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honest-jam-2/environment/Water.tscn
2021-08-07 10:14:23 +02:00

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://asset/water.tres" type="Material" id=1]
[ext_resource path="res://environment/DetectionCollider1x1.tscn" type="PackedScene" id=2]
[sub_resource type="QuadMesh" id=1]
material = ExtResource( 1 )
[node name="Water" type="Spatial"]
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.5, 0, 0.5 )
use_in_baked_light = true
mesh = SubResource( 1 )
material/0 = null
[node name="DetectionCollider1x1" parent="." instance=ExtResource( 2 )]