This repository has been archived on 2025-09-12. You can view files and clone it, but cannot push or open issues or pull requests.
ld49/game/util/SpatialLabel.tscn
2021-10-17 00:37:09 +02:00

42 lines
1.2 KiB
Text

[gd_scene load_steps=5 format=2]
[ext_resource path="res://game/ui-theme/ui_theme.tres" type="Theme" id=1]
[ext_resource path="res://game/util/SpatialLabel.gd" type="Script" id=2]
[ext_resource path="res://font/main/normal_reg_outline.tres" type="DynamicFont" id=3]
[sub_resource type="ViewportTexture" id=1]
flags = 4
viewport_path = NodePath("SpatialLabelSprite/Viewport")
[node name="SpatialLabel" type="Spatial"]
script = ExtResource( 2 )
[node name="SpatialLabelSprite" type="Spatial" parent="."]
[node name="Viewport" type="Viewport" parent="SpatialLabelSprite"]
size = Vector2( 192, 128 )
transparent_bg = true
hdr = false
usage = 0
render_target_v_flip = true
gui_disable_input = true
[node name="Label" type="Label" parent="SpatialLabelSprite/Viewport"]
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource( 1 )
custom_fonts/font = ExtResource( 3 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 0 )
text = "SpatialLabel"
align = 1
valign = 1
autowrap = true
[node name="Sprite3D" type="Sprite3D" parent="SpatialLabelSprite"]
cast_shadow = 0
generate_lightmap = false
pixel_size = 0.0075
billboard = 1
texture = SubResource( 1 )