243, 57, 229, 34, 0, 0, 192, 192, 0, 0, 64, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 57, 0, 60, 9, 54, 229, 34, 0, 0, 192, 192, 0, 0, 64, 192, 0, 0, 32, 65, 0, 129, 127, 64, 85, 57, 0, 56, 228, 53, 211, 56, 0, 0, 192, 64, 0, 0, 64, 192, 0, 0, 32, 65, 0, 129, 127, 64, 0, 60, 0, 56, 52, 22, 211, 56, 0, 0, 192, 192, 0, 0, 64, 192, 0, 0, 32, 193, 0, 129, 127, 64, 85, 57, 0, 60, 228, 53, 33, 22, 0, 0, 192, 64, 0, 0, 64, 192, 0, 0, 32, 193, 0, 129, 127, 64, 0, 60, 0, 60, 52, 22, 33, 22 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1404]
lightmap_size_hint = Vector2( 542, 502 )
surfaces/0 = {
"aabb": AABB( -8.75, -12, -7, 17.5, 24, 14 ),
"array_data": PoolByteArray( 0, 0, 12, 193, 0, 0, 64, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 123, 55, 178, 57, 0, 0, 12, 65, 0, 0, 64, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 123, 55, 192, 53, 0, 0, 12, 193, 0, 0, 64, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 231, 37, 178, 57, 0, 0, 12, 65, 0, 0, 64, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 231, 37, 192, 53, 0, 0, 12, 65, 0, 0, 64, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 33, 55, 20, 20, 0, 0, 12, 193, 0, 0, 64, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 33, 55, 168, 53, 0, 0, 12, 65, 0, 0, 64, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 142, 19, 20, 20, 0, 0, 12, 193, 0, 0, 64, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 142, 19, 168, 53, 0, 0, 12, 65, 0, 0, 64, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 221, 57, 41, 45, 0, 0, 12, 65, 0, 0, 64, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 146, 55, 41, 45, 0, 0, 12, 65, 0, 0, 64, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 221, 57, 124, 56, 0, 0, 12, 65, 0, 0, 64, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 146, 55, 124, 56, 0, 0, 12, 193, 0, 0, 64, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 33, 55, 190, 57, 0, 0, 12, 193, 0, 0, 64, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 33, 55, 253, 59, 0, 0, 12, 193, 0, 0, 64, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 142, 19, 190, 57, 0, 0, 12, 193, 0, 0, 64, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 142, 19, 253, 59, 0, 0, 12, 65, 0, 0, 64, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 173, 54, 0, 0, 12, 193, 0, 0, 64, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 36, 44, 0, 0, 12, 65, 0, 0, 64, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 233, 57, 173, 54, 0, 0, 12, 193, 0, 0, 64, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 233, 57, 36, 44, 0, 0, 12, 193, 0, 0, 64, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 237, 57, 237, 59, 0, 0, 12, 65, 0, 0, 64, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 237, 57, 27, 57, 0, 0, 12, 193, 0, 0, 64, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 176, 55, 237, 59, 0, 0, 12, 65, 0, 0, 64, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 176, 55, 27, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1405]
lightmap_size_hint = Vector2( 374, 382 )
surfaces/0 = {
"aabb": AABB( -7, -9, -4.5, 14, 18, 9.00001 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 16, 65, 0, 0, 144, 64, 0, 0, 127, 64, 0, 0, 0, 0, 195, 55, 250, 57, 0, 0, 224, 64, 0, 0, 16, 65, 0, 0, 144, 64, 0, 0, 127, 64, 85, 53, 0, 0, 195, 55, 13, 54, 0, 0, 224, 192, 0, 0, 16, 193, 0, 0, 144, 64, 0, 0, 127, 64, 0, 0, 0, 56, 121, 21, 250, 57, 0, 0, 224, 64, 0, 0, 16, 193, 0, 0, 144, 64, 0, 0, 127, 64, 85, 53, 0, 56, 121, 21, 13, 54, 0, 0, 224, 64, 0, 0, 16, 65, 0, 0, 144, 192, 127, 127, 129, 64, 85, 57, 0, 0, 195, 55, 92, 21, 0, 0, 224, 192, 0, 0, 16, 65, 0, 0, 144, 192, 127, 127, 129, 64, 0, 60, 0, 0, 195, 55, 237, 53, 0, 0, 224, 64, 0, 0, 16, 193, 0, 0, 144, 192, 127, 127, 129, 64, 85, 57, 0, 56, 121, 21, 92, 21, 0, 0, 224, 192, 0, 0, 16, 193, 0, 0, 144, 192, 127, 127, 129, 64, 0, 60, 0, 56, 121, 21, 237, 53, 0, 0, 224, 64, 0, 0, 16, 65, 0, 0, 144, 64, 127, 0, 127, 127, 85, 53, 0, 0, 239, 57, 178, 37, 0, 0, 224, 64, 0, 0, 16, 65, 0, 0, 144, 192, 127, 0, 127, 127, 85, 57, 0, 0, 228, 55, 178, 37, 0, 0, 224, 64, 0, 0, 16, 193, 0, 0, 144, 64, 127, 0, 127, 127, 85, 53, 0, 56, 239, 57, 239, 55, 0, 0, 224, 64, 0, 0, 16, 193, 0, 0, 144, 192, 127, 0, 127, 127, 85, 57, 0, 56, 228, 55, 239, 55, 0, 0, 224, 192, 0, 0, 16, 65, 0, 0, 144, 192, 129, 0, 0, 63, 0, 0, 0, 56, 231, 59, 8, 56, 0, 0, 224, 192, 0, 0, 16, 65, 0, 0, 144, 64, 129, 0, 0, 63, 85, 53, 0, 56, 231, 59, 250, 57, 0, 0, 224, 192, 0, 0, 16, 193, 0, 0, 144, 192, 129, 0, 0, 63, 0, 0, 0, 60, 8, 56, 8, 56, 0, 0, 224, 192, 0, 0, 16, 193, 0, 0, 144, 64, 129, 0, 0, 63, 85, 53, 0, 60, 8, 56, 250, 57, 0, 0, 224, 64, 0, 0, 16, 65, 0, 0, 144, 64, 0, 127, 129, 64, 85, 53, 0, 56, 188, 54, 253, 59, 0, 0, 224, 192, 0, 0, 16, 65, 0, 0, 144, 64, 0, 127, 129, 64, 85, 57, 0, 56, 165, 41, 253, 59, 0, 0, 224, 64, 0, 0, 16, 65, 0, 0, 144, 192, 0, 127, 129, 64, 85, 53, 0, 60, 188, 54, 10, 58, 0, 0, 224, 192, 0, 0, 16, 65, 0, 0, 144, 192, 0, 127, 129, 64, 85, 57, 0, 60, 165, 41, 10, 58, 0, 0, 224, 192, 0, 0, 16, 193, 0, 0, 144, 64, 0, 129, 127, 64, 85, 57, 0, 56, 253, 59, 24, 54, 0, 0, 224, 64, 0, 0, 16, 193, 0, 0, 144, 64, 0, 129, 127, 64, 0, 60, 0, 56, 253, 59, 8, 34, 0, 0, 224, 192, 0, 0, 16, 193, 0, 0, 144, 192, 0, 129, 127, 64, 85, 57, 0, 60, 0, 58, 24, 54, 0, 0, 224, 64, 0, 0, 16, 193, 0, 0, 144, 192, 0, 129, 127, 64, 0, 60, 0, 60, 0, 58, 8, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1406]
lightmap_size_hint = Vector2( 478, 534 )
surfaces/0 = {
"aabb": AABB( -7, -17, -6, 14, 34, 12 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 136, 65, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 183, 57, 70, 56, 0, 0, 224, 64, 0, 0, 136, 65, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 183, 57, 84, 52, 0, 0, 224, 192, 0, 0, 136, 193, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 72, 20, 70, 56, 0, 0, 224, 64, 0, 0, 136, 193, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 72, 20, 84, 52, 0, 0, 224, 64, 0, 0, 136, 65, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 183, 57, 171, 19, 0, 0, 224, 192, 0, 0, 136, 65, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 183, 57, 61, 52, 0, 0, 224, 64, 0, 0, 136, 193, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 72, 20, 171, 19, 0, 0, 224, 192, 0, 0, 136, 193, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 72, 20, 61, 52, 0, 0, 224, 64, 0, 0, 136, 65, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 177, 38, 34, 58, 0, 0, 224, 64, 0, 0, 136, 65, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 177, 38, 82, 56, 0, 0, 224, 64, 0, 0, 136, 193, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 234, 57, 34, 58, 0, 0, 224, 64, 0, 0, 136, 193, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 234, 57, 82, 56, 0, 0, 224, 192, 0, 0, 136, 65, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 247, 57, 106, 57, 0, 0, 224, 192, 0, 0, 136, 65, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 253, 59, 106, 57, 0, 0, 224, 192, 0, 0, 136, 193, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 247, 57, 233, 40, 0, 0, 224, 192, 0, 0, 136, 193, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 253, 59, 233, 40, 0, 0, 224, 64, 0, 0, 136, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 222, 52, 254, 59, 0, 0, 224, 192, 0, 0, 136, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 209, 32, 254, 59, 0, 0, 224, 64, 0, 0, 136, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 222, 52, 46, 58, 0, 0, 224, 192, 0, 0, 136, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 209, 32, 46, 58, 0, 0, 224, 192, 0, 0, 136, 193, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 253, 59, 162, 59, 0, 0, 224, 64, 0, 0, 136, 193, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 253, 59, 133, 57, 0, 0, 224, 192, 0, 0, 136, 193, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 247, 57, 162, 59, 0, 0, 224, 64, 0, 0, 136, 193, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 247, 57, 133, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1407]
lightmap_size_hint = Vector2( 530, 534 )
surfaces/0 = {
"aabb": AABB( -7, -18, -6, 14, 36, 12 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 144, 65, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 116, 57, 70, 56, 0, 0, 224, 64, 0, 0, 144, 65, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 116, 57, 84, 52, 0, 0, 224, 192, 0, 0, 144, 193, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 186, 19, 70, 56, 0, 0, 224, 64, 0, 0, 144, 193, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 186, 19, 84, 52, 0, 0, 224, 64, 0, 0, 144, 65, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 116, 57, 171, 19, 0, 0, 224, 192, 0, 0, 144, 65, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 116, 57, 61, 52, 0, 0, 224, 64, 0, 0, 144, 193, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 186, 19, 171, 19, 0, 0, 224, 192, 0, 0, 144, 193, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 186, 19, 61, 52, 0, 0, 224, 64, 0, 0, 144, 65, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 95, 45, 34, 58, 0, 0, 224, 64, 0, 0, 144, 65, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 95, 45, 82, 56, 0, 0, 224, 64, 0, 0, 144, 193, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 30, 58, 34, 58, 0, 0, 224, 64, 0, 0, 144, 193, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 30, 58, 82, 56, 0, 0, 224, 192, 0, 0, 144, 65, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 42, 58, 121, 57, 0, 0, 224, 192, 0, 0, 144, 65, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 254, 59, 121, 57, 0, 0, 224, 192, 0, 0, 144, 193, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 42, 58, 80, 32, 0, 0, 224, 192, 0, 0, 144, 193, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 254, 59, 80, 32, 0, 0, 224, 64, 0, 0, 144, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 161, 59, 254, 59, 0, 0, 224, 192, 0, 0, 144, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 128, 57, 254, 59, 0, 0, 224, 64, 0, 0, 144, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 161, 59, 46, 58, 0, 0, 224, 192, 0, 0, 144, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 128, 57, 46, 58, 0, 0, 224, 192, 0, 0, 144, 193, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 224, 52, 254, 59, 0, 0, 224, 64, 0, 0, 144, 193, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 243, 40, 254, 59, 0, 0, 224, 192, 0, 0, 144, 193, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 224, 52, 46, 58, 0, 0, 224, 64, 0, 0, 144, 193, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 243, 40, 46, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1408]
lightmap_size_hint = Vector2( 458, 534 )
surfaces/0 = {
"aabb": AABB( -7, -15.5, -6, 14, 31, 12 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 139, 57, 70, 56, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 139, 57, 84, 52, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 7, 33, 70, 56, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 7, 33, 84, 52, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 121, 57, 171, 19, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 121, 57, 61, 52, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 120, 20, 171, 19, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 120, 20, 61, 52, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 120, 20, 34, 58, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 120, 20, 82, 56, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 121, 57, 34, 58, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 121, 57, 82, 56, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 153, 57, 193, 56, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 182, 59, 193, 56, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 153, 57, 80, 32, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 182, 59, 80, 32, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 122, 54, 254, 59, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 55, 46, 254, 59, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 122, 54, 46, 58, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 55, 46, 46, 58, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 253, 59, 157, 58, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 135, 57, 157, 58, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 253, 59, 205, 56, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 135, 57, 205, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1409]
lightmap_size_hint = Vector2( 458, 534 )
surfaces/0 = {
"aabb": AABB( -7, -15.5, -6, 14, 31, 12 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 139, 57, 70, 56, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 139, 57, 84, 52, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 7, 33, 70, 56, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 7, 33, 84, 52, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 121, 57, 171, 19, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 121, 57, 61, 52, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 120, 20, 171, 19, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 120, 20, 61, 52, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 120, 20, 34, 58, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 120, 20, 82, 56, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 121, 57, 34, 58, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 121, 57, 82, 56, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 153, 57, 193, 56, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 182, 59, 193, 56, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 153, 57, 80, 32, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 182, 59, 80, 32, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 122, 54, 254, 59, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 55, 46, 254, 59, 0, 0, 224, 64, 0, 0, 120, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 122, 54, 46, 58, 0, 0, 224, 192, 0, 0, 120, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 55, 46, 46, 58, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 253, 59, 157, 58, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 135, 57, 157, 58, 0, 0, 224, 192, 0, 0, 120, 193, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 253, 59, 205, 56, 0, 0, 224, 64, 0, 0, 120, 193, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 135, 57, 205, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1410]
lightmap_size_hint = Vector2( 446, 478 )
surfaces/0 = {
"aabb": AABB( -5.5, -15.5, -6, 11, 31, 12 ),
"array_data": PoolByteArray( 0, 0, 176, 192, 0, 0, 120, 65, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 216, 59, 148, 57, 0, 0, 176, 64, 0, 0, 120, 65, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 210, 57, 148, 57, 0, 0, 176, 192, 0, 0, 120, 193, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 216, 59, 125, 41, 0, 0, 176, 64, 0, 0, 120, 193, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 210, 57, 125, 41, 0, 0, 176, 64, 0, 0, 120, 65, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 177, 57, 40, 56, 0, 0, 176, 192, 0, 0, 120, 65, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 177, 57, 12, 58, 0, 0, 176, 64, 0, 0, 120, 193, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 42, 33, 40, 56, 0, 0, 176, 192, 0, 0, 120, 193, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 42, 33, 12, 58, 0, 0, 176, 64, 0, 0, 120, 65, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 151, 20, 17, 52, 0, 0, 176, 64, 0, 0, 120, 65, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 151, 20, 72, 20, 0, 0, 176, 64, 0, 0, 120, 193, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 159, 57, 17, 52, 0, 0, 176, 64, 0, 0, 120, 193, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 159, 57, 72, 20, 0, 0, 176, 192, 0, 0, 120, 65, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 177, 57, 42, 52, 0, 0, 176, 192, 0, 0, 120, 65, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 177, 57, 27, 56, 0, 0, 176, 192, 0, 0, 120, 193, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 42, 33, 42, 52, 0, 0, 176, 192, 0, 0, 120, 193, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 42, 33, 27, 56, 0, 0, 176, 64, 0, 0, 120, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 92, 53, 253, 59, 0, 0, 176, 192, 0, 0, 120, 65, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 92, 53, 25, 58, 0, 0, 176, 64, 0, 0, 120, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 22, 44, 253, 59, 0, 0, 176, 192, 0, 0, 120, 65, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 22, 44, 25, 58, 0, 0, 176, 192, 0, 0, 120, 193, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 253, 59, 151, 59, 0, 0, 176, 64, 0, 0, 120, 193, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 253, 59, 178, 57, 0, 0, 176, 192, 0, 0, 120, 193, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 210, 57, 151, 59, 0, 0, 176, 64, 0, 0, 120, 193, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 210, 57, 178, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1411]
lightmap_size_hint = Vector2( 526, 434 )
surfaces/0 = {
"aabb": AABB( -5.5, -14, -7.7, 11, 28, 15.4 ),
"array_data": PoolByteArray( 0, 0, 176, 192, 0, 0, 96, 65, 102, 102, 246, 64, 0, 0, 127, 64, 0, 0, 0, 0, 134, 56, 253, 59, 0, 0, 176, 64, 0, 0, 96, 65, 102, 102, 246, 64, 0, 0, 127, 64, 85, 53, 0, 0, 134, 56, 232, 57, 0, 0, 176, 192, 0, 0, 96, 193, 102, 102, 246, 64, 0, 0, 127, 64, 0, 0, 0, 56, 3, 40, 253, 59, 0, 0, 176, 64, 0, 0, 96, 193, 102, 102, 246, 64, 0, 0, 127, 64, 85, 53, 0, 56, 3, 40, 232, 57, 0, 0, 176, 64, 0, 0, 96, 65, 102, 102, 246, 192, 127, 127, 129, 64, 85, 57, 0, 0, 130, 56, 180, 57, 0, 0, 176, 192, 0, 0, 96, 65, 102, 102, 246, 192, 127, 127, 129, 64, 0, 60, 0, 0, 58, 58, 180, 57, 0, 0, 176, 64, 0, 0, 96, 193, 102, 102, 246, 192, 127, 127, 129, 64, 85, 57, 0, 56, 130, 56, 51, 44, 0, 0, 176, 192, 0, 0, 96, 193, 102, 102, 246, 192, 127, 127, 129, 64, 0, 60, 0, 56, 58, 58, 51, 44, 0, 0, 176, 64, 0, 0, 96, 65, 102, 102, 246, 64, 127, 0, 127, 127, 85, 53, 0, 0, 201, 19, 206, 53, 0, 0, 176, 64, 0, 0, 96, 65, 102, 102, 246, 192, 127, 0, 127, 127, 85, 57, 0, 0, 201, 19, 184, 20, 0, 0, 176, 64, 0, 0, 96, 193, 102, 102, 246, 64, 127, 0, 127, 127, 85, 53, 0, 56, 72, 56, 206, 53, 0, 0, 176, 64, 0, 0, 96, 193, 102, 102, 246, 192, 127, 0, 127, 127, 85, 57, 0, 56, 72, 56, 184, 20, 0, 0, 176, 192, 0, 0, 96, 65, 102, 102, 246, 192, 129, 0, 0, 63, 0, 0, 0, 56, 118, 56, 234, 53, 0, 0, 176, 192, 0, 0, 96, 65, 102, 102, 246, 64, 129, 0, 0, 63, 85, 53, 0, 56, 118, 56, 218, 57, 0, 0, 176, 192, 0, 0, 96, 193, 102, 102, 246, 192, 129, 0, 0, 63, 0, 0, 0, 60, 21, 38, 234, 53, 0, 0, 176, 192, 0, 0, 96, 193, 102, 102, 246, 64, 129, 0, 0, 63, 85, 53, 0, 60, 21, 38, 218, 57, 0, 0, 176, 64, 0, 0, 96, 65, 102, 102, 246, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 176, 54, 0, 0, 176, 192, 0, 0, 96, 65, 102, 102, 246, 64, 0, 127, 129, 64, 85, 57, 0, 56, 70, 58, 176, 54, 0, 0, 176, 64, 0, 0, 96, 65, 102, 102, 246, 192, 0, 127, 129, 64, 85, 53, 0, 60, 254, 59, 57, 43, 0, 0, 176, 192, 0, 0, 96, 65, 102, 102, 246, 192, 0, 127, 129, 64, 85, 57, 0, 60, 70, 58, 57, 43, 0, 0, 176, 192, 0, 0, 96, 193, 102, 102, 246, 64, 0, 129, 127, 64, 85, 57, 0, 56, 4, 59, 234, 59, 0, 0, 176, 64, 0, 0, 96, 193, 102, 102, 246, 64, 0, 129, 127, 64, 0, 60, 0, 56, 4, 59, 213, 57, 0, 0, 176, 192, 0, 0, 96, 193, 102, 102, 246, 192, 0, 129, 127, 64, 85, 57, 0, 60, 161, 56, 234, 59, 0, 0, 176, 64, 0, 0, 96, 193, 102, 102, 246, 192, 0, 129, 127, 64, 0, 60, 0, 60, 161, 56, 213, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1412]
lightmap_size_hint = Vector2( 494, 470 )
surfaces/0 = {
"aabb": AABB( -7, -10, -8, 14, 20, 16 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 168, 57, 248, 58, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 192, 54, 248, 58, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 168, 57, 25, 55, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 192, 54, 25, 55, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 192, 54, 254, 54, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 168, 57, 254, 54, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 192, 54, 230, 32, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 168, 57, 230, 32, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 37, 20, 127, 53, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 37, 20, 91, 20, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 134, 54, 127, 53, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 134, 54, 91, 20, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 167, 54, 153, 53, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 167, 54, 138, 57, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 169, 32, 153, 53, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 169, 32, 138, 57, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 45, 54, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 181, 57, 45, 54, 0, 0, 224, 64, 0, 0, 32, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 149, 41, 0, 0, 224, 192, 0, 0, 32, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 181, 57, 149, 41, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 191, 53, 253, 59, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 191, 53, 151, 57, 0, 0, 224, 192, 0, 0, 32, 193, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 70, 40, 253, 59, 0, 0, 224, 64, 0, 0, 32, 193, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 70, 40, 151, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1413]
lightmap_size_hint = Vector2( 550, 510 )
surfaces/0 = {
"aabb": AABB( -9, -12.5, -7, 18, 25, 14 ),
"array_data": PoolByteArray( 0, 0, 16, 193, 0, 0, 72, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 155, 55, 187, 57, 0, 0, 16, 65, 0, 0, 72, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 155, 55, 201, 53, 0, 0, 16, 193, 0, 0, 72, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 233, 35, 187, 57, 0, 0, 16, 65, 0, 0, 72, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 233, 35, 201, 53, 0, 0, 16, 65, 0, 0, 72, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 95, 55, 4, 20, 0, 0, 16, 193, 0, 0, 72, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 95, 55, 177, 53, 0, 0, 16, 65, 0, 0, 72, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 114, 19, 4, 20, 0, 0, 16, 193, 0, 0, 72, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 114, 19, 177, 53, 0, 0, 16, 65, 0, 0, 72, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 229, 57, 68, 36, 0, 0, 16, 65, 0, 0, 72, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 177, 55, 68, 36, 0, 0, 16, 65, 0, 0, 72, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 229, 57, 26, 56, 0, 0, 16, 65, 0, 0, 72, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 177, 55, 26, 56, 0, 0, 16, 193, 0, 0, 72, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 125, 55, 199, 57, 0, 0, 16, 193, 0, 0, 72, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 125, 55, 253, 59, 0, 0, 16, 193, 0, 0, 72, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 48, 32, 199, 57, 0, 0, 16, 193, 0, 0, 72, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 48, 32, 253, 59, 0, 0, 16, 65, 0, 0, 72, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 242, 54, 0, 0, 16, 193, 0, 0, 72, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 21, 45, 0, 0, 16, 65, 0, 0, 72, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 241, 57, 242, 54, 0, 0, 16, 193, 0, 0, 72, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 241, 57, 21, 45, 0, 0, 16, 193, 0, 0, 72, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 229, 57, 61, 59, 0, 0, 16, 65, 0, 0, 72, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 229, 57, 102, 56, 0, 0, 16, 193, 0, 0, 72, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 177, 55, 61, 59, 0, 0, 16, 65, 0, 0, 72, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 177, 55, 102, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1414]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1415]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1416]
lightmap_size_hint = Vector2( 110, 110 )
surfaces/0 = {
"aabb": AABB( -2, -1, -3, 4, 2.00001, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 246, 59, 158, 54, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 246, 59, 60, 41, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 111, 58, 158, 54, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 111, 58, 60, 41, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 55, 58, 251, 56, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 55, 58, 246, 59, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 176, 56, 251, 56, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 176, 56, 246, 59, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 121, 56, 176, 56, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 167, 28, 176, 56, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 121, 56, 55, 58, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 167, 28, 55, 58, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 167, 28, 246, 59, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 121, 56, 246, 59, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 167, 28, 111, 58, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 121, 56, 111, 58, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 55, 58, 121, 56, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 121, 54, 121, 56, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 55, 58, 167, 28, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 121, 54, 167, 28, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 9, 54, 121, 56, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 167, 28, 121, 56, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 9, 54, 167, 28, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 167, 28, 167, 28 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1417]
lightmap_size_hint = Vector2( 86, 90 )
surfaces/0 = {
"aabb": AABB( -2, -1, -2, 4, 2.00001, 4.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 0, 244, 59, 244, 59, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 0, 35, 56, 244, 59, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 56, 244, 59, 22, 58, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 56, 35, 56, 22, 58, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 0, 35, 56, 210, 57, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 0, 244, 59, 210, 57, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 56, 35, 56, 233, 55, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 56, 244, 59, 233, 55, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 0, 184, 55, 233, 55, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 0, 244, 29, 233, 55, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 56, 184, 55, 210, 57, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 56, 244, 29, 210, 57, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 56, 244, 29, 244, 59, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 56, 184, 55, 244, 59, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 60, 244, 29, 22, 58, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 60, 184, 55, 22, 58, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 0, 64, 0, 127, 129, 64, 85, 53, 0, 56, 244, 59, 96, 55, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 0, 64, 0, 127, 129, 64, 85, 57, 0, 56, 35, 56, 96, 55, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 0, 192, 0, 127, 129, 64, 85, 53, 0, 60, 244, 59, 176, 29, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 0, 192, 0, 127, 129, 64, 85, 57, 0, 60, 35, 56, 176, 29, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 0, 64, 0, 129, 127, 64, 85, 57, 0, 56, 184, 55, 96, 55, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 0, 64, 0, 129, 127, 64, 0, 60, 0, 56, 244, 29, 96, 55, 0, 0, 0, 192, 0, 0, 128, 191, 0, 0, 0, 192, 0, 129, 127, 64, 85, 57, 0, 60, 184, 55, 176, 29, 0, 0, 0, 64, 0, 0, 128, 191, 0, 0, 0, 192, 0, 129, 127, 64, 0, 60, 0, 60, 244, 29, 176, 29 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1418]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1419]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1420]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1421]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1422]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1423]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1424]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1425]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1426]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1427]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1428]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1429]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1430]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1431]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1432]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1433]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1434]
lightmap_size_hint = Vector2( 614, 602 )
surfaces/0 = {
"aabb": AABB( -16, -15, -4, 32, 30, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 112, 65, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 227, 59, 96, 56, 0, 0, 128, 65, 0, 0, 112, 65, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 227, 59, 58, 35, 0, 0, 128, 193, 0, 0, 112, 193, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 239, 55, 96, 56, 0, 0, 128, 65, 0, 0, 112, 193, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 239, 55, 58, 35, 0, 0, 128, 65, 0, 0, 112, 65, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 219, 55, 205, 18, 0, 0, 128, 193, 0, 0, 112, 65, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 219, 55, 69, 56, 0, 0, 128, 65, 0, 0, 112, 193, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 171, 18, 205, 18, 0, 0, 128, 193, 0, 0, 112, 193, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 171, 18, 69, 56, 0, 0, 128, 65, 0, 0, 112, 65, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 129, 31, 186, 59, 0, 0, 128, 65, 0, 0, 112, 65, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 129, 31, 166, 58, 0, 0, 128, 65, 0, 0, 112, 193, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 245, 55, 186, 59, 0, 0, 128, 65, 0, 0, 112, 193, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 245, 55, 166, 58, 0, 0, 128, 193, 0, 0, 112, 65, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 254, 59, 234, 58, 0, 0, 128, 193, 0, 0, 112, 65, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 254, 59, 254, 59, 0, 0, 128, 193, 0, 0, 112, 193, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 18, 56, 234, 58, 0, 0, 128, 193, 0, 0, 112, 193, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 18, 56, 254, 59, 0, 0, 128, 65, 0, 0, 112, 65, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 115, 56, 156, 58, 0, 0, 128, 193, 0, 0, 112, 65, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 70, 40, 156, 58, 0, 0, 128, 65, 0, 0, 112, 65, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 115, 56, 136, 57, 0, 0, 128, 193, 0, 0, 112, 65, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 70, 40, 136, 57, 0, 0, 128, 193, 0, 0, 112, 193, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 141, 56, 126, 57, 0, 0, 128, 65, 0, 0, 112, 193, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 240, 41, 126, 57, 0, 0, 128, 193, 0, 0, 112, 193, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 141, 56, 107, 56, 0, 0, 128, 65, 0, 0, 112, 193, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 240, 41, 107, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1435]
lightmap_size_hint = Vector2( 538, 658 )
surfaces/0 = {
"aabb": AABB( -16, -9, -8, 32, 18, 16 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 16, 65, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 111, 57, 1, 56, 0, 0, 128, 65, 0, 0, 16, 65, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 111, 57, 157, 34, 0, 0, 128, 193, 0, 0, 16, 193, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 124, 53, 1, 56, 0, 0, 128, 65, 0, 0, 16, 193, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 124, 53, 157, 34, 0, 0, 128, 65, 0, 0, 16, 65, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 101, 53, 57, 18, 0, 0, 128, 193, 0, 0, 16, 65, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 101, 53, 209, 55, 0, 0, 128, 65, 0, 0, 16, 193, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 157, 19, 57, 18, 0, 0, 128, 193, 0, 0, 16, 193, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 157, 19, 209, 55, 0, 0, 128, 65, 0, 0, 16, 65, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 77, 57, 12, 58, 0, 0, 128, 65, 0, 0, 16, 65, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 77, 57, 23, 56, 0, 0, 128, 65, 0, 0, 16, 193, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 254, 59, 12, 58, 0, 0, 128, 65, 0, 0, 16, 193, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 254, 59, 23, 56, 0, 0, 128, 193, 0, 0, 16, 65, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 193, 53, 9, 58, 0, 0, 128, 193, 0, 0, 16, 65, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 193, 53, 254, 59, 0, 0, 128, 193, 0, 0, 16, 193, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 242, 37, 9, 58, 0, 0, 128, 193, 0, 0, 16, 193, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 242, 37, 254, 59, 0, 0, 128, 65, 0, 0, 16, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 223, 59, 1, 56, 0, 0, 128, 193, 0, 0, 16, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 223, 59, 157, 34, 0, 0, 128, 65, 0, 0, 16, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 122, 57, 1, 56, 0, 0, 128, 193, 0, 0, 16, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 122, 57, 157, 34, 0, 0, 128, 193, 0, 0, 16, 193, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 50, 57, 0, 58, 0, 0, 128, 65, 0, 0, 16, 193, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 199, 42, 0, 58, 0, 0, 128, 193, 0, 0, 16, 193, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 50, 57, 10, 56, 0, 0, 128, 65, 0, 0, 16, 193, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 199, 42, 10, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1436]
lightmap_size_hint = Vector2( 554, 654 )
surfaces/0 = {
"aabb": AABB( -16, -9.5, -8, 32, 19, 16 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 24, 65, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 159, 57, 246, 55, 0, 0, 128, 65, 0, 0, 24, 65, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 159, 57, 11, 31, 0, 0, 128, 193, 0, 0, 24, 193, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 172, 53, 246, 55, 0, 0, 128, 65, 0, 0, 24, 193, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 172, 53, 11, 31, 0, 0, 128, 65, 0, 0, 24, 65, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 150, 53, 67, 18, 0, 0, 128, 193, 0, 0, 24, 65, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 150, 53, 221, 55, 0, 0, 128, 65, 0, 0, 24, 193, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 100, 19, 67, 18, 0, 0, 128, 193, 0, 0, 24, 193, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 100, 19, 221, 55, 0, 0, 128, 65, 0, 0, 24, 65, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 219, 56, 9, 58, 0, 0, 128, 65, 0, 0, 24, 65, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 219, 56, 17, 56, 0, 0, 128, 65, 0, 0, 24, 193, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 165, 59, 9, 58, 0, 0, 128, 65, 0, 0, 24, 193, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 165, 59, 17, 56, 0, 0, 128, 193, 0, 0, 24, 65, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 180, 53, 6, 58, 0, 0, 128, 193, 0, 0, 24, 65, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 180, 53, 254, 59, 0, 0, 128, 193, 0, 0, 24, 193, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 40, 32, 6, 58, 0, 0, 128, 193, 0, 0, 24, 193, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 40, 32, 254, 59, 0, 0, 128, 65, 0, 0, 24, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 7, 56, 0, 0, 128, 193, 0, 0, 24, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 167, 34, 0, 0, 128, 65, 0, 0, 24, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 170, 57, 7, 56, 0, 0, 128, 193, 0, 0, 24, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 170, 57, 167, 34, 0, 0, 128, 193, 0, 0, 24, 193, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 179, 56, 252, 57, 0, 0, 128, 65, 0, 0, 24, 193, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 40, 32, 252, 57, 0, 0, 128, 193, 0, 0, 24, 193, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 179, 56, 4, 56, 0, 0, 128, 65, 0, 0, 24, 193, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 40, 32, 4, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1437]
lightmap_size_hint = Vector2( 482, 534 )
surfaces/0 = {
"aabb": AABB( -16, -5, -8, 32, 10, 16 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 134, 59, 239, 56, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 134, 59, 19, 36, 0, 0, 128, 193, 0, 0, 160, 192, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 217, 57, 239, 56, 0, 0, 128, 65, 0, 0, 160, 192, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 217, 57, 19, 36, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 113, 41, 111, 58, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 171, 57, 111, 58, 0, 0, 128, 65, 0, 0, 160, 192, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 113, 41, 235, 56, 0, 0, 128, 193, 0, 0, 160, 192, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 171, 57, 235, 56, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 80, 58, 100, 59, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 80, 58, 251, 56, 0, 0, 128, 65, 0, 0, 160, 192, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 253, 59, 100, 59, 0, 0, 128, 65, 0, 0, 160, 192, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 253, 59, 251, 56, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 113, 41, 254, 59, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 6, 54, 254, 59, 0, 0, 128, 193, 0, 0, 160, 192, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 113, 41, 122, 58, 0, 0, 128, 193, 0, 0, 160, 192, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 6, 54, 122, 58, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 205, 57, 224, 56, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 145, 43, 224, 56, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 205, 57, 237, 52, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 145, 43, 237, 52, 0, 0, 128, 193, 0, 0, 160, 192, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 86, 57, 214, 52, 0, 0, 128, 65, 0, 0, 160, 192, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 63, 20, 214, 52, 0, 0, 128, 193, 0, 0, 160, 192, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 86, 57, 171, 19, 0, 0, 128, 65, 0, 0, 160, 192, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 63, 20, 171, 19 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1438]
lightmap_size_hint = Vector2( 46, 62 )
surfaces/0 = {
"aabb": AABB( -3, -0.25, -0.25, 6, 0.50001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 122, 55, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 122, 55, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 89, 52, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 89, 52, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 155, 50, 33, 32, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 155, 50, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 144, 33, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 144, 33, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 233, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 11, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 233, 59, 231, 48, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 11, 59, 231, 48, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 11, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 233, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 11, 59, 115, 50, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 233, 59, 115, 50, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 133, 58, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 133, 58, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 166, 57, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 166, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 33, 57, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 33, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 66, 56, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 66, 56, 33, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1439]
lightmap_size_hint = Vector2( 46, 62 )
surfaces/0 = {
"aabb": AABB( -3, -0.25, -0.25, 6, 0.50001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 122, 55, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 122, 55, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 89, 52, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 89, 52, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 155, 50, 33, 32, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 155, 50, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 144, 33, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 144, 33, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 233, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 11, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 233, 59, 231, 48, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 11, 59, 231, 48, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 11, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 233, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 11, 59, 115, 50, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 233, 59, 115, 50, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 133, 58, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 133, 58, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 166, 57, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 166, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 33, 57, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 33, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 66, 56, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 66, 56, 33, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1440]
lightmap_size_hint = Vector2( 46, 62 )
surfaces/0 = {
"aabb": AABB( -3, -0.25, -0.25, 6, 0.50001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 122, 55, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 122, 55, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 89, 52, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 89, 52, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 155, 50, 33, 32, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 155, 50, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 144, 33, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 144, 33, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 233, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 11, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 233, 59, 231, 48, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 11, 59, 231, 48, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 11, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 233, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 11, 59, 115, 50, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 233, 59, 115, 50, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 133, 58, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 133, 58, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 166, 57, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 166, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 33, 57, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 33, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 66, 56, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 66, 56, 33, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1441]
lightmap_size_hint = Vector2( 46, 62 )
surfaces/0 = {
"aabb": AABB( -3, -0.25, -0.25, 6, 0.50001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 122, 55, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 122, 55, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 89, 52, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 89, 52, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 155, 50, 33, 32, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 155, 50, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 144, 33, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 144, 33, 239, 59, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 233, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 11, 59, 33, 32, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 233, 59, 231, 48, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 11, 59, 231, 48, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 11, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 233, 59, 140, 53, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 11, 59, 115, 50, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 233, 59, 115, 50, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 133, 58, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 133, 58, 33, 32, 0, 0, 64, 64, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 166, 57, 239, 59, 0, 0, 64, 192, 0, 0, 128, 62, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 166, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 33, 57, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 33, 57, 33, 32, 0, 0, 64, 192, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 66, 56, 239, 59, 0, 0, 64, 64, 0, 0, 128, 190, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 66, 56, 33, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1442]
lightmap_size_hint = Vector2( 110, 166 )
surfaces/0 = {
"aabb": AABB( -2, -0.25, -8, 4, 0.50001, 16 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 128, 62, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 246, 59, 101, 59, 0, 0, 0, 64, 0, 0, 128, 62, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 246, 59, 107, 57, 0, 0, 0, 192, 0, 0, 128, 190, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 153, 59, 101, 59, 0, 0, 0, 64, 0, 0, 128, 190, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 153, 59, 107, 57, 0, 0, 0, 64, 0, 0, 128, 62, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 246, 59, 240, 38, 0, 0, 0, 192, 0, 0, 128, 62, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 246, 59, 98, 52, 0, 0, 0, 64, 0, 0, 128, 190, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 153, 59, 240, 38, 0, 0, 0, 192, 0, 0, 128, 190, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 153, 59, 98, 52, 0, 0, 0, 64, 0, 0, 128, 62, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 111, 58, 200, 59, 0, 0, 0, 64, 0, 0, 128, 62, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 111, 58, 43, 26, 0, 0, 0, 64, 0, 0, 128, 190, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 204, 58, 200, 59, 0, 0, 0, 64, 0, 0, 128, 190, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 204, 58, 43, 26, 0, 0, 0, 192, 0, 0, 128, 62, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 97, 59, 240, 38, 0, 0, 0, 192, 0, 0, 128, 62, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 97, 59, 249, 59, 0, 0, 0, 192, 0, 0, 128, 190, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 4, 59, 240, 38, 0, 0, 0, 192, 0, 0, 128, 190, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 4, 59, 249, 59, 0, 0, 0, 64, 0, 0, 128, 62, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 55, 58, 200, 59, 0, 0, 0, 192, 0, 0, 128, 62, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 121, 54, 200, 59, 0, 0, 0, 64, 0, 0, 128, 62, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 55, 58, 43, 26, 0, 0, 0, 192, 0, 0, 128, 62, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 121, 54, 43, 26, 0, 0, 0, 192, 0, 0, 128, 190, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 9, 54, 200, 59, 0, 0, 0, 64, 0, 0, 128, 190, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 167, 28, 200, 59, 0, 0, 0, 192, 0, 0, 128, 190, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 9, 54, 43, 26, 0, 0, 0, 64, 0, 0, 128, 190, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 167, 28, 43, 26 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1443]
lightmap_size_hint = Vector2( 654, 502 )
surfaces/0 = {
"aabb": AABB( -16, -8, -8, 32, 16, 16 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 0, 7, 56, 253, 59, 0, 0, 128, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 0, 167, 34, 253, 59, 0, 0, 128, 193, 0, 0, 0, 193, 0, 0, 0, 65, 0, 0, 127, 64, 0, 0, 0, 56, 7, 56, 109, 57, 0, 0, 128, 65, 0, 0, 0, 193, 0, 0, 0, 65, 0, 0, 127, 64, 85, 53, 0, 56, 167, 34, 109, 57, 0, 0, 128, 65, 0, 0, 0, 65, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 0, 230, 51, 20, 20, 0, 0, 128, 193, 0, 0, 0, 65, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 0, 230, 51, 31, 57, 0, 0, 128, 65, 0, 0, 0, 193, 0, 0, 0, 193, 127, 127, 129, 64, 85, 57, 0, 56, 67, 18, 20, 20, 0, 0, 128, 193, 0, 0, 0, 193, 0, 0, 0, 193, 127, 127, 129, 64, 0, 60, 0, 56, 67, 18, 31, 57, 0, 0, 128, 65, 0, 0, 0, 65, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 0, 21, 58, 92, 57, 0, 0, 128, 65, 0, 0, 0, 65, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 0, 29, 56, 92, 57, 0, 0, 128, 65, 0, 0, 0, 193, 0, 0, 0, 65, 127, 0, 127, 127, 85, 53, 0, 56, 21, 58, 237, 59, 0, 0, 128, 65, 0, 0, 0, 193, 0, 0, 0, 193, 127, 0, 127, 127, 85, 57, 0, 56, 29, 56, 237, 59, 0, 0, 128, 193, 0, 0, 0, 65, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 56, 6, 58, 70, 53, 0, 0, 128, 193, 0, 0, 0, 65, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 56, 254, 59, 70, 53, 0, 0, 128, 193, 0, 0, 0, 193, 0, 0, 0, 193, 129, 0, 0, 63, 0, 0, 0, 60, 6, 58, 150, 32, 0, 0, 128, 193, 0, 0, 0, 193, 0, 0, 0, 65, 129, 0, 0, 63, 85, 53, 0, 60, 254, 59, 150, 32, 0, 0, 128, 65, 0, 0, 0, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 53, 0, 56, 252, 57, 47, 57, 0, 0, 128, 193, 0, 0, 0, 65, 0, 0, 0, 65, 0, 127, 129, 64, 85, 57, 0, 56, 252, 57, 150, 32, 0, 0, 128, 65, 0, 0, 0, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 53, 0, 60, 4, 56, 47, 57, 0, 0, 128, 193, 0, 0, 0, 65, 0, 0, 0, 193, 0, 127, 129, 64, 85, 57, 0, 60, 4, 56, 150, 32, 0, 0, 128, 193, 0, 0, 0, 193, 0, 0, 0, 65, 0, 129, 127, 64, 85, 57, 0, 56, 246, 55, 96, 57, 0, 0, 128, 65, 0, 0, 0, 193, 0, 0, 0, 65, 0, 129, 127, 64, 0, 60, 0, 56, 246, 55, 53, 40, 0, 0, 128, 193, 0, 0, 0, 193, 0, 0, 0, 193, 0, 129, 127, 64, 85, 57, 0, 60, 6, 52, 96, 57, 0, 0, 128, 65, 0, 0, 0, 193, 0, 0, 0, 193, 0, 129, 127, 64, 0, 60, 0, 60, 6, 52, 53, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1444]
lightmap_size_hint = Vector2( 526, 586 )
surfaces/0 = {
"aabb": AABB( -16, -13, -3, 32, 26, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 80, 65, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 254, 59, 127, 56, 0, 0, 128, 65, 0, 0, 80, 65, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 254, 59, 109, 35, 0, 0, 128, 193, 0, 0, 80, 193, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 5, 56, 127, 56, 0, 0, 128, 65, 0, 0, 80, 193, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 5, 56, 109, 35, 0, 0, 128, 65, 0, 0, 80, 65, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 244, 55, 253, 18, 0, 0, 128, 193, 0, 0, 80, 65, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 244, 55, 99, 56, 0, 0, 128, 65, 0, 0, 80, 193, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 201, 19, 253, 18, 0, 0, 128, 193, 0, 0, 80, 193, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 201, 19, 99, 56, 0, 0, 128, 65, 0, 0, 80, 65, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 22, 51, 30, 59, 0, 0, 128, 65, 0, 0, 80, 65, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 22, 51, 73, 58, 0, 0, 128, 65, 0, 0, 80, 193, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 189, 57, 30, 59, 0, 0, 128, 65, 0, 0, 80, 193, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 189, 57, 73, 58, 0, 0, 128, 193, 0, 0, 80, 65, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 87, 56, 41, 59, 0, 0, 128, 193, 0, 0, 80, 65, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 87, 56, 254, 59, 0, 0, 128, 193, 0, 0, 80, 193, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 246, 41, 41, 59, 0, 0, 128, 193, 0, 0, 80, 193, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 246, 41, 254, 59, 0, 0, 128, 65, 0, 0, 80, 65, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 49, 57, 62, 58, 0, 0, 128, 193, 0, 0, 80, 65, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 253, 40, 62, 58, 0, 0, 128, 65, 0, 0, 80, 65, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 49, 57, 105, 57, 0, 0, 128, 193, 0, 0, 80, 65, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 253, 40, 105, 57, 0, 0, 128, 193, 0, 0, 80, 193, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 127, 57, 95, 57, 0, 0, 128, 65, 0, 0, 80, 193, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 237, 44, 95, 57, 0, 0, 128, 193, 0, 0, 80, 193, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 127, 57, 138, 56, 0, 0, 128, 65, 0, 0, 80, 193, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 237, 44, 138, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1445]
lightmap_size_hint = Vector2( 302, 402 )
surfaces/0 = {
"aabb": AABB( -18, -5.5, -1, 36, 11, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 20, 58, 70, 59, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 20, 58, 187, 33, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 44, 54, 70, 59, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 44, 54, 187, 33, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 3, 54, 24, 21, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 3, 54, 49, 59, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 200, 22, 24, 21, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 200, 22, 49, 59, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 176, 52, 212, 59, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 176, 52, 105, 59, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 86, 57, 212, 59, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 86, 57, 105, 59, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 110, 59, 254, 52, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 252, 59, 254, 52, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 110, 59, 245, 39, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 252, 59, 245, 39, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 89, 59, 253, 59, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 89, 59, 114, 46, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 203, 58, 253, 59, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 203, 58, 114, 46, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 183, 58, 151, 59, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 183, 58, 135, 42, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 40, 58, 151, 59, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 40, 58, 135, 42 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1446]
lightmap_size_hint = Vector2( 482, 482 )
surfaces/0 = {
"aabb": AABB( -18, -5.5, -6, 36, 11, 12 ),
"array_data": PoolByteArray( 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 16, 58, 253, 59, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 199, 32, 253, 59, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 16, 58, 29, 58, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 199, 32, 29, 58, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 199, 32, 16, 58, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 16, 58, 16, 58, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 199, 32, 48, 56, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 16, 58, 48, 56, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 12, 58, 42, 52, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 12, 58, 199, 32, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 236, 59, 42, 52, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 236, 59, 199, 32, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 253, 59, 252, 56, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 253, 59, 254, 58, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 29, 58, 252, 56, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 29, 58, 254, 58, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 33, 58, 36, 56, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 131, 36, 36, 56, 0, 0, 144, 65, 0, 0, 176, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 33, 58, 67, 52, 0, 0, 144, 193, 0, 0, 176, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 131, 36, 67, 52, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 0, 58, 8, 52, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 63, 20, 8, 52, 0, 0, 144, 193, 0, 0, 176, 192, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 0, 58, 63, 20, 0, 0, 144, 65, 0, 0, 176, 192, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 63, 20, 63, 20 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1447]
lightmap_size_hint = Vector2( 210, 210 )
surfaces/0 = {
"aabb": AABB( -2, -4, -6, 4, 8.00001, 12 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 131, 54, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 107, 58, 131, 54, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 124, 37, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 107, 58, 124, 37, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 229, 56, 212, 59, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 117, 58, 212, 59, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 229, 56, 190, 56, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 117, 58, 190, 56, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 224, 24, 160, 56, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 224, 24, 224, 24, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 53, 54, 160, 56, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 53, 54, 224, 24, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 78, 58, 224, 24, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 78, 58, 160, 56, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 112, 54, 224, 24, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 112, 54, 160, 56, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 199, 56, 251, 59, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 199, 56, 107, 58, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 124, 37, 251, 59, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 124, 37, 107, 58, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 160, 56, 78, 58, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 160, 56, 190, 56, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 224, 24, 78, 58, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 224, 24, 190, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1448]
lightmap_size_hint = Vector2( 210, 210 )
surfaces/0 = {
"aabb": AABB( -2, -4, -6, 4, 8.00001, 12 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 131, 54, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 107, 58, 131, 54, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 124, 37, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 107, 58, 124, 37, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 229, 56, 212, 59, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 117, 58, 212, 59, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 229, 56, 190, 56, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 117, 58, 190, 56, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 224, 24, 160, 56, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 224, 24, 224, 24, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 53, 54, 160, 56, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 53, 54, 224, 24, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 78, 58, 224, 24, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 78, 58, 160, 56, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 112, 54, 224, 24, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 112, 54, 160, 56, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 199, 56, 251, 59, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 199, 56, 107, 58, 0, 0, 0, 64, 0, 0, 128, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 124, 37, 251, 59, 0, 0, 0, 192, 0, 0, 128, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 124, 37, 107, 58, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 160, 56, 78, 58, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 160, 56, 190, 56, 0, 0, 0, 192, 0, 0, 128, 192, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 224, 24, 78, 58, 0, 0, 0, 64, 0, 0, 128, 192, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 224, 24, 190, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1449]
lightmap_size_hint = Vector2( 238, 222 )
surfaces/0 = {
"aabb": AABB( -10, -5, -0.5, 20, 10, 1.00001 ),
"array_data": PoolByteArray( 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 0, 63, 0, 0, 127, 64, 0, 0, 0, 0, 232, 58, 103, 59, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 0, 63, 0, 0, 127, 64, 85, 53, 0, 0, 232, 58, 48, 37, 0, 0, 32, 193, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 127, 64, 0, 0, 0, 56, 6, 55, 103, 59, 0, 0, 32, 65, 0, 0, 160, 192, 0, 0, 0, 63, 0, 0, 127, 64, 85, 53, 0, 56, 6, 55, 48, 37, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 0, 191, 127, 127, 129, 64, 85, 57, 0, 0, 210, 54, 156, 24, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 0, 191, 127, 127, 129, 64, 0, 60, 0, 0, 210, 54, 66, 59, 0, 0, 32, 65, 0, 0, 160, 192, 0, 0, 0, 191, 127, 127, 129, 64, 85, 57, 0, 56, 77, 24, 156, 24, 0, 0, 32, 193, 0, 0, 160, 192, 0, 0, 0, 191, 127, 127, 129, 64, 0, 60, 0, 56, 77, 24, 66, 59, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 0, 63, 127, 0, 127, 127, 85, 53, 0, 0, 251, 59, 156, 24, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 0, 191, 127, 0, 127, 127, 85, 57, 0, 0, 139, 59, 156, 24, 0, 0, 32, 65, 0, 0, 160, 192, 0, 0, 0, 63, 127, 0, 127, 127, 85, 53, 0, 56, 251, 59, 80, 55, 0, 0, 32, 65, 0, 0, 160, 192, 0, 0, 0, 191, 127, 0, 127, 127, 85, 57, 0, 56, 139, 59, 80, 55, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 0, 191, 129, 0, 0, 63, 0, 0, 0, 56, 139, 59, 214, 59, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 0, 63, 129, 0, 0, 63, 85, 53, 0, 56, 251, 59, 214, 59, 0, 0, 32, 193, 0, 0, 160, 192, 0, 0, 0, 191, 129, 0, 0, 63, 0, 0, 0, 60, 139, 59, 50, 56, 0, 0, 32, 193, 0, 0, 160, 192, 0, 0, 0, 63, 129, 0, 0, 63, 85, 53, 0, 60, 251, 59, 50, 56, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 0, 63, 0, 127, 129, 64, 85, 53, 0, 56, 114, 59, 140, 59, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 0, 63, 0, 127, 129, 64, 85, 57, 0, 56, 114, 59, 230, 40, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 0, 191, 0, 127, 129, 64, 85, 53, 0, 60, 2, 59, 140, 59, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 0, 191, 0, 127, 129, 64, 85, 57, 0, 60, 2, 59, 230, 40, 0, 0, 32, 193, 0, 0, 160, 192, 0, 0, 0, 63, 0, 129, 127, 64, 85, 57, 0, 56, 197, 58, 251, 59, 0, 0, 32, 65, 0, 0, 160, 192, 0, 0, 0, 63, 0, 129, 127, 64, 0, 60, 0, 56, 77, 24, 251, 59, 0, 0, 32, 193, 0, 0, 160, 192, 0, 0, 0, 191, 0, 129, 127, 64, 85, 57, 0, 60, 197, 58, 131, 59, 0, 0, 32, 65, 0, 0, 160, 192, 0, 0, 0, 191, 0, 129, 127, 64, 0, 60, 0, 60, 77, 24, 131, 59 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1450]
lightmap_size_hint = Vector2( 742, 714 )
surfaces/0 = {
"aabb": AABB( -18, -0.5, -32, 36, 1.00001, 64 ),
"array_data": PoolByteArray( 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 0, 66, 0, 0, 127, 64, 0, 0, 0, 0, 51, 56, 254, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 0, 66, 0, 0, 127, 64, 85, 53, 0, 0, 234, 40, 254, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 0, 66, 0, 0, 127, 64, 0, 0, 0, 56, 51, 56, 217, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 0, 66, 0, 0, 127, 64, 85, 53, 0, 56, 234, 40, 217, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 0, 194, 127, 127, 129, 64, 85, 57, 0, 0, 18, 39, 208, 59, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 0, 194, 127, 127, 129, 64, 0, 60, 0, 0, 28, 56, 208, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 0, 194, 127, 127, 129, 64, 85, 57, 0, 56, 18, 39, 171, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 0, 194, 127, 127, 129, 64, 0, 60, 0, 56, 28, 56, 171, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 0, 66, 127, 0, 127, 127, 85, 53, 0, 0, 177, 59, 125, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 0, 194, 127, 0, 127, 127, 85, 57, 0, 0, 64, 46, 125, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 0, 66, 127, 0, 127, 127, 85, 53, 0, 56, 177, 59, 162, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 0, 194, 127, 0, 127, 127, 85, 57, 0, 56, 64, 46, 162, 59, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 0, 194, 129, 0, 0, 63, 0, 0, 0, 56, 254, 59, 234, 37, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 0, 66, 129, 0, 0, 63, 85, 53, 0, 56, 254, 59, 93, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 0, 194, 129, 0, 0, 63, 0, 0, 0, 60, 218, 59, 234, 37, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 0, 66, 129, 0, 0, 63, 85, 53, 0, 60, 218, 59, 93, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 0, 66, 0, 127, 129, 64, 85, 53, 0, 56, 210, 59, 116, 59, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 0, 66, 0, 127, 129, 64, 85, 57, 0, 56, 220, 55, 116, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 0, 194, 0, 127, 129, 64, 85, 53, 0, 60, 210, 59, 100, 40, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 0, 194, 0, 127, 129, 64, 85, 57, 0, 60, 220, 55, 100, 40, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 0, 66, 0, 129, 127, 64, 85, 57, 0, 56, 203, 55, 48, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 0, 66, 0, 129, 127, 64, 0, 60, 0, 56, 133, 17, 48, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 0, 194, 0, 129, 127, 64, 85, 57, 0, 60, 203, 55, 188, 17, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 0, 194, 0, 129, 127, 64, 0, 60, 0, 60, 133, 17, 188, 17 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1451]
lightmap_size_hint = Vector2( 778, 790 )
surfaces/0 = {
"aabb": AABB( -18, -0.5, -38, 36, 1.00001, 76 ),
"array_data": PoolByteArray( 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 24, 66, 0, 0, 127, 64, 0, 0, 0, 0, 174, 55, 254, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 24, 66, 0, 0, 127, 64, 85, 53, 0, 0, 28, 36, 254, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 24, 66, 0, 0, 127, 64, 0, 0, 0, 56, 174, 55, 221, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 24, 66, 0, 0, 127, 64, 85, 53, 0, 56, 28, 36, 221, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 24, 194, 127, 127, 129, 64, 85, 57, 0, 0, 254, 59, 57, 45, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 24, 194, 127, 127, 129, 64, 0, 60, 0, 0, 254, 59, 79, 56, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 24, 194, 127, 127, 129, 64, 85, 57, 0, 56, 220, 59, 57, 45, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 24, 194, 127, 127, 129, 64, 0, 60, 0, 56, 220, 59, 79, 56, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 24, 66, 127, 0, 127, 127, 85, 53, 0, 0, 136, 59, 213, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 24, 194, 127, 0, 127, 127, 85, 57, 0, 0, 136, 59, 12, 36, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 24, 66, 127, 0, 127, 127, 85, 53, 0, 56, 170, 59, 213, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 24, 194, 127, 0, 127, 127, 85, 57, 0, 56, 170, 59, 12, 36, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 24, 194, 129, 0, 0, 63, 0, 0, 0, 56, 212, 59, 88, 37, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 24, 66, 129, 0, 0, 63, 85, 53, 0, 56, 212, 59, 223, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 24, 194, 129, 0, 0, 63, 0, 0, 0, 60, 178, 59, 88, 37, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 24, 66, 129, 0, 0, 63, 85, 53, 0, 60, 178, 59, 223, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 24, 66, 0, 127, 129, 64, 85, 53, 0, 56, 128, 59, 213, 59, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 24, 66, 0, 127, 129, 64, 85, 57, 0, 56, 148, 55, 213, 59, 0, 0, 144, 65, 0, 0, 0, 63, 0, 0, 24, 194, 0, 127, 129, 64, 85, 53, 0, 60, 128, 59, 12, 36, 0, 0, 144, 193, 0, 0, 0, 63, 0, 0, 24, 194, 0, 127, 129, 64, 85, 57, 0, 60, 148, 55, 12, 36, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 24, 66, 0, 129, 127, 64, 85, 57, 0, 56, 111, 55, 182, 59, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 24, 66, 0, 129, 127, 64, 0, 60, 0, 56, 67, 17, 182, 59, 0, 0, 144, 193, 0, 0, 0, 191, 0, 0, 24, 194, 0, 129, 127, 64, 85, 57, 0, 60, 111, 55, 47, 17, 0, 0, 144, 65, 0, 0, 0, 191, 0, 0, 24, 194, 0, 129, 127, 64, 0, 60, 0, 60, 67, 17, 47, 17 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1452]
lightmap_size_hint = Vector2( 438, 670 )
surfaces/0 = {
"aabb": AABB( -1, -9, -32, 2, 18, 64 ),
"array_data": PoolByteArray( 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 66, 0, 0, 127, 64, 0, 0, 0, 0, 253, 59, 205, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 66, 0, 0, 127, 64, 85, 53, 0, 0, 155, 59, 205, 59, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 66, 0, 0, 127, 64, 0, 0, 0, 56, 253, 59, 164, 57, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 66, 0, 0, 127, 64, 85, 53, 0, 56, 155, 59, 164, 57, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 194, 127, 127, 129, 64, 85, 57, 0, 0, 155, 59, 134, 52, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 194, 127, 127, 129, 64, 0, 60, 0, 0, 253, 59, 134, 52, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 194, 127, 127, 129, 64, 85, 57, 0, 56, 155, 59, 126, 34, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 194, 127, 127, 129, 64, 0, 60, 0, 56, 253, 59, 126, 34, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 66, 127, 0, 127, 127, 85, 53, 0, 0, 173, 20, 168, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 194, 127, 0, 127, 127, 85, 57, 0, 0, 173, 20, 29, 18, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 66, 127, 0, 127, 127, 85, 53, 0, 56, 161, 54, 168, 59, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 194, 127, 0, 127, 127, 85, 57, 0, 56, 161, 54, 29, 18, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 194, 129, 0, 0, 63, 0, 0, 0, 56, 173, 58, 77, 38, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 66, 129, 0, 0, 63, 85, 53, 0, 56, 173, 58, 217, 59, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 194, 129, 0, 0, 63, 0, 0, 0, 60, 189, 54, 77, 38, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 66, 129, 0, 0, 63, 85, 53, 0, 60, 189, 54, 217, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 66, 0, 127, 129, 64, 85, 53, 0, 56, 141, 59, 230, 59, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 66, 0, 127, 129, 64, 85, 57, 0, 56, 43, 59, 230, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 194, 0, 127, 129, 64, 85, 53, 0, 60, 141, 59, 213, 39, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 194, 0, 127, 129, 64, 85, 57, 0, 60, 43, 59, 213, 39, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 66, 0, 129, 127, 64, 85, 57, 0, 56, 29, 59, 254, 59, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 66, 0, 129, 127, 64, 0, 60, 0, 56, 187, 58, 254, 59, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 194, 0, 129, 127, 64, 85, 57, 0, 60, 29, 59, 113, 41, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 194, 0, 129, 127, 64, 0, 60, 0, 60, 187, 58, 113, 41 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1453]
lightmap_size_hint = Vector2( 438, 670 )
surfaces/0 = {
"aabb": AABB( -1, -9, -32, 2, 18, 64 ),
"array_data": PoolByteArray( 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 66, 0, 0, 127, 64, 0, 0, 0, 0, 253, 59, 205, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 66, 0, 0, 127, 64, 85, 53, 0, 0, 155, 59, 205, 59, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 66, 0, 0, 127, 64, 0, 0, 0, 56, 253, 59, 164, 57, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 66, 0, 0, 127, 64, 85, 53, 0, 56, 155, 59, 164, 57, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 194, 127, 127, 129, 64, 85, 57, 0, 0, 155, 59, 134, 52, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 194, 127, 127, 129, 64, 0, 60, 0, 0, 253, 59, 134, 52, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 194, 127, 127, 129, 64, 85, 57, 0, 56, 155, 59, 126, 34, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 194, 127, 127, 129, 64, 0, 60, 0, 56, 253, 59, 126, 34, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 66, 127, 0, 127, 127, 85, 53, 0, 0, 173, 20, 168, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 194, 127, 0, 127, 127, 85, 57, 0, 0, 173, 20, 29, 18, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 66, 127, 0, 127, 127, 85, 53, 0, 56, 161, 54, 168, 59, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 194, 127, 0, 127, 127, 85, 57, 0, 56, 161, 54, 29, 18, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 194, 129, 0, 0, 63, 0, 0, 0, 56, 173, 58, 77, 38, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 66, 129, 0, 0, 63, 85, 53, 0, 56, 173, 58, 217, 59, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 194, 129, 0, 0, 63, 0, 0, 0, 60, 189, 54, 77, 38, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 66, 129, 0, 0, 63, 85, 53, 0, 60, 189, 54, 217, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 66, 0, 127, 129, 64, 85, 53, 0, 56, 141, 59, 230, 59, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 66, 0, 127, 129, 64, 85, 57, 0, 56, 43, 59, 230, 59, 0, 0, 128, 63, 0, 0, 16, 65, 0, 0, 0, 194, 0, 127, 129, 64, 85, 53, 0, 60, 141, 59, 213, 39, 0, 0, 128, 191, 0, 0, 16, 65, 0, 0, 0, 194, 0, 127, 129, 64, 85, 57, 0, 60, 43, 59, 213, 39, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 66, 0, 129, 127, 64, 85, 57, 0, 56, 29, 59, 254, 59, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 66, 0, 129, 127, 64, 0, 60, 0, 56, 187, 58, 254, 59, 0, 0, 128, 191, 0, 0, 16, 193, 0, 0, 0, 194, 0, 129, 127, 64, 85, 57, 0, 60, 29, 59, 113, 41, 0, 0, 128, 63, 0, 0, 16, 193, 0, 0, 0, 194, 0, 129, 127, 64, 0, 60, 0, 60, 187, 58, 113, 41 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1454]
lightmap_size_hint = Vector2( 198, 370 )
surfaces/0 = {
"aabb": AABB( -18, -3, -1, 36, 6.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 193, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 18, 57, 231, 59, 0, 0, 144, 65, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 18, 57, 58, 34, 0, 0, 144, 193, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 54, 53, 231, 59, 0, 0, 144, 65, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 54, 53, 58, 34, 0, 0, 144, 65, 0, 0, 64, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 248, 52, 136, 21, 0, 0, 144, 193, 0, 0, 64, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 248, 52, 208, 59, 0, 0, 144, 65, 0, 0, 64, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 43, 25, 136, 21, 0, 0, 144, 193, 0, 0, 64, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 43, 25, 208, 59, 0, 0, 144, 65, 0, 0, 64, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 250, 59, 225, 37, 0, 0, 144, 65, 0, 0, 64, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 33, 59, 225, 37, 0, 0, 144, 65, 0, 0, 64, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 250, 59, 2, 50, 0, 0, 144, 65, 0, 0, 64, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 33, 59, 2, 50, 0, 0, 144, 193, 0, 0, 64, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 33, 59, 101, 57, 0, 0, 144, 193, 0, 0, 64, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 250, 59, 101, 57, 0, 0, 144, 193, 0, 0, 64, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 33, 59, 19, 56, 0, 0, 144, 193, 0, 0, 64, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 250, 59, 19, 56, 0, 0, 144, 65, 0, 0, 64, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 2, 59, 253, 59, 0, 0, 144, 193, 0, 0, 64, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 2, 59, 225, 37, 0, 0, 144, 65, 0, 0, 64, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 41, 58, 253, 59, 0, 0, 144, 193, 0, 0, 64, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 41, 58, 225, 37, 0, 0, 144, 193, 0, 0, 64, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 10, 58, 231, 59, 0, 0, 144, 65, 0, 0, 64, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 10, 58, 58, 34, 0, 0, 144, 193, 0, 0, 64, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 49, 57, 231, 59, 0, 0, 144, 65, 0, 0, 64, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 49, 57, 58, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1455]
lightmap_size_hint = Vector2( 174, 182 )
surfaces/0 = {
"aabb": AABB( -7.5, -3, -1, 15, 6.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 197, 57, 236, 58, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 197, 57, 84, 38, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 238, 53, 236, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 238, 53, 84, 38, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 167, 53, 160, 25, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 167, 53, 191, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 226, 25, 160, 25, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 226, 25, 191, 58, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 226, 25, 250, 59, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 226, 25, 14, 59, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 167, 53, 250, 59, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 167, 53, 14, 59, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 197, 57, 14, 59, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 197, 57, 250, 59, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 238, 53, 14, 59, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 238, 53, 250, 59, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 250, 59, 236, 58, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 250, 59, 84, 38, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 2, 59, 236, 58, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 2, 59, 84, 38, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 223, 58, 236, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 223, 58, 84, 38, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 232, 57, 236, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 232, 57, 84, 38 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1456]
lightmap_size_hint = Vector2( 106, 118 )
surfaces/0 = {
"aabb": AABB( -1.5, -4, -1, 3, 8.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 38, 58, 182, 56, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 38, 58, 242, 52, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 212, 28, 182, 56, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 212, 28, 242, 52, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 38, 58, 86, 28, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 38, 58, 138, 52, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 212, 28, 86, 28, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 212, 28, 138, 52, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 212, 28, 86, 58, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 212, 28, 234, 56, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 38, 58, 86, 58, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 38, 58, 234, 56, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 96, 58, 203, 57, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 246, 59, 203, 57, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 96, 58, 225, 40, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 246, 59, 225, 40, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 193, 58, 247, 59, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 67, 56, 247, 59, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 193, 58, 138, 58, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 67, 56, 138, 58, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 169, 53, 247, 59, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 111, 41, 247, 59, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 169, 53, 138, 58, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 111, 41, 138, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1457]
lightmap_size_hint = Vector2( 106, 118 )
surfaces/0 = {
"aabb": AABB( -1.5, -4, -1, 3, 8.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 38, 58, 182, 56, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 38, 58, 242, 52, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 212, 28, 182, 56, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 212, 28, 242, 52, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 38, 58, 86, 28, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 38, 58, 138, 52, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 212, 28, 86, 28, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 212, 28, 138, 52, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 212, 28, 86, 58, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 212, 28, 234, 56, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 38, 58, 86, 58, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 38, 58, 234, 56, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 96, 58, 203, 57, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 246, 59, 203, 57, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 96, 58, 225, 40, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 246, 59, 225, 40, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 193, 58, 247, 59, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 67, 56, 247, 59, 0, 0, 192, 63, 0, 0, 128, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 193, 58, 138, 58, 0, 0, 192, 191, 0, 0, 128, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 67, 56, 138, 58, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 169, 53, 247, 59, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 111, 41, 247, 59, 0, 0, 192, 191, 0, 0, 128, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 169, 53, 138, 58, 0, 0, 192, 63, 0, 0, 128, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 111, 41, 138, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1458]
lightmap_size_hint = Vector2( 94, 86 )
surfaces/0 = {
"aabb": AABB( -3, -1, -1, 6, 2.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 147, 57, 244, 59, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 32, 42, 244, 59, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 147, 57, 0, 58, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 32, 42, 0, 58, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 81, 51, 244, 29, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 81, 51, 184, 57, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 114, 29, 244, 29, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 114, 29, 184, 57, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 157, 59, 0, 58, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 212, 57, 0, 58, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 157, 59, 244, 59, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 212, 57, 244, 59, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 43, 58, 0, 52, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 245, 59, 0, 52, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 43, 58, 244, 29, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 245, 59, 244, 29, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 234, 57, 184, 57, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 234, 57, 244, 29, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 32, 56, 184, 57, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 32, 56, 244, 29, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 190, 55, 184, 57, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 190, 55, 244, 29, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 43, 52, 184, 57, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 43, 52, 244, 29 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1459]
lightmap_size_hint = Vector2( 210, 158 )
surfaces/0 = {
"aabb": AABB( -5, -1, -5, 10, 2.00001, 10 ),
"array_data": PoolByteArray( 0, 0, 160, 192, 0, 0, 128, 63, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 160, 64, 0, 0, 128, 63, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 34, 56, 249, 59, 0, 0, 160, 192, 0, 0, 128, 191, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 233, 58, 0, 0, 160, 64, 0, 0, 128, 191, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 34, 56, 233, 58, 0, 0, 160, 64, 0, 0, 128, 63, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 34, 56, 90, 58, 0, 0, 160, 192, 0, 0, 128, 63, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 251, 59, 90, 58, 0, 0, 160, 64, 0, 0, 128, 191, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 34, 56, 74, 57, 0, 0, 160, 192, 0, 0, 128, 191, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 251, 59, 74, 57, 0, 0, 160, 64, 0, 0, 128, 63, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 4, 56, 74, 57, 0, 0, 160, 64, 0, 0, 128, 63, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 124, 37, 74, 57, 0, 0, 160, 64, 0, 0, 128, 191, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 4, 56, 90, 58, 0, 0, 160, 64, 0, 0, 128, 191, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 124, 37, 90, 58, 0, 0, 160, 192, 0, 0, 128, 63, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 124, 37, 145, 59, 0, 0, 160, 192, 0, 0, 128, 63, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 4, 56, 145, 59, 0, 0, 160, 192, 0, 0, 128, 191, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 124, 37, 129, 58, 0, 0, 160, 192, 0, 0, 128, 191, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 4, 56, 129, 58, 0, 0, 160, 64, 0, 0, 128, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 212, 59, 35, 57, 0, 0, 160, 192, 0, 0, 128, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 212, 59, 123, 26, 0, 0, 160, 64, 0, 0, 128, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 246, 55, 35, 57, 0, 0, 160, 192, 0, 0, 128, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 246, 55, 123, 26, 0, 0, 160, 192, 0, 0, 128, 191, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 187, 55, 35, 57, 0, 0, 160, 64, 0, 0, 128, 191, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 224, 24, 35, 57, 0, 0, 160, 192, 0, 0, 128, 191, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 187, 55, 123, 26, 0, 0, 160, 64, 0, 0, 128, 191, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 224, 24, 123, 26 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1460]
lightmap_size_hint = Vector2( 174, 182 )
surfaces/0 = {
"aabb": AABB( -7.5, -3, -1, 15, 6.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 197, 57, 236, 58, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 197, 57, 84, 38, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 238, 53, 236, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 238, 53, 84, 38, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 167, 53, 160, 25, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 167, 53, 191, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 226, 25, 160, 25, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 226, 25, 191, 58, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 226, 25, 250, 59, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 226, 25, 14, 59, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 167, 53, 250, 59, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 167, 53, 14, 59, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 197, 57, 14, 59, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 197, 57, 250, 59, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 238, 53, 14, 59, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 238, 53, 250, 59, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 250, 59, 236, 58, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 250, 59, 84, 38, 0, 0, 240, 64, 0, 0, 64, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 2, 59, 236, 58, 0, 0, 240, 192, 0, 0, 64, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 2, 59, 84, 38, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 223, 58, 236, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 223, 58, 84, 38, 0, 0, 240, 192, 0, 0, 64, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 232, 57, 236, 58, 0, 0, 240, 64, 0, 0, 64, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 232, 57, 84, 38 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1461]
lightmap_size_hint = Vector2( 542, 674 )
surfaces/0 = {
"aabb": AABB( -16, -16, -5, 32, 32, 10 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 221, 56, 169, 59, 0, 0, 128, 65, 0, 0, 128, 65, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 221, 56, 180, 55, 0, 0, 128, 193, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 3, 36, 169, 59, 0, 0, 128, 65, 0, 0, 128, 193, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 3, 36, 180, 55, 0, 0, 128, 65, 0, 0, 128, 65, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 190, 56, 19, 18, 0, 0, 128, 193, 0, 0, 128, 65, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 190, 56, 161, 55, 0, 0, 128, 65, 0, 0, 128, 193, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 142, 19, 19, 18, 0, 0, 128, 193, 0, 0, 128, 193, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 142, 19, 161, 55, 0, 0, 128, 65, 0, 0, 128, 65, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 102, 58, 201, 39, 0, 0, 128, 65, 0, 0, 128, 65, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 232, 56, 201, 39, 0, 0, 128, 65, 0, 0, 128, 193, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 102, 58, 13, 56, 0, 0, 128, 65, 0, 0, 128, 193, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 232, 56, 13, 56, 0, 0, 128, 193, 0, 0, 128, 65, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 113, 58, 1, 56, 0, 0, 128, 193, 0, 0, 128, 65, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 238, 59, 1, 56, 0, 0, 128, 193, 0, 0, 128, 193, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 113, 58, 68, 38, 0, 0, 128, 193, 0, 0, 128, 193, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 238, 59, 68, 38, 0, 0, 128, 65, 0, 0, 128, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 254, 59, 0, 0, 128, 193, 0, 0, 128, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 47, 56, 0, 0, 128, 65, 0, 0, 128, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 128, 58, 254, 59, 0, 0, 128, 193, 0, 0, 128, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 128, 58, 47, 56, 0, 0, 128, 193, 0, 0, 128, 193, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 117, 58, 254, 59, 0, 0, 128, 65, 0, 0, 128, 193, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 117, 58, 47, 56, 0, 0, 128, 193, 0, 0, 128, 193, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 247, 56, 254, 59, 0, 0, 128, 65, 0, 0, 128, 193, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 247, 56, 47, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1462]
lightmap_size_hint = Vector2( 498, 450 )
surfaces/0 = {
"aabb": AABB( -16, -6, -6, 32, 12, 12 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 75, 57, 253, 59, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 94, 36, 253, 59, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 75, 57, 215, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 94, 36, 215, 57, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 206, 51, 141, 20, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 206, 51, 183, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 28, 20, 141, 20, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 28, 20, 183, 57, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 103, 57, 253, 59, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 103, 57, 215, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 89, 59, 253, 59, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 89, 59, 215, 57, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 12, 58, 118, 52, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 253, 59, 118, 52, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 12, 58, 30, 33, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 253, 59, 30, 33, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 0, 58, 201, 57, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 30, 33, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 14, 56, 201, 57, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 14, 56, 30, 33, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 2, 56, 183, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 2, 56, 141, 20, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 32, 52, 183, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 32, 52, 141, 20 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1463]
lightmap_size_hint = Vector2( 434, 590 )
surfaces/0 = {
"aabb": AABB( -10, -10, -9, 20, 20, 18 ),
"array_data": PoolByteArray( 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 16, 65, 0, 0, 127, 64, 0, 0, 0, 0, 121, 59, 118, 53, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 16, 65, 0, 0, 127, 64, 85, 53, 0, 0, 121, 59, 241, 18, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 16, 65, 0, 0, 127, 64, 0, 0, 0, 56, 138, 55, 118, 53, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 16, 65, 0, 0, 127, 64, 85, 53, 0, 56, 138, 55, 241, 18, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 16, 193, 127, 127, 129, 64, 85, 57, 0, 0, 109, 55, 241, 18, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 16, 193, 127, 127, 129, 64, 0, 60, 0, 0, 109, 55, 118, 53, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 16, 193, 127, 127, 129, 64, 85, 57, 0, 56, 184, 20, 241, 18, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 16, 193, 127, 127, 129, 64, 0, 60, 0, 56, 184, 20, 118, 53, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 16, 65, 127, 0, 127, 127, 85, 53, 0, 0, 79, 33, 58, 57, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 16, 193, 127, 0, 127, 127, 85, 57, 0, 0, 79, 33, 139, 53, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 16, 65, 127, 0, 127, 127, 85, 53, 0, 56, 147, 55, 58, 57, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 16, 193, 127, 0, 127, 127, 85, 57, 0, 56, 147, 55, 139, 53, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 16, 193, 129, 0, 0, 63, 0, 0, 0, 56, 222, 55, 82, 57, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 16, 65, 129, 0, 0, 63, 85, 53, 0, 56, 222, 55, 198, 59, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 16, 193, 129, 0, 0, 63, 0, 0, 0, 60, 95, 39, 82, 57, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 16, 65, 129, 0, 0, 63, 85, 53, 0, 60, 95, 39, 198, 59, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 16, 65, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 254, 59, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 16, 65, 0, 127, 129, 64, 85, 57, 0, 56, 73, 56, 254, 59, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 16, 193, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 137, 57, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 16, 193, 0, 127, 129, 64, 85, 57, 0, 60, 73, 56, 137, 57, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 16, 65, 0, 129, 127, 64, 85, 57, 0, 56, 83, 59, 127, 57, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 16, 65, 0, 129, 127, 64, 0, 60, 0, 56, 83, 59, 139, 53, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 16, 193, 0, 129, 127, 64, 85, 57, 0, 60, 251, 55, 127, 57, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 16, 193, 0, 129, 127, 64, 0, 60, 0, 60, 251, 55, 139, 53 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1464]
lightmap_size_hint = Vector2( 226, 210 )
surfaces/0 = {
"aabb": AABB( -1.5, -6, -5, 3, 12, 10 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 192, 64, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 217, 58, 238, 56, 0, 0, 192, 63, 0, 0, 192, 64, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 174, 57, 238, 56, 0, 0, 192, 191, 0, 0, 192, 192, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 217, 58, 46, 41, 0, 0, 192, 63, 0, 0, 192, 192, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 174, 57, 46, 41, 0, 0, 192, 63, 0, 0, 192, 64, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 104, 56, 238, 56, 0, 0, 192, 191, 0, 0, 192, 64, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 147, 57, 238, 56, 0, 0, 192, 63, 0, 0, 192, 192, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 56, 46, 41, 0, 0, 192, 191, 0, 0, 192, 192, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 147, 57, 46, 41, 0, 0, 192, 63, 0, 0, 192, 64, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 135, 24, 187, 55, 0, 0, 192, 63, 0, 0, 192, 64, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 135, 24, 224, 24, 0, 0, 192, 63, 0, 0, 192, 192, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 77, 56, 187, 55, 0, 0, 192, 63, 0, 0, 192, 192, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 77, 56, 224, 24, 0, 0, 192, 191, 0, 0, 192, 64, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 77, 56, 246, 55, 0, 0, 192, 191, 0, 0, 192, 64, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 77, 56, 212, 59, 0, 0, 192, 191, 0, 0, 192, 192, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 135, 24, 246, 55, 0, 0, 192, 191, 0, 0, 192, 192, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 135, 24, 212, 59, 0, 0, 192, 63, 0, 0, 192, 64, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 251, 59, 0, 0, 192, 191, 0, 0, 192, 64, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 185, 58, 0, 0, 192, 63, 0, 0, 192, 64, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 104, 56, 251, 59, 0, 0, 192, 191, 0, 0, 192, 64, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 104, 56, 185, 58, 0, 0, 192, 191, 0, 0, 192, 192, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 251, 59, 156, 58, 0, 0, 192, 63, 0, 0, 192, 192, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 251, 59, 90, 57, 0, 0, 192, 191, 0, 0, 192, 192, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 104, 56, 156, 58, 0, 0, 192, 63, 0, 0, 192, 192, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 104, 56, 90, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1465]
lightmap_size_hint = Vector2( 142, 142 )
surfaces/0 = {
"aabb": AABB( -1.5, -1.5, -5, 3, 3.00001, 10 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 192, 63, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 36, 56, 248, 59, 0, 0, 192, 63, 0, 0, 192, 63, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 144, 52, 248, 59, 0, 0, 192, 191, 0, 0, 192, 191, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 36, 56, 28, 58, 0, 0, 192, 63, 0, 0, 192, 191, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 144, 52, 28, 58, 0, 0, 192, 63, 0, 0, 192, 63, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 14, 40, 191, 59, 0, 0, 192, 191, 0, 0, 192, 63, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 57, 52, 191, 59, 0, 0, 192, 63, 0, 0, 192, 191, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 14, 40, 227, 57, 0, 0, 192, 191, 0, 0, 192, 191, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 57, 52, 227, 57, 0, 0, 192, 63, 0, 0, 192, 63, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 54, 27, 183, 57, 0, 0, 192, 63, 0, 0, 192, 63, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 54, 27, 54, 27, 0, 0, 192, 63, 0, 0, 192, 191, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 140, 51, 183, 57, 0, 0, 192, 63, 0, 0, 192, 191, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 140, 51, 54, 27, 0, 0, 192, 191, 0, 0, 192, 63, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 241, 57, 14, 40, 0, 0, 192, 191, 0, 0, 192, 63, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 241, 57, 241, 57, 0, 0, 192, 191, 0, 0, 192, 191, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 21, 56, 14, 40, 0, 0, 192, 191, 0, 0, 192, 191, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 21, 56, 241, 57, 0, 0, 192, 63, 0, 0, 192, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 248, 59, 241, 57, 0, 0, 192, 191, 0, 0, 192, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 28, 58, 241, 57, 0, 0, 192, 63, 0, 0, 192, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 248, 59, 14, 40, 0, 0, 192, 191, 0, 0, 192, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 28, 58, 14, 40, 0, 0, 192, 191, 0, 0, 192, 191, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 212, 55, 183, 57, 0, 0, 192, 63, 0, 0, 192, 191, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 28, 52, 183, 57, 0, 0, 192, 191, 0, 0, 192, 191, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 212, 55, 54, 27, 0, 0, 192, 63, 0, 0, 192, 191, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 28, 52, 54, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1466]
lightmap_size_hint = Vector2( 54, 38 )
surfaces/0 = {
"aabb": AABB( -0.25, -2.5, -0.25, 0.5, 5.00001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 0, 0, 32, 64, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 237, 59, 53, 58, 0, 0, 128, 62, 0, 0, 32, 64, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 237, 59, 40, 57, 0, 0, 128, 190, 0, 0, 32, 192, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 189, 32, 53, 58, 0, 0, 128, 62, 0, 0, 32, 192, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 189, 32, 40, 57, 0, 0, 128, 62, 0, 0, 32, 64, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 237, 59, 40, 51, 0, 0, 128, 190, 0, 0, 32, 64, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 237, 59, 175, 53, 0, 0, 128, 62, 0, 0, 32, 192, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 189, 32, 40, 51, 0, 0, 128, 190, 0, 0, 32, 192, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 189, 32, 175, 53, 0, 0, 128, 62, 0, 0, 32, 64, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 189, 32, 161, 48, 0, 0, 128, 62, 0, 0, 32, 64, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 189, 32, 188, 34, 0, 0, 128, 62, 0, 0, 32, 192, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 237, 59, 161, 48, 0, 0, 128, 62, 0, 0, 32, 192, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 237, 59, 188, 34, 0, 0, 128, 190, 0, 0, 32, 64, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 237, 59, 242, 54, 0, 0, 128, 190, 0, 0, 32, 64, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 237, 59, 134, 56, 0, 0, 128, 190, 0, 0, 32, 192, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 189, 32, 242, 54, 0, 0, 128, 190, 0, 0, 32, 192, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 189, 32, 134, 56, 0, 0, 128, 62, 0, 0, 32, 64, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 0, 52, 229, 59, 0, 0, 128, 190, 0, 0, 32, 64, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 9, 49, 229, 59, 0, 0, 128, 62, 0, 0, 32, 64, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 0, 52, 215, 58, 0, 0, 128, 190, 0, 0, 32, 64, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 9, 49, 215, 58, 0, 0, 128, 190, 0, 0, 32, 192, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 132, 46, 229, 59, 0, 0, 128, 62, 0, 0, 32, 192, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 189, 32, 229, 59, 0, 0, 128, 190, 0, 0, 32, 192, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 132, 46, 215, 58, 0, 0, 128, 62, 0, 0, 32, 192, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 189, 32, 215, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1467]
lightmap_size_hint = Vector2( 418, 410 )
surfaces/0 = {
"aabb": AABB( -10, -10, -5, 20, 20, 10 ),
"array_data": PoolByteArray( 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 194, 59, 221, 55, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 194, 59, 254, 20, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 211, 55, 221, 55, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 211, 55, 254, 20, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 182, 55, 254, 20, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 182, 55, 221, 55, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 230, 20, 254, 20, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 230, 20, 221, 55, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 131, 33, 246, 57, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 131, 33, 251, 55, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 221, 55, 246, 57, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 221, 55, 251, 55, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 221, 55, 4, 58, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 221, 55, 253, 59, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 131, 33, 4, 58, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 131, 33, 253, 59, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 253, 59, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 36, 56, 253, 59, 0, 0, 32, 65, 0, 0, 32, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 4, 58, 0, 0, 32, 193, 0, 0, 32, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 36, 56, 4, 58, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 233, 59, 246, 57, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 17, 56, 246, 57, 0, 0, 32, 193, 0, 0, 32, 193, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 233, 59, 251, 55, 0, 0, 32, 65, 0, 0, 32, 193, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 17, 56, 251, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1468]
lightmap_size_hint = Vector2( 406, 398 )
surfaces/0 = {
"aabb": AABB( -16, -3.5, -6, 32, 7.00001, 12 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 96, 64, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 105, 58, 253, 59, 0, 0, 128, 65, 0, 0, 96, 64, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 172, 33, 253, 59, 0, 0, 128, 193, 0, 0, 96, 192, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 105, 58, 133, 58, 0, 0, 128, 65, 0, 0, 96, 192, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 172, 33, 133, 58, 0, 0, 128, 65, 0, 0, 96, 64, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 172, 33, 118, 58, 0, 0, 128, 193, 0, 0, 96, 64, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 105, 58, 118, 58, 0, 0, 128, 65, 0, 0, 96, 192, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 172, 33, 254, 56, 0, 0, 128, 193, 0, 0, 96, 192, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 105, 58, 254, 56, 0, 0, 128, 65, 0, 0, 96, 64, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 121, 58, 150, 59, 0, 0, 128, 65, 0, 0, 96, 64, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 121, 58, 39, 57, 0, 0, 128, 65, 0, 0, 96, 192, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 233, 59, 150, 59, 0, 0, 128, 65, 0, 0, 96, 192, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 233, 59, 39, 57, 0, 0, 128, 193, 0, 0, 96, 64, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 253, 59, 201, 33, 0, 0, 128, 193, 0, 0, 96, 64, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 253, 59, 11, 53, 0, 0, 128, 193, 0, 0, 96, 192, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 141, 58, 201, 33, 0, 0, 128, 193, 0, 0, 96, 192, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 141, 58, 11, 53, 0, 0, 128, 65, 0, 0, 96, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 126, 58, 239, 56, 0, 0, 128, 193, 0, 0, 96, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 92, 37, 239, 56, 0, 0, 128, 65, 0, 0, 96, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 126, 58, 1, 53, 0, 0, 128, 193, 0, 0, 96, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 92, 37, 1, 53, 0, 0, 128, 193, 0, 0, 96, 192, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 85, 58, 226, 52, 0, 0, 128, 65, 0, 0, 96, 192, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 11, 21, 226, 52, 0, 0, 128, 193, 0, 0, 96, 192, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 85, 58, 37, 21, 0, 0, 128, 65, 0, 0, 96, 192, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 11, 21, 37, 21 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1469]
lightmap_size_hint = Vector2( 74, 82 )
surfaces/0 = {
"aabb": AABB( -1.5, -1, -1.5, 3, 2.00001, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 128, 63, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 242, 59, 243, 59, 0, 0, 192, 63, 0, 0, 128, 63, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 96, 56, 243, 59, 0, 0, 192, 191, 0, 0, 128, 191, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 242, 59, 231, 57, 0, 0, 192, 63, 0, 0, 128, 191, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 96, 56, 231, 57, 0, 0, 192, 63, 0, 0, 128, 63, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 228, 55, 156, 57, 0, 0, 192, 191, 0, 0, 128, 63, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 131, 59, 156, 57, 0, 0, 192, 63, 0, 0, 128, 191, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 228, 55, 31, 55, 0, 0, 192, 191, 0, 0, 128, 191, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 131, 59, 31, 55, 0, 0, 192, 63, 0, 0, 128, 63, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 62, 55, 31, 55, 0, 0, 192, 63, 0, 0, 128, 63, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 235, 30, 31, 55, 0, 0, 192, 63, 0, 0, 128, 191, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 62, 55, 156, 57, 0, 0, 192, 63, 0, 0, 128, 191, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 235, 30, 156, 57, 0, 0, 192, 191, 0, 0, 128, 63, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 200, 43, 243, 59, 0, 0, 192, 191, 0, 0, 128, 63, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 13, 56, 243, 59, 0, 0, 192, 191, 0, 0, 128, 191, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 200, 43, 231, 57, 0, 0, 192, 191, 0, 0, 128, 191, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 13, 56, 231, 57, 0, 0, 192, 63, 0, 0, 128, 63, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 131, 59, 137, 54, 0, 0, 192, 191, 0, 0, 128, 63, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 228, 55, 137, 54, 0, 0, 192, 63, 0, 0, 128, 63, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 131, 59, 62, 30, 0, 0, 192, 191, 0, 0, 128, 63, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 228, 55, 62, 30, 0, 0, 192, 191, 0, 0, 128, 191, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 62, 55, 137, 54, 0, 0, 192, 63, 0, 0, 128, 191, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 235, 30, 137, 54, 0, 0, 192, 191, 0, 0, 128, 191, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 62, 55, 62, 30, 0, 0, 192, 63, 0, 0, 128, 191, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 235, 30, 62, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1470]
lightmap_size_hint = Vector2( 250, 234 )
surfaces/0 = {
"aabb": AABB( -5, -7, -2, 10, 14, 4.00001 ),
"array_data": PoolByteArray( 0, 0, 160, 192, 0, 0, 224, 64, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 0, 167, 56, 6, 59, 0, 0, 160, 64, 0, 0, 224, 64, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 0, 167, 56, 37, 55, 0, 0, 160, 192, 0, 0, 224, 192, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 56, 155, 36, 6, 59, 0, 0, 160, 64, 0, 0, 224, 192, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 56, 155, 36, 37, 55, 0, 0, 160, 64, 0, 0, 224, 64, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 0, 135, 56, 96, 24, 0, 0, 160, 192, 0, 0, 224, 64, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 0, 135, 56, 240, 54, 0, 0, 160, 64, 0, 0, 224, 192, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 56, 24, 24, 96, 24, 0, 0, 160, 192, 0, 0, 224, 192, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 56, 24, 24, 240, 54, 0, 0, 160, 64, 0, 0, 224, 64, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 0, 16, 58, 236, 36, 0, 0, 160, 64, 0, 0, 224, 64, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 0, 192, 56, 236, 36, 0, 0, 160, 64, 0, 0, 224, 192, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 56, 16, 58, 249, 56, 0, 0, 160, 64, 0, 0, 224, 192, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 56, 192, 56, 249, 56, 0, 0, 160, 192, 0, 0, 224, 64, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 56, 40, 58, 249, 56, 0, 0, 160, 192, 0, 0, 224, 64, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 56, 120, 59, 249, 56, 0, 0, 160, 192, 0, 0, 224, 192, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 60, 40, 58, 236, 36, 0, 0, 160, 192, 0, 0, 224, 192, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 60, 120, 59, 236, 36, 0, 0, 160, 64, 0, 0, 224, 64, 0, 0, 0, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 251, 59, 0, 0, 160, 192, 0, 0, 224, 64, 0, 0, 0, 64, 0, 127, 129, 64, 85, 57, 0, 56, 192, 56, 251, 59, 0, 0, 160, 64, 0, 0, 224, 64, 0, 0, 0, 192, 0, 127, 129, 64, 85, 53, 0, 60, 251, 59, 148, 58, 0, 0, 160, 192, 0, 0, 224, 64, 0, 0, 0, 192, 0, 127, 129, 64, 85, 57, 0, 60, 192, 56, 148, 58, 0, 0, 160, 192, 0, 0, 224, 192, 0, 0, 0, 64, 0, 129, 127, 64, 85, 57, 0, 56, 251, 59, 122, 58, 0, 0, 160, 64, 0, 0, 224, 192, 0, 0, 0, 64, 0, 129, 127, 64, 0, 60, 0, 56, 192, 56, 122, 58, 0, 0, 160, 192, 0, 0, 224, 192, 0, 0, 0, 192, 0, 129, 127, 64, 85, 57, 0, 60, 251, 59, 19, 57, 0, 0, 160, 64, 0, 0, 224, 192, 0, 0, 0, 192, 0, 129, 127, 64, 0, 60, 0, 60, 192, 56, 19, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1471]
lightmap_size_hint = Vector2( 498, 450 )
surfaces/0 = {
"aabb": AABB( -16, -6, -6, 32, 12, 12 ),
"array_data": PoolByteArray( 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 0, 75, 57, 253, 59, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 0, 94, 36, 253, 59, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 64, 0, 0, 127, 64, 0, 0, 0, 56, 75, 57, 215, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 64, 0, 0, 127, 64, 85, 53, 0, 56, 94, 36, 215, 57, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 0, 206, 51, 141, 20, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 0, 206, 51, 183, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 192, 127, 127, 129, 64, 85, 57, 0, 56, 28, 20, 141, 20, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 192, 127, 127, 129, 64, 0, 60, 0, 56, 28, 20, 183, 57, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 0, 103, 57, 253, 59, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 0, 103, 57, 215, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 64, 127, 0, 127, 127, 85, 53, 0, 56, 89, 59, 253, 59, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 192, 127, 0, 127, 127, 85, 57, 0, 56, 89, 59, 215, 57, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 56, 12, 58, 118, 52, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 56, 253, 59, 118, 52, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 192, 129, 0, 0, 63, 0, 0, 0, 60, 12, 58, 30, 33, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 64, 129, 0, 0, 63, 85, 53, 0, 60, 253, 59, 30, 33, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 53, 0, 56, 0, 58, 201, 57, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 64, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 30, 33, 0, 0, 128, 65, 0, 0, 192, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 53, 0, 60, 14, 56, 201, 57, 0, 0, 128, 193, 0, 0, 192, 64, 0, 0, 192, 192, 0, 127, 129, 64, 85, 57, 0, 60, 14, 56, 30, 33, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 64, 0, 129, 127, 64, 85, 57, 0, 56, 2, 56, 183, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 64, 0, 129, 127, 64, 0, 60, 0, 56, 2, 56, 141, 20, 0, 0, 128, 193, 0, 0, 192, 192, 0, 0, 192, 192, 0, 129, 127, 64, 85, 57, 0, 60, 32, 52, 183, 57, 0, 0, 128, 65, 0, 0, 192, 192, 0, 0, 192, 192, 0, 129, 127, 64, 0, 60, 0, 60, 32, 52, 141, 20 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1472]
lightmap_size_hint = Vector2( 434, 414 )
surfaces/0 = {
"aabb": AABB( -9.5, -2, -14, 19, 4.00001, 28 ),
"array_data": PoolByteArray( 0, 0, 24, 193, 0, 0, 0, 64, 0, 0, 96, 65, 0, 0, 127, 64, 0, 0, 0, 0, 253, 59, 253, 59, 0, 0, 24, 65, 0, 0, 0, 64, 0, 0, 96, 65, 0, 0, 127, 64, 85, 53, 0, 0, 253, 59, 66, 56, 0, 0, 24, 193, 0, 0, 0, 192, 0, 0, 96, 65, 0, 0, 127, 64, 0, 0, 0, 56, 60, 59, 253, 59, 0, 0, 24, 65, 0, 0, 0, 192, 0, 0, 96, 65, 0, 0, 127, 64, 85, 53, 0, 56, 60, 59, 66, 56, 0, 0, 24, 65, 0, 0, 0, 64, 0, 0, 96, 193, 127, 127, 129, 64, 85, 57, 0, 0, 253, 59, 25, 41, 0, 0, 24, 193, 0, 0, 0, 64, 0, 0, 96, 193, 127, 127, 129, 64, 0, 60, 0, 0, 253, 59, 12, 56, 0, 0, 24, 65, 0, 0, 0, 192, 0, 0, 96, 193, 127, 127, 129, 64, 85, 57, 0, 56, 60, 59, 25, 41, 0, 0, 24, 193, 0, 0, 0, 192, 0, 0, 96, 193, 127, 127, 129, 64, 0, 60, 0, 56, 60, 59, 12, 56, 0, 0, 24, 65, 0, 0, 0, 64, 0, 0, 96, 65, 127, 0, 127, 127, 85, 53, 0, 0, 123, 57, 246, 57, 0, 0, 24, 65, 0, 0, 0, 64, 0, 0, 96, 193, 127, 0, 127, 127, 85, 57, 0, 0, 221, 40, 246, 57, 0, 0, 24, 65, 0, 0, 0, 192, 0, 0, 96, 65, 127, 0, 127, 127, 85, 53, 0, 56, 123, 57, 192, 58, 0, 0, 24, 65, 0, 0, 0, 192, 0, 0, 96, 193, 127, 0, 127, 127, 85, 57, 0, 56, 221, 40, 192, 58, 0, 0, 24, 193, 0, 0, 0, 64, 0, 0, 96, 193, 129, 0, 0, 63, 0, 0, 0, 56, 3, 37, 154, 59, 0, 0, 24, 193, 0, 0, 0, 64, 0, 0, 96, 65, 129, 0, 0, 63, 85, 53, 0, 56, 86, 57, 154, 59, 0, 0, 24, 193, 0, 0, 0, 192, 0, 0, 96, 193, 129, 0, 0, 63, 0, 0, 0, 60, 3, 37, 207, 58, 0, 0, 24, 193, 0, 0, 0, 192, 0, 0, 96, 65, 129, 0, 0, 63, 85, 53, 0, 60, 86, 57, 207, 58, 0, 0, 24, 65, 0, 0, 0, 64, 0, 0, 96, 65, 0, 127, 129, 64, 85, 53, 0, 56, 46, 59, 231, 57, 0, 0, 24, 193, 0, 0, 0, 64, 0, 0, 96, 65, 0, 127, 129, 64, 85, 57, 0, 56, 62, 55, 231, 57, 0, 0, 24, 65, 0, 0, 0, 64, 0, 0, 96, 193, 0, 127, 129, 64, 85, 53, 0, 60, 46, 59, 147, 43, 0, 0, 24, 193, 0, 0, 0, 64, 0, 0, 96, 193, 0, 127, 129, 64, 85, 57, 0, 60, 62, 55, 147, 43, 0, 0, 24, 193, 0, 0, 0, 192, 0, 0, 96, 65, 0, 129, 127, 64, 85, 57, 0, 56, 34, 55, 112, 57, 0, 0, 24, 65, 0, 0, 0, 192, 0, 0, 96, 65, 0, 129, 127, 64, 0, 60, 0, 56, 184, 20, 112, 57, 0, 0, 24, 193, 0, 0, 0, 192, 0, 0, 96, 193, 0, 129, 127, 64, 85, 57, 0, 60, 34, 55, 242, 20, 0, 0, 24, 65, 0, 0, 0, 192, 0, 0, 96, 193, 0, 129, 127, 64, 0, 60, 0, 60, 184, 20, 242, 20 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1473]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1474]
lightmap_size_hint = Vector2( 234, 222 )
surfaces/0 = {
"aabb": AABB( -6, -2.5, -4, 12, 5.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 39, 56, 251, 59, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 96, 24, 251, 59, 0, 0, 192, 192, 0, 0, 32, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 39, 56, 18, 58, 0, 0, 192, 64, 0, 0, 32, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 96, 24, 18, 58, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 17, 58, 48, 37, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 17, 58, 133, 56, 0, 0, 192, 64, 0, 0, 32, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 65, 56, 48, 37, 0, 0, 192, 192, 0, 0, 32, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 65, 56, 133, 56, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 65, 56, 214, 59, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 65, 56, 235, 56, 0, 0, 192, 64, 0, 0, 32, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 17, 58, 214, 59, 0, 0, 192, 64, 0, 0, 32, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 17, 58, 235, 56, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 251, 59, 48, 37, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 251, 59, 41, 54, 0, 0, 192, 192, 0, 0, 32, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 43, 58, 48, 37, 0, 0, 192, 192, 0, 0, 32, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 43, 58, 41, 54, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 39, 56, 246, 57, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 96, 24, 246, 57, 0, 0, 192, 64, 0, 0, 32, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 39, 56, 23, 54, 0, 0, 192, 192, 0, 0, 32, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 96, 24, 23, 54, 0, 0, 192, 192, 0, 0, 32, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 39, 56, 223, 53, 0, 0, 192, 64, 0, 0, 32, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 96, 24, 223, 53, 0, 0, 192, 192, 0, 0, 32, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 39, 56, 156, 24, 0, 0, 192, 64, 0, 0, 32, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 96, 24, 156, 24 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1475]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1476]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1477]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1478]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1479]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1480]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1481]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1482]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1483]
lightmap_size_hint = Vector2( 334, 330 )
surfaces/0 = {
"aabb": AABB( -4, -4, -12, 8, 8.00001, 24 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 127, 64, 0, 0, 0, 0, 252, 59, 86, 58, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 127, 64, 85, 53, 0, 0, 252, 59, 96, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 127, 64, 0, 0, 0, 56, 12, 58, 86, 58, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 127, 64, 85, 53, 0, 56, 12, 58, 96, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 193, 127, 127, 129, 64, 85, 57, 0, 0, 252, 59, 251, 34, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 193, 127, 127, 129, 64, 0, 60, 0, 0, 252, 59, 37, 52, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 193, 127, 127, 129, 64, 85, 57, 0, 56, 12, 58, 251, 34, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 193, 127, 127, 129, 64, 0, 60, 0, 56, 12, 58, 37, 52, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 65, 127, 0, 127, 127, 85, 53, 0, 0, 33, 22, 218, 57, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 193, 127, 0, 127, 127, 85, 57, 0, 0, 33, 22, 52, 22, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 65, 127, 0, 127, 127, 85, 53, 0, 56, 206, 51, 218, 57, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 193, 127, 0, 127, 127, 85, 57, 0, 56, 206, 51, 52, 22, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 193, 129, 0, 0, 63, 0, 0, 0, 56, 249, 57, 251, 34, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 65, 129, 0, 0, 63, 85, 53, 0, 56, 249, 57, 243, 57, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 193, 129, 0, 0, 63, 0, 0, 0, 60, 9, 56, 251, 34, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 65, 129, 0, 0, 63, 85, 53, 0, 60, 9, 56, 243, 57, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 65, 0, 127, 129, 64, 85, 53, 0, 56, 249, 57, 252, 59, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 65, 0, 127, 129, 64, 85, 57, 0, 56, 249, 57, 6, 58, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 193, 0, 127, 129, 64, 85, 53, 0, 60, 131, 38, 252, 59, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 193, 0, 127, 129, 64, 85, 57, 0, 60, 131, 38, 6, 58, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 65, 0, 129, 127, 64, 85, 57, 0, 56, 237, 55, 243, 57, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 65, 0, 129, 127, 64, 0, 60, 0, 56, 12, 52, 243, 57, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 193, 0, 129, 127, 64, 85, 57, 0, 60, 237, 55, 251, 34, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 193, 0, 129, 127, 64, 0, 60, 0, 60, 12, 52, 251, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1484]
lightmap_size_hint = Vector2( 334, 330 )
surfaces/0 = {
"aabb": AABB( -4, -4, -12, 8, 8.00001, 24 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 127, 64, 0, 0, 0, 0, 252, 59, 86, 58, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 127, 64, 85, 53, 0, 0, 252, 59, 96, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 127, 64, 0, 0, 0, 56, 12, 58, 86, 58, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 127, 64, 85, 53, 0, 56, 12, 58, 96, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 193, 127, 127, 129, 64, 85, 57, 0, 0, 252, 59, 251, 34, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 193, 127, 127, 129, 64, 0, 60, 0, 0, 252, 59, 37, 52, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 193, 127, 127, 129, 64, 85, 57, 0, 56, 12, 58, 251, 34, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 193, 127, 127, 129, 64, 0, 60, 0, 56, 12, 58, 37, 52, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 65, 127, 0, 127, 127, 85, 53, 0, 0, 33, 22, 218, 57, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 193, 127, 0, 127, 127, 85, 57, 0, 0, 33, 22, 52, 22, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 65, 127, 0, 127, 127, 85, 53, 0, 56, 206, 51, 218, 57, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 193, 127, 0, 127, 127, 85, 57, 0, 56, 206, 51, 52, 22, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 193, 129, 0, 0, 63, 0, 0, 0, 56, 249, 57, 251, 34, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 65, 129, 0, 0, 63, 85, 53, 0, 56, 249, 57, 243, 57, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 193, 129, 0, 0, 63, 0, 0, 0, 60, 9, 56, 251, 34, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 65, 129, 0, 0, 63, 85, 53, 0, 60, 9, 56, 243, 57, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 65, 0, 127, 129, 64, 85, 53, 0, 56, 249, 57, 252, 59, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 65, 0, 127, 129, 64, 85, 57, 0, 56, 249, 57, 6, 58, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 64, 193, 0, 127, 129, 64, 85, 53, 0, 60, 131, 38, 252, 59, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 64, 193, 0, 127, 129, 64, 85, 57, 0, 60, 131, 38, 6, 58, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 65, 0, 129, 127, 64, 85, 57, 0, 56, 237, 55, 243, 57, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 65, 0, 129, 127, 64, 0, 60, 0, 56, 12, 52, 243, 57, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 64, 193, 0, 129, 127, 64, 85, 57, 0, 60, 237, 55, 251, 34, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 64, 193, 0, 129, 127, 64, 0, 60, 0, 60, 12, 52, 251, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1485]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1486]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1487]
lightmap_size_hint = Vector2( 410, 410 )
surfaces/0 = {
"aabb": AABB( -8, -4, -12, 16, 8.00001, 24 ),
"array_data": PoolByteArray( 0, 0, 0, 193, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 127, 64, 0, 0, 0, 0, 253, 59, 122, 56, 0, 0, 0, 65, 0, 0, 128, 64, 0, 0, 64, 65, 0, 0, 127, 64, 85, 53, 0, 0, 253, 59, 88, 49, 0, 0, 0, 193, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 127, 64, 0, 0, 0, 56, 104, 58, 122, 56, 0, 0, 0, 65, 0, 0, 128, 192, 0, 0, 64, 65, 0, 0, 127, 64, 85, 53, 0, 56, 104, 58, 88, 49, 0, 0, 0, 65, 0, 0, 128, 64, 0, 0, 64, 193, 127, 127, 129, 64, 85, 57, 0, 0, 129, 58, 197, 56, 0, 0, 0, 193, 0, 0, 128, 64, 0, 0, 64, 193, 127, 127, 129, 64, 0, 60, 0, 0, 129, 58, 233, 59, 0, 0, 0, 65, 0, 0, 128, 192, 0, 0, 64, 193, 127, 127, 129, 64, 85, 57, 0, 56, 237, 56, 197, 56, 0, 0, 0, 193, 0, 0, 128, 192, 0, 0, 64, 193, 127, 127, 129, 64, 0, 60, 0, 56, 237, 56, 233, 59, 0, 0, 0, 65, 0, 0, 128, 64, 0, 0, 64, 65, 127, 0, 127, 127, 85, 53, 0, 0, 182, 56, 197, 56, 0, 0, 0, 65, 0, 0, 128, 64, 0, 0, 64, 193, 127, 0, 127, 127, 85, 57, 0, 0, 254, 20, 197, 56, 0, 0, 0, 65, 0, 0, 128, 192, 0, 0, 64, 65, 127, 0, 127, 127, 85, 53, 0, 56, 182, 56, 89, 58, 0, 0, 0, 65, 0, 0, 128, 192, 0, 0, 64, 193, 127, 0, 127, 127, 85, 57, 0, 56, 254, 20, 89, 58, 0, 0, 0, 193, 0, 0, 128, 64, 0, 0, 64, 193, 129, 0, 0, 63, 0, 0, 0, 56, 158, 33, 253, 59, 0, 0, 0, 193, 0, 0, 128, 64, 0, 0, 64, 65, 129, 0, 0, 63, 85, 53, 0, 56, 202, 56, 253, 59, 0, 0, 0, 193, 0, 0, 128, 192, 0, 0, 64, 193, 129, 0, 0, 63, 0, 0, 0, 60, 158, 33, 104, 58, 0, 0, 0, 193, 0, 0, 128, 192, 0, 0, 64, 65, 129, 0, 0, 63, 85, 53, 0, 60, 202, 56, 104, 58, 0, 0, 0, 65, 0, 0, 128, 64, 0, 0, 64, 65, 0, 127, 129, 64, 85, 53, 0, 56, 89, 58, 182, 56, 0, 0, 0, 193, 0, 0, 128, 64, 0, 0, 64, 65, 0, 127, 129, 64, 85, 57, 0, 56, 107, 54, 182, 56, 0, 0, 0, 65, 0, 0, 128, 64, 0, 0, 64, 193, 0, 127, 129, 64, 85, 53, 0, 60, 89, 58, 254, 20, 0, 0, 0, 193, 0, 0, 128, 64, 0, 0, 64, 193, 0, 127, 129, 64, 85, 57, 0, 60, 107, 54, 254, 20, 0, 0, 0, 193, 0, 0, 128, 192, 0, 0, 64, 65, 0, 129, 127, 64, 85, 57, 0, 56, 77, 54, 182, 56, 0, 0, 0, 65, 0, 0, 128, 192, 0, 0, 64, 65, 0, 129, 127, 64, 0, 60, 0, 56, 254, 20, 182, 56, 0, 0, 0, 193, 0, 0, 128, 192, 0, 0, 64, 193, 0, 129, 127, 64, 85, 57, 0, 60, 77, 54, 254, 20, 0, 0, 0, 65, 0, 0, 128, 192, 0, 0, 64, 193, 0, 129, 127, 64, 0, 60, 0, 60, 254, 20, 254, 20 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1488]
lightmap_size_hint = Vector2( 250, 170 )
surfaces/0 = {
"aabb": AABB( -4, -4, -4, 8, 8.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 100, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 42, 56, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 100, 57, 42, 56, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 75, 57, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 75, 57, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 104, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 104, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 24, 24, 171, 55, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 24, 24, 6, 26, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 55, 53, 171, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 55, 53, 6, 26, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 75, 57, 42, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 75, 57, 249, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 104, 53, 42, 56, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 104, 53, 249, 59, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 251, 59, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 251, 59, 198, 38, 0, 0, 128, 64, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 100, 57, 6, 56, 0, 0, 128, 192, 0, 0, 128, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 100, 57, 198, 38, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 55, 53, 201, 59, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 24, 24, 201, 59, 0, 0, 128, 192, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 55, 53, 243, 55, 0, 0, 128, 64, 0, 0, 128, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 24, 24, 243, 55 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1489]
lightmap_size_hint = Vector2( 134, 134 )
surfaces/0 = {
"aabb": AABB( -3, -1.5, -3, 6, 3.00001, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 192, 63, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 248, 59, 248, 59, 0, 0, 64, 64, 0, 0, 192, 63, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 84, 56, 248, 59, 0, 0, 64, 192, 0, 0, 192, 191, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 248, 59, 0, 58, 0, 0, 64, 64, 0, 0, 192, 191, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 84, 56, 0, 58, 0, 0, 64, 64, 0, 0, 192, 63, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 22, 56, 210, 57, 0, 0, 64, 192, 0, 0, 192, 63, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 187, 59, 210, 57, 0, 0, 64, 64, 0, 0, 192, 191, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 22, 56, 179, 55, 0, 0, 64, 192, 0, 0, 192, 191, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 187, 59, 179, 55, 0, 0, 64, 64, 0, 0, 192, 63, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 210, 55, 179, 55, 0, 0, 64, 64, 0, 0, 192, 63, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 76, 40, 179, 55, 0, 0, 64, 64, 0, 0, 192, 191, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 210, 55, 210, 57, 0, 0, 64, 64, 0, 0, 192, 191, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 76, 40, 210, 57, 0, 0, 64, 192, 0, 0, 192, 63, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 15, 44, 248, 59, 0, 0, 64, 192, 0, 0, 192, 63, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 38, 56, 248, 59, 0, 0, 64, 192, 0, 0, 192, 191, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 15, 44, 0, 58, 0, 0, 64, 192, 0, 0, 192, 191, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 38, 56, 0, 58, 0, 0, 64, 64, 0, 0, 192, 63, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 126, 59, 87, 55, 0, 0, 64, 192, 0, 0, 192, 63, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 179, 55, 87, 55, 0, 0, 64, 64, 0, 0, 192, 63, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 126, 59, 164, 27, 0, 0, 64, 192, 0, 0, 192, 63, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 179, 55, 164, 27, 0, 0, 64, 192, 0, 0, 192, 191, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 87, 55, 87, 55, 0, 0, 64, 64, 0, 0, 192, 191, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 164, 27, 87, 55, 0, 0, 64, 192, 0, 0, 192, 191, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 87, 55, 164, 27, 0, 0, 64, 64, 0, 0, 192, 191, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 164, 27, 164, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1490]
lightmap_size_hint = Vector2( 90, 70 )
surfaces/0 = {
"aabb": AABB( -1, -2, -1, 2, 4.00001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 96, 55, 241, 59, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 96, 55, 138, 57, 0, 0, 128, 191, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 176, 29, 241, 59, 0, 0, 128, 63, 0, 0, 0, 192, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 176, 29, 138, 57, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 96, 55, 153, 53, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 96, 55, 51, 57, 0, 0, 128, 63, 0, 0, 0, 192, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 176, 29, 153, 53, 0, 0, 128, 191, 0, 0, 0, 192, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 176, 29, 51, 57, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 176, 29, 234, 52, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 176, 29, 80, 31, 0, 0, 128, 63, 0, 0, 0, 192, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 96, 55, 234, 52, 0, 0, 128, 63, 0, 0, 0, 192, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 96, 55, 80, 31, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 233, 55, 190, 56, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 210, 57, 190, 56, 0, 0, 128, 191, 0, 0, 0, 192, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 233, 55, 80, 31, 0, 0, 128, 191, 0, 0, 0, 192, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 210, 57, 80, 31, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 244, 59, 234, 52, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 244, 59, 80, 31, 0, 0, 128, 63, 0, 0, 0, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 22, 58, 234, 52, 0, 0, 128, 191, 0, 0, 0, 64, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 22, 58, 80, 31, 0, 0, 128, 191, 0, 0, 0, 192, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 210, 57, 241, 59, 0, 0, 128, 63, 0, 0, 0, 192, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 210, 57, 138, 57, 0, 0, 128, 191, 0, 0, 0, 192, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 233, 55, 241, 59, 0, 0, 128, 63, 0, 0, 0, 192, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 233, 55, 138, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1491]
lightmap_size_hint = Vector2( 666, 594 )
surfaces/0 = {
"aabb": AABB( -9.5, -6.5, -22.5, 19, 13, 45 ),
"array_data": PoolByteArray( 0, 0, 24, 193, 0, 0, 208, 64, 0, 0, 180, 65, 0, 0, 127, 64, 0, 0, 0, 0, 254, 59, 110, 58, 0, 0, 24, 65, 0, 0, 208, 64, 0, 0, 180, 65, 0, 0, 127, 64, 85, 53, 0, 0, 254, 59, 169, 55, 0, 0, 24, 193, 0, 0, 208, 192, 0, 0, 180, 65, 0, 0, 127, 64, 0, 0, 0, 56, 101, 58, 110, 58, 0, 0, 24, 65, 0, 0, 208, 192, 0, 0, 180, 65, 0, 0, 127, 64, 85, 53, 0, 56, 101, 58, 169, 55, 0, 0, 24, 65, 0, 0, 208, 64, 0, 0, 180, 193, 127, 127, 129, 64, 85, 57, 0, 0, 254, 59, 243, 46, 0, 0, 24, 193, 0, 0, 208, 64, 0, 0, 180, 193, 127, 127, 129, 64, 0, 60, 0, 0, 254, 59, 239, 54, 0, 0, 24, 65, 0, 0, 208, 192, 0, 0, 180, 193, 127, 127, 129, 64, 85, 57, 0, 56, 101, 58, 243, 46, 0, 0, 24, 193, 0, 0, 208, 192, 0, 0, 180, 193, 127, 127, 129, 64, 0, 60, 0, 56, 101, 58, 239, 54, 0, 0, 24, 65, 0, 0, 208, 64, 0, 0, 180, 65, 127, 0, 127, 127, 85, 53, 0, 0, 195, 56, 41, 58, 0, 0, 24, 65, 0, 0, 208, 64, 0, 0, 180, 193, 127, 0, 127, 127, 85, 57, 0, 0, 195, 56, 193, 31, 0, 0, 24, 65, 0, 0, 208, 192, 0, 0, 180, 65, 127, 0, 127, 127, 85, 53, 0, 56, 92, 58, 41, 58, 0, 0, 24, 65, 0, 0, 208, 192, 0, 0, 180, 193, 127, 0, 127, 127, 85, 57, 0, 56, 92, 58, 193, 31, 0, 0, 24, 193, 0, 0, 208, 64, 0, 0, 180, 193, 129, 0, 0, 63, 0, 0, 0, 56, 181, 40, 254, 59, 0, 0, 24, 193, 0, 0, 208, 64, 0, 0, 180, 65, 129, 0, 0, 63, 85, 53, 0, 56, 188, 57, 254, 59, 0, 0, 24, 193, 0, 0, 208, 192, 0, 0, 180, 193, 129, 0, 0, 63, 0, 0, 0, 60, 181, 40, 51, 58, 0, 0, 24, 193, 0, 0, 208, 192, 0, 0, 180, 65, 129, 0, 0, 63, 85, 53, 0, 60, 188, 57, 51, 58, 0, 0, 24, 65, 0, 0, 208, 64, 0, 0, 180, 65, 0, 127, 129, 64, 85, 53, 0, 56, 173, 56, 41, 58, 0, 0, 24, 193, 0, 0, 208, 64, 0, 0, 180, 65, 0, 127, 129, 64, 85, 57, 0, 56, 184, 52, 41, 58, 0, 0, 24, 65, 0, 0, 208, 64, 0, 0, 180, 193, 0, 127, 129, 64, 85, 53, 0, 60, 173, 56, 193, 31, 0, 0, 24, 193, 0, 0, 208, 64, 0, 0, 180, 193, 0, 127, 129, 64, 85, 57, 0, 60, 184, 52, 193, 31, 0, 0, 24, 193, 0, 0, 208, 192, 0, 0, 180, 65, 0, 129, 127, 64, 85, 57, 0, 56, 166, 52, 27, 58, 0, 0, 24, 65, 0, 0, 208, 192, 0, 0, 180, 65, 0, 129, 127, 64, 0, 60, 0, 56, 38, 18, 27, 58, 0, 0, 24, 193, 0, 0, 208, 192, 0, 0, 180, 193, 0, 129, 127, 64, 85, 57, 0, 60, 166, 52, 229, 18, 0, 0, 24, 65, 0, 0, 208, 192, 0, 0, 180, 193, 0, 129, 127, 64, 0, 60, 0, 60, 38, 18, 229, 18 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1492]
lightmap_size_hint = Vector2( 390, 398 )
surfaces/0 = {
"aabb": AABB( -9.5, -2.5, -10, 19, 5.00001, 20 ),
"array_data": PoolByteArray( 0, 0, 24, 193, 0, 0, 32, 64, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 0, 236, 58, 253, 59, 0, 0, 24, 65, 0, 0, 32, 64, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 0, 236, 58, 28, 56, 0, 0, 24, 193, 0, 0, 32, 192, 0, 0, 32, 65, 0, 0, 127, 64, 0, 0, 0, 56, 213, 57, 253, 59, 0, 0, 24, 65, 0, 0, 32, 192, 0, 0, 32, 65, 0, 0, 127, 64, 85, 53, 0, 56, 213, 57, 28, 56, 0, 0, 24, 65, 0, 0, 32, 64, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 0, 106, 41, 109, 59, 0, 0, 24, 193, 0, 0, 32, 64, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 0, 76, 56, 109, 59, 0, 0, 24, 65, 0, 0, 32, 192, 0, 0, 32, 193, 127, 127, 129, 64, 85, 57, 0, 56, 106, 41, 92, 58, 0, 0, 24, 193, 0, 0, 32, 192, 0, 0, 32, 193, 127, 127, 129, 64, 0, 60, 0, 56, 76, 56, 92, 58, 0, 0, 24, 65, 0, 0, 32, 64, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 0, 202, 56, 28, 56, 0, 0, 24, 65, 0, 0, 32, 64, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 0, 85, 45, 28, 56, 0, 0, 24, 65, 0, 0, 32, 192, 0, 0, 32, 65, 127, 0, 127, 127, 85, 53, 0, 56, 202, 56, 45, 57, 0, 0, 24, 65, 0, 0, 32, 192, 0, 0, 32, 193, 127, 0, 127, 127, 85, 57, 0, 56, 85, 45, 45, 57, 0, 0, 24, 193, 0, 0, 32, 64, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 56, 106, 41, 77, 58, 0, 0, 24, 193, 0, 0, 32, 64, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 56, 118, 56, 77, 58, 0, 0, 24, 193, 0, 0, 32, 192, 0, 0, 32, 193, 129, 0, 0, 63, 0, 0, 0, 60, 106, 41, 60, 57, 0, 0, 24, 193, 0, 0, 32, 192, 0, 0, 32, 65, 129, 0, 0, 63, 85, 53, 0, 60, 118, 56, 60, 57, 0, 0, 24, 65, 0, 0, 32, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 53, 0, 56, 253, 59, 12, 56, 0, 0, 24, 193, 0, 0, 32, 64, 0, 0, 32, 65, 0, 127, 129, 64, 85, 57, 0, 56, 7, 56, 12, 56, 0, 0, 24, 65, 0, 0, 32, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 53, 0, 60, 253, 59, 37, 21, 0, 0, 24, 193, 0, 0, 32, 64, 0, 0, 32, 193, 0, 127, 129, 64, 85, 57, 0, 60, 7, 56, 37, 21, 0, 0, 24, 193, 0, 0, 32, 192, 0, 0, 32, 65, 0, 129, 127, 64, 85, 57, 0, 56, 240, 55, 12, 56, 0, 0, 24, 65, 0, 0, 32, 192, 0, 0, 32, 65, 0, 129, 127, 64, 0, 60, 0, 56, 64, 21, 12, 56, 0, 0, 24, 193, 0, 0, 32, 192, 0, 0, 32, 193, 0, 129, 127, 64, 85, 57, 0, 60, 240, 55, 37, 21, 0, 0, 24, 65, 0, 0, 32, 192, 0, 0, 32, 193, 0, 129, 127, 64, 0, 60, 0, 60, 64, 21, 37, 21 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1493]
lightmap_size_hint = Vector2( 342, 366 )
surfaces/0 = {
"aabb": AABB( -7, -2.5, -12.5, 14, 5.00001, 25 ),
"array_data": PoolByteArray( 0, 0, 224, 192, 0, 0, 32, 64, 0, 0, 72, 65, 0, 0, 127, 64, 0, 0, 0, 0, 197, 58, 253, 59, 0, 0, 224, 64, 0, 0, 32, 64, 0, 0, 72, 65, 0, 0, 127, 64, 85, 53, 0, 0, 242, 54, 253, 59, 0, 0, 224, 192, 0, 0, 32, 192, 0, 0, 72, 65, 0, 0, 127, 64, 0, 0, 0, 56, 197, 58, 212, 58, 0, 0, 224, 64, 0, 0, 32, 192, 0, 0, 72, 65, 0, 0, 127, 64, 85, 53, 0, 56, 242, 54, 212, 58, 0, 0, 224, 64, 0, 0, 32, 64, 0, 0, 72, 193, 127, 127, 129, 64, 85, 57, 0, 0, 253, 21, 253, 59, 0, 0, 224, 192, 0, 0, 32, 64, 0, 0, 72, 193, 127, 127, 129, 64, 0, 60, 0, 0, 158, 54, 253, 59, 0, 0, 224, 64, 0, 0, 32, 192, 0, 0, 72, 193, 127, 127, 129, 64, 85, 57, 0, 56, 253, 21, 212, 58, 0, 0, 224, 192, 0, 0, 32, 192, 0, 0, 72, 193, 127, 127, 129, 64, 0, 60, 0, 56, 158, 54, 212, 58, 0, 0, 224, 64, 0, 0, 32, 64, 0, 0, 72, 65, 127, 0, 127, 127, 85, 53, 0, 0, 238, 57, 155, 57, 0, 0, 224, 64, 0, 0, 32, 64, 0, 0, 72, 193, 127, 0, 127, 127, 85, 57, 0, 0, 253, 21, 155, 57, 0, 0, 224, 64, 0, 0, 32, 192, 0, 0, 72, 65, 127, 0, 127, 127, 85, 53, 0, 56, 238, 57, 195, 58, 0, 0, 224, 64, 0, 0, 32, 192, 0, 0, 72, 193, 127, 0, 127, 127, 85, 57, 0, 56, 253, 21, 195, 58, 0, 0, 224, 192, 0, 0, 32, 64, 0, 0, 72, 193, 129, 0, 0, 63, 0, 0, 0, 56, 253, 59, 75, 34, 0, 0, 224, 192, 0, 0, 32, 64, 0, 0, 72, 65, 129, 0, 0, 63, 85, 53, 0, 56, 253, 59, 160, 57, 0, 0, 224, 192, 0, 0, 32, 192, 0, 0, 72, 193, 129, 0, 0, 63, 0, 0, 0, 60, 191, 58, 75, 34, 0, 0, 224, 192, 0, 0, 32, 192, 0, 0, 72, 65, 129, 0, 0, 63, 85, 53, 0, 60, 191, 58, 160, 57, 0, 0, 224, 64, 0, 0, 32, 64, 0, 0, 72, 65, 0, 127, 129, 64, 85, 53, 0, 56, 173, 58, 138, 57, 0, 0, 224, 192, 0, 0, 32, 64, 0, 0, 72, 65, 0, 127, 129, 64, 85, 57, 0, 56, 194, 54, 138, 57, 0, 0, 224, 64, 0, 0, 32, 64, 0, 0, 72, 193, 0, 127, 129, 64, 85, 53, 0, 60, 173, 58, 152, 21, 0, 0, 224, 192, 0, 0, 32, 64, 0, 0, 72, 193, 0, 127, 129, 64, 85, 57, 0, 60, 194, 54, 152, 21, 0, 0, 224, 192, 0, 0, 32, 192, 0, 0, 72, 65, 0, 129, 127, 64, 85, 57, 0, 56, 158, 54, 138, 57, 0, 0, 224, 64, 0, 0, 32, 192, 0, 0, 72, 65, 0, 129, 127, 64, 0, 60, 0, 56, 253, 21, 138, 57, 0, 0, 224, 192, 0, 0, 32, 192, 0, 0, 72, 193, 0, 129, 127, 64, 85, 57, 0, 60, 158, 54, 152, 21, 0, 0, 224, 64, 0, 0, 32, 192, 0, 0, 72, 193, 0, 129, 127, 64, 0, 60, 0, 60, 253, 21, 152, 21 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1494]
lightmap_size_hint = Vector2( 162, 198 )
surfaces/0 = {
"aabb": AABB( -0.5, -2.5, -9.5, 1, 5.00001, 19 ),
"array_data": PoolByteArray( 0, 0, 0, 191, 0, 0, 32, 64, 0, 0, 24, 65, 0, 0, 127, 64, 0, 0, 0, 0, 249, 59, 250, 59, 0, 0, 0, 63, 0, 0, 32, 64, 0, 0, 24, 65, 0, 0, 127, 64, 85, 53, 0, 0, 85, 59, 250, 59, 0, 0, 0, 191, 0, 0, 32, 192, 0, 0, 24, 65, 0, 0, 127, 64, 0, 0, 0, 56, 249, 59, 214, 57, 0, 0, 0, 63, 0, 0, 32, 192, 0, 0, 24, 65, 0, 0, 127, 64, 85, 53, 0, 56, 85, 59, 214, 57, 0, 0, 0, 63, 0, 0, 32, 64, 0, 0, 24, 193, 127, 127, 129, 64, 85, 57, 0, 0, 85, 59, 82, 52, 0, 0, 0, 191, 0, 0, 32, 64, 0, 0, 24, 193, 127, 127, 129, 64, 0, 60, 0, 0, 249, 59, 82, 52, 0, 0, 0, 63, 0, 0, 32, 192, 0, 0, 24, 193, 127, 127, 129, 64, 85, 57, 0, 56, 85, 59, 43, 25, 0, 0, 0, 191, 0, 0, 32, 192, 0, 0, 24, 193, 127, 127, 129, 64, 0, 60, 0, 56, 249, 59, 43, 25, 0, 0, 0, 63, 0, 0, 32, 64, 0, 0, 24, 65, 127, 0, 127, 127, 85, 53, 0, 0, 82, 26, 209, 59, 0, 0, 0, 63, 0, 0, 32, 64, 0, 0, 24, 193, 127, 0, 127, 127, 85, 57, 0, 0, 82, 26, 43, 25, 0, 0, 0, 63, 0, 0, 32, 192, 0, 0, 24, 65, 127, 0, 127, 127, 85, 53, 0, 56, 72, 53, 209, 59, 0, 0, 0, 63, 0, 0, 32, 192, 0, 0, 24, 193, 127, 0, 127, 127, 85, 57, 0, 56, 72, 53, 43, 25, 0, 0, 0, 191, 0, 0, 32, 64, 0, 0, 24, 193, 129, 0, 0, 63, 0, 0, 0, 56, 104, 57, 209, 37, 0, 0, 0, 191, 0, 0, 32, 64, 0, 0, 24, 65, 129, 0, 0, 63, 85, 53, 0, 56, 104, 57, 250, 59, 0, 0, 0, 191, 0, 0, 32, 192, 0, 0, 24, 193, 129, 0, 0, 63, 0, 0, 0, 60, 148, 53, 209, 37, 0, 0, 0, 191, 0, 0, 32, 192, 0, 0, 24, 65, 129, 0, 0, 63, 85, 53, 0, 60, 148, 53, 250, 59, 0, 0, 0, 63, 0, 0, 32, 64, 0, 0, 24, 65, 0, 127, 129, 64, 85, 53, 0, 56, 47, 59, 250, 59, 0, 0, 0, 191, 0, 0, 32, 64, 0, 0, 24, 65, 0, 127, 129, 64, 85, 57, 0, 56, 139, 58, 250, 59, 0, 0, 0, 63, 0, 0, 32, 64, 0, 0, 24, 193, 0, 127, 129, 64, 85, 53, 0, 60, 47, 59, 209, 37, 0, 0, 0, 191, 0, 0, 32, 64, 0, 0, 24, 193, 0, 127, 129, 64, 85, 57, 0, 60, 139, 58, 209, 37, 0, 0, 0, 191, 0, 0, 32, 192, 0, 0, 24, 65, 0, 129, 127, 64, 85, 57, 0, 56, 101, 58, 250, 59, 0, 0, 0, 63, 0, 0, 32, 192, 0, 0, 24, 65, 0, 129, 127, 64, 0, 60, 0, 56, 192, 57, 250, 59, 0, 0, 0, 191, 0, 0, 32, 192, 0, 0, 24, 193, 0, 129, 127, 64, 85, 57, 0, 60, 101, 58, 209, 37, 0, 0, 0, 63, 0, 0, 32, 192, 0, 0, 24, 193, 0, 129, 127, 64, 0, 60, 0, 60, 192, 57, 209, 37 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1495]
lightmap_size_hint = Vector2( 586, 554 )
surfaces/0 = {
"aabb": AABB( -9.5, -4.5, -22.5, 19, 9.00001, 45 ),
"array_data": PoolByteArray( 0, 0, 24, 193, 0, 0, 144, 64, 0, 0, 180, 65, 0, 0, 127, 64, 0, 0, 0, 0, 254, 59, 2, 59, 0, 0, 24, 65, 0, 0, 144, 64, 0, 0, 180, 65, 0, 0, 127, 64, 85, 53, 0, 0, 254, 59, 57, 56, 0, 0, 24, 193, 0, 0, 144, 192, 0, 0, 180, 65, 0, 0, 127, 64, 0, 0, 0, 56, 185, 58, 2, 59, 0, 0, 24, 65, 0, 0, 144, 192, 0, 0, 180, 65, 0, 0, 127, 64, 85, 53, 0, 56, 185, 58, 57, 56, 0, 0, 24, 65, 0, 0, 144, 64, 0, 0, 180, 193, 127, 127, 129, 64, 85, 57, 0, 0, 254, 59, 159, 39, 0, 0, 24, 193, 0, 0, 144, 64, 0, 0, 180, 193, 127, 127, 129, 64, 0, 60, 0, 0, 254, 59, 12, 54, 0, 0, 24, 65, 0, 0, 144, 192, 0, 0, 180, 193, 127, 127, 129, 64, 85, 57, 0, 56, 185, 58, 159, 39, 0, 0, 24, 193, 0, 0, 144, 192, 0, 0, 180, 193, 127, 127, 129, 64, 0, 60, 0, 56, 185, 58, 12, 54, 0, 0, 24, 65, 0, 0, 144, 64, 0, 0, 180, 65, 127, 0, 127, 127, 85, 53, 0, 0, 105, 57, 155, 58, 0, 0, 24, 65, 0, 0, 144, 64, 0, 0, 180, 193, 127, 0, 127, 127, 85, 57, 0, 0, 105, 57, 40, 32, 0, 0, 24, 65, 0, 0, 144, 192, 0, 0, 180, 65, 127, 0, 127, 127, 85, 53, 0, 56, 174, 58, 155, 58, 0, 0, 24, 65, 0, 0, 144, 192, 0, 0, 180, 193, 127, 0, 127, 127, 85, 57, 0, 56, 174, 58, 40, 32, 0, 0, 24, 193, 0, 0, 144, 64, 0, 0, 180, 193, 129, 0, 0, 63, 0, 0, 0, 56, 117, 37, 254, 59, 0, 0, 24, 193, 0, 0, 144, 64, 0, 0, 180, 65, 129, 0, 0, 63, 85, 53, 0, 56, 90, 58, 254, 59, 0, 0, 24, 193, 0, 0, 144, 192, 0, 0, 180, 193, 129, 0, 0, 63, 0, 0, 0, 60, 117, 37, 166, 58, 0, 0, 24, 193, 0, 0, 144, 192, 0, 0, 180, 65, 129, 0, 0, 63, 85, 53, 0, 60, 90, 58, 166, 58, 0, 0, 24, 65, 0, 0, 144, 64, 0, 0, 180, 65, 0, 127, 129, 64, 85, 53, 0, 56, 81, 57, 155, 58, 0, 0, 24, 193, 0, 0, 144, 64, 0, 0, 180, 65, 0, 127, 129, 64, 85, 57, 0, 56, 93, 53, 155, 58, 0, 0, 24, 65, 0, 0, 144, 64, 0, 0, 180, 193, 0, 127, 129, 64, 85, 53, 0, 60, 81, 57, 40, 32, 0, 0, 24, 193, 0, 0, 144, 64, 0, 0, 180, 193, 0, 127, 129, 64, 85, 57, 0, 60, 93, 53, 40, 32, 0, 0, 24, 193, 0, 0, 144, 192, 0, 0, 180, 65, 0, 129, 127, 64, 85, 57, 0, 56, 72, 53, 140, 58, 0, 0, 24, 65, 0, 0, 144, 192, 0, 0, 180, 65, 0, 129, 127, 64, 0, 60, 0, 56, 253, 18, 140, 58, 0, 0, 24, 193, 0, 0, 144, 192, 0, 0, 180, 193, 0, 129, 127, 64, 85, 57, 0, 60, 72, 53, 100, 19, 0, 0, 24, 65, 0, 0, 144, 192, 0, 0, 180, 193, 0, 129, 127, 64, 0, 60, 0, 60, 253, 18, 100, 19 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1496]
lightmap_size_hint = Vector2( 554, 494 )
surfaces/0 = {
"aabb": AABB( -8.5, -12.5, -7, 17, 25, 14 ),
"array_data": PoolByteArray( 0, 0, 8, 193, 0, 0, 72, 65, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 0, 170, 55, 168, 57, 0, 0, 8, 65, 0, 0, 72, 65, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 0, 170, 55, 183, 53, 0, 0, 8, 193, 0, 0, 72, 193, 0, 0, 224, 64, 0, 0, 127, 64, 0, 0, 0, 56, 198, 37, 168, 57, 0, 0, 8, 65, 0, 0, 72, 193, 0, 0, 224, 64, 0, 0, 127, 64, 85, 53, 0, 56, 198, 37, 183, 53, 0, 0, 8, 65, 0, 0, 72, 65, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 0, 82, 55, 37, 20, 0, 0, 8, 193, 0, 0, 72, 65, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 0, 82, 55, 158, 53, 0, 0, 8, 65, 0, 0, 72, 193, 0, 0, 224, 192, 127, 127, 129, 64, 85, 57, 0, 56, 100, 19, 37, 20, 0, 0, 8, 193, 0, 0, 72, 193, 0, 0, 224, 192, 127, 127, 129, 64, 0, 60, 0, 56, 100, 19, 158, 53, 0, 0, 8, 65, 0, 0, 72, 65, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 0, 233, 57, 103, 36, 0, 0, 8, 65, 0, 0, 72, 65, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 0, 193, 55, 103, 36, 0, 0, 8, 65, 0, 0, 72, 193, 0, 0, 224, 64, 127, 0, 127, 127, 85, 53, 0, 56, 233, 57, 60, 56, 0, 0, 8, 65, 0, 0, 72, 193, 0, 0, 224, 192, 127, 0, 127, 127, 85, 57, 0, 56, 193, 55, 60, 56, 0, 0, 8, 193, 0, 0, 72, 65, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 56, 141, 55, 181, 57, 0, 0, 8, 193, 0, 0, 72, 65, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 56, 141, 55, 253, 59, 0, 0, 8, 193, 0, 0, 72, 193, 0, 0, 224, 192, 129, 0, 0, 63, 0, 0, 0, 60, 219, 35, 181, 57, 0, 0, 8, 193, 0, 0, 72, 193, 0, 0, 224, 64, 129, 0, 0, 63, 85, 53, 0, 60, 219, 35, 253, 59, 0, 0, 8, 65, 0, 0, 72, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 53, 0, 56, 254, 59, 210, 55, 0, 0, 8, 193, 0, 0, 72, 65, 0, 0, 224, 64, 0, 127, 129, 64, 85, 57, 0, 56, 254, 59, 111, 48, 0, 0, 8, 65, 0, 0, 72, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 53, 0, 60, 244, 57, 210, 55, 0, 0, 8, 193, 0, 0, 72, 65, 0, 0, 224, 192, 0, 127, 129, 64, 85, 57, 0, 60, 244, 57, 111, 48, 0, 0, 8, 193, 0, 0, 72, 193, 0, 0, 224, 64, 0, 129, 127, 64, 85, 57, 0, 56, 233, 57, 253, 59, 0, 0, 8, 65, 0, 0, 72, 193, 0, 0, 224, 64, 0, 129, 127, 64, 0, 60, 0, 56, 233, 57, 48, 57, 0, 0, 8, 193, 0, 0, 72, 193, 0, 0, 224, 192, 0, 129, 127, 64, 85, 57, 0, 60, 193, 55, 253, 59, 0, 0, 8, 65, 0, 0, 72, 193, 0, 0, 224, 192, 0, 129, 127, 64, 0, 60, 0, 60, 193, 55, 48, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1497]
lightmap_size_hint = Vector2( 170, 186 )
surfaces/0 = {
"aabb": AABB( -4.5, -3, -2, 9, 6.00001, 4.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 0, 231, 57, 49, 56, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 0, 231, 57, 49, 38, 0, 0, 144, 192, 0, 0, 64, 192, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 56, 18, 54, 49, 56, 0, 0, 144, 64, 0, 0, 64, 192, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 56, 18, 54, 49, 38, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 0, 201, 53, 129, 25, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 0, 201, 53, 5, 56, 0, 0, 144, 64, 0, 0, 64, 192, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 56, 6, 26, 129, 25, 0, 0, 144, 192, 0, 0, 64, 192, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 56, 6, 26, 5, 56, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 0, 27, 57, 22, 58, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 0, 27, 57, 82, 56, 0, 0, 144, 64, 0, 0, 64, 192, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 56, 249, 59, 22, 58, 0, 0, 144, 64, 0, 0, 64, 192, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 56, 249, 59, 82, 56, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 56, 201, 53, 55, 58, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 56, 201, 53, 250, 59, 0, 0, 144, 192, 0, 0, 64, 192, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 60, 6, 26, 55, 58, 0, 0, 144, 192, 0, 0, 64, 192, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 60, 6, 26, 250, 59, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 0, 64, 0, 127, 129, 64, 85, 53, 0, 56, 249, 59, 49, 56, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 0, 64, 0, 127, 129, 64, 85, 57, 0, 56, 249, 59, 49, 38, 0, 0, 144, 64, 0, 0, 64, 64, 0, 0, 0, 192, 0, 127, 129, 64, 85, 53, 0, 60, 12, 58, 49, 56, 0, 0, 144, 192, 0, 0, 64, 64, 0, 0, 0, 192, 0, 127, 129, 64, 85, 57, 0, 60, 12, 58, 49, 38, 0, 0, 144, 192, 0, 0, 64, 192, 0, 0, 0, 64, 0, 129, 127, 64, 85, 57, 0, 56, 198, 56, 22, 58, 0, 0, 144, 64, 0, 0, 64, 192, 0, 0, 0, 64, 0, 129, 127, 64, 0, 60, 0, 56, 102, 42, 22, 58, 0, 0, 144, 192, 0, 0, 64, 192, 0, 0, 0, 192, 0, 129, 127, 64, 85, 57, 0, 60, 198, 56, 82, 56, 0, 0, 144, 64, 0, 0, 64, 192, 0, 0, 0, 192, 0, 129, 127, 64, 0, 60, 0, 60, 102, 42, 82, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1498]
lightmap_size_hint = Vector2( 158, 242 )
surfaces/0 = {
"aabb": AABB( -3.5, -4, -3.5, 7, 8.00001, 7.00001 ),
"array_data": PoolByteArray( 0, 0, 96, 192, 0, 0, 128, 64, 0, 0, 96, 64, 0, 0, 127, 64, 0, 0, 0, 0, 249, 59, 120, 57, 0, 0, 96, 64, 0, 0, 128, 64, 0, 0, 96, 64, 0, 0, 127, 64, 85, 53, 0, 0, 71, 56, 120, 57, 0, 0, 96, 192, 0, 0, 128, 192, 0, 0, 96, 64, 0, 0, 127, 64, 0, 0, 0, 56, 249, 59, 150, 53, 0, 0, 96, 64, 0, 0, 128, 192, 0, 0, 96, 64, 0, 0, 127, 64, 85, 53, 0, 56, 71, 56, 150, 53, 0, 0, 96, 64, 0, 0, 128, 64, 0, 0, 96, 192, 127, 127, 129, 64, 85, 57, 0, 0, 32, 56, 14, 53, 0, 0, 96, 192, 0, 0, 128, 64, 0, 0, 96, 192, 127, 127, 129, 64, 0, 60, 0, 0, 32, 56, 241, 56, 0, 0, 96, 64, 0, 0, 128, 192, 0, 0, 96, 192, 127, 127, 129, 64, 85, 57, 0, 56, 123, 26, 14, 53, 0, 0, 96, 192, 0, 0, 128, 192, 0, 0, 96, 192, 127, 127, 129, 64, 0, 60, 0, 56, 123, 26, 241, 56, 0, 0, 96, 64, 0, 0, 128, 64, 0, 0, 96, 64, 127, 0, 127, 127, 85, 53, 0, 0, 123, 26, 220, 52, 0, 0, 96, 64, 0, 0, 128, 64, 0, 0, 96, 192, 127, 0, 127, 127, 85, 57, 0, 0, 123, 26, 59, 24, 0, 0, 96, 64, 0, 0, 128, 192, 0, 0, 96, 64, 127, 0, 127, 127, 85, 53, 0, 56, 32, 56, 220, 52, 0, 0, 96, 64, 0, 0, 128, 192, 0, 0, 96, 192, 127, 0, 127, 127, 85, 57, 0, 56, 32, 56, 59, 24, 0, 0, 96, 192, 0, 0, 128, 64, 0, 0, 96, 192, 129, 0, 0, 63, 0, 0, 0, 56, 71, 56, 99, 53, 0, 0, 96, 192, 0, 0, 128, 64, 0, 0, 96, 64, 129, 0, 0, 63, 85, 53, 0, 56, 249, 59, 99, 53, 0, 0, 96, 192, 0, 0, 128, 192, 0, 0, 96, 192, 129, 0, 0, 63, 0, 0, 0, 60, 71, 56, 59, 24, 0, 0, 96, 192, 0, 0, 128, 192, 0, 0, 96, 64, 129, 0, 0, 63, 85, 53, 0, 60, 249, 59, 59, 24, 0, 0, 96, 64, 0, 0, 128, 64, 0, 0, 96, 64, 0, 127, 129, 64, 85, 53, 0, 56, 197, 59, 251, 59, 0, 0, 96, 192, 0, 0, 128, 64, 0, 0, 96, 64, 0, 127, 129, 64, 85, 57, 0, 56, 197, 59, 145, 57, 0, 0, 96, 64, 0, 0, 128, 64, 0, 0, 96, 192, 0, 127, 129, 64, 85, 53, 0, 60, 19, 56, 251, 59, 0, 0, 96, 192, 0, 0, 128, 64, 0, 0, 96, 192, 0, 127, 129, 64, 85, 57, 0, 60, 19, 56, 145, 57, 0, 0, 96, 192, 0, 0, 128, 192, 0, 0, 96, 64, 0, 129, 127, 64, 85, 57, 0, 56, 217, 55, 116, 59, 0, 0, 96, 64, 0, 0, 128, 192, 0, 0, 96, 64, 0, 129, 127, 64, 0, 60, 0, 56, 217, 55, 10, 57, 0, 0, 96, 192, 0, 0, 128, 192, 0, 0, 96, 192, 0, 129, 127, 64, 85, 57, 0, 60, 74, 39, 116, 59, 0, 0, 96, 64, 0, 0, 128, 192, 0, 0, 96, 192, 0, 129, 127, 64, 0, 60, 0, 60, 74, 39, 10, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1499]
lightmap_size_hint = Vector2( 246, 230 )
surfaces/0 = {
"aabb": AABB( -4.5, -2.5, -5.5, 9, 5.00001, 11 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 0, 0, 32, 64, 0, 0, 176, 64, 0, 0, 127, 64, 0, 0, 0, 0, 20, 54, 251, 59, 0, 0, 144, 64, 0, 0, 32, 64, 0, 0, 176, 64, 0, 0, 127, 64, 85, 53, 0, 0, 41, 24, 251, 59, 0, 0, 144, 192, 0, 0, 32, 192, 0, 0, 176, 64, 0, 0, 127, 64, 0, 0, 0, 56, 20, 54, 35, 58, 0, 0, 144, 64, 0, 0, 32, 192, 0, 0, 176, 64, 0, 0, 127, 64, 85, 53, 0, 56, 41, 24, 35, 58, 0, 0, 144, 64, 0, 0, 32, 64, 0, 0, 176, 192, 127, 127, 129, 64, 85, 57, 0, 0, 251, 59, 186, 40, 0, 0, 144, 192, 0, 0, 32, 64, 0, 0, 176, 192, 127, 127, 129, 64, 0, 60, 0, 0, 251, 59, 15, 55, 0, 0, 144, 64, 0, 0, 32, 192, 0, 0, 176, 192, 127, 127, 129, 64, 85, 57, 0, 56, 66, 58, 186, 40, 0, 0, 144, 192, 0, 0, 32, 192, 0, 0, 176, 192, 127, 127, 129, 64, 0, 60, 0, 56, 66, 58, 15, 55, 0, 0, 144, 64, 0, 0, 32, 64, 0, 0, 176, 64, 127, 0, 127, 127, 85, 53, 0, 0, 164, 55, 48, 56, 0, 0, 144, 64, 0, 0, 32, 64, 0, 0, 176, 192, 127, 0, 127, 127, 85, 57, 0, 0, 174, 36, 48, 56, 0, 0, 144, 64, 0, 0, 32, 192, 0, 0, 176, 64, 127, 0, 127, 127, 85, 53, 0, 56, 164, 55, 8, 58, 0, 0, 144, 64, 0, 0, 32, 192, 0, 0, 176, 192, 127, 0, 127, 127, 85, 57, 0, 56, 174, 36, 8, 58, 0, 0, 144, 192, 0, 0, 32, 64, 0, 0, 176, 192, 129, 0, 0, 63, 0, 0, 0, 56, 214, 55, 8, 58, 0, 0, 144, 192, 0, 0, 32, 64, 0, 0, 176, 64, 129, 0, 0, 63, 85, 53, 0, 56, 151, 59, 8, 58, 0, 0, 144, 192, 0, 0, 32, 192, 0, 0, 176, 192, 129, 0, 0, 63, 0, 0, 0, 60, 214, 55, 48, 56, 0, 0, 144, 192, 0, 0, 32, 192, 0, 0, 176, 64, 129, 0, 0, 63, 85, 53, 0, 60, 151, 59, 48, 56, 0, 0, 144, 64, 0, 0, 32, 64, 0, 0, 176, 64, 0, 127, 129, 64, 85, 53, 0, 56, 41, 58, 22, 56, 0, 0, 144, 192, 0, 0, 32, 64, 0, 0, 176, 64, 0, 127, 129, 64, 85, 57, 0, 56, 70, 54, 22, 56, 0, 0, 144, 64, 0, 0, 32, 64, 0, 0, 176, 192, 0, 127, 129, 64, 85, 53, 0, 60, 41, 58, 2, 37, 0, 0, 144, 192, 0, 0, 32, 64, 0, 0, 176, 192, 0, 127, 129, 64, 85, 57, 0, 60, 70, 54, 2, 37, 0, 0, 144, 192, 0, 0, 32, 192, 0, 0, 176, 64, 0, 129, 127, 64, 85, 57, 0, 56, 20, 54, 229, 55, 0, 0, 144, 64, 0, 0, 32, 192, 0, 0, 176, 64, 0, 129, 127, 64, 0, 60, 0, 56, 41, 24, 229, 55, 0, 0, 144, 192, 0, 0, 32, 192, 0, 0, 176, 192, 0, 129, 127, 64, 85, 57, 0, 60, 20, 54, 115, 24, 0, 0, 144, 64, 0, 0, 32, 192, 0, 0, 176, 192, 0, 129, 127, 64, 0, 60, 0, 60, 41, 24, 115, 24 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1500]
lightmap_size_hint = Vector2( 170, 154 )
surfaces/0 = {
"aabb": AABB( -4.5, -1, -3.5, 9, 2.00001, 7.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 96, 64, 0, 0, 127, 64, 0, 0, 0, 0, 216, 58, 219, 56, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 96, 64, 0, 0, 127, 64, 85, 53, 0, 0, 216, 58, 166, 26, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 96, 64, 0, 0, 127, 64, 0, 0, 0, 56, 219, 57, 219, 56, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 96, 64, 0, 0, 127, 64, 85, 53, 0, 56, 219, 57, 166, 26, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 96, 192, 127, 127, 129, 64, 85, 57, 0, 0, 183, 57, 123, 39, 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 96, 192, 127, 127, 129, 64, 0, 60, 0, 0, 183, 57, 16, 57, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 96, 192, 127, 127, 129, 64, 85, 57, 0, 56, 186, 56, 123, 39, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 96, 192, 127, 127, 129, 64, 0, 60, 0, 56, 186, 56, 16, 57, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 96, 64, 127, 0, 127, 127, 85, 53, 0, 0, 252, 58, 6, 56, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 96, 192, 127, 0, 127, 127, 85, 57, 0, 0, 252, 58, 123, 39, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 96, 64, 127, 0, 127, 127, 85, 53, 0, 56, 249, 59, 6, 56, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 96, 192, 127, 0, 127, 127, 85, 57, 0, 56, 249, 59, 123, 39, 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 96, 192, 129, 0, 0, 63, 0, 0, 0, 56, 249, 59, 46, 56, 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 96, 64, 129, 0, 0, 63, 85, 53, 0, 56, 249, 59, 249, 59, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 96, 192, 129, 0, 0, 63, 0, 0, 0, 60, 252, 58, 46, 56, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 96, 64, 129, 0, 0, 63, 85, 53, 0, 60, 252, 58, 249, 59, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 96, 64, 0, 127, 129, 64, 85, 53, 0, 56, 150, 56, 196, 59, 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 96, 64, 0, 127, 129, 64, 85, 57, 0, 56, 198, 38, 196, 59, 0, 0, 144, 64, 0, 0, 128, 63, 0, 0, 96, 192, 0, 127, 129, 64, 85, 53, 0, 60, 150, 56, 242, 55, 0, 0, 144, 192, 0, 0, 128, 63, 0, 0, 96, 192, 0, 127, 129, 64, 85, 57, 0, 60, 198, 38, 242, 55, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 96, 64, 0, 129, 127, 64, 85, 57, 0, 56, 102, 56, 162, 55, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 96, 64, 0, 129, 127, 64, 0, 60, 0, 56, 6, 26, 162, 55, 0, 0, 144, 192, 0, 0, 128, 191, 0, 0, 96, 192, 0, 129, 127, 64, 85, 57, 0, 60, 102, 56, 166, 26, 0, 0, 144, 64, 0, 0, 128, 191, 0, 0, 96, 192, 0, 129, 127, 64, 0, 60, 0, 60, 6, 26, 166, 26 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1501]
lightmap_size_hint = Vector2( 246, 250 )
surfaces/0 = {
"aabb": AABB( -1.25, -12, -4, 2.5, 24, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 160, 191, 0, 0, 64, 65, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 218, 59, 22, 59, 0, 0, 160, 63, 0, 0, 64, 65, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 218, 59, 73, 58, 0, 0, 160, 191, 0, 0, 64, 193, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 41, 24, 22, 59, 0, 0, 160, 63, 0, 0, 64, 193, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 41, 24, 73, 58, 0, 0, 160, 63, 0, 0, 64, 65, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 251, 59, 100, 57, 0, 0, 160, 191, 0, 0, 64, 65, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 251, 59, 49, 58, 0, 0, 160, 63, 0, 0, 64, 193, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 174, 36, 100, 57, 0, 0, 160, 191, 0, 0, 64, 193, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 174, 36, 49, 58, 0, 0, 160, 63, 0, 0, 64, 65, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 41, 24, 55, 53, 0, 0, 160, 63, 0, 0, 64, 65, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 41, 24, 24, 24, 0, 0, 160, 63, 0, 0, 64, 193, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 218, 59, 55, 53, 0, 0, 160, 63, 0, 0, 64, 193, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 218, 59, 24, 24, 0, 0, 160, 191, 0, 0, 64, 65, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 218, 59, 104, 53, 0, 0, 160, 191, 0, 0, 64, 65, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 218, 59, 75, 57, 0, 0, 160, 191, 0, 0, 64, 193, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 41, 24, 104, 53, 0, 0, 160, 191, 0, 0, 64, 193, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 41, 24, 75, 57, 0, 0, 160, 63, 0, 0, 64, 65, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 108, 58, 251, 59, 0, 0, 160, 191, 0, 0, 64, 65, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 108, 58, 47, 59, 0, 0, 160, 63, 0, 0, 64, 65, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 147, 55, 251, 59, 0, 0, 160, 191, 0, 0, 64, 65, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 147, 55, 47, 59, 0, 0, 160, 191, 0, 0, 64, 193, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 220, 54, 251, 59, 0, 0, 160, 63, 0, 0, 64, 193, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 220, 54, 47, 59, 0, 0, 160, 191, 0, 0, 64, 193, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 95, 46, 251, 59, 0, 0, 160, 63, 0, 0, 64, 193, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 95, 46, 47, 59 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1502]
lightmap_size_hint = Vector2( 290, 198 )
surfaces/0 = {
"aabb": AABB( -4.5, -5, -4, 9, 10, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 153, 53, 168, 59, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 153, 53, 204, 55, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 15, 23, 168, 59, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 15, 23, 204, 55, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 153, 53, 43, 25, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 153, 53, 142, 55, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 15, 23, 43, 25, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 15, 23, 142, 55, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 30, 57, 209, 37, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 195, 53, 209, 37, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 30, 57, 67, 56, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 195, 53, 67, 56, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 171, 57, 139, 56, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 171, 57, 209, 59, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 195, 53, 139, 56, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 195, 53, 209, 59, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 252, 59, 250, 59, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 252, 59, 56, 56, 0, 0, 144, 64, 0, 0, 160, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 192, 57, 250, 59, 0, 0, 144, 192, 0, 0, 160, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 192, 57, 56, 56, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 111, 59, 142, 55, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 111, 59, 43, 25, 0, 0, 144, 192, 0, 0, 160, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 51, 57, 142, 55, 0, 0, 144, 64, 0, 0, 160, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 51, 57, 43, 25 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1503]
lightmap_size_hint = Vector2( 38, 38 )
surfaces/0 = {
"aabb": AABB( -0.1, -1.7, -0.1, 0.2, 3.40001, 0.20001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 0, 188, 34, 53, 58, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 0, 188, 34, 40, 57, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 56, 229, 59, 53, 58, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 56, 229, 59, 40, 57, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 0, 229, 59, 40, 51, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 0, 229, 59, 175, 53, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 56, 188, 34, 40, 51, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 56, 188, 34, 175, 53, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 161, 48, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 188, 34, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 56, 229, 59, 161, 48, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 56, 229, 59, 188, 34, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 56, 229, 59, 242, 54, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 56, 229, 59, 134, 56, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 60, 188, 34, 242, 54, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 60, 188, 34, 134, 56, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 53, 0, 56, 175, 53, 229, 59, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 57, 0, 56, 40, 51, 229, 59, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 53, 0, 60, 175, 53, 215, 58, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 57, 0, 60, 40, 51, 215, 58, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 61, 0, 129, 127, 64, 85, 57, 0, 56, 161, 48, 229, 59, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 61, 0, 129, 127, 64, 0, 60, 0, 56, 188, 34, 229, 59, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 189, 0, 129, 127, 64, 85, 57, 0, 60, 161, 48, 215, 58, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 189, 0, 129, 127, 64, 0, 60, 0, 60, 188, 34, 215, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1504]
lightmap_size_hint = Vector2( 38, 38 )
surfaces/0 = {
"aabb": AABB( -0.1, -1.7, -0.1, 0.2, 3.40001, 0.20001 ),
"array_data": PoolByteArray( 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 0, 188, 34, 53, 58, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 0, 188, 34, 40, 57, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 61, 0, 0, 127, 64, 0, 0, 0, 56, 229, 59, 53, 58, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 61, 0, 0, 127, 64, 85, 53, 0, 56, 229, 59, 40, 57, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 0, 229, 59, 40, 51, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 0, 229, 59, 175, 53, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 189, 127, 127, 129, 64, 85, 57, 0, 56, 188, 34, 40, 51, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 189, 127, 127, 129, 64, 0, 60, 0, 56, 188, 34, 175, 53, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 0, 188, 34, 161, 48, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 0, 188, 34, 188, 34, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 61, 127, 0, 127, 127, 85, 53, 0, 56, 229, 59, 161, 48, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 189, 127, 0, 127, 127, 85, 57, 0, 56, 229, 59, 188, 34, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 56, 229, 59, 242, 54, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 56, 229, 59, 134, 56, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 189, 129, 0, 0, 63, 0, 0, 0, 60, 188, 34, 242, 54, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 61, 129, 0, 0, 63, 85, 53, 0, 60, 188, 34, 134, 56, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 53, 0, 56, 175, 53, 229, 59, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 61, 0, 127, 129, 64, 85, 57, 0, 56, 40, 51, 229, 59, 205, 204, 204, 61, 154, 153, 217, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 53, 0, 60, 175, 53, 215, 58, 205, 204, 204, 189, 154, 153, 217, 63, 205, 204, 204, 189, 0, 127, 129, 64, 85, 57, 0, 60, 40, 51, 215, 58, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 61, 0, 129, 127, 64, 85, 57, 0, 56, 161, 48, 229, 59, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 61, 0, 129, 127, 64, 0, 60, 0, 56, 188, 34, 229, 59, 205, 204, 204, 189, 154, 153, 217, 191, 205, 204, 204, 189, 0, 129, 127, 64, 85, 57, 0, 60, 161, 48, 215, 58, 205, 204, 204, 61, 154, 153, 217, 191, 205, 204, 204, 189, 0, 129, 127, 64, 0, 60, 0, 60, 188, 34, 215, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1505]
lightmap_size_hint = Vector2( 42, 42 )
surfaces/0 = {
"aabb": AABB( -0.45, -0.1, -1.2, 0.9, 0.20001, 2.40001 ),
"array_data": PoolByteArray( 102, 102, 230, 190, 205, 204, 204, 61, 154, 153, 153, 63, 0, 0, 127, 64, 0, 0, 0, 0, 36, 53, 231, 59, 102, 102, 230, 62, 205, 204, 204, 61, 154, 153, 153, 63, 0, 0, 127, 64, 85, 53, 0, 0, 24, 34, 231, 59, 102, 102, 230, 190, 205, 204, 204, 189, 154, 153, 153, 63, 0, 0, 127, 64, 0, 0, 0, 56, 36, 53, 243, 58, 102, 102, 230, 62, 205, 204, 204, 189, 154, 153, 153, 63, 0, 0, 127, 64, 85, 53, 0, 56, 24, 34, 243, 58, 102, 102, 230, 62, 205, 204, 204, 61, 154, 153, 153, 191, 127, 127, 129, 64, 85, 57, 0, 0, 231, 59, 97, 58, 102, 102, 230, 190, 205, 204, 204, 61, 154, 153, 153, 191, 127, 127, 129, 64, 0, 60, 0, 0, 109, 57, 97, 58, 102, 102, 230, 62, 205, 204, 204, 189, 154, 153, 153, 191, 127, 127, 129, 64, 85, 57, 0, 56, 231, 59, 109, 57, 102, 102, 230, 190, 205, 204, 204, 189, 154, 153, 153, 191, 127, 127, 129, 64, 0, 60, 0, 56, 109, 57, 109, 57, 102, 102, 230, 62, 205, 204, 204, 61, 154, 153, 153, 63, 127, 0, 127, 127, 85, 53, 0, 0, 219, 56, 109, 57, 102, 102, 230, 62, 205, 204, 204, 61, 154, 153, 153, 191, 127, 0, 127, 127, 85, 57, 0, 0, 24, 34, 109, 57, 102, 102, 230, 62, 205, 204, 204, 189, 154, 153, 153, 63, 127, 0, 127, 127, 85, 53, 0, 56, 219, 56, 97, 58, 102, 102, 230, 62, 205, 204, 204, 189, 154, 153, 153, 191, 127, 0, 127, 127, 85, 57, 0, 56, 24, 34, 97, 58, 102, 102, 230, 190, 205, 204, 204, 61, 154, 153, 153, 191, 129, 0, 0, 63, 0, 0, 0, 56, 36, 59, 24, 34, 102, 102, 230, 190, 205, 204, 204, 61, 154, 153, 153, 63, 129, 0, 0, 63, 85, 53, 0, 56, 36, 59, 219, 56, 102, 102, 230, 190, 205, 204, 204, 189, 154, 153, 153, 191, 129, 0, 0, 63, 0, 0, 0, 60, 48, 58, 24, 34, 102, 102, 230, 190, 205, 204, 204, 189, 154, 153, 153, 63, 129, 0, 0, 63, 85, 53, 0, 60, 48, 58, 219, 56, 102, 102, 230, 62, 205, 204, 204, 61, 154, 153, 153, 63, 0, 127, 129, 64, 85, 53, 0, 56, 158, 57, 219, 56, 102, 102, 230, 190, 205, 204, 204, 61, 154, 153, 153, 63, 0, 127, 129, 64, 85, 57, 0, 56, 73, 54, 219, 56, 102, 102, 230, 62, 205, 204, 204, 61, 154, 153, 153, 191, 0, 127, 129, 64, 85, 53, 0, 60, 158, 57, 24, 34, 102, 102, 230, 190, 205, 204, 204, 61, 154, 153, 153, 191, 0, 127, 129, 64, 85, 57, 0, 60, 73, 54, 24, 34, 102, 102, 230, 190, 205, 204, 204, 189, 154, 153, 153, 63, 0, 129, 127, 64, 85, 57, 0, 56, 36, 53, 219, 56, 102, 102, 230, 62, 205, 204, 204, 189, 154, 153, 153, 63, 0, 129, 127, 64, 0, 60, 0, 56, 24, 34, 219, 56, 102, 102, 230, 190, 205, 204, 204, 189, 154, 153, 153, 191, 0, 129, 127, 64, 85, 57, 0, 60, 36, 53, 24, 34, 102, 102, 230, 62, 205, 204, 204, 189, 154, 153, 153, 191, 0, 129, 127, 64, 0, 60, 0, 60, 24, 34, 24, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1506]
lightmap_size_hint = Vector2( 226, 230 )
surfaces/0 = {
"aabb": AABB( -1.5, -11, -2.8, 3, 22, 5.60001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 48, 65, 51, 51, 51, 64, 0, 0, 127, 64, 0, 0, 0, 0, 215, 59, 186, 58, 0, 0, 192, 63, 0, 0, 48, 65, 51, 51, 51, 64, 0, 0, 127, 64, 85, 53, 0, 0, 215, 59, 149, 57, 0, 0, 192, 191, 0, 0, 48, 193, 51, 51, 51, 64, 0, 0, 127, 64, 0, 0, 0, 56, 135, 24, 186, 58, 0, 0, 192, 63, 0, 0, 48, 193, 51, 51, 51, 64, 0, 0, 127, 64, 85, 53, 0, 56, 135, 24, 149, 57, 0, 0, 192, 63, 0, 0, 48, 65, 51, 51, 51, 192, 127, 127, 129, 64, 85, 57, 0, 0, 251, 59, 84, 56, 0, 0, 192, 191, 0, 0, 48, 65, 51, 51, 51, 192, 127, 127, 129, 64, 0, 60, 0, 0, 251, 59, 122, 57, 0, 0, 192, 63, 0, 0, 48, 193, 51, 51, 51, 192, 127, 127, 129, 64, 85, 57, 0, 56, 24, 37, 84, 56, 0, 0, 192, 191, 0, 0, 48, 193, 51, 51, 51, 192, 127, 127, 129, 64, 0, 60, 0, 56, 24, 37, 122, 57, 0, 0, 192, 63, 0, 0, 48, 65, 51, 51, 51, 64, 127, 0, 127, 127, 85, 53, 0, 0, 135, 24, 0, 52, 0, 0, 192, 63, 0, 0, 48, 65, 51, 51, 51, 192, 127, 0, 127, 127, 85, 57, 0, 0, 135, 24, 115, 24, 0, 0, 192, 63, 0, 0, 48, 193, 51, 51, 51, 64, 127, 0, 127, 127, 85, 53, 0, 56, 215, 59, 0, 52, 0, 0, 192, 63, 0, 0, 48, 193, 51, 51, 51, 192, 127, 0, 127, 127, 85, 57, 0, 56, 215, 59, 115, 24, 0, 0, 192, 191, 0, 0, 48, 65, 51, 51, 51, 192, 129, 0, 0, 63, 0, 0, 0, 56, 215, 59, 124, 52, 0, 0, 192, 191, 0, 0, 48, 65, 51, 51, 51, 64, 129, 0, 0, 63, 85, 53, 0, 56, 215, 59, 57, 56, 0, 0, 192, 191, 0, 0, 48, 193, 51, 51, 51, 192, 129, 0, 0, 63, 0, 0, 0, 60, 135, 24, 124, 52, 0, 0, 192, 191, 0, 0, 48, 193, 51, 51, 51, 64, 129, 0, 0, 63, 85, 53, 0, 60, 135, 24, 57, 56, 0, 0, 192, 63, 0, 0, 48, 65, 51, 51, 51, 64, 0, 127, 129, 64, 85, 53, 0, 56, 113, 56, 251, 59, 0, 0, 192, 191, 0, 0, 48, 65, 51, 51, 51, 64, 0, 127, 129, 64, 85, 57, 0, 56, 113, 56, 213, 58, 0, 0, 192, 63, 0, 0, 48, 65, 51, 51, 51, 192, 0, 127, 129, 64, 85, 53, 0, 60, 217, 52, 251, 59, 0, 0, 192, 191, 0, 0, 48, 65, 51, 51, 51, 192, 0, 127, 129, 64, 85, 57, 0, 60, 217, 52, 213, 58, 0, 0, 192, 191, 0, 0, 48, 193, 51, 51, 51, 64, 0, 129, 127, 64, 85, 57, 0, 56, 18, 52, 251, 59, 0, 0, 192, 63, 0, 0, 48, 193, 51, 51, 51, 64, 0, 129, 127, 64, 0, 60, 0, 56, 18, 52, 213, 58, 0, 0, 192, 191, 0, 0, 48, 193, 51, 51, 51, 192, 0, 129, 127, 64, 85, 57, 0, 60, 135, 24, 251, 59, 0, 0, 192, 63, 0, 0, 48, 193, 51, 51, 51, 192, 0, 129, 127, 64, 0, 60, 0, 60, 135, 24, 213, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1507]
lightmap_size_hint = Vector2( 290, 318 )
surfaces/0 = {
"aabb": AABB( -4.5, -11, -3, 9, 22, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 144, 192, 0, 0, 48, 65, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 56, 58, 196, 56, 0, 0, 144, 64, 0, 0, 48, 65, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 56, 58, 218, 52, 0, 0, 144, 192, 0, 0, 48, 193, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 241, 35, 196, 56, 0, 0, 144, 64, 0, 0, 48, 193, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 241, 35, 218, 52, 0, 0, 144, 64, 0, 0, 48, 65, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 28, 58, 112, 22, 0, 0, 144, 192, 0, 0, 48, 65, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 28, 58, 180, 52, 0, 0, 144, 64, 0, 0, 48, 193, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 15, 23, 112, 22, 0, 0, 144, 192, 0, 0, 48, 193, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 15, 23, 180, 52, 0, 0, 144, 64, 0, 0, 48, 65, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 15, 23, 96, 58, 0, 0, 144, 64, 0, 0, 48, 65, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 15, 23, 215, 56, 0, 0, 144, 64, 0, 0, 48, 193, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 28, 58, 96, 58, 0, 0, 144, 64, 0, 0, 48, 193, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 28, 58, 215, 56, 0, 0, 144, 192, 0, 0, 48, 65, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 77, 58, 172, 57, 0, 0, 144, 192, 0, 0, 48, 65, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 252, 59, 172, 57, 0, 0, 144, 192, 0, 0, 48, 193, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 77, 58, 62, 35, 0, 0, 144, 192, 0, 0, 48, 193, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 252, 59, 62, 35, 0, 0, 144, 64, 0, 0, 48, 65, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 197, 58, 252, 59, 0, 0, 144, 192, 0, 0, 48, 65, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 52, 56, 252, 59, 0, 0, 144, 64, 0, 0, 48, 65, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 197, 58, 115, 58, 0, 0, 144, 192, 0, 0, 48, 65, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 52, 56, 115, 58, 0, 0, 144, 192, 0, 0, 48, 193, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 97, 53, 252, 59, 0, 0, 144, 64, 0, 0, 48, 193, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 241, 35, 252, 59, 0, 0, 144, 192, 0, 0, 48, 193, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 97, 53, 115, 58, 0, 0, 144, 64, 0, 0, 48, 193, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 241, 35, 115, 58 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1508]
lightmap_size_hint = Vector2( 462, 442 )
surfaces/0 = {
"aabb": AABB( -5, -9, -11, 10, 18, 22 ),
"array_data": PoolByteArray( 0, 0, 160, 192, 0, 0, 16, 65, 0, 0, 48, 65, 0, 0, 127, 64, 0, 0, 0, 0, 253, 59, 253, 59, 0, 0, 160, 64, 0, 0, 16, 65, 0, 0, 48, 65, 0, 0, 127, 64, 85, 53, 0, 0, 62, 58, 253, 59, 0, 0, 160, 192, 0, 0, 16, 193, 0, 0, 48, 65, 0, 0, 127, 64, 0, 0, 0, 56, 253, 59, 183, 56, 0, 0, 160, 64, 0, 0, 16, 193, 0, 0, 48, 65, 0, 0, 127, 64, 85, 53, 0, 56, 62, 58, 183, 56, 0, 0, 160, 64, 0, 0, 16, 65, 0, 0, 48, 193, 127, 127, 129, 64, 85, 57, 0, 0, 113, 56, 198, 59, 0, 0, 160, 192, 0, 0, 16, 65, 0, 0, 48, 193, 127, 127, 129, 64, 0, 60, 0, 0, 48, 58, 198, 59, 0, 0, 160, 64, 0, 0, 16, 193, 0, 0, 48, 193, 127, 127, 129, 64, 85, 57, 0, 56, 113, 56, 127, 56, 0, 0, 160, 192, 0, 0, 16, 193, 0, 0, 48, 193, 127, 127, 129, 64, 0, 60, 0, 56, 48, 58, 127, 56, 0, 0, 160, 64, 0, 0, 16, 65, 0, 0, 48, 65, 127, 0, 127, 127, 85, 53, 0, 0, 110, 20, 2, 56, 0, 0, 160, 64, 0, 0, 16, 65, 0, 0, 48, 193, 127, 0, 127, 127, 85, 57, 0, 0, 110, 20, 162, 20, 0, 0, 160, 64, 0, 0, 16, 193, 0, 0, 48, 65, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 2, 56, 0, 0, 160, 64, 0, 0, 16, 193, 0, 0, 48, 193, 127, 0, 127, 127, 85, 57, 0, 56, 73, 54, 162, 20, 0, 0, 160, 192, 0, 0, 16, 65, 0, 0, 48, 193, 129, 0, 0, 63, 0, 0, 0, 56, 84, 58, 236, 36, 0, 0, 160, 192, 0, 0, 16, 65, 0, 0, 48, 65, 129, 0, 0, 63, 85, 53, 0, 56, 84, 58, 39, 56, 0, 0, 160, 192, 0, 0, 16, 193, 0, 0, 48, 193, 129, 0, 0, 63, 0, 0, 0, 60, 99, 54, 236, 36, 0, 0, 160, 192, 0, 0, 16, 193, 0, 0, 48, 65, 129, 0, 0, 63, 85, 53, 0, 60, 99, 54, 39, 56, 0, 0, 160, 64, 0, 0, 16, 65, 0, 0, 48, 65, 0, 127, 129, 64, 85, 53, 0, 56, 11, 56, 235, 59, 0, 0, 160, 192, 0, 0, 16, 65, 0, 0, 48, 65, 0, 127, 129, 64, 85, 57, 0, 56, 11, 56, 23, 58, 0, 0, 160, 64, 0, 0, 16, 65, 0, 0, 48, 193, 0, 127, 129, 64, 85, 53, 0, 60, 237, 38, 235, 59, 0, 0, 160, 192, 0, 0, 16, 65, 0, 0, 48, 193, 0, 127, 129, 64, 85, 57, 0, 60, 237, 38, 23, 58, 0, 0, 160, 192, 0, 0, 16, 193, 0, 0, 48, 65, 0, 129, 127, 64, 85, 57, 0, 56, 46, 56, 9, 58, 0, 0, 160, 64, 0, 0, 16, 193, 0, 0, 48, 65, 0, 129, 127, 64, 0, 60, 0, 56, 46, 56, 53, 56, 0, 0, 160, 192, 0, 0, 16, 193, 0, 0, 48, 193, 0, 129, 127, 64, 85, 57, 0, 60, 173, 41, 9, 58, 0, 0, 160, 64, 0, 0, 16, 193, 0, 0, 48, 193, 0, 129, 127, 64, 0, 60, 0, 60, 173, 41, 53, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1509]
lightmap_size_hint = Vector2( 166, 194 )
surfaces/0 = {
"aabb": AABB( -2.5, -2.5, -4, 5, 5.00001, 8.00001 ),
"array_data": PoolByteArray( 0, 0, 32, 192, 0, 0, 32, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 160, 58, 250, 59, 0, 0, 32, 64, 0, 0, 32, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 160, 58, 203, 57, 0, 0, 32, 192, 0, 0, 32, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 18, 56, 250, 59, 0, 0, 32, 64, 0, 0, 32, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 18, 56, 203, 57, 0, 0, 32, 64, 0, 0, 32, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 107, 57, 171, 57, 0, 0, 32, 192, 0, 0, 32, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 249, 59, 171, 57, 0, 0, 32, 64, 0, 0, 32, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 107, 57, 248, 54, 0, 0, 32, 192, 0, 0, 32, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 249, 59, 248, 54, 0, 0, 32, 64, 0, 0, 32, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 43, 26, 184, 54, 0, 0, 32, 64, 0, 0, 32, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 43, 26, 71, 25, 0, 0, 32, 64, 0, 0, 32, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 40, 53, 184, 54, 0, 0, 32, 64, 0, 0, 32, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 40, 53, 71, 25, 0, 0, 32, 192, 0, 0, 32, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 43, 26, 213, 57, 0, 0, 32, 192, 0, 0, 32, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 218, 55, 213, 57, 0, 0, 32, 192, 0, 0, 32, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 43, 26, 76, 55, 0, 0, 32, 192, 0, 0, 32, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 218, 55, 76, 55, 0, 0, 32, 64, 0, 0, 32, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 249, 59, 184, 54, 0, 0, 32, 192, 0, 0, 32, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 107, 57, 184, 54, 0, 0, 32, 64, 0, 0, 32, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 249, 59, 71, 25, 0, 0, 32, 192, 0, 0, 32, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 107, 57, 71, 25, 0, 0, 32, 192, 0, 0, 32, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 70, 57, 13, 55, 0, 0, 32, 64, 0, 0, 32, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 114, 53, 13, 55, 0, 0, 32, 192, 0, 0, 32, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 70, 57, 240, 37, 0, 0, 32, 64, 0, 0, 32, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 114, 53, 240, 37 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1510]
lightmap_size_hint = Vector2( 190, 198 )
surfaces/0 = {
"aabb": AABB( -3.1, -2.5, -4, 6.2, 5.00001, 8.00001 ),
"array_data": PoolByteArray( 102, 102, 70, 192, 0, 0, 32, 64, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 218, 53, 250, 59, 102, 102, 70, 64, 0, 0, 32, 64, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 16, 38, 250, 59, 102, 102, 70, 192, 0, 0, 32, 192, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 218, 53, 214, 57, 102, 102, 70, 64, 0, 0, 32, 192, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 16, 38, 214, 57, 102, 102, 70, 64, 0, 0, 32, 64, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 250, 59, 126, 41, 102, 102, 70, 192, 0, 0, 32, 64, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 250, 59, 240, 53, 102, 102, 70, 64, 0, 0, 32, 192, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 191, 57, 126, 41, 102, 102, 70, 192, 0, 0, 32, 192, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 191, 57, 240, 53, 102, 102, 70, 64, 0, 0, 32, 64, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 51, 55, 38, 55, 102, 102, 70, 64, 0, 0, 32, 64, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 16, 38, 38, 55, 102, 102, 70, 64, 0, 0, 32, 192, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 51, 55, 183, 57, 102, 102, 70, 64, 0, 0, 32, 192, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 16, 38, 183, 57, 102, 102, 70, 192, 0, 0, 32, 64, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 115, 55, 183, 57, 102, 102, 70, 192, 0, 0, 32, 64, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 35, 59, 183, 57, 102, 102, 70, 192, 0, 0, 32, 192, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 115, 55, 38, 55, 102, 102, 70, 192, 0, 0, 32, 192, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 35, 59, 38, 55, 102, 102, 70, 64, 0, 0, 32, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 158, 57, 232, 54, 102, 102, 70, 192, 0, 0, 32, 64, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 196, 53, 232, 54, 102, 102, 70, 64, 0, 0, 32, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 158, 57, 209, 37, 102, 102, 70, 192, 0, 0, 32, 64, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 196, 53, 209, 37, 102, 102, 70, 192, 0, 0, 32, 192, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 132, 53, 149, 54, 102, 102, 70, 64, 0, 0, 32, 192, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 99, 25, 149, 54, 102, 102, 70, 192, 0, 0, 32, 192, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 132, 53, 43, 25, 102, 102, 70, 64, 0, 0, 32, 192, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 99, 25, 43, 25 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1511]
lightmap_size_hint = Vector2( 86, 114 )
surfaces/0 = {
"aabb": AABB( -1.5, -2, -1.5, 3, 4.00001, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 244, 59, 112, 57, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 244, 59, 62, 54, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 35, 56, 112, 57, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 35, 56, 62, 54, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 184, 55, 31, 53, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 184, 55, 224, 56, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 244, 29, 31, 53, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 244, 29, 224, 56, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 244, 29, 179, 52, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 244, 29, 125, 28, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 184, 55, 179, 52, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 184, 55, 125, 28, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 35, 56, 211, 53, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 53, 59, 211, 53, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 35, 56, 125, 28, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 53, 59, 125, 28, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 119, 58, 247, 59, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 119, 58, 166, 57, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 202, 54, 247, 59, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 202, 54, 166, 57, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 59, 54, 103, 59, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 244, 29, 103, 59, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 59, 54, 22, 57, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 244, 29, 22, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1512]
lightmap_size_hint = Vector2( 150, 150 )
surfaces/0 = {
"aabb": AABB( -3, -1, -5, 6, 2.00001, 10 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 249, 59, 232, 58, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 249, 59, 78, 55, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 218, 58, 232, 58, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 218, 58, 78, 55, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 249, 59, 211, 26, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 249, 59, 143, 54, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 218, 58, 211, 26, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 218, 58, 143, 54, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 160, 57, 146, 57, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 174, 39, 146, 57, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 160, 57, 177, 58, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 174, 39, 177, 58, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 211, 26, 249, 59, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 105, 57, 249, 59, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 211, 26, 218, 58, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 105, 57, 218, 58, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 177, 58, 105, 57, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 225, 54, 105, 57, 0, 0, 64, 64, 0, 0, 128, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 177, 58, 211, 26, 0, 0, 64, 192, 0, 0, 128, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 225, 54, 211, 26, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 143, 54, 105, 57, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 211, 26, 105, 57, 0, 0, 64, 192, 0, 0, 128, 191, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 143, 54, 211, 26, 0, 0, 64, 64, 0, 0, 128, 191, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 211, 26, 211, 26 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1513]
lightmap_size_hint = Vector2( 214, 198 )
surfaces/0 = {
"aabb": AABB( -2.25, -4, -5, 4.5, 8.00001, 10 ),
"array_data": PoolByteArray( 0, 0, 16, 192, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 149, 54, 0, 0, 16, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 76, 58, 149, 54, 0, 0, 16, 192, 0, 0, 128, 192, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 43, 25, 0, 0, 16, 64, 0, 0, 128, 192, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 76, 58, 43, 25, 0, 0, 16, 64, 0, 0, 128, 64, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 129, 56, 209, 59, 0, 0, 16, 192, 0, 0, 128, 64, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 47, 58, 209, 59, 0, 0, 16, 64, 0, 0, 128, 192, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 129, 56, 139, 56, 0, 0, 16, 192, 0, 0, 128, 192, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 47, 58, 139, 56, 0, 0, 16, 64, 0, 0, 128, 64, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 200, 24, 25, 56, 0, 0, 16, 64, 0, 0, 128, 64, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 200, 24, 43, 25, 0, 0, 16, 64, 0, 0, 128, 192, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 23, 54, 25, 56, 0, 0, 16, 64, 0, 0, 128, 192, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 23, 54, 43, 25, 0, 0, 16, 192, 0, 0, 128, 64, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 47, 58, 43, 25, 0, 0, 16, 192, 0, 0, 128, 64, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 47, 58, 25, 56, 0, 0, 16, 192, 0, 0, 128, 192, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 81, 54, 43, 25, 0, 0, 16, 192, 0, 0, 128, 192, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 81, 54, 25, 56, 0, 0, 16, 64, 0, 0, 128, 64, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 100, 56, 250, 59, 0, 0, 16, 192, 0, 0, 128, 64, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 100, 56, 41, 58, 0, 0, 16, 64, 0, 0, 128, 64, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 239, 44, 250, 59, 0, 0, 16, 192, 0, 0, 128, 64, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 239, 44, 41, 58, 0, 0, 16, 192, 0, 0, 128, 192, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 227, 55, 10, 58, 0, 0, 16, 64, 0, 0, 128, 192, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 227, 55, 56, 56, 0, 0, 16, 192, 0, 0, 128, 192, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 98, 37, 10, 58, 0, 0, 16, 64, 0, 0, 128, 192, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 98, 37, 56, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1514]
lightmap_size_hint = Vector2( 86, 114 )
surfaces/0 = {
"aabb": AABB( -1.5, -2, -1.5, 3, 4.00001, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 244, 59, 112, 57, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 244, 59, 62, 54, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 35, 56, 112, 57, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 35, 56, 62, 54, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 184, 55, 31, 53, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 184, 55, 224, 56, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 244, 29, 31, 53, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 244, 29, 224, 56, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 244, 29, 179, 52, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 244, 29, 125, 28, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 184, 55, 179, 52, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 184, 55, 125, 28, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 35, 56, 211, 53, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 53, 59, 211, 53, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 35, 56, 125, 28, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 53, 59, 125, 28, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 119, 58, 247, 59, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 119, 58, 166, 57, 0, 0, 192, 63, 0, 0, 0, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 202, 54, 247, 59, 0, 0, 192, 191, 0, 0, 0, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 202, 54, 166, 57, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 59, 54, 103, 59, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 244, 29, 103, 59, 0, 0, 192, 191, 0, 0, 0, 192, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 59, 54, 22, 57, 0, 0, 192, 63, 0, 0, 0, 192, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 244, 29, 22, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1515]
lightmap_size_hint = Vector2( 46, 42 )
surfaces/0 = {
"aabb": AABB( -0.4, -0.25, -2, 0.8, 0.50001, 4.00001 ),
"array_data": PoolByteArray( 205, 204, 204, 190, 0, 0, 128, 62, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 0, 233, 59, 24, 56, 205, 204, 204, 62, 0, 0, 128, 62, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 0, 233, 59, 195, 52, 205, 204, 204, 190, 0, 0, 128, 190, 0, 0, 0, 64, 0, 0, 127, 64, 0, 0, 0, 56, 11, 59, 24, 56, 205, 204, 204, 62, 0, 0, 128, 190, 0, 0, 0, 64, 0, 0, 127, 64, 85, 53, 0, 56, 11, 59, 195, 52, 205, 204, 204, 62, 0, 0, 128, 62, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 0, 233, 59, 24, 34, 205, 204, 204, 190, 0, 0, 128, 62, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 0, 233, 59, 60, 51, 205, 204, 204, 62, 0, 0, 128, 190, 0, 0, 0, 192, 127, 127, 129, 64, 85, 57, 0, 56, 11, 59, 24, 34, 205, 204, 204, 190, 0, 0, 128, 190, 0, 0, 0, 192, 127, 127, 129, 64, 0, 60, 0, 56, 11, 59, 60, 51, 205, 204, 204, 62, 0, 0, 128, 62, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 0, 66, 56, 231, 59, 205, 204, 204, 62, 0, 0, 128, 62, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 0, 66, 56, 24, 34, 205, 204, 204, 62, 0, 0, 128, 190, 0, 0, 0, 64, 127, 0, 127, 127, 85, 53, 0, 56, 33, 57, 231, 59, 205, 204, 204, 62, 0, 0, 128, 190, 0, 0, 0, 192, 127, 0, 127, 127, 85, 57, 0, 56, 33, 57, 24, 34, 205, 204, 204, 190, 0, 0, 128, 62, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 56, 133, 58, 24, 34, 205, 204, 204, 190, 0, 0, 128, 62, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 56, 133, 58, 231, 59, 205, 204, 204, 190, 0, 0, 128, 190, 0, 0, 0, 192, 129, 0, 0, 63, 0, 0, 0, 60, 166, 57, 24, 34, 205, 204, 204, 190, 0, 0, 128, 190, 0, 0, 0, 64, 129, 0, 0, 63, 85, 53, 0, 60, 166, 57, 231, 59, 205, 204, 204, 62, 0, 0, 128, 62, 0, 0, 0, 64, 0, 127, 129, 64, 85, 53, 0, 56, 122, 55, 231, 59, 205, 204, 204, 190, 0, 0, 128, 62, 0, 0, 0, 64, 0, 127, 129, 64, 85, 57, 0, 56, 89, 52, 231, 59, 205, 204, 204, 62, 0, 0, 128, 62, 0, 0, 0, 192, 0, 127, 129, 64, 85, 53, 0, 60, 122, 55, 24, 34, 205, 204, 204, 190, 0, 0, 128, 62, 0, 0, 0, 192, 0, 127, 129, 64, 85, 57, 0, 60, 89, 52, 24, 34, 205, 204, 204, 190, 0, 0, 128, 190, 0, 0, 0, 64, 0, 129, 127, 64, 85, 57, 0, 56, 155, 50, 231, 59, 205, 204, 204, 62, 0, 0, 128, 190, 0, 0, 0, 64, 0, 129, 127, 64, 0, 60, 0, 56, 144, 33, 231, 59, 205, 204, 204, 190, 0, 0, 128, 190, 0, 0, 0, 192, 0, 129, 127, 64, 85, 57, 0, 60, 155, 50, 24, 34, 205, 204, 204, 62, 0, 0, 128, 190, 0, 0, 0, 192, 0, 129, 127, 64, 0, 60, 0, 60, 144, 33, 24, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1516]
lightmap_size_hint = Vector2( 146, 102 )
surfaces/0 = {
"aabb": AABB( -0.25, -7, -1.5, 0.5, 14, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 248, 59, 85, 59, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 248, 59, 240, 58, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 227, 39, 85, 59, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 227, 39, 240, 58, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 192, 59, 0, 58, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 192, 59, 100, 58, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 3, 27, 0, 58, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 3, 27, 100, 58, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 3, 27, 65, 53, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 3, 27, 5, 29, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 192, 59, 65, 53, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 192, 59, 5, 29, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 192, 59, 185, 53, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 192, 59, 115, 57, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 3, 27, 185, 53, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 3, 27, 115, 57, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 157, 55, 245, 59, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 157, 55, 145, 59, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 0, 52, 245, 59, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 0, 52, 145, 59, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 87, 51, 245, 59, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 87, 51, 145, 59, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 3, 27, 245, 59, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 3, 27, 145, 59 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1517]
lightmap_size_hint = Vector2( 146, 102 )
surfaces/0 = {
"aabb": AABB( -0.25, -7, -1.5, 0.5, 14, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 248, 59, 85, 59, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 248, 59, 240, 58, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 227, 39, 85, 59, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 227, 39, 240, 58, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 192, 59, 0, 58, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 192, 59, 100, 58, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 3, 27, 0, 58, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 3, 27, 100, 58, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 3, 27, 65, 53, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 3, 27, 5, 29, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 192, 59, 65, 53, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 192, 59, 5, 29, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 192, 59, 185, 53, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 192, 59, 115, 57, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 3, 27, 185, 53, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 3, 27, 115, 57, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 157, 55, 245, 59, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 157, 55, 145, 59, 0, 0, 128, 62, 0, 0, 224, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 0, 52, 245, 59, 0, 0, 128, 190, 0, 0, 224, 64, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 0, 52, 145, 59, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 87, 51, 245, 59, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 87, 51, 145, 59, 0, 0, 128, 190, 0, 0, 224, 192, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 3, 27, 245, 59, 0, 0, 128, 62, 0, 0, 224, 192, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 3, 27, 145, 59 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1518]
lightmap_size_hint = Vector2( 102, 106 )
surfaces/0 = {
"aabb": AABB( -3.75, -0.35, -2.15, 7.5, 0.70001, 4.30001 ),
"array_data": PoolByteArray( 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 64, 0, 0, 127, 64, 0, 0, 0, 0, 245, 59, 217, 57, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 64, 0, 0, 127, 64, 85, 53, 0, 0, 245, 59, 212, 28, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 64, 0, 0, 127, 64, 0, 0, 0, 56, 65, 59, 217, 57, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 64, 0, 0, 127, 64, 85, 53, 0, 56, 65, 59, 212, 28, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 192, 127, 127, 129, 64, 85, 57, 0, 0, 5, 59, 212, 28, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 192, 127, 127, 129, 64, 0, 60, 0, 0, 5, 59, 217, 57, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 192, 127, 127, 129, 64, 85, 57, 0, 56, 80, 58, 212, 28, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 192, 127, 127, 129, 64, 0, 60, 0, 56, 80, 58, 217, 57, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 64, 127, 0, 127, 127, 85, 53, 0, 0, 35, 55, 72, 59, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 192, 127, 0, 127, 127, 85, 57, 0, 0, 5, 29, 72, 59, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 64, 127, 0, 127, 127, 85, 53, 0, 56, 35, 55, 246, 59, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 192, 127, 0, 127, 127, 85, 57, 0, 56, 5, 29, 246, 59, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 192, 129, 0, 0, 63, 0, 0, 0, 56, 110, 56, 246, 59, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 64, 129, 0, 0, 63, 85, 53, 0, 56, 245, 59, 246, 59, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 192, 129, 0, 0, 63, 0, 0, 0, 60, 110, 56, 72, 59, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 64, 129, 0, 0, 63, 85, 53, 0, 60, 245, 59, 72, 59, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 64, 0, 127, 129, 64, 85, 53, 0, 56, 20, 58, 14, 59, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 64, 0, 127, 129, 64, 85, 57, 0, 56, 5, 29, 14, 59, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 192, 0, 127, 129, 64, 85, 53, 0, 60, 20, 58, 82, 55, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 192, 0, 127, 129, 64, 85, 57, 0, 60, 5, 29, 82, 55, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 64, 0, 129, 127, 64, 85, 57, 0, 56, 20, 58, 222, 54, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 64, 0, 129, 127, 64, 0, 60, 0, 56, 5, 29, 222, 54, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 192, 0, 129, 127, 64, 85, 57, 0, 60, 20, 58, 212, 28, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 192, 0, 129, 127, 64, 0, 60, 0, 60, 5, 29, 212, 28 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1519]
lightmap_size_hint = Vector2( 102, 106 )
surfaces/0 = {
"aabb": AABB( -3.75, -0.35, -2.15, 7.5, 0.70001, 4.30001 ),
"array_data": PoolByteArray( 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 64, 0, 0, 127, 64, 0, 0, 0, 0, 245, 59, 217, 57, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 64, 0, 0, 127, 64, 85, 53, 0, 0, 245, 59, 212, 28, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 64, 0, 0, 127, 64, 0, 0, 0, 56, 65, 59, 217, 57, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 64, 0, 0, 127, 64, 85, 53, 0, 56, 65, 59, 212, 28, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 192, 127, 127, 129, 64, 85, 57, 0, 0, 5, 59, 212, 28, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 192, 127, 127, 129, 64, 0, 60, 0, 0, 5, 59, 217, 57, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 192, 127, 127, 129, 64, 85, 57, 0, 56, 80, 58, 212, 28, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 192, 127, 127, 129, 64, 0, 60, 0, 56, 80, 58, 217, 57, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 64, 127, 0, 127, 127, 85, 53, 0, 0, 35, 55, 72, 59, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 192, 127, 0, 127, 127, 85, 57, 0, 0, 5, 29, 72, 59, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 64, 127, 0, 127, 127, 85, 53, 0, 56, 35, 55, 246, 59, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 192, 127, 0, 127, 127, 85, 57, 0, 56, 5, 29, 246, 59, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 192, 129, 0, 0, 63, 0, 0, 0, 56, 110, 56, 246, 59, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 64, 129, 0, 0, 63, 85, 53, 0, 56, 245, 59, 246, 59, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 192, 129, 0, 0, 63, 0, 0, 0, 60, 110, 56, 72, 59, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 64, 129, 0, 0, 63, 85, 53, 0, 60, 245, 59, 72, 59, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 64, 0, 127, 129, 64, 85, 53, 0, 56, 20, 58, 14, 59, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 64, 0, 127, 129, 64, 85, 57, 0, 56, 5, 29, 14, 59, 0, 0, 112, 64, 51, 51, 179, 62, 154, 153, 9, 192, 0, 127, 129, 64, 85, 53, 0, 60, 20, 58, 82, 55, 0, 0, 112, 192, 51, 51, 179, 62, 154, 153, 9, 192, 0, 127, 129, 64, 85, 57, 0, 60, 5, 29, 82, 55, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 64, 0, 129, 127, 64, 85, 57, 0, 56, 20, 58, 222, 54, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 64, 0, 129, 127, 64, 0, 60, 0, 56, 5, 29, 222, 54, 0, 0, 112, 192, 51, 51, 179, 190, 154, 153, 9, 192, 0, 129, 127, 64, 85, 57, 0, 60, 20, 58, 212, 28, 0, 0, 112, 64, 51, 51, 179, 190, 154, 153, 9, 192, 0, 129, 127, 64, 0, 60, 0, 60, 5, 29, 212, 28 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1520]
lightmap_size_hint = Vector2( 70, 82 )
surfaces/0 = {
"aabb": AABB( -2.15, -0.35, -1.65, 4.3, 0.70001, 3.30001 ),
"array_data": PoolByteArray( 154, 153, 9, 192, 51, 51, 179, 62, 51, 51, 211, 63, 0, 0, 127, 64, 0, 0, 0, 0, 241, 59, 112, 56, 154, 153, 9, 64, 51, 51, 179, 62, 51, 51, 211, 63, 0, 0, 127, 64, 85, 53, 0, 0, 241, 59, 62, 30, 154, 153, 9, 192, 51, 51, 179, 190, 51, 51, 211, 63, 0, 0, 127, 64, 0, 0, 0, 56, 234, 58, 112, 56, 154, 153, 9, 64, 51, 51, 179, 190, 51, 51, 211, 63, 0, 0, 127, 64, 85, 53, 0, 56, 234, 58, 62, 30, 154, 153, 9, 64, 51, 51, 179, 62, 51, 51, 211, 191, 127, 127, 129, 64, 85, 57, 0, 0, 146, 58, 62, 30, 154, 153, 9, 192, 51, 51, 179, 62, 51, 51, 211, 191, 127, 127, 129, 64, 0, 60, 0, 0, 146, 58, 112, 56, 154, 153, 9, 64, 51, 51, 179, 190, 51, 51, 211, 191, 127, 127, 129, 64, 85, 57, 0, 56, 138, 57, 62, 30, 154, 153, 9, 192, 51, 51, 179, 190, 51, 51, 211, 191, 127, 127, 129, 64, 0, 60, 0, 56, 138, 57, 112, 56, 154, 153, 9, 64, 51, 51, 179, 62, 51, 51, 211, 63, 127, 0, 127, 127, 85, 53, 0, 0, 168, 55, 18, 59, 154, 153, 9, 64, 51, 51, 179, 62, 51, 51, 211, 191, 127, 0, 127, 127, 85, 57, 0, 0, 80, 31, 18, 59, 154, 153, 9, 64, 51, 51, 179, 190, 51, 51, 211, 63, 127, 0, 127, 127, 85, 53, 0, 56, 168, 55, 243, 59, 154, 153, 9, 64, 51, 51, 179, 190, 51, 51, 211, 191, 127, 0, 127, 127, 85, 57, 0, 56, 80, 31, 243, 59, 154, 153, 9, 192, 51, 51, 179, 62, 51, 51, 211, 191, 129, 0, 0, 63, 0, 0, 0, 56, 241, 59, 187, 56, 154, 153, 9, 192, 51, 51, 179, 62, 51, 51, 211, 63, 129, 0, 0, 63, 85, 53, 0, 56, 241, 59, 243, 59, 154, 153, 9, 192, 51, 51, 179, 190, 51, 51, 211, 191, 129, 0, 0, 63, 0, 0, 0, 60, 234, 58, 187, 56, 154, 153, 9, 192, 51, 51, 179, 190, 51, 51, 211, 63, 129, 0, 0, 63, 85, 53, 0, 60, 234, 58, 243, 59, 154, 153, 9, 64, 51, 51, 179, 62, 51, 51, 211, 63, 0, 127, 129, 64, 85, 53, 0, 56, 51, 57, 199, 58, 154, 153, 9, 192, 51, 51, 179, 62, 51, 51, 211, 63, 0, 127, 129, 64, 85, 57, 0, 56, 80, 31, 199, 58, 154, 153, 9, 64, 51, 51, 179, 62, 51, 51, 211, 191, 0, 127, 129, 64, 85, 53, 0, 60, 51, 57, 31, 55, 154, 153, 9, 192, 51, 51, 179, 62, 51, 51, 211, 191, 0, 127, 129, 64, 85, 57, 0, 60, 80, 31, 31, 55, 154, 153, 9, 192, 51, 51, 179, 190, 51, 51, 211, 63, 0, 129, 127, 64, 85, 57, 0, 56, 51, 57, 137, 54, 154, 153, 9, 64, 51, 51, 179, 190, 51, 51, 211, 63, 0, 129, 127, 64, 0, 60, 0, 56, 80, 31, 137, 54, 154, 153, 9, 192, 51, 51, 179, 190, 51, 51, 211, 191, 0, 129, 127, 64, 85, 57, 0, 60, 51, 57, 62, 30, 154, 153, 9, 64, 51, 51, 179, 190, 51, 51, 211, 191, 0, 129, 127, 64, 0, 60, 0, 60, 80, 31, 62, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1521]
lightmap_size_hint = Vector2( 130, 130 )
surfaces/0 = {
"aabb": AABB( -4.6, -0.35, -3, 9.2, 0.70001, 6.00001 ),
"array_data": PoolByteArray( 51, 51, 147, 192, 51, 51, 179, 62, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 59, 59, 0, 58, 51, 51, 147, 64, 51, 51, 179, 62, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 59, 59, 110, 40, 51, 51, 147, 192, 51, 51, 179, 190, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 173, 58, 0, 58, 51, 51, 147, 64, 51, 51, 179, 190, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 173, 58, 110, 40, 51, 51, 147, 64, 51, 51, 179, 62, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 126, 58, 224, 27, 51, 51, 147, 192, 51, 51, 179, 62, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 126, 58, 192, 57, 51, 51, 147, 64, 51, 51, 179, 190, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 240, 57, 224, 27, 51, 51, 147, 192, 51, 51, 179, 190, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 240, 57, 192, 57, 51, 51, 147, 64, 51, 51, 179, 62, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 106, 59, 7, 56, 51, 51, 147, 64, 51, 51, 179, 62, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 106, 59, 110, 40, 51, 51, 147, 64, 51, 51, 179, 190, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 248, 59, 7, 56, 51, 51, 147, 64, 51, 51, 179, 190, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 248, 59, 110, 40, 51, 51, 147, 192, 51, 51, 179, 62, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 248, 59, 55, 56, 51, 51, 147, 192, 51, 51, 179, 62, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 248, 59, 248, 59, 51, 51, 147, 192, 51, 51, 179, 190, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 106, 59, 55, 56, 51, 51, 147, 192, 51, 51, 179, 190, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 106, 59, 248, 59, 51, 51, 147, 64, 51, 51, 179, 62, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 192, 57, 185, 59, 51, 51, 147, 192, 51, 51, 179, 62, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 224, 27, 185, 59, 51, 51, 147, 64, 51, 51, 179, 62, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 192, 57, 240, 55, 51, 51, 147, 192, 51, 51, 179, 62, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 224, 27, 240, 55, 51, 51, 147, 192, 51, 51, 179, 190, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 192, 57, 145, 55, 51, 51, 147, 64, 51, 51, 179, 190, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 224, 27, 145, 55, 51, 51, 147, 192, 51, 51, 179, 190, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 192, 57, 224, 27, 51, 51, 147, 64, 51, 51, 179, 190, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 224, 27, 224, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1522]
lightmap_size_hint = Vector2( 206, 130 )
surfaces/0 = {
"aabb": AABB( -10, -0.35, -2.1, 20, 0.70001, 4.20001 ),
"array_data": PoolByteArray( 0, 0, 32, 193, 51, 51, 179, 62, 103, 102, 6, 64, 0, 0, 127, 64, 0, 0, 0, 0, 251, 59, 59, 59, 0, 0, 32, 65, 51, 51, 179, 62, 103, 102, 6, 64, 0, 0, 127, 64, 85, 53, 0, 0, 151, 37, 59, 59, 0, 0, 32, 193, 51, 51, 179, 190, 103, 102, 6, 64, 0, 0, 127, 64, 0, 0, 0, 56, 251, 59, 173, 58, 0, 0, 32, 65, 51, 51, 179, 190, 103, 102, 6, 64, 0, 0, 127, 64, 85, 53, 0, 56, 151, 37, 173, 58, 0, 0, 32, 65, 51, 51, 179, 62, 103, 102, 6, 192, 127, 127, 129, 64, 85, 57, 0, 0, 248, 24, 126, 58, 0, 0, 32, 193, 51, 51, 179, 62, 103, 102, 6, 192, 127, 127, 129, 64, 0, 60, 0, 0, 211, 59, 126, 58, 0, 0, 32, 65, 51, 51, 179, 190, 103, 102, 6, 192, 127, 127, 129, 64, 85, 57, 0, 56, 248, 24, 240, 57, 0, 0, 32, 193, 51, 51, 179, 190, 103, 102, 6, 192, 127, 127, 129, 64, 0, 60, 0, 56, 211, 59, 240, 57, 0, 0, 32, 65, 51, 51, 179, 62, 103, 102, 6, 64, 127, 0, 127, 127, 85, 53, 0, 0, 176, 51, 106, 59, 0, 0, 32, 65, 51, 51, 179, 62, 103, 102, 6, 192, 127, 0, 127, 127, 85, 57, 0, 0, 151, 37, 106, 59, 0, 0, 32, 65, 51, 51, 179, 190, 103, 102, 6, 64, 127, 0, 127, 127, 85, 53, 0, 56, 176, 51, 248, 59, 0, 0, 32, 65, 51, 51, 179, 190, 103, 102, 6, 192, 127, 0, 127, 127, 85, 57, 0, 56, 151, 37, 248, 59, 0, 0, 32, 193, 51, 51, 179, 62, 103, 102, 6, 192, 129, 0, 0, 63, 0, 0, 0, 56, 178, 52, 248, 59, 0, 0, 32, 193, 51, 51, 179, 62, 103, 102, 6, 64, 129, 0, 0, 63, 85, 53, 0, 56, 24, 56, 248, 59, 0, 0, 32, 193, 51, 51, 179, 190, 103, 102, 6, 192, 129, 0, 0, 63, 0, 0, 0, 60, 178, 52, 106, 59, 0, 0, 32, 193, 51, 51, 179, 190, 103, 102, 6, 64, 129, 0, 0, 63, 85, 53, 0, 60, 24, 56, 106, 59, 0, 0, 32, 65, 51, 51, 179, 62, 103, 102, 6, 64, 0, 127, 129, 64, 85, 53, 0, 56, 211, 59, 192, 57, 0, 0, 32, 193, 51, 51, 179, 62, 103, 102, 6, 64, 0, 127, 129, 64, 85, 57, 0, 56, 248, 24, 192, 57, 0, 0, 32, 65, 51, 51, 179, 62, 103, 102, 6, 192, 0, 127, 129, 64, 85, 53, 0, 60, 211, 59, 248, 53, 0, 0, 32, 193, 51, 51, 179, 62, 103, 102, 6, 192, 0, 127, 129, 64, 85, 57, 0, 60, 248, 24, 248, 53, 0, 0, 32, 193, 51, 51, 179, 190, 103, 102, 6, 64, 0, 129, 127, 64, 85, 57, 0, 56, 211, 59, 153, 53, 0, 0, 32, 65, 51, 51, 179, 190, 103, 102, 6, 64, 0, 129, 127, 64, 0, 60, 0, 56, 248, 24, 153, 53, 0, 0, 32, 193, 51, 51, 179, 190, 103, 102, 6, 192, 0, 129, 127, 64, 85, 57, 0, 60, 211, 59, 224, 27, 0, 0, 32, 65, 51, 51, 179, 190, 103, 102, 6, 192, 0, 129, 127, 64, 0, 60, 0, 60, 248, 24, 224, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1523]
lightmap_size_hint = Vector2( 134, 138 )
surfaces/0 = {
"aabb": AABB( -5.1, -0.35, -3, 10.2, 0.70001, 6.00001 ),
"array_data": PoolByteArray( 51, 51, 163, 192, 51, 51, 179, 62, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 187, 59, 29, 58, 51, 51, 163, 64, 51, 51, 179, 62, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 187, 59, 107, 27, 51, 51, 163, 192, 51, 51, 179, 190, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 49, 59, 29, 58, 51, 51, 163, 64, 51, 51, 179, 190, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 49, 59, 107, 27, 51, 51, 163, 64, 51, 51, 179, 62, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 3, 59, 44, 40, 51, 51, 163, 192, 51, 51, 179, 62, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 3, 59, 89, 58, 51, 51, 163, 64, 51, 51, 179, 190, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 122, 58, 44, 40, 51, 51, 163, 192, 51, 51, 179, 190, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 122, 58, 89, 58, 51, 51, 163, 64, 51, 51, 179, 62, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 210, 55, 115, 59, 51, 51, 163, 64, 51, 51, 179, 62, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 76, 40, 115, 59, 51, 51, 163, 64, 51, 51, 179, 190, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 210, 55, 248, 59, 51, 51, 163, 64, 51, 51, 179, 190, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 76, 40, 248, 59, 51, 51, 163, 192, 51, 51, 179, 62, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 84, 56, 248, 59, 51, 51, 163, 192, 51, 51, 179, 62, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 248, 59, 248, 59, 51, 51, 163, 192, 51, 51, 179, 190, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 84, 56, 115, 59, 51, 51, 163, 192, 51, 51, 179, 190, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 248, 59, 115, 59, 51, 51, 163, 64, 51, 51, 179, 62, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 76, 58, 70, 59, 51, 51, 163, 192, 51, 51, 179, 62, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 164, 27, 70, 59, 51, 51, 163, 64, 51, 51, 179, 62, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 76, 58, 122, 55, 51, 51, 163, 192, 51, 51, 179, 62, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 164, 27, 122, 55, 51, 51, 163, 192, 51, 51, 179, 190, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 76, 58, 33, 55, 51, 51, 163, 64, 51, 51, 179, 190, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 164, 27, 33, 55, 51, 51, 163, 192, 51, 51, 179, 190, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 76, 58, 107, 27, 51, 51, 163, 64, 51, 51, 179, 190, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 164, 27, 107, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1524]
lightmap_size_hint = Vector2( 90, 94 )
surfaces/0 = {
"aabb": AABB( -2.1, -0.35, -2.65, 4.2, 0.70001, 5.30001 ),
"array_data": PoolByteArray( 103, 102, 6, 192, 51, 51, 179, 62, 154, 153, 41, 64, 0, 0, 127, 64, 0, 0, 0, 0, 244, 59, 245, 59, 103, 102, 6, 64, 51, 51, 179, 62, 154, 153, 41, 64, 0, 0, 127, 64, 85, 53, 0, 0, 244, 59, 32, 56, 103, 102, 6, 192, 51, 51, 179, 190, 154, 153, 41, 64, 0, 0, 127, 64, 0, 0, 0, 56, 39, 59, 245, 59, 103, 102, 6, 64, 51, 51, 179, 190, 154, 153, 41, 64, 0, 0, 127, 64, 85, 53, 0, 56, 39, 59, 32, 56, 103, 102, 6, 64, 51, 51, 179, 62, 154, 153, 41, 192, 127, 127, 129, 64, 85, 57, 0, 0, 244, 59, 114, 29, 103, 102, 6, 192, 51, 51, 179, 62, 154, 153, 41, 192, 127, 127, 129, 64, 0, 60, 0, 0, 244, 59, 190, 55, 103, 102, 6, 64, 51, 51, 179, 190, 154, 153, 41, 192, 127, 127, 129, 64, 85, 57, 0, 56, 39, 59, 114, 29, 103, 102, 6, 192, 51, 51, 179, 190, 154, 153, 41, 192, 127, 127, 129, 64, 0, 60, 0, 56, 39, 59, 190, 55, 103, 102, 6, 64, 51, 51, 179, 62, 154, 153, 41, 64, 127, 0, 127, 127, 85, 53, 0, 0, 5, 57, 114, 29, 103, 102, 6, 64, 51, 51, 179, 62, 154, 153, 41, 192, 127, 0, 127, 127, 85, 57, 0, 0, 5, 57, 141, 56, 103, 102, 6, 64, 51, 51, 179, 190, 154, 153, 41, 64, 127, 0, 127, 127, 85, 53, 0, 56, 210, 57, 114, 29, 103, 102, 6, 64, 51, 51, 179, 190, 154, 153, 41, 192, 127, 0, 127, 127, 85, 57, 0, 56, 210, 57, 141, 56, 103, 102, 6, 192, 51, 51, 179, 62, 154, 153, 41, 192, 129, 0, 0, 63, 0, 0, 0, 56, 227, 58, 141, 56, 103, 102, 6, 192, 51, 51, 179, 62, 154, 153, 41, 64, 129, 0, 0, 63, 85, 53, 0, 56, 227, 58, 114, 29, 103, 102, 6, 192, 51, 51, 179, 190, 154, 153, 41, 192, 129, 0, 0, 63, 0, 0, 0, 60, 22, 58, 141, 56, 103, 102, 6, 192, 51, 51, 179, 190, 154, 153, 41, 64, 129, 0, 0, 63, 85, 53, 0, 60, 22, 58, 114, 29, 103, 102, 6, 64, 51, 51, 179, 62, 154, 153, 41, 64, 0, 127, 129, 64, 85, 53, 0, 56, 176, 29, 245, 59, 103, 102, 6, 192, 51, 51, 179, 62, 154, 153, 41, 64, 0, 127, 129, 64, 85, 57, 0, 56, 176, 29, 32, 56, 103, 102, 6, 64, 51, 51, 179, 62, 154, 153, 41, 192, 0, 127, 129, 64, 85, 53, 0, 60, 193, 56, 245, 59, 103, 102, 6, 192, 51, 51, 179, 62, 154, 153, 41, 192, 0, 127, 129, 64, 85, 57, 0, 60, 193, 56, 32, 56, 103, 102, 6, 192, 51, 51, 179, 190, 154, 153, 41, 64, 0, 129, 127, 64, 85, 57, 0, 56, 176, 29, 190, 55, 103, 102, 6, 64, 51, 51, 179, 190, 154, 153, 41, 64, 0, 129, 127, 64, 0, 60, 0, 56, 176, 29, 114, 29, 103, 102, 6, 192, 51, 51, 179, 190, 154, 153, 41, 192, 0, 129, 127, 64, 85, 57, 0, 60, 193, 56, 190, 55, 103, 102, 6, 64, 51, 51, 179, 190, 154, 153, 41, 192, 0, 129, 127, 64, 0, 60, 0, 60, 193, 56, 114, 29 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1525]
lightmap_size_hint = Vector2( 122, 114 )
surfaces/0 = {
"aabb": AABB( -4.1, -0.35, -2.6, 8.2, 0.70001, 5.20001 ),
"array_data": PoolByteArray( 51, 51, 131, 192, 51, 51, 179, 62, 103, 102, 38, 64, 0, 0, 127, 64, 0, 0, 0, 0, 46, 59, 71, 58, 51, 51, 131, 64, 51, 51, 179, 62, 103, 102, 38, 64, 0, 0, 127, 64, 85, 53, 0, 0, 46, 59, 13, 41, 51, 51, 131, 192, 51, 51, 179, 190, 103, 102, 38, 64, 0, 0, 127, 64, 0, 0, 0, 56, 151, 58, 71, 58, 51, 51, 131, 64, 51, 51, 179, 190, 103, 102, 38, 64, 0, 0, 127, 64, 85, 53, 0, 56, 151, 58, 13, 41, 51, 51, 131, 64, 51, 51, 179, 62, 103, 102, 38, 192, 127, 127, 129, 64, 85, 57, 0, 0, 100, 58, 13, 41, 51, 51, 131, 192, 51, 51, 179, 62, 103, 102, 38, 192, 127, 127, 129, 64, 0, 60, 0, 0, 100, 58, 71, 58, 51, 51, 131, 64, 51, 51, 179, 190, 103, 102, 38, 192, 127, 127, 129, 64, 85, 57, 0, 56, 205, 57, 13, 41, 51, 51, 131, 192, 51, 51, 179, 190, 103, 102, 38, 192, 127, 127, 129, 64, 0, 60, 0, 56, 205, 57, 71, 58, 51, 51, 131, 64, 51, 51, 179, 62, 103, 102, 38, 64, 127, 0, 127, 127, 85, 53, 0, 0, 96, 59, 8, 56, 51, 51, 131, 64, 51, 51, 179, 62, 103, 102, 38, 192, 127, 0, 127, 127, 85, 57, 0, 0, 96, 59, 13, 41, 51, 51, 131, 64, 51, 51, 179, 190, 103, 102, 38, 64, 127, 0, 127, 127, 85, 53, 0, 56, 247, 59, 8, 56, 51, 51, 131, 64, 51, 51, 179, 190, 103, 102, 38, 192, 127, 0, 127, 127, 85, 57, 0, 56, 247, 59, 13, 41, 51, 51, 131, 192, 51, 51, 179, 62, 103, 102, 38, 192, 129, 0, 0, 63, 0, 0, 0, 56, 247, 59, 62, 56, 51, 51, 131, 192, 51, 51, 179, 62, 103, 102, 38, 64, 129, 0, 0, 63, 85, 53, 0, 56, 247, 59, 247, 59, 51, 51, 131, 192, 51, 51, 179, 190, 103, 102, 38, 192, 129, 0, 0, 63, 0, 0, 0, 60, 96, 59, 62, 56, 51, 51, 131, 192, 51, 51, 179, 190, 103, 102, 38, 64, 129, 0, 0, 63, 85, 53, 0, 60, 96, 59, 247, 59, 51, 51, 131, 64, 51, 51, 179, 62, 103, 102, 38, 64, 0, 127, 129, 64, 85, 53, 0, 56, 155, 57, 175, 59, 51, 51, 131, 192, 51, 51, 179, 62, 103, 102, 38, 64, 0, 127, 129, 64, 85, 57, 0, 56, 50, 28, 175, 59, 51, 51, 131, 64, 51, 51, 179, 62, 103, 102, 38, 192, 0, 127, 129, 64, 85, 53, 0, 60, 155, 57, 238, 55, 51, 51, 131, 192, 51, 51, 179, 62, 103, 102, 38, 192, 0, 127, 129, 64, 85, 57, 0, 60, 50, 28, 238, 55, 51, 51, 131, 192, 51, 51, 179, 190, 103, 102, 38, 64, 0, 129, 127, 64, 85, 57, 0, 56, 155, 57, 130, 55, 51, 51, 131, 64, 51, 51, 179, 190, 103, 102, 38, 64, 0, 129, 127, 64, 0, 60, 0, 56, 50, 28, 130, 55, 51, 51, 131, 192, 51, 51, 179, 190, 103, 102, 38, 192, 0, 129, 127, 64, 85, 57, 0, 60, 155, 57, 125, 28, 51, 51, 131, 64, 51, 51, 179, 190, 103, 102, 38, 192, 0, 129, 127, 64, 0, 60, 0, 60, 50, 28, 125, 28 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1526]
lightmap_size_hint = Vector2( 122, 122 )
surfaces/0 = {
"aabb": AABB( -4.1, -0.35, -2.75, 8.2, 0.70001, 5.50001 ),
"array_data": PoolByteArray( 51, 51, 131, 192, 51, 51, 179, 62, 0, 0, 48, 64, 0, 0, 127, 64, 0, 0, 0, 0, 46, 59, 222, 57, 51, 51, 131, 64, 51, 51, 179, 62, 0, 0, 48, 64, 0, 0, 127, 64, 85, 53, 0, 0, 46, 59, 184, 40, 51, 51, 131, 192, 51, 51, 179, 190, 0, 0, 48, 64, 0, 0, 127, 64, 0, 0, 0, 56, 151, 58, 222, 57, 51, 51, 131, 64, 51, 51, 179, 190, 0, 0, 48, 64, 0, 0, 127, 64, 85, 53, 0, 56, 151, 58, 184, 40, 51, 51, 131, 64, 51, 51, 179, 62, 0, 0, 48, 192, 127, 127, 129, 64, 85, 57, 0, 0, 100, 58, 50, 28, 51, 51, 131, 192, 51, 51, 179, 62, 0, 0, 48, 192, 127, 127, 129, 64, 0, 60, 0, 0, 100, 58, 155, 57, 51, 51, 131, 64, 51, 51, 179, 190, 0, 0, 48, 192, 127, 127, 129, 64, 85, 57, 0, 56, 205, 57, 50, 28, 51, 51, 131, 192, 51, 51, 179, 190, 0, 0, 48, 192, 127, 127, 129, 64, 0, 60, 0, 56, 205, 57, 155, 57, 51, 51, 131, 64, 51, 51, 179, 62, 0, 0, 48, 64, 127, 0, 127, 127, 85, 53, 0, 0, 96, 59, 8, 56, 51, 51, 131, 64, 51, 51, 179, 62, 0, 0, 48, 192, 127, 0, 127, 127, 85, 57, 0, 0, 96, 59, 184, 40, 51, 51, 131, 64, 51, 51, 179, 190, 0, 0, 48, 64, 127, 0, 127, 127, 85, 53, 0, 56, 247, 59, 8, 56, 51, 51, 131, 64, 51, 51, 179, 190, 0, 0, 48, 192, 127, 0, 127, 127, 85, 57, 0, 56, 247, 59, 184, 40, 51, 51, 131, 192, 51, 51, 179, 62, 0, 0, 48, 192, 129, 0, 0, 63, 0, 0, 0, 56, 247, 59, 58, 56, 51, 51, 131, 192, 51, 51, 179, 62, 0, 0, 48, 64, 129, 0, 0, 63, 85, 53, 0, 56, 247, 59, 247, 59, 51, 51, 131, 192, 51, 51, 179, 190, 0, 0, 48, 192, 129, 0, 0, 63, 0, 0, 0, 60, 96, 59, 58, 56, 51, 51, 131, 192, 51, 51, 179, 190, 0, 0, 48, 64, 129, 0, 0, 63, 85, 53, 0, 60, 96, 59, 247, 59, 51, 51, 131, 64, 51, 51, 179, 62, 0, 0, 48, 64, 0, 127, 129, 64, 85, 53, 0, 56, 155, 57, 180, 59, 51, 51, 131, 192, 51, 51, 179, 62, 0, 0, 48, 64, 0, 127, 129, 64, 85, 57, 0, 56, 50, 28, 180, 59, 51, 51, 131, 64, 51, 51, 179, 62, 0, 0, 48, 192, 0, 127, 129, 64, 85, 53, 0, 60, 155, 57, 239, 55, 51, 51, 131, 192, 51, 51, 179, 62, 0, 0, 48, 192, 0, 127, 129, 64, 85, 57, 0, 60, 50, 28, 239, 55, 51, 51, 131, 192, 51, 51, 179, 190, 0, 0, 48, 64, 0, 129, 127, 64, 85, 57, 0, 56, 155, 57, 138, 55, 51, 51, 131, 64, 51, 51, 179, 190, 0, 0, 48, 64, 0, 129, 127, 64, 0, 60, 0, 56, 50, 28, 138, 55, 51, 51, 131, 192, 51, 51, 179, 190, 0, 0, 48, 192, 0, 129, 127, 64, 85, 57, 0, 60, 155, 57, 50, 28, 51, 51, 131, 64, 51, 51, 179, 190, 0, 0, 48, 192, 0, 129, 127, 64, 0, 60, 0, 60, 50, 28, 50, 28 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1527]
lightmap_size_hint = Vector2( 138, 170 )
surfaces/0 = {
"aabb": AABB( -4.1, -0.5, -4, 8.2, 1.00001, 8.00001 ),
"array_data": PoolByteArray( 51, 51, 131, 192, 0, 0, 0, 63, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 0, 11, 59, 6, 56, 51, 51, 131, 64, 0, 0, 0, 63, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 0, 11, 59, 6, 26, 51, 51, 131, 192, 0, 0, 0, 191, 0, 0, 128, 64, 0, 0, 127, 64, 0, 0, 0, 56, 74, 58, 6, 56, 51, 51, 131, 64, 0, 0, 0, 191, 0, 0, 128, 64, 0, 0, 127, 64, 85, 53, 0, 56, 74, 58, 6, 26, 51, 51, 131, 64, 0, 0, 0, 63, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 0, 29, 58, 102, 42, 51, 51, 131, 192, 0, 0, 0, 63, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 0, 29, 58, 102, 56, 51, 51, 131, 64, 0, 0, 0, 191, 0, 0, 128, 192, 127, 127, 129, 64, 85, 57, 0, 56, 92, 57, 102, 42, 51, 51, 131, 192, 0, 0, 0, 191, 0, 0, 128, 192, 127, 127, 129, 64, 0, 60, 0, 56, 92, 57, 102, 56, 51, 51, 131, 64, 0, 0, 0, 63, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 0, 74, 58, 249, 59, 51, 51, 131, 64, 0, 0, 0, 63, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 0, 74, 58, 42, 56, 51, 51, 131, 64, 0, 0, 0, 191, 0, 0, 128, 64, 127, 0, 127, 127, 85, 53, 0, 56, 11, 59, 249, 59, 51, 51, 131, 64, 0, 0, 0, 191, 0, 0, 128, 192, 127, 0, 127, 127, 85, 57, 0, 56, 11, 59, 42, 56, 51, 51, 131, 192, 0, 0, 0, 63, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 56, 248, 59, 180, 44, 51, 51, 131, 192, 0, 0, 0, 63, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 56, 248, 59, 102, 56, 51, 51, 131, 192, 0, 0, 0, 191, 0, 0, 128, 192, 129, 0, 0, 63, 0, 0, 0, 60, 55, 59, 180, 44, 51, 51, 131, 192, 0, 0, 0, 191, 0, 0, 128, 64, 129, 0, 0, 63, 85, 53, 0, 60, 55, 59, 102, 56, 51, 51, 131, 64, 0, 0, 0, 63, 0, 0, 128, 64, 0, 127, 129, 64, 85, 53, 0, 56, 48, 57, 201, 59, 51, 51, 131, 192, 0, 0, 0, 63, 0, 0, 128, 64, 0, 127, 129, 64, 85, 57, 0, 56, 44, 40, 201, 59, 51, 51, 131, 64, 0, 0, 0, 63, 0, 0, 128, 192, 0, 127, 129, 64, 85, 53, 0, 60, 48, 57, 243, 55, 51, 51, 131, 192, 0, 0, 0, 63, 0, 0, 128, 192, 0, 127, 129, 64, 85, 57, 0, 60, 44, 40, 243, 55, 51, 51, 131, 192, 0, 0, 0, 191, 0, 0, 128, 64, 0, 129, 127, 64, 85, 57, 0, 56, 244, 56, 171, 55, 51, 51, 131, 64, 0, 0, 0, 191, 0, 0, 128, 64, 0, 129, 127, 64, 0, 60, 0, 56, 107, 27, 171, 55, 51, 51, 131, 192, 0, 0, 0, 191, 0, 0, 128, 192, 0, 129, 127, 64, 85, 57, 0, 60, 244, 56, 6, 26, 51, 51, 131, 64, 0, 0, 0, 191, 0, 0, 128, 192, 0, 129, 127, 64, 0, 60, 0, 60, 107, 27, 6, 26 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1528]
lightmap_size_hint = Vector2( 150, 138 )
surfaces/0 = {
"aabb": AABB( -3.1, -0.5, -5, 6.2, 1.00001, 10 ),
"array_data": PoolByteArray( 103, 102, 70, 192, 0, 0, 0, 63, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 249, 59, 248, 59, 103, 102, 70, 64, 0, 0, 0, 63, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 249, 59, 51, 56, 103, 102, 70, 192, 0, 0, 0, 191, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 71, 59, 248, 59, 103, 102, 70, 64, 0, 0, 0, 191, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 71, 59, 51, 56, 103, 102, 70, 64, 0, 0, 0, 63, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 249, 59, 44, 40, 103, 102, 70, 192, 0, 0, 0, 63, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 249, 59, 7, 56, 103, 102, 70, 64, 0, 0, 0, 191, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 71, 59, 44, 40, 103, 102, 70, 192, 0, 0, 0, 191, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 71, 59, 7, 56, 103, 102, 70, 64, 0, 0, 0, 63, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 160, 57, 14, 58, 103, 102, 70, 64, 0, 0, 0, 63, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 174, 39, 14, 58, 103, 102, 70, 64, 0, 0, 0, 191, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 160, 57, 207, 58, 103, 102, 70, 64, 0, 0, 0, 191, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 174, 39, 207, 58, 103, 102, 70, 192, 0, 0, 0, 63, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 211, 26, 189, 59, 103, 102, 70, 192, 0, 0, 0, 63, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 105, 57, 189, 59, 103, 102, 70, 192, 0, 0, 0, 191, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 211, 26, 252, 58, 103, 102, 70, 192, 0, 0, 0, 191, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 105, 57, 252, 58, 103, 102, 70, 64, 0, 0, 0, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 30, 59, 226, 57, 103, 102, 70, 192, 0, 0, 0, 63, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 78, 55, 226, 57, 103, 102, 70, 64, 0, 0, 0, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 30, 59, 107, 27, 103, 102, 70, 192, 0, 0, 0, 63, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 78, 55, 107, 27, 103, 102, 70, 192, 0, 0, 0, 191, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 252, 54, 226, 57, 103, 102, 70, 64, 0, 0, 0, 191, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 211, 26, 226, 57, 103, 102, 70, 192, 0, 0, 0, 191, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 252, 54, 107, 27, 103, 102, 70, 64, 0, 0, 0, 191, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 211, 26, 107, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1529]
lightmap_size_hint = Vector2( 126, 134 )
surfaces/0 = {
"aabb": AABB( -4.1, -0.35, -3.15, 8.2, 0.70001, 6.30001 ),
"array_data": PoolByteArray( 51, 51, 131, 192, 51, 51, 179, 62, 154, 153, 73, 64, 0, 0, 127, 64, 0, 0, 0, 0, 52, 59, 26, 57, 51, 51, 131, 64, 51, 51, 179, 62, 154, 153, 73, 64, 0, 0, 127, 64, 85, 53, 0, 0, 52, 59, 164, 27, 51, 51, 131, 192, 51, 51, 179, 190, 154, 153, 73, 64, 0, 0, 127, 64, 0, 0, 0, 56, 162, 58, 26, 57, 51, 51, 131, 64, 51, 51, 179, 190, 154, 153, 73, 64, 0, 0, 127, 64, 85, 53, 0, 56, 162, 58, 164, 27, 51, 51, 131, 64, 51, 51, 179, 62, 154, 153, 73, 192, 127, 127, 129, 64, 85, 57, 0, 0, 113, 58, 76, 40, 51, 51, 131, 192, 51, 51, 179, 62, 154, 153, 73, 192, 127, 127, 129, 64, 0, 60, 0, 0, 113, 58, 87, 57, 51, 51, 131, 64, 51, 51, 179, 190, 154, 153, 73, 192, 127, 127, 129, 64, 85, 57, 0, 56, 223, 57, 76, 40, 51, 51, 131, 192, 51, 51, 179, 190, 154, 153, 73, 192, 127, 127, 129, 64, 0, 60, 0, 56, 223, 57, 87, 57, 51, 51, 131, 64, 51, 51, 179, 62, 154, 153, 73, 64, 127, 0, 127, 127, 85, 53, 0, 0, 101, 59, 210, 55, 51, 51, 131, 64, 51, 51, 179, 62, 154, 153, 73, 192, 127, 0, 127, 127, 85, 57, 0, 0, 101, 59, 164, 27, 51, 51, 131, 64, 51, 51, 179, 190, 154, 153, 73, 64, 127, 0, 127, 127, 85, 53, 0, 56, 247, 59, 210, 55, 51, 51, 131, 64, 51, 51, 179, 190, 154, 153, 73, 192, 127, 0, 127, 127, 85, 57, 0, 56, 247, 59, 164, 27, 51, 51, 131, 192, 51, 51, 179, 62, 154, 153, 73, 192, 129, 0, 0, 63, 0, 0, 0, 56, 247, 59, 22, 56, 51, 51, 131, 192, 51, 51, 179, 62, 154, 153, 73, 64, 129, 0, 0, 63, 85, 53, 0, 56, 247, 59, 248, 59, 51, 51, 131, 192, 51, 51, 179, 190, 154, 153, 73, 192, 129, 0, 0, 63, 0, 0, 0, 60, 101, 59, 22, 56, 51, 51, 131, 192, 51, 51, 179, 190, 154, 153, 73, 64, 129, 0, 0, 63, 85, 53, 0, 60, 101, 59, 248, 59, 51, 51, 131, 64, 51, 51, 179, 62, 154, 153, 73, 64, 0, 127, 129, 64, 85, 53, 0, 56, 174, 57, 248, 59, 51, 51, 131, 192, 51, 51, 179, 62, 154, 153, 73, 64, 0, 127, 129, 64, 85, 57, 0, 56, 146, 40, 248, 59, 51, 51, 131, 64, 51, 51, 179, 62, 154, 153, 73, 192, 0, 127, 129, 64, 85, 53, 0, 60, 174, 57, 22, 56, 51, 51, 131, 192, 51, 51, 179, 62, 154, 153, 73, 192, 0, 127, 129, 64, 85, 57, 0, 60, 146, 40, 22, 56, 51, 51, 131, 192, 51, 51, 179, 190, 154, 153, 73, 64, 0, 129, 127, 64, 85, 57, 0, 56, 109, 57, 210, 55, 51, 51, 131, 64, 51, 51, 179, 190, 154, 153, 73, 64, 0, 129, 127, 64, 0, 60, 0, 56, 16, 28, 210, 55, 51, 51, 131, 192, 51, 51, 179, 190, 154, 153, 73, 192, 0, 129, 127, 64, 85, 57, 0, 60, 109, 57, 164, 27, 51, 51, 131, 64, 51, 51, 179, 190, 154, 153, 73, 192, 0, 129, 127, 64, 0, 60, 0, 60, 16, 28, 164, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1530]
lightmap_size_hint = Vector2( 106, 134 )
surfaces/0 = {
"aabb": AABB( -3.1, -0.7, -3.15, 6.2, 1.40001, 6.30001 ),
"array_data": PoolByteArray( 103, 102, 70, 192, 51, 51, 51, 63, 154, 153, 73, 64, 0, 0, 127, 64, 0, 0, 0, 0, 246, 59, 248, 59, 103, 102, 70, 64, 51, 51, 51, 63, 154, 153, 73, 64, 0, 0, 127, 64, 85, 53, 0, 0, 246, 59, 22, 56, 103, 102, 70, 192, 51, 51, 51, 191, 154, 153, 73, 64, 0, 0, 127, 64, 0, 0, 0, 56, 173, 58, 248, 59, 103, 102, 70, 64, 51, 51, 51, 191, 154, 153, 73, 64, 0, 0, 127, 64, 85, 53, 0, 56, 173, 58, 22, 56, 103, 102, 70, 64, 51, 51, 51, 63, 154, 153, 73, 192, 127, 127, 129, 64, 85, 57, 0, 0, 115, 58, 22, 56, 103, 102, 70, 192, 51, 51, 51, 63, 154, 153, 73, 192, 127, 127, 129, 64, 0, 60, 0, 0, 115, 58, 248, 59, 103, 102, 70, 64, 51, 51, 51, 191, 154, 153, 73, 192, 127, 127, 129, 64, 85, 57, 0, 56, 43, 57, 22, 56, 103, 102, 70, 192, 51, 51, 51, 191, 154, 153, 73, 192, 127, 127, 129, 64, 0, 60, 0, 56, 43, 57, 248, 59, 103, 102, 70, 64, 51, 51, 51, 63, 154, 153, 73, 64, 127, 0, 127, 127, 85, 53, 0, 0, 43, 57, 210, 55, 103, 102, 70, 64, 51, 51, 51, 63, 154, 153, 73, 192, 127, 0, 127, 127, 85, 57, 0, 0, 43, 57, 164, 27, 103, 102, 70, 64, 51, 51, 51, 191, 154, 153, 73, 64, 127, 0, 127, 127, 85, 53, 0, 56, 115, 58, 210, 55, 103, 102, 70, 64, 51, 51, 51, 191, 154, 153, 73, 192, 127, 0, 127, 127, 85, 57, 0, 56, 115, 58, 164, 27, 103, 102, 70, 192, 51, 51, 51, 63, 154, 153, 73, 192, 129, 0, 0, 63, 0, 0, 0, 56, 246, 59, 164, 27, 103, 102, 70, 192, 51, 51, 51, 63, 154, 153, 73, 64, 129, 0, 0, 63, 85, 53, 0, 56, 246, 59, 210, 55, 103, 102, 70, 192, 51, 51, 51, 191, 154, 153, 73, 192, 129, 0, 0, 63, 0, 0, 0, 60, 173, 58, 164, 27, 103, 102, 70, 192, 51, 51, 51, 191, 154, 153, 73, 64, 129, 0, 0, 63, 85, 53, 0, 60, 173, 58, 210, 55, 103, 102, 70, 64, 51, 51, 51, 63, 154, 153, 73, 64, 0, 127, 129, 64, 85, 53, 0, 56, 241, 56, 248, 59, 103, 102, 70, 192, 51, 51, 51, 63, 154, 153, 73, 64, 0, 127, 129, 64, 85, 57, 0, 56, 212, 28, 248, 59, 103, 102, 70, 64, 51, 51, 51, 63, 154, 153, 73, 192, 0, 127, 129, 64, 85, 53, 0, 60, 241, 56, 22, 56, 103, 102, 70, 192, 51, 51, 51, 63, 154, 153, 73, 192, 0, 127, 129, 64, 85, 57, 0, 60, 212, 28, 22, 56, 103, 102, 70, 192, 51, 51, 51, 191, 154, 153, 73, 64, 0, 129, 127, 64, 85, 57, 0, 56, 241, 56, 210, 55, 103, 102, 70, 64, 51, 51, 51, 191, 154, 153, 73, 64, 0, 129, 127, 64, 0, 60, 0, 56, 212, 28, 210, 55, 103, 102, 70, 192, 51, 51, 51, 191, 154, 153, 73, 192, 0, 129, 127, 64, 85, 57, 0, 60, 241, 56, 164, 27, 103, 102, 70, 64, 51, 51, 51, 191, 154, 153, 73, 192, 0, 129, 127, 64, 0, 60, 0, 60, 212, 28, 164, 27 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1531]
lightmap_size_hint = Vector2( 330, 374 )
surfaces/0 = {
"aabb": AABB( -4, -11, -5, 8, 22, 10 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 0, 128, 59, 254, 56, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 0, 138, 57, 254, 56, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 64, 0, 0, 127, 64, 0, 0, 0, 56, 128, 59, 71, 40, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 64, 0, 0, 127, 64, 85, 53, 0, 56, 138, 57, 71, 40, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 0, 119, 57, 117, 56, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 0, 119, 57, 49, 58, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 192, 127, 127, 129, 64, 85, 57, 0, 56, 251, 34, 117, 56, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 192, 127, 127, 129, 64, 0, 60, 0, 56, 251, 34, 49, 58, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 0, 52, 22, 87, 52, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 0, 52, 22, 121, 21, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 64, 127, 0, 127, 127, 85, 53, 0, 56, 94, 57, 87, 52, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 192, 127, 0, 127, 127, 85, 57, 0, 56, 94, 57, 121, 21, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 56, 94, 57, 120, 52, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 56, 94, 57, 101, 56, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 192, 129, 0, 0, 63, 0, 0, 0, 60, 52, 22, 120, 52, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 64, 129, 0, 0, 63, 85, 53, 0, 60, 52, 22, 101, 56, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 53, 0, 56, 79, 53, 253, 59, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 64, 0, 127, 129, 64, 85, 57, 0, 56, 79, 53, 65, 58, 0, 0, 128, 64, 0, 0, 48, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 53, 0, 60, 152, 38, 253, 59, 0, 0, 128, 192, 0, 0, 48, 65, 0, 0, 160, 192, 0, 127, 129, 64, 85, 57, 0, 60, 152, 38, 65, 58, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 64, 0, 129, 127, 64, 85, 57, 0, 56, 252, 59, 202, 58, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 64, 0, 129, 127, 64, 0, 60, 0, 56, 252, 59, 15, 57, 0, 0, 128, 192, 0, 0, 48, 193, 0, 0, 160, 192, 0, 129, 127, 64, 85, 57, 0, 60, 138, 57, 202, 58, 0, 0, 128, 64, 0, 0, 48, 193, 0, 0, 160, 192, 0, 129, 127, 64, 0, 60, 0, 60, 138, 57, 15, 57 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1532]
lightmap_size_hint = Vector2( 82, 50 )
surfaces/0 = {
"aabb": AABB( -0.75, -0.05, -3.9, 1.5, 0.10001, 7.80001 ),
"array_data": PoolByteArray( 0, 0, 64, 191, 205, 204, 76, 61, 154, 153, 121, 64, 0, 0, 127, 64, 0, 0, 0, 0, 0, 58, 235, 59, 0, 0, 64, 63, 205, 204, 76, 61, 154, 153, 121, 64, 0, 0, 127, 64, 85, 53, 0, 0, 87, 56, 235, 59, 0, 0, 64, 191, 205, 204, 76, 189, 154, 153, 121, 64, 0, 0, 127, 64, 0, 0, 0, 56, 0, 58, 194, 59, 0, 0, 64, 63, 205, 204, 76, 189, 154, 153, 121, 64, 0, 0, 127, 64, 85, 53, 0, 56, 87, 56, 194, 59, 0, 0, 64, 63, 205, 204, 76, 61, 154, 153, 121, 192, 127, 127, 129, 64, 85, 57, 0, 0, 62, 30, 235, 59, 0, 0, 64, 191, 205, 204, 76, 61, 154, 153, 121, 192, 127, 127, 129, 64, 0, 60, 0, 0, 212, 50, 235, 59, 0, 0, 64, 63, 205, 204, 76, 189, 154, 153, 121, 192, 127, 127, 129, 64, 85, 57, 0, 56, 62, 30, 194, 59, 0, 0, 64, 191, 205, 204, 76, 189, 154, 153, 121, 192, 127, 127, 129, 64, 0, 60, 0, 56, 212, 50, 194, 59, 0, 0, 64, 63, 205, 204, 76, 61, 154, 153, 121, 64, 127, 0, 127, 127, 85, 53, 0, 0, 62, 30, 122, 58, 0, 0, 64, 63, 205, 204, 76, 61, 154, 153, 121, 192, 127, 0, 127, 127, 85, 57, 0, 0, 243, 59, 122, 58, 0, 0, 64, 63, 205, 204, 76, 189, 154, 153, 121, 64, 127, 0, 127, 127, 85, 53, 0, 56, 62, 30, 163, 58, 0, 0, 64, 63, 205, 204, 76, 189, 154, 153, 121, 192, 127, 0, 127, 127, 85, 57, 0, 56, 243, 59, 163, 58, 0, 0, 64, 191, 205, 204, 76, 61, 154, 153, 121, 192, 129, 0, 0, 63, 0, 0, 0, 56, 243, 59, 71, 59, 0, 0, 64, 191, 205, 204, 76, 61, 154, 153, 121, 64, 129, 0, 0, 63, 85, 53, 0, 56, 62, 30, 71, 59, 0, 0, 64, 191, 205, 204, 76, 189, 154, 153, 121, 192, 129, 0, 0, 63, 0, 0, 0, 60, 243, 59, 30, 59, 0, 0, 64, 191, 205, 204, 76, 189, 154, 153, 121, 64, 129, 0, 0, 63, 85, 53, 0, 60, 62, 30, 30, 59, 0, 0, 64, 63, 205, 204, 76, 61, 154, 153, 121, 64, 0, 127, 129, 64, 85, 53, 0, 56, 62, 30, 0, 58, 0, 0, 64, 191, 205, 204, 76, 61, 154, 153, 121, 64, 0, 127, 129, 64, 85, 57, 0, 56, 62, 30, 143, 54, 0, 0, 64, 63, 205, 204, 76, 61, 154, 153, 121, 192, 0, 127, 129, 64, 85, 53, 0, 60, 243, 59, 0, 58, 0, 0, 64, 191, 205, 204, 76, 61, 154, 153, 121, 192, 0, 127, 129, 64, 85, 57, 0, 60, 243, 59, 143, 54, 0, 0, 64, 191, 205, 204, 76, 189, 154, 153, 121, 64, 0, 129, 127, 64, 85, 57, 0, 56, 62, 30, 153, 53, 0, 0, 64, 63, 205, 204, 76, 189, 154, 153, 121, 64, 0, 129, 127, 64, 0, 60, 0, 56, 62, 30, 30, 33, 0, 0, 64, 191, 205, 204, 76, 189, 154, 153, 121, 192, 0, 129, 127, 64, 85, 57, 0, 60, 243, 59, 153, 53, 0, 0, 64, 63, 205, 204, 76, 189, 154, 153, 121, 192, 0, 129, 127, 64, 0, 60, 0, 60, 243, 59, 30, 33 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1533]
lightmap_size_hint = Vector2( 50, 62 )
surfaces/0 = {
"aabb": AABB( -0.75, -0.05, -3, 1.5, 0.10001, 6.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 191, 205, 204, 76, 61, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 0, 235, 59, 214, 56, 0, 0, 64, 63, 205, 204, 76, 61, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 0, 235, 59, 74, 53, 0, 0, 64, 191, 205, 204, 76, 189, 0, 0, 64, 64, 0, 0, 127, 64, 0, 0, 0, 56, 194, 59, 214, 56, 0, 0, 64, 63, 205, 204, 76, 189, 0, 0, 64, 64, 0, 0, 127, 64, 85, 53, 0, 56, 194, 59, 74, 53, 0, 0, 64, 63, 205, 204, 76, 61, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 0, 235, 59, 33, 32, 0, 0, 64, 191, 205, 204, 76, 61, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 0, 235, 59, 132, 52, 0, 0, 64, 63, 205, 204, 76, 189, 0, 0, 64, 192, 127, 127, 129, 64, 85, 57, 0, 56, 194, 59, 33, 32, 0, 0, 64, 191, 205, 204, 76, 189, 0, 0, 64, 192, 127, 127, 129, 64, 0, 60, 0, 56, 194, 59, 132, 52, 0, 0, 64, 63, 205, 204, 76, 61, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 0, 122, 58, 239, 59, 0, 0, 64, 63, 205, 204, 76, 61, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 0, 122, 58, 33, 32, 0, 0, 64, 63, 205, 204, 76, 189, 0, 0, 64, 64, 127, 0, 127, 127, 85, 53, 0, 56, 163, 58, 239, 59, 0, 0, 64, 63, 205, 204, 76, 189, 0, 0, 64, 192, 127, 0, 127, 127, 85, 57, 0, 56, 163, 58, 33, 32, 0, 0, 64, 191, 205, 204, 76, 61, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 56, 71, 59, 33, 32, 0, 0, 64, 191, 205, 204, 76, 61, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 56, 71, 59, 239, 59, 0, 0, 64, 191, 205, 204, 76, 189, 0, 0, 64, 192, 129, 0, 0, 63, 0, 0, 0, 60, 30, 59, 33, 32, 0, 0, 64, 191, 205, 204, 76, 189, 0, 0, 64, 64, 129, 0, 0, 63, 85, 53, 0, 60, 30, 59, 239, 59, 0, 0, 64, 63, 205, 204, 76, 61, 0, 0, 64, 64, 0, 127, 129, 64, 85, 53, 0, 56, 0, 58, 239, 59, 0, 0, 64, 191, 205, 204, 76, 61, 0, 0, 64, 64, 0, 127, 129, 64, 85, 57, 0, 56, 143, 54, 239, 59, 0, 0, 64, 63, 205, 204, 76, 61, 0, 0, 64, 192, 0, 127, 129, 64, 85, 53, 0, 60, 0, 58, 33, 32, 0, 0, 64, 191, 205, 204, 76, 61, 0, 0, 64, 192, 0, 127, 129, 64, 85, 57, 0, 60, 143, 54, 33, 32, 0, 0, 64, 191, 205, 204, 76, 189, 0, 0, 64, 64, 0, 129, 127, 64, 85, 57, 0, 56, 153, 53, 239, 59, 0, 0, 64, 63, 205, 204, 76, 189, 0, 0, 64, 64, 0, 129, 127, 64, 0, 60, 0, 56, 30, 33, 239, 59, 0, 0, 64, 191, 205, 204, 76, 189, 0, 0, 64, 192, 0, 129, 127, 64, 85, 57, 0, 60, 153, 53, 33, 32, 0, 0, 64, 63, 205, 204, 76, 189, 0, 0, 64, 192, 0, 129, 127, 64, 0, 60, 0, 60, 30, 33, 33, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1534]
lightmap_size_hint = Vector2( 50, 54 )
surfaces/0 = {
"aabb": AABB( -0.75, -0.05, -2.5, 1.5, 0.10001, 5.00001 ),
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"blend_shape_data": [ ],
"format": 2194743,
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"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 50, 74 )
surfaces/0 = {
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"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 50, 74 )
surfaces/0 = {
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"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 50, 54 )
surfaces/0 = {
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"blend_shape_data": [ ],
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"index_count": 36,
"material": ExtResource( 7 ),
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"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 50, 50 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
[sub_resource type="ArrayMesh" id=1539]
lightmap_size_hint = Vector2( 70, 42 )
surfaces/0 = {
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"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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lightmap_size_hint = Vector2( 50, 54 )
surfaces/0 = {
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"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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lightmap_size_hint = Vector2( 50, 62 )
surfaces/0 = {
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"index_count": 36,
"material": ExtResource( 7 ),
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"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 50, 62 )
surfaces/0 = {
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"material": ExtResource( 7 ),
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}
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lightmap_size_hint = Vector2( 42, 38 )
surfaces/0 = {
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"material": ExtResource( 7 ),
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}
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lightmap_size_hint = Vector2( 42, 38 )
surfaces/0 = {
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 74, 178 )
surfaces/0 = {
"aabb": AABB( -1.25, -0.05, -8.5, 2.5, 0.10001, 17 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1546]
lightmap_size_hint = Vector2( 82, 42 )
surfaces/0 = {
"aabb": AABB( -4, -0.05, -0.6, 8, 0.10001, 1.20001 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1547]
lightmap_size_hint = Vector2( 54, 42 )
surfaces/0 = {
"aabb": AABB( -2.5, -0.05, -0.6, 5, 0.10001, 1.20001 ),
"array_data": PoolByteArray( 0, 0, 32, 192, 205, 204, 76, 61, 154, 153, 25, 63, 0, 0, 127, 64, 0, 0, 0, 0, 237, 59, 36, 59, 0, 0, 32, 64, 205, 204, 76, 61, 154, 153, 25, 63, 0, 0, 127, 64, 85, 53, 0, 0, 189, 32, 36, 59, 0, 0, 32, 192, 205, 204, 76, 189, 154, 153, 25, 63, 0, 0, 127, 64, 0, 0, 0, 56, 237, 59, 243, 58, 0, 0, 32, 64, 205, 204, 76, 189, 154, 153, 25, 63, 0, 0, 127, 64, 85, 53, 0, 56, 189, 32, 243, 58, 0, 0, 32, 64, 205, 204, 76, 61, 154, 153, 25, 191, 127, 127, 129, 64, 85, 57, 0, 0, 189, 32, 97, 58, 0, 0, 32, 192, 205, 204, 76, 61, 154, 153, 25, 191, 127, 127, 129, 64, 0, 60, 0, 0, 237, 59, 97, 58, 0, 0, 32, 64, 205, 204, 76, 189, 154, 153, 25, 191, 127, 127, 129, 64, 85, 57, 0, 56, 189, 32, 48, 58, 0, 0, 32, 192, 205, 204, 76, 189, 154, 153, 25, 191, 127, 127, 129, 64, 0, 60, 0, 56, 237, 59, 48, 58, 0, 0, 32, 64, 205, 204, 76, 61, 154, 153, 25, 63, 127, 0, 127, 127, 85, 53, 0, 0, 0, 52, 182, 59, 0, 0, 32, 64, 205, 204, 76, 61, 154, 153, 25, 191, 127, 0, 127, 127, 85, 57, 0, 0, 189, 32, 182, 59, 0, 0, 32, 64, 205, 204, 76, 189, 154, 153, 25, 63, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 231, 59, 0, 0, 32, 64, 205, 204, 76, 189, 154, 153, 25, 191, 127, 0, 127, 127, 85, 57, 0, 56, 189, 32, 231, 59, 0, 0, 32, 192, 205, 204, 76, 61, 154, 153, 25, 191, 129, 0, 0, 63, 0, 0, 0, 56, 227, 52, 231, 59, 0, 0, 32, 192, 205, 204, 76, 61, 154, 153, 25, 63, 129, 0, 0, 63, 85, 53, 0, 56, 94, 56, 231, 59, 0, 0, 32, 192, 205, 204, 76, 189, 154, 153, 25, 191, 129, 0, 0, 63, 0, 0, 0, 60, 227, 52, 182, 59, 0, 0, 32, 192, 205, 204, 76, 189, 154, 153, 25, 63, 129, 0, 0, 63, 85, 53, 0, 60, 94, 56, 182, 59, 0, 0, 32, 64, 205, 204, 76, 61, 154, 153, 25, 63, 0, 127, 129, 64, 85, 53, 0, 56, 237, 59, 158, 57, 0, 0, 32, 192, 205, 204, 76, 61, 154, 153, 25, 63, 0, 127, 129, 64, 85, 57, 0, 56, 189, 32, 158, 57, 0, 0, 32, 64, 205, 204, 76, 61, 154, 153, 25, 191, 0, 127, 129, 64, 85, 53, 0, 60, 237, 59, 73, 54, 0, 0, 32, 192, 205, 204, 76, 61, 154, 153, 25, 191, 0, 127, 129, 64, 85, 57, 0, 60, 189, 32, 73, 54, 0, 0, 32, 192, 205, 204, 76, 189, 154, 153, 25, 63, 0, 129, 127, 64, 85, 57, 0, 56, 237, 59, 36, 53, 0, 0, 32, 64, 205, 204, 76, 189, 154, 153, 25, 63, 0, 129, 127, 64, 0, 60, 0, 56, 189, 32, 36, 53, 0, 0, 32, 192, 205, 204, 76, 189, 154, 153, 25, 191, 0, 129, 127, 64, 85, 57, 0, 60, 237, 59, 24, 34, 0, 0, 32, 64, 205, 204, 76, 189, 154, 153, 25, 191, 0, 129, 127, 64, 0, 60, 0, 60, 189, 32, 24, 34 ),
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1548]
lightmap_size_hint = Vector2( 54, 42 )
surfaces/0 = {
"aabb": AABB( -2.5, -0.05, -0.6, 5, 0.10001, 1.20001 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1549]
lightmap_size_hint = Vector2( 58, 54 )
surfaces/0 = {
"aabb": AABB( -2.5, -0.05, -1, 5, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 97, 59, 237, 59, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 105, 32, 237, 59, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 97, 59, 199, 59, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 105, 32, 199, 59, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 105, 32, 85, 59, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 97, 59, 85, 59, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 105, 32, 47, 59, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 97, 59, 47, 59, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 203, 59, 94, 54, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 203, 59, 189, 32, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 238, 59, 94, 54, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 238, 59, 189, 32, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 238, 59, 66, 55, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 238, 59, 189, 58, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 203, 59, 66, 55, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 203, 59, 189, 58, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 97, 59, 189, 58, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 105, 32, 189, 58, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 97, 59, 66, 55, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 105, 32, 66, 55, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 97, 59, 94, 54, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 105, 32, 94, 54, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 97, 59, 189, 32, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 105, 32, 189, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1550]
lightmap_size_hint = Vector2( 102, 58 )
surfaces/0 = {
"aabb": AABB( -5, -0.05, -1, 10, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 160, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 245, 59, 97, 59, 0, 0, 160, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 5, 29, 97, 59, 0, 0, 160, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 245, 59, 61, 59, 0, 0, 160, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 5, 29, 61, 59, 0, 0, 160, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 5, 29, 211, 58, 0, 0, 160, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 245, 59, 211, 58, 0, 0, 160, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 5, 29, 176, 58, 0, 0, 160, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 245, 59, 176, 58, 0, 0, 160, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 190, 50, 203, 59, 0, 0, 160, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 5, 29, 203, 59, 0, 0, 160, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 190, 50, 238, 59, 0, 0, 160, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 5, 29, 238, 59, 0, 0, 160, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 185, 53, 238, 59, 0, 0, 160, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 130, 56, 238, 59, 0, 0, 160, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 185, 53, 203, 59, 0, 0, 160, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 130, 56, 203, 59, 0, 0, 160, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 245, 59, 70, 58, 0, 0, 160, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 5, 29, 70, 58, 0, 0, 160, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 245, 59, 194, 54, 0, 0, 160, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 5, 29, 194, 54, 0, 0, 160, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 245, 59, 238, 53, 0, 0, 160, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 5, 29, 238, 53, 0, 0, 160, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 245, 59, 105, 32, 0, 0, 160, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 5, 29, 105, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1551]
lightmap_size_hint = Vector2( 62, 58 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1, 6, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 239, 59, 97, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 33, 32, 97, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 239, 59, 61, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 33, 32, 61, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 33, 32, 211, 58, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 239, 59, 211, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 33, 32, 176, 58, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 239, 59, 176, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 140, 53, 203, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 33, 32, 203, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 140, 53, 238, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 33, 32, 238, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 82, 54, 238, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 222, 57, 238, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 82, 54, 203, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 222, 57, 203, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 239, 59, 70, 58, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 33, 32, 70, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 239, 59, 194, 54, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 33, 32, 194, 54, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 239, 59, 238, 53, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 33, 32, 238, 53, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 239, 59, 105, 32, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 33, 32, 105, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1552]
lightmap_size_hint = Vector2( 58, 54 )
surfaces/0 = {
"aabb": AABB( -2.5, -0.05, -1, 5, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 97, 59, 237, 59, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 105, 32, 237, 59, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 97, 59, 199, 59, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 105, 32, 199, 59, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 105, 32, 85, 59, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 97, 59, 85, 59, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 105, 32, 47, 59, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 97, 59, 47, 59, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 203, 59, 94, 54, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 203, 59, 189, 32, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 238, 59, 94, 54, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 238, 59, 189, 32, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 238, 59, 66, 55, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 238, 59, 189, 58, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 203, 59, 66, 55, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 203, 59, 189, 58, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 97, 59, 189, 58, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 105, 32, 189, 58, 0, 0, 32, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 97, 59, 66, 55, 0, 0, 32, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 105, 32, 66, 55, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 97, 59, 94, 54, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 105, 32, 94, 54, 0, 0, 32, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 97, 59, 189, 32, 0, 0, 32, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 105, 32, 189, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1553]
lightmap_size_hint = Vector2( 170, 54 )
surfaces/0 = {
"aabb": AABB( -8, -0.05, -1, 16, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 193, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 201, 59, 237, 59, 0, 0, 0, 65, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 198, 38, 237, 59, 0, 0, 0, 193, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 201, 59, 199, 59, 0, 0, 0, 65, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 198, 38, 199, 59, 0, 0, 0, 65, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 102, 42, 85, 59, 0, 0, 0, 193, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 249, 59, 85, 59, 0, 0, 0, 65, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 102, 42, 47, 59, 0, 0, 0, 193, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 249, 59, 47, 59, 0, 0, 0, 65, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 189, 59, 37, 58, 0, 0, 0, 65, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 189, 59, 18, 54, 0, 0, 0, 65, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 201, 59, 37, 58, 0, 0, 0, 65, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 201, 59, 18, 54, 0, 0, 0, 193, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 249, 59, 85, 45, 0, 0, 0, 193, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 249, 59, 142, 55, 0, 0, 0, 193, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 237, 59, 85, 45, 0, 0, 0, 193, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 237, 59, 142, 55, 0, 0, 0, 65, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 153, 59, 189, 58, 0, 0, 0, 193, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 6, 26, 189, 58, 0, 0, 0, 65, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 153, 59, 66, 55, 0, 0, 0, 193, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 6, 26, 66, 55, 0, 0, 0, 193, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 153, 59, 94, 54, 0, 0, 0, 65, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 6, 26, 94, 54, 0, 0, 0, 193, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 153, 59, 189, 32, 0, 0, 0, 65, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 6, 26, 189, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1554]
lightmap_size_hint = Vector2( 58, 54 )
surfaces/0 = {
"aabb": AABB( -2.5, -0.05, -1, 5, 0.10001, 2.00001 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1556]
lightmap_size_hint = Vector2( 98, 50 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1557]
lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1.5, 6, 0.10001, 3.00001 ),
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1558]
lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1.5, 6, 0.10001, 3.00001 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1559]
lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1.5, 6, 0.10001, 3.00001 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1560]
lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1.5, 6, 0.10001, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 241, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 241, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 212, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 212, 59, 235, 30, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 124, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 124, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 95, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 95, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 168, 55, 214, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 80, 31, 214, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 168, 55, 242, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 80, 31, 242, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 43, 56, 242, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 241, 59, 242, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 43, 56, 214, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 241, 59, 214, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 7, 59, 131, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 80, 31, 131, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 7, 59, 228, 55, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 80, 31, 228, 55, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 7, 59, 62, 55, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 80, 31, 62, 55, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 7, 59, 235, 30, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 80, 31, 235, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1561]
lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1.5, 6, 0.10001, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 241, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 241, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 212, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 212, 59, 235, 30, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 124, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 124, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 95, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 95, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 168, 55, 214, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 80, 31, 214, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 168, 55, 242, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 80, 31, 242, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 43, 56, 242, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 241, 59, 242, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 43, 56, 214, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 241, 59, 214, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 7, 59, 131, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 80, 31, 131, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 7, 59, 228, 55, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 80, 31, 228, 55, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 7, 59, 62, 55, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 80, 31, 62, 55, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 7, 59, 235, 30, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 80, 31, 235, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1562]
lightmap_size_hint = Vector2( 70, 74 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1.5, 6, 0.10001, 3.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 0, 241, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 0, 241, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 0, 0, 127, 64, 0, 0, 0, 56, 212, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 0, 0, 127, 64, 85, 53, 0, 56, 212, 59, 235, 30, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 0, 124, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 0, 124, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 127, 127, 129, 64, 85, 57, 0, 56, 95, 59, 235, 30, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 127, 127, 129, 64, 0, 60, 0, 56, 95, 59, 166, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 0, 168, 55, 214, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 0, 80, 31, 214, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 127, 0, 127, 127, 85, 53, 0, 56, 168, 55, 242, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 127, 0, 127, 127, 85, 57, 0, 56, 80, 31, 242, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 56, 43, 56, 242, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 56, 241, 59, 242, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 129, 0, 0, 63, 0, 0, 0, 60, 43, 56, 214, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 129, 0, 0, 63, 85, 53, 0, 60, 241, 59, 214, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 63, 0, 127, 129, 64, 85, 53, 0, 56, 7, 59, 131, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 63, 0, 127, 129, 64, 85, 57, 0, 56, 80, 31, 131, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 192, 191, 0, 127, 129, 64, 85, 53, 0, 60, 7, 59, 228, 55, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 192, 191, 0, 127, 129, 64, 85, 57, 0, 60, 80, 31, 228, 55, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 63, 0, 129, 127, 64, 85, 57, 0, 56, 7, 59, 62, 55, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 63, 0, 129, 127, 64, 0, 60, 0, 56, 80, 31, 62, 55, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 192, 191, 0, 129, 127, 64, 85, 57, 0, 60, 7, 59, 235, 30, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 192, 191, 0, 129, 127, 64, 0, 60, 0, 60, 80, 31, 235, 30 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1563]
lightmap_size_hint = Vector2( 38, 38 )
surfaces/0 = {
"aabb": AABB( -1.5, -0.05, -0.5, 3, 0.10001, 1.00001 ),
"array_data": PoolByteArray( 0, 0, 192, 191, 205, 204, 76, 61, 0, 0, 0, 63, 0, 0, 127, 64, 0, 0, 0, 0, 13, 59, 229, 59, 0, 0, 192, 63, 205, 204, 76, 61, 0, 0, 0, 63, 0, 0, 127, 64, 85, 53, 0, 0, 188, 34, 229, 59, 0, 0, 192, 191, 205, 204, 76, 189, 0, 0, 0, 63, 0, 0, 127, 64, 0, 0, 0, 56, 13, 59, 175, 59, 0, 0, 192, 63, 205, 204, 76, 189, 0, 0, 0, 63, 0, 0, 127, 64, 85, 53, 0, 56, 188, 34, 175, 59, 0, 0, 192, 63, 205, 204, 76, 61, 0, 0, 0, 191, 127, 127, 129, 64, 85, 57, 0, 0, 188, 34, 13, 59, 0, 0, 192, 191, 205, 204, 76, 61, 0, 0, 0, 191, 127, 127, 129, 64, 0, 60, 0, 0, 13, 59, 13, 59, 0, 0, 192, 63, 205, 204, 76, 189, 0, 0, 0, 191, 127, 127, 129, 64, 85, 57, 0, 56, 188, 34, 215, 58, 0, 0, 192, 191, 205, 204, 76, 189, 0, 0, 0, 191, 127, 127, 129, 64, 0, 60, 0, 56, 13, 59, 215, 58, 0, 0, 192, 63, 205, 204, 76, 61, 0, 0, 0, 63, 127, 0, 127, 127, 85, 53, 0, 0, 175, 59, 175, 53, 0, 0, 192, 63, 205, 204, 76, 61, 0, 0, 0, 191, 127, 0, 127, 127, 85, 57, 0, 0, 175, 59, 188, 34, 0, 0, 192, 63, 205, 204, 76, 189, 0, 0, 0, 63, 127, 0, 127, 127, 85, 53, 0, 56, 229, 59, 175, 53, 0, 0, 192, 63, 205, 204, 76, 189, 0, 0, 0, 191, 127, 0, 127, 127, 85, 57, 0, 56, 229, 59, 188, 34, 0, 0, 192, 191, 205, 204, 76, 61, 0, 0, 0, 191, 129, 0, 0, 63, 0, 0, 0, 56, 229, 59, 242, 54, 0, 0, 192, 191, 205, 204, 76, 61, 0, 0, 0, 63, 129, 0, 0, 63, 85, 53, 0, 56, 229, 59, 53, 58, 0, 0, 192, 191, 205, 204, 76, 189, 0, 0, 0, 191, 129, 0, 0, 63, 0, 0, 0, 60, 175, 59, 242, 54, 0, 0, 192, 191, 205, 204, 76, 189, 0, 0, 0, 63, 129, 0, 0, 63, 85, 53, 0, 60, 175, 59, 53, 58, 0, 0, 192, 63, 205, 204, 76, 61, 0, 0, 0, 63, 0, 127, 129, 64, 85, 53, 0, 56, 13, 59, 53, 58, 0, 0, 192, 191, 205, 204, 76, 61, 0, 0, 0, 63, 0, 127, 129, 64, 85, 57, 0, 56, 188, 34, 53, 58, 0, 0, 192, 63, 205, 204, 76, 61, 0, 0, 0, 191, 0, 127, 129, 64, 85, 53, 0, 60, 13, 59, 242, 54, 0, 0, 192, 191, 205, 204, 76, 61, 0, 0, 0, 191, 0, 127, 129, 64, 85, 57, 0, 60, 188, 34, 242, 54, 0, 0, 192, 191, 205, 204, 76, 189, 0, 0, 0, 63, 0, 129, 127, 64, 85, 57, 0, 56, 13, 59, 175, 53, 0, 0, 192, 63, 205, 204, 76, 189, 0, 0, 0, 63, 0, 129, 127, 64, 0, 60, 0, 56, 188, 34, 175, 53, 0, 0, 192, 191, 205, 204, 76, 189, 0, 0, 0, 191, 0, 129, 127, 64, 85, 57, 0, 60, 13, 59, 188, 34, 0, 0, 192, 63, 205, 204, 76, 189, 0, 0, 0, 191, 0, 129, 127, 64, 0, 60, 0, 60, 188, 34, 188, 34 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1564]
lightmap_size_hint = Vector2( 62, 50 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -0.75, 6, 0.10001, 1.50001 ),
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"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1565]
lightmap_size_hint = Vector2( 46, 46 )
surfaces/0 = {
"aabb": AABB( -2, -0.05, -0.75, 4, 0.10001, 1.50001 ),
"array_data": PoolByteArray( 0, 0, 0, 192, 205, 204, 76, 61, 0, 0, 64, 63, 0, 0, 127, 64, 0, 0, 0, 0, 55, 59, 233, 59, 0, 0, 0, 64, 205, 204, 76, 61, 0, 0, 64, 63, 0, 0, 127, 64, 85, 53, 0, 0, 144, 33, 233, 59, 0, 0, 0, 192, 205, 204, 76, 189, 0, 0, 64, 63, 0, 0, 127, 64, 0, 0, 0, 56, 55, 59, 189, 59, 0, 0, 0, 64, 205, 204, 76, 189, 0, 0, 64, 63, 0, 0, 127, 64, 85, 53, 0, 56, 144, 33, 189, 59, 0, 0, 0, 64, 205, 204, 76, 61, 0, 0, 64, 191, 127, 127, 129, 64, 85, 57, 0, 0, 144, 33, 55, 59, 0, 0, 0, 192, 205, 204, 76, 61, 0, 0, 64, 191, 127, 127, 129, 64, 0, 60, 0, 0, 55, 59, 55, 59, 0, 0, 0, 64, 205, 204, 76, 189, 0, 0, 64, 191, 127, 127, 129, 64, 85, 57, 0, 56, 144, 33, 11, 59, 0, 0, 0, 192, 205, 204, 76, 189, 0, 0, 64, 191, 127, 127, 129, 64, 0, 60, 0, 56, 55, 59, 11, 59, 0, 0, 0, 64, 205, 204, 76, 61, 0, 0, 64, 63, 127, 0, 127, 127, 85, 53, 0, 0, 189, 59, 22, 54, 0, 0, 0, 64, 205, 204, 76, 61, 0, 0, 64, 191, 127, 0, 127, 127, 85, 57, 0, 0, 189, 59, 144, 33, 0, 0, 0, 64, 205, 204, 76, 189, 0, 0, 64, 63, 127, 0, 127, 127, 85, 53, 0, 56, 233, 59, 22, 54, 0, 0, 0, 64, 205, 204, 76, 189, 0, 0, 64, 191, 127, 0, 127, 127, 85, 57, 0, 56, 233, 59, 144, 33, 0, 0, 0, 192, 205, 204, 76, 61, 0, 0, 64, 191, 129, 0, 0, 63, 0, 0, 0, 56, 233, 59, 33, 55, 0, 0, 0, 192, 205, 204, 76, 61, 0, 0, 64, 63, 129, 0, 0, 63, 85, 53, 0, 56, 233, 59, 133, 58, 0, 0, 0, 192, 205, 204, 76, 189, 0, 0, 64, 191, 129, 0, 0, 63, 0, 0, 0, 60, 189, 59, 33, 55, 0, 0, 0, 192, 205, 204, 76, 189, 0, 0, 64, 63, 129, 0, 0, 63, 85, 53, 0, 60, 189, 59, 133, 58, 0, 0, 0, 64, 205, 204, 76, 61, 0, 0, 64, 63, 0, 127, 129, 64, 85, 53, 0, 56, 55, 59, 133, 58, 0, 0, 0, 192, 205, 204, 76, 61, 0, 0, 64, 63, 0, 127, 129, 64, 85, 57, 0, 56, 144, 33, 133, 58, 0, 0, 0, 64, 205, 204, 76, 61, 0, 0, 64, 191, 0, 127, 129, 64, 85, 53, 0, 60, 55, 59, 33, 55, 0, 0, 0, 192, 205, 204, 76, 61, 0, 0, 64, 191, 0, 127, 129, 64, 85, 57, 0, 60, 144, 33, 33, 55, 0, 0, 0, 192, 205, 204, 76, 189, 0, 0, 64, 63, 0, 129, 127, 64, 85, 57, 0, 56, 55, 59, 22, 54, 0, 0, 0, 64, 205, 204, 76, 189, 0, 0, 64, 63, 0, 129, 127, 64, 0, 60, 0, 56, 144, 33, 22, 54, 0, 0, 0, 192, 205, 204, 76, 189, 0, 0, 64, 191, 0, 129, 127, 64, 85, 57, 0, 60, 55, 59, 144, 33, 0, 0, 0, 64, 205, 204, 76, 189, 0, 0, 64, 191, 0, 129, 127, 64, 0, 60, 0, 60, 144, 33, 144, 33 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1566]
lightmap_size_hint = Vector2( 82, 58 )
surfaces/0 = {
"aabb": AABB( -4, -0.05, -1, 8, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 128, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 243, 59, 97, 59, 0, 0, 128, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 62, 30, 97, 59, 0, 0, 128, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 243, 59, 61, 59, 0, 0, 128, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 62, 30, 61, 59, 0, 0, 128, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 62, 30, 211, 58, 0, 0, 128, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 243, 59, 211, 58, 0, 0, 128, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 62, 30, 176, 58, 0, 0, 128, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 243, 59, 176, 58, 0, 0, 128, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 49, 52, 203, 59, 0, 0, 128, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 62, 30, 203, 59, 0, 0, 128, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 49, 52, 238, 59, 0, 0, 128, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 62, 30, 238, 59, 0, 0, 128, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 199, 52, 238, 59, 0, 0, 128, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 112, 56, 238, 59, 0, 0, 128, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 199, 52, 203, 59, 0, 0, 128, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 112, 56, 203, 59, 0, 0, 128, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 243, 59, 70, 58, 0, 0, 128, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 62, 30, 70, 58, 0, 0, 128, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 243, 59, 194, 54, 0, 0, 128, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 62, 30, 194, 54, 0, 0, 128, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 243, 59, 238, 53, 0, 0, 128, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 62, 30, 238, 53, 0, 0, 128, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 243, 59, 105, 32, 0, 0, 128, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 62, 30, 105, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1567]
lightmap_size_hint = Vector2( 62, 58 )
surfaces/0 = {
"aabb": AABB( -3, -0.05, -1, 6, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 239, 59, 97, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 33, 32, 97, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 239, 59, 61, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 33, 32, 61, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 33, 32, 211, 58, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 239, 59, 211, 58, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 33, 32, 176, 58, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 239, 59, 176, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 140, 53, 203, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 33, 32, 203, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 140, 53, 238, 59, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 33, 32, 238, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 82, 54, 238, 59, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 222, 57, 238, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 82, 54, 203, 59, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 222, 57, 203, 59, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 239, 59, 70, 58, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 33, 32, 70, 58, 0, 0, 64, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 239, 59, 194, 54, 0, 0, 64, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 33, 32, 194, 54, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 239, 59, 238, 53, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 33, 32, 238, 53, 0, 0, 64, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 239, 59, 105, 32, 0, 0, 64, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 33, 32, 105, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1568]
lightmap_size_hint = Vector2( 74, 58 )
surfaces/0 = {
"aabb": AABB( -3.5, -0.05, -1, 7, 0.10001, 2.00001 ),
"array_data": PoolByteArray( 0, 0, 96, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 0, 242, 59, 97, 59, 0, 0, 96, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 0, 235, 30, 97, 59, 0, 0, 96, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 0, 0, 0, 56, 242, 59, 61, 59, 0, 0, 96, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 0, 127, 64, 85, 53, 0, 56, 235, 30, 61, 59, 0, 0, 96, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 0, 235, 30, 211, 58, 0, 0, 96, 192, 205, 204, 76, 61, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 0, 242, 59, 211, 58, 0, 0, 96, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 85, 57, 0, 56, 235, 30, 176, 58, 0, 0, 96, 192, 205, 204, 76, 189, 0, 0, 128, 191, 127, 127, 129, 64, 0, 60, 0, 56, 242, 59, 176, 58, 0, 0, 96, 64, 205, 204, 76, 61, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 0, 166, 52, 203, 59, 0, 0, 96, 64, 205, 204, 76, 61, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 0, 235, 30, 203, 59, 0, 0, 96, 64, 205, 204, 76, 189, 0, 0, 128, 63, 127, 0, 127, 127, 85, 53, 0, 56, 166, 52, 238, 59, 0, 0, 96, 64, 205, 204, 76, 189, 0, 0, 128, 191, 127, 0, 127, 127, 85, 57, 0, 56, 235, 30, 238, 59, 0, 0, 96, 192, 205, 204, 76, 61, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 56, 96, 56, 238, 59, 0, 0, 96, 192, 205, 204, 76, 61, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 56, 166, 58, 238, 59, 0, 0, 96, 192, 205, 204, 76, 189, 0, 0, 128, 191, 129, 0, 0, 63, 0, 0, 0, 60, 96, 56, 203, 59, 0, 0, 96, 192, 205, 204, 76, 189, 0, 0, 128, 63, 129, 0, 0, 63, 85, 53, 0, 60, 166, 58, 203, 59, 0, 0, 96, 64, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 53, 0, 56, 242, 59, 70, 58, 0, 0, 96, 192, 205, 204, 76, 61, 0, 0, 128, 63, 0, 127, 129, 64, 85, 57, 0, 56, 235, 30, 70, 58, 0, 0, 96, 64, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 53, 0, 60, 242, 59, 194, 54, 0, 0, 96, 192, 205, 204, 76, 61, 0, 0, 128, 191, 0, 127, 129, 64, 85, 57, 0, 60, 235, 30, 194, 54, 0, 0, 96, 192, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 85, 57, 0, 56, 242, 59, 238, 53, 0, 0, 96, 64, 205, 204, 76, 189, 0, 0, 128, 63, 0, 129, 127, 64, 0, 60, 0, 56, 235, 30, 238, 53, 0, 0, 96, 192, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 85, 57, 0, 60, 242, 59, 105, 32, 0, 0, 96, 64, 205, 204, 76, 189, 0, 0, 128, 191, 0, 129, 127, 64, 0, 60, 0, 60, 235, 30, 105, 32 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1569]
lightmap_size_hint = Vector2( 94, 42 )
surfaces/0 = {
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"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
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"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"material": ExtResource( 7 ),
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"material": ExtResource( 7 ),
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
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"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
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"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
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"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
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"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
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lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
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"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
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}
[sub_resource type="ArrayMesh" id=1604]
lightmap_size_hint = Vector2( 46, 30 )
surfaces/0 = {
"aabb": AABB( -0.5, -0.5, -0.5, 1, 1.00001, 1.00001 ),
"array_data": PoolByteArray( 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 127, 64, 0, 0, 0, 0, 233, 59, 221, 59, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 127, 64, 85, 53, 0, 0, 166, 57, 221, 59, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 127, 64, 0, 0, 0, 56, 233, 59, 102, 56, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 127, 64, 85, 53, 0, 56, 166, 57, 102, 56, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 191, 127, 127, 129, 64, 85, 57, 0, 0, 33, 57, 68, 36, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 191, 127, 127, 129, 64, 0, 60, 0, 0, 33, 57, 51, 55, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 191, 127, 127, 129, 64, 85, 57, 0, 56, 189, 53, 68, 36, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 191, 127, 127, 129, 64, 0, 60, 0, 56, 189, 53, 51, 55, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 127, 0, 127, 127, 85, 53, 0, 0, 144, 33, 51, 55, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 191, 127, 0, 127, 127, 85, 57, 0, 0, 144, 33, 68, 36, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 63, 127, 0, 127, 127, 85, 53, 0, 56, 178, 52, 51, 55, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 191, 127, 0, 127, 127, 85, 57, 0, 56, 178, 52, 68, 36, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 191, 129, 0, 0, 63, 0, 0, 0, 56, 33, 57, 102, 56, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 63, 129, 0, 0, 63, 85, 53, 0, 56, 33, 57, 221, 59, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 191, 129, 0, 0, 63, 0, 0, 0, 60, 189, 53, 102, 56, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 63, 129, 0, 0, 63, 85, 53, 0, 60, 189, 53, 221, 59, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 63, 0, 127, 129, 64, 85, 53, 0, 56, 233, 59, 51, 55, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 63, 0, 127, 129, 64, 85, 57, 0, 56, 166, 57, 51, 55, 0, 0, 0, 63, 0, 0, 0, 63, 0, 0, 0, 191, 0, 127, 129, 64, 85, 53, 0, 60, 233, 59, 68, 36, 0, 0, 0, 191, 0, 0, 0, 63, 0, 0, 0, 191, 0, 127, 129, 64, 85, 57, 0, 60, 166, 57, 68, 36, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 63, 0, 129, 127, 64, 85, 57, 0, 56, 178, 52, 221, 59, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 63, 0, 129, 127, 64, 0, 60, 0, 56, 144, 33, 221, 59, 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 191, 0, 129, 127, 64, 85, 57, 0, 60, 178, 52, 102, 56, 0, 0, 0, 63, 0, 0, 0, 191, 0, 0, 0, 191, 0, 129, 127, 64, 0, 60, 0, 60, 144, 33, 102, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1605]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1606]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1607]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1608]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1609]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1610]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1611]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1612]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1613]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1614]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1615]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1616]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1617]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1618]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1619]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1620]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1621]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1622]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1623]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1624]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1625]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1626]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1627]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1628]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1629]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1630]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1631]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1632]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1633]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1634]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1635]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1636]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1637]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1638]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1639]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1640]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1641]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1642]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1643]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1644]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1645]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1646]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1647]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1648]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1649]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1650]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1651]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1652]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1653]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1654]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1655]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1656]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1657]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1658]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1659]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1660]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1661]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1662]
lightmap_size_hint = Vector2( 14, 14 )
surfaces/0 = {
"aabb": AABB( -0.15, -0.05, -0.15, 0.3, 0.10001, 0.30001 ),
"array_data": PoolByteArray( 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 0, 182, 59, 182, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 0, 219, 56, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 0, 0, 0, 56, 182, 59, 36, 59, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 0, 127, 64, 85, 53, 0, 56, 219, 56, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 0, 219, 56, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 0, 182, 59, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 85, 57, 0, 56, 219, 56, 219, 56, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 127, 127, 129, 64, 0, 60, 0, 56, 182, 59, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 0, 73, 54, 219, 56, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 0, 146, 40, 219, 56, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 127, 0, 127, 127, 85, 53, 0, 56, 73, 54, 109, 57, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 127, 0, 127, 127, 85, 57, 0, 56, 146, 40, 109, 57, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 56, 146, 40, 182, 59, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 56, 73, 54, 182, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 129, 0, 0, 63, 0, 0, 0, 60, 146, 40, 36, 59, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 129, 0, 0, 63, 85, 53, 0, 60, 73, 54, 36, 59, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 53, 0, 56, 182, 59, 73, 54, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 62, 0, 127, 129, 64, 85, 57, 0, 56, 219, 56, 73, 54, 154, 153, 25, 62, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 53, 0, 60, 182, 59, 146, 40, 154, 153, 25, 190, 205, 204, 76, 61, 154, 153, 25, 190, 0, 127, 129, 64, 85, 57, 0, 60, 219, 56, 146, 40, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 85, 57, 0, 56, 73, 54, 73, 54, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 62, 0, 129, 127, 64, 0, 60, 0, 56, 146, 40, 73, 54, 154, 153, 25, 190, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 85, 57, 0, 60, 73, 54, 146, 40, 154, 153, 25, 62, 205, 204, 76, 189, 154, 153, 25, 190, 0, 129, 127, 64, 0, 60, 0, 60, 146, 40, 146, 40 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1663]
lightmap_size_hint = Vector2( 22, 14 )
surfaces/0 = {
"aabb": AABB( -0.25, -0.1, -0.25, 0.5, 0.20001, 0.50001 ),
"array_data": PoolByteArray( 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 0, 209, 59, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 0, 0, 58, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 0, 0, 0, 56, 209, 59, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 0, 127, 64, 85, 53, 0, 56, 0, 58, 219, 56, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 0, 232, 56, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 0, 232, 56, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 85, 57, 0, 56, 46, 54, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 127, 127, 129, 64, 0, 60, 0, 56, 46, 54, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 0, 209, 37, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 0, 209, 37, 146, 40, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 127, 0, 127, 127, 85, 53, 0, 56, 0, 52, 73, 54, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 127, 0, 127, 127, 85, 57, 0, 56, 0, 52, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 56, 232, 56, 219, 56, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 56, 232, 56, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 129, 0, 0, 63, 0, 0, 0, 60, 46, 54, 219, 56, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 129, 0, 0, 63, 85, 53, 0, 60, 46, 54, 182, 59, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 53, 0, 56, 209, 59, 73, 54, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 62, 0, 127, 129, 64, 85, 57, 0, 56, 0, 58, 73, 54, 0, 0, 128, 62, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 53, 0, 60, 209, 59, 146, 40, 0, 0, 128, 190, 205, 204, 204, 61, 0, 0, 128, 190, 0, 127, 129, 64, 85, 57, 0, 60, 0, 58, 146, 40, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 85, 57, 0, 56, 0, 52, 182, 59, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 62, 0, 129, 127, 64, 0, 60, 0, 56, 209, 37, 182, 59, 0, 0, 128, 190, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 85, 57, 0, 60, 0, 52, 219, 56, 0, 0, 128, 62, 205, 204, 204, 189, 0, 0, 128, 190, 0, 129, 127, 64, 0, 60, 0, 60, 209, 37, 219, 56 ),
"array_index_data": PoolByteArray( 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 2, 0, 4, 0, 5, 0, 6, 0, 5, 0, 7, 0, 6, 0, 8, 0, 9, 0, 10, 0, 9, 0, 11, 0, 10, 0, 12, 0, 13, 0, 14, 0, 13, 0, 15, 0, 14, 0, 16, 0, 17, 0, 18, 0, 17, 0, 19, 0, 18, 0, 20, 0, 21, 0, 22, 0, 21, 0, 23, 0, 22, 0 ),
"blend_shape_data": [ ],
"format": 2194743,
"index_count": 36,
"material": ExtResource( 7 ),
"primitive": 4,
"skeleton_aabb": [ ],
"vertex_count": 24
}
[sub_resource type="ArrayMesh" id=1664]
lightmap_size_hint = Vector2( 14, 14 )
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extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight2" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 956 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight5" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -4.75, 5.5, 18 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight5" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 957 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight5" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 958 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight6" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -24.75, 9, 16.25 )
light_color = Color( 1, 0.560784, 0.686275, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight6" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 959 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight6" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 960 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight7" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -19.25, 9, 27.25 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight7" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 961 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight7" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 962 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight8" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -31.75, 6.5, 22.25 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight8" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 963 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight8" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 964 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight9" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -41.25, 6.5, 18.75 )
light_color = Color( 1, 0.8, 0.372549, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight9" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 969 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight9" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 970 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight10" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -48.25, 7.5, 23.75 )
light_color = Color( 0.627451, 0.701961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight10" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 971 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight10" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 972 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight11" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -47.75, 12.5, 13.75 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight11" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 973 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight11" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 974 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight12" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.05, 4.5, 5.5 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight12" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 975 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight12" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 976 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight13" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.95, 3.5, -3.5 )
light_color = Color( 1, 0.333333, 0.490196, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 8.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight13" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 977 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight13" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 978 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight14" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 20.05, 6, -31.25 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight14" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 979 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight14" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 980 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight32" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 35.55, 13.75, -28.25 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 8.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight32" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 1339 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight32" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 1340 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight15" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 28.05, 11.5, -13.75 )
light_color = Color( 1, 0.894118, 0.666667, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight15" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 981 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight15" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 982 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight17" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 38.55, 15, -45.75 )
light_color = Color( 1, 0.760784, 0.505882, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 15.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight17" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 985 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight17" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 986 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight18" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 41.25, 23.5, -68.25 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 18.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight18" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 987 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight18" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 988 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight20" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 31.75, 23.5, -90.25 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight20" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 991 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight20" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 992 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight21" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 21.25, 28, -105.5 )
light_color = Color( 0.717647, 1, 0.921569, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight21" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 993 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight21" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 994 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight22" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 21.25, 28, -115.5 )
light_color = Color( 0.717647, 1, 0.921569, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight22" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 995 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight22" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 996 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight23" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 34, 24.75, -115.5 )
light_color = Color( 1, 0.682353, 0.913725, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight23" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 997 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight23" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 998 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight24" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 32.75, 12.25, -106 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 1.5
light_indirect_energy = 1.5
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 12.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight24" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 999 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight24" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 1000 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight25" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 29, 28.75, -134.5 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 2.0
light_indirect_energy = 2.0
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 18.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight25" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 1001 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight25" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 1002 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight26" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 29, 28.75, -144.5 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 2.0
light_indirect_energy = 2.0
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
omni_range = 18.0
omni_attenuation = 1.25
[node name="Greybox" parent="BakedGeometry/Lights/OmniLight26" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.2, 0 )
shape = SubResource( 1003 )
extents = Vector3( 0.25, 0.1, 0.25 )
material = ExtResource( 16 )
baked = true
[node name="Greybox2" parent="BakedGeometry/Lights/OmniLight26" instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0999994, 0 )
shape = SubResource( 1004 )
extents = Vector3( 0.15, 0.05, 0.15 )
material = ExtResource( 17 )
baked = true
[node name="OmniLight27" type="OmniLight" parent="BakedGeometry/Lights"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 29, 28.75, -154.5 )
light_color = Color( 0.878431, 0.901961, 1, 1 )
light_energy = 2.0
light_indirect_energy = 2.0
light_size = 0.4
light_bake_mode = 2
shadow_enabled = true
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