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ld47/objects/Projectile_mat.tres
2020-10-05 06:46:17 +02:00

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Text

[gd_resource type="SpatialMaterial" format=2]
[resource]
flags_vertex_lighting = true
vertex_color_use_as_albedo = true
albedo_color = Color( 1, 0, 0.313726, 1 )
metallic_specular = 0.0
roughness = 0.8
emission_enabled = true
emission = Color( 1, 0, 0.313726, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false