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ld46/environment/rock_material.tres

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[gd_resource type="SpatialMaterial" format=2]
[resource]
resource_name = "Material"
params_cull_mode = 2
albedo_color = Color( 0.6, 0.5125, 0.39, 1 )
metallic_specular = 0.8
roughness = 0.5