144 lines
4.7 KiB
Text
144 lines
4.7 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node2D",
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"class": "FmodEventEmitter",
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"language": "GDScript",
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"path": "res://addons/fmod/nodes/FmodEventEmitter.gd"
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}, {
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"base": "Node",
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"class": "FmodNative",
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"language": "NativeScript",
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"path": "res://addons/fmod/Fmod.gdns"
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}, {
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"base": "Node",
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"class": "Game",
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"language": "GDScript",
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"path": "res://game/Game.gd"
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}, {
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"base": "Reference",
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"class": "GroupMessenger",
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"language": "GDScript",
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"path": "res://game/GroupMessenger.gd"
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}, {
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"base": "Control",
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"class": "TransitionScreen",
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"language": "GDScript",
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"path": "res://game/loading/TransitionScreen.gd"
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} ]
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_global_script_class_icons={
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"FmodEventEmitter": "res://addons/fmod/nodes/fmod.svg",
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"FmodNative": "",
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"Game": "",
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"GroupMessenger": "",
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"TransitionScreen": ""
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}
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[application]
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config/name="Re:Placement"
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run/main_scene="res://game/Game.tscn"
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boot_splash/image="res://game/loading/empty.png"
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boot_splash/bg_color=Color( 0, 0, 0, 1 )
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config/icon="res://icon.png"
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[autoload]
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DebugOverlay="*res://game/DebugOverlay.tscn"
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Fmod="*res://addons/fmod/Fmod.tscn"
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Sound="*res://game/Sound.gd"
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Notification="*res://game/Notification.tscn"
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[debug]
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gdscript/warnings/unused_variable=false
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gdscript/warnings/shadowed_variable=false
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gdscript/warnings/unused_argument=false
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gdscript/warnings/narrowing_conversion=false
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gdscript/warnings/return_value_discarded=false
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gdscript/warnings/integer_division=false
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[display]
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window/size/width=1280
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window/size/height=720
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[editor_plugins]
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enabled=PoolStringArray( "res://addons/fmod/plugin.cfg" )
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[global]
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"object picking"=true
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[importer_defaults]
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scene={
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"materials/storage": 2,
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"meshes/light_baking": 2
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}
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[input]
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menu={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777220,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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rotate_attachment_yaw_cw={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
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]
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}
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rotate_attachment_yaw_ccw={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
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]
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}
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rotate_attachment_pitch_cw={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
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]
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}
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rotate_attachment_pitch_ccw={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
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]
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}
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rotate_attachment_roll_cw={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":69,"unicode":0,"echo":false,"script":null)
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]
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}
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rotate_attachment_roll_ccw={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":81,"unicode":0,"echo":false,"script":null)
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]
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}
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test_action_a={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":79,"unicode":0,"echo":false,"script":null)
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]
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}
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test_action_b={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":80,"unicode":0,"echo":false,"script":null)
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]
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}
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[physics]
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common/physics_fps=160
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[rendering]
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quality/filters/msaa=2
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environment/default_environment="res://default_env.tres"
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